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Everything posted by Triple Ex
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Clearing things out about the timeline...
Triple Ex replied to zombie_exterminator's topic in General Zombies Discussion
If you're going to be like this, the door's over there. (-__-)> -
....Why not? it... IS a weapon... A Gersche Device's radius was already substaintial, easily able to kill a full horde. You go on to further claim that this radius will increase as you kill with it, which, not to mention being slightly redundant/pointless, would make this an "insta-win-no-matter-what-because-it-kills-or-attracts-every-zombie-in-the-game" weapon. I don't think this is boring at all. I have respect your opinion.
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What if I made a gun that shoots Monkey Bombs? "But we already have Monkey Bombs" "YOU ARE CORRECT SIR!" That is to say, why would we replace an existing weapon with another that does almost the exact same thing. A weapon that shoots Gesche Devices (At least I assume thats what it does) The Gersche Devices were already very powerful weapons to start with (and very enjoyable ones to use at that). Seeing as Treyarch could simply put Gersche Devices in another map (like Moon) why would they put in a weapon that shoots them? The concept of a weapon getting stronger as you use it is an interesting one at best. Everyone likes to progress, to make things stronger as you go along. But that really wouldn't work for zombies. Considering the massive amounts of kills you obtain in Zombies, and the fact that the game is endless don't lend themselves well to the Zombies gamemode. In addition, with a weapon that has an instant kill and gradually increases radius, you would eventually encounter the problem of the weapon's progression simply becoming pointless, as it would completely engulf an entire horde instantly. In addition to becoming an insta-win-no-matter-what button, this would clash with the difficulty Treyarch wants to implement into this new age of zombies, the entire reason they've phased out traps and put in a sub-par wunderweapon. Another thing is the uniqueness. Every (well mostly) Wunderweapon has had a cool, interesting/uniique way of getting to the point:The Instant Kill. Wunderwaffe : Arc Lightning Thundergun: Blasts of compressed air Gersche Device: Absorb Zombies into a miniature black hole VR-11: Makes suits 31-79 jGb215 : Shrinks zombies into little big-headed things and lets you kick them Zap Gun: Electrocutes zombies from the inside out Wave gun: MICROWAVES THEM Jet Gun: Burns zombies on an afterburner/ sucks them into spinning rotors This would just be recycling one of those ideas and break the tradition of fun, creative wunderweapons. So yeah. I don't like it.
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It's not true. Also Zombies seems quite rushed this time around, so I think they didn't have time to fly Elena in to sing. Hell, they had to patch the song into the game after it was released.
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Please explain. Richtofen seems to be perfectly in control of himself, and enjoying himself by the sound of it.
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IMO The best way to describe Nacht's development would be "Pet project".
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This has been brought up before. The EE is done.
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Heads Up: There's some fake DLC "Leaks"
Triple Ex replied to MonopolyMan's topic in Research & Development
90% of Americans The other 30% are S.M.R.T. Smart! -
Heads Up: There's some fake DLC "Leaks"
Triple Ex replied to MonopolyMan's topic in Research & Development
"Cool new modes of transport" and the ability to "blinden" enemies? How old are these people? -
Laughable.
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If everyone in the game knows how to play well it seems like these could go on indefinetely. There just isn't enough ways to directly hinder your opponents. Shooting them doesn't count, 'cause for that to have any effect you have to shoot them alot, and 9 times out of 10 you'll be hitting zombies too.
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Is anyone else dissapointed in the TEDIOUS nature of TRANZIT
Triple Ex replied to sic789HUMP's topic in TranZit
[facepalm] I remove the post and you still play the victim card? Although no one had replied yet... I could have just deleted it normally... :oops: -
Is anyone else dissapointed in the TEDIOUS nature of TRANZIT
Triple Ex replied to sic789HUMP's topic in TranZit
*This post has been removed by the user* -
Is anyone else dissapointed in the TEDIOUS nature of TRANZIT
Triple Ex replied to sic789HUMP's topic in TranZit
Wow... That was the most annoying post I think I've ever seen... And I've been on here for a while... Been here longer than either of you. I think I know who's more annoying. I don't know where to begin.. Were you even listening to the full... No obviously you wernt... Emps thrown by ANYBODY in the wrong area is bad, and like ExExEx said, they take up a large radius and can take out any important perk at any time, or the box or max Ammo's... Geez (see how annoying that is?) What you don't seem to be getting here is that to avoid them taking things out,don't trow them near them. Trow them at zombies to stun them so you can safely grab them. Throwing them at perks sounds really preventable, especially since perks are almost never in a safe spot to train. If you're annoyed by people throwing EMPs at the box or power-ups, (which you seem to be exaggerating the frequency of) explain not to do it to the people that do that, or simply play with friends/grab the power-up before they throw the extremely rare grenade at a power-up. And bully for you that your Internet is perfect for you, we're not all blessed like you, some of us have to pay for our Internet instead of waiting for daddy to set everything strait and can't always afford the best connection or have it available. Even so, connection was NEVER this bad with blops 1, so the Internet isn't the problem, and I'm playing with people within a 100 mile radius, I asked. If other people have good connections (which I believe most people do), saying it's bad is not a valid argument against the game itself. AND like I said the hatch isn't always in the diner and can sometimes be all the way in the town, and don't tell me to take the short cut, it's 1 way only. ...... Yes. It's not always in the diner. You might have to wait a few rounds. Not getting a hatch for something you wouldn't even be able to afford on round 1 is not a complaint, it's just whining. You can usually only get the Knuckles after round 4 anyway, and by then it's entirely reasonable to have gone around the entire map. Or,if you want the hatch so bad, just ride on the bus to each of the stops on rounds 1 and 2. Stamin up is also something that's not always strategic to get, even with it the denzins still grab you, and blind you! On top of that, galvaknuckles are expensive! And almost completely out of the way! Well, if you're so desperate to beat the bus it's pretty damn strategic isn't it? And yes. The Galvaknuckes are expensive. They insta-kill up to round 13, are useful for the whole game,and can make your points back in about 2 rounds. We should charge 2000 for them. What does "compleatly out of the way" even mean? And obviously you MUST have seen how annoying the lava is in grief, town or farm! Nope... not that annoying... Guess I'm a super pro. Heck, survival on depot is also filled with the stupid surface, it's blinding and causes pain, my two LEAST favorite things. 10 damage per it and mild screen obscuring after taking 3. OOOOOOHHHHHH NOOOOOOO!!!! Lots of times the lava blinds me and I end up walking into zombies, How? Honestly? and the more IMPORTANT thing is that the zombies POP when on fire! That basicly RUINS melee kills as having 2 consecutively will give you a red screen(where you will go down in lava) Then don't knife the firey ones without Juggernog? Use the Galvaknuckles?(which stop zombies from exploding for the most part) The explosions also damage zombies,you know. Of course this is all preventable by NOT KNIFING THE ONES THAT ARE ON FIRE. on the first few rounds without jug, where melee kills are the most vital... And the zombies go slow, are easy to steer away from lava, and won't swarm you if you go in for a knife kill. And don't give me any crap about "using galvaknuckles to stop the explosions, OMG, Newb, #YOLO" you DON'T have those the first few rounds where melees are important... But yeah what I said earlier. Also DON'T ACT LIKE YOU KNOW ME!(spoken In a high pitched whinny"I-know-not" voice) I have never said 2 words to you before now and I do not like to be spat upon with "oh gosh this guy..." like if we have quarreled before, It's almost as annoying as the lava, in the fog with the denizens, with poor connection, after a fire-zombie melee kill, without galvaknuckles or stamin up or jug! Now i would go off on this more but I understand your in a hurry and may not be in the best,or most reasonable, mood, so I'm going to give you the benefit of the doubt and say: good day to you madam! I REEEEEAAAAAALLLY wanted to post something here but I'm on super-probation. -
Dlcs, tranzit bombs, and we want our origional 4 back !
Triple Ex replied to Stop Mocking Me0's topic in Story Discussion
So no discussion about what I actually wrote then? -
Is anyone else dissapointed in the TEDIOUS nature of TRANZIT
Triple Ex replied to sic789HUMP's topic in TranZit
Alot of your concerns are over difficulty, to which I can't give any facts, as difficulty is one of the most subjective things in the world. I gave facts where I could. -
Is anyone else dissapointed in the TEDIOUS nature of TRANZIT
Triple Ex replied to sic789HUMP's topic in TranZit
And you claim you haven't? -
Dlcs, tranzit bombs, and we want our origional 4 back !
Triple Ex replied to Stop Mocking Me0's topic in Story Discussion
No, his singing. -
Dlcs, tranzit bombs, and we want our origional 4 back !
Triple Ex replied to Stop Mocking Me0's topic in Story Discussion
But I like Kevin.... :cry: -
Is anyone else dissapointed in the TEDIