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Everything posted by PINNAZ
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I think it's just a Hand-held Stop/Go sign.
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After having something as crazy as killing zomb-bitches on the moon, I have no idea what 3arc will finish BO2 off with. I think that our next TranZit DLC will be an underground Military Complex with a subway type train system (hopefully) You can hear the faint sound of a train on Green Run & the majority of the Bus Driver locations hint at Secret underground complexes. This is what leads me to believe that our next map will be underground. Overall? I think that we will be building power Transmitters (like the Tower) & creating a 'Worldwide Free Energy System' (which was one of the first power systems to be developed, but never undertaken because it would not generate 'Income'.) This is straight up 3arc's plan of attack regarding the 'Illumnati' envolvement & 'Vril Energy' in our storyline. Now that our storyline is split into 2 sides, I don't know how they will incorporate both goals/outcomes into the same game. But I think Maxis' side will try to destroy Richtofen in the Vril Pyramid with all these power transmiters built across the globe. Im unsure on what Richtofen will strive for? This was the creation of possibly the greatest scientists ever - Nikola Tesla. This is what I think Maxis' overall goal is to achieve.
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I think the sign is just the same as one of the 'Morse Code' signals DAY X 2 ME = Day cross to me Now say it fast DAY CROSS 2 ME = Stay close to me. Nothing more, nothing less.
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A main rule for CoDz is - Don't read or believe COD Wiki. Why? For that exact reason. You cannot 'reload' the Jet Gun. It is a Turbine. It's has no ammo.
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Google Hanford/Richland wind turbine energy. There are wind turbines all over the district. And the 'Kid' that pulled the Audio Quotes from the game is actually a legend of this very board Welcome to CoDz remusVB!
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Correct!!! TranZit is a Game Mode! Survival is a Game Mode! Grief is a Game Mode! Green Run is a Map! Town is a Map! Farm is a Map! Bus Depot is a Map! This is why I believe we will get 4 TranZit Game Mode DLC maps with 3 smaller survival/grief maps within each DLC. More survival maps is what the community has been asking for. 3arc have now given us a huge map with 3 smaller maps included. I can only hope that the survival/grief maps are better & bigger than what we have got now (more traditional somehow?) COD Zombies is now 3 game modes, possibly more. Thanks for your community service announcement Rissole!
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Scripts of Nuketown Zombies Fallout Shelter Quotes
PINNAZ replied to Tac's topic in General Zombies Discussion
First things first - How were the Zombies created in Nevada? (Groom Lake & Nuketown) Marlton's "scuffing" quote is a direct link that the Americans were experimenting with creating Zombies. They created them, at some stage Marlton heard the 'scuffing' he was then banished & the Zombies became uncontrollable & the outbreak occured. My next question is this - 1. Was he a scientist at Groom Lake/area51? Was he banished prior to the outbreak here? 2. Was Marlton a scientist at Jackass Flats & banished before the outbreak or attack of Him (the Electro Man)? (Bren Tower was moved to Jackass Flats in 1966, so the farmhouse radio occurs after 1966) 3. Was Marlton a Nuclear scientist that was in the 'viewing bunker' at Nuketown, saw or heard (the scuffing quote) the zombie outbreak & retreated for the shelter? Which one of these three will be our background story? Is it possible to believe that Marlton was the inventor of the Teleporter @ Groom lake? His scientific proess leads me to believe this is how his character will tie into the story & Groom Lake is his origin? But at the same time , if he was a Nuclear Scientist (at Nuketown) is this why he eventually ended up in Hanford? (this is what bugs me, why is the Green Run map set in Hanford? Our map features no Nuclear Reactors only Radioative waste. Why are we even there? (I'm sure lots will be answered and unaswered in DLC) The main question is, How were the Zombies created in Nevada? Exposure to 115 does not simply create Zombies? (my post probably should of been in MMX storyline post) Great work as always Tac, this thread needed to be created! -
Welcome to CoDz! I myself have been struck by the Zombie Brainwashing since WaW & lurked here for years & only to have recently become a member. Thanks to reading awesome threads like AlphaSnakes. I may add you if that's ok, my mates don't play zombies & we have that in common. Enjoy your Slay!
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Welcome to CoDz! There are a few legendary PC players here but some may of moved on of late. If your looking for some team mates you can make a post in the team mate finder section on the index page. You may even be able to find someone like yourself looking for reliable teammates. Enjoy your Slay!
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Welcome to CoDz! I bet your itchn' to play BO2 & seeing the forum so active must temp you more. Hope to see you around the site more. Enjoy your Slay!
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Welcome to CoDz Mr Som Prodigy I see you have been quite active & I hope you continue to do so. Get into it. Enjoy your Slay!
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Please include some text regarding your topic & what the video is about. Are we meant to discuss this video or theory? What does this topic represent in our storyline? Is this location what you believe to be? It is Nuketown 2025? Is this the same location as Nuketown Zombies? What do you think about it?
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That link is not a video its a link to a CoDz forum post. Glad to see you actually clicked on it I agree that pictures tell a thousand words & video is a far better media. The only difference is that you made a post telling the forum to go to an outside source instead of linking an informative topic that is already covered. Tac posted that link because it is on the CoDz Forum written by a CoDz member not a Youtuber who lurked that thread and made a video about it without a shout out. (unlike Spiderbite who did) though all of the information is available if one wishes to research it. There's something like 27 locations that THE BUS DRIVER mentions & that's too many for DLC. If you look at them collectively you will notice 3 distinct themes - Distasters - The Nuclear Age - Deep Underground Military Bunkers. Im hoping that the next TranZit Map will be an underground military complex where our present story unfolds & more questions will be unanswered.
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Looks like someone has been watching NGT Zombies videos. I think Spiderbite is going to do a feature on all of the Locations that the Bus Driver mentions. The majority of locations that the Bus Driver mentions feature an underground bunker or underground complex of some type, the other locations relate to government sites, the nuclear age & natural disasters in general. (Earthquakes, Volcano's & Tsunamis) The Underground theme leads me to believe that the next TranZit map will involve an underground location evolving a train as the transport. And please type more than 1 word if your going to create a topic, please.
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When you go into any discussion/topic on CoDz, there are 3 main 'Stickied' threads. 'No Leaks - CoDz Code of Conduct - No Leaked Info' they are there for a good reason. To stop the type of behaviour in which has occured here in the last week. People just fail to read & respect them. Funny how the 'Games Coding' was published on the internet & all of a sudden the Trolls & Disinformation come at full steam. People read these codes & think that "there's a Zipline on TranZit' complete Disinformation. This is why I did not like the coding posted here on CoDz. People try to read into these 'actions' & get the wrong idea about what the game actually is. More Disinformation. This is exactly the same as a leak in my eyes. Disinformation. What we should only ever believe to be the truth,is when 3arc use there media forums of - Twitter, Facebook & the Call of Duty Black Ops 2 webpage. This is then Canon & not a Leak. Newer users like myself, should read 'every single topic & post, to save 'double posting' & so we have the related information within 1 thread. This has been neglected by a lot of newer users. Notice how not many of the 'Senior Members' have posted lately? They let this Trolling slide through, not letting CoDz become a forum like the Activision forum. TranZit/Green Run has no Story? I highly doubt that. We have been given very little information about our characters background story, but I assure you, this is only the 'Middle' of our overall Zombies Story, there's so much more to come out of this. Happy Slaying & let's hope that the CoDz Forum returns to the best Zombie Slaying Forum around. Which it is. PS - BirdDog Dan is a
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The times are actually 7:49 & 5:11. That is a complete mirrored image of itself. I never realised that. What can be mirrored? The clock in the bank with no hands on it still bugs me?
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Nuketown Zombies - Background Building Question
PINNAZ replied to RichieHF's topic in General Zombies Discussion
I think it's the government officials viewing bunker Check out a Black Ops 1 Nuketown No clip video -
There is 'Blue SD Cards' inside the switches on the side of each house? I don't think they are equipable though. Shoot them & I think they disappear.
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You mean Tesla. :D
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Official Ranking System Discussion and Theories
PINNAZ replied to way2g00d's topic in General Zombies Discussion
I played a game where the guy was boosting his revives. I was at power & he was at Town. First I thought he was just going for the fast revive skill/perk, but he ended up doing about 30 revives consecutively. His friend or 2nd controller was laying in the lava & he was just doing revive after revive. When I got to town I saw what he was doing, he had 1 zombie left so I shot it. He then quit! Do you think reviving contributes? -
I don't want to send anyone down the wrong path. 'The Fall of Icarus' Go one step further into 'Icarus' & you get 'Project Icarus' http://en.wikipedia.org/wiki/Project_Icarus_(photography) The first "Project Icarus" was conducted in the spring of 1967. It was an assignment by Professor Paul Sandorff for a group of MIT graduate students to design a way to deflect an Apollo asteroid, 1566 Icarus, found to be on a collision course with planet Earth, using rockets. This later served as the basis for the 1979 film Meteor. 1566 Icarus http://en.wikipedia.org/wiki/1566_Icarus 1566 Icarus ( /ˈɪkərəs/ ik-ə-rəs) is an Apollo asteroid (a sub-class of near-Earth asteroid) that at perihelion comes closer to the Sun than Mercury, i.e. it is a Mercury-crossing asteroid. It is also a Venus and Mars-crosser. It is named after Icarus of Greek mythology, who flew too close to the Sun. It was discovered in 1949 by Walter Baade. Icarus makes a close approach to Earth at gaps of 9, 19, or 38 years. Rarely, it comes as close as 6.4 Gm (16 lunar distances and 4 million miles), as it did on June 14, 1968. During this approach, Icarus became the first minor planet to be observed using radar, with measurements being performed from the Goldstone Tracking Station. As of 2012, the last close approach was in 1996, at 15.1 Gm, almost 40 times as far as the Moon. The next close approach will be June 16, 2015, at 8.1 Gm (5 million miles). So Icarus is an Asteroid Belt, where have we seen an asteroid belt? And Project Icarus was a project to 'Shoot Down' the asteroid with a Nuclear Weapon. PE2HR? I've got no idea how this relates apart from the Sign at the Diner. Maybe get up on top of the Diner Roof & shoot at the sign? This maybe way off & I hope we are not being Trolled? Well 3arc are always trolling us anyway.
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PE2 flashes on the Diner Neon sign (Open 24 Hours)
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Welcome to CoDz Philly! The teammate finder & spur of the moment threads can be great. Check em out & enjoy your Slay!
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I've always thought that the 'Power Sockets' inside the houses may trigger something. When shot they stay broken, unlike the 'Light Switches' which respawn to normal after each round. Some of the power switches are hidden & can be hard to find. The trick is if any of them are out of the map in a different house or building or inside a building which you can't enter - i.e. Garden Shed. Also the 2 switches, 1 on the outside of each house as TubDuck ps3 said in the post above. There is what looks like a 'Blue SD Card' inside. Plus the 3 'Power Generators', 1 at the spawn point next to the house, 1 over the fence in the backyard & the large one at the end of the street. Electricity seems to play a big part in BO2 Zombies in an Apocalyptic world. (I hope this isn't like Kino where the switches did nothing) Here's to hoping there is a Side Quest for Nuketown Zombies!
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I can't fix the earth Way, I still haven't completed either side. SaLaD & yourself left me at the last step & went on to complete it! Now I can't do it with you guys. Hahaha. No Denizens would be a great reward! I truly would like that. Weather Warfare using HAARP to rid the Earth of Denizens!
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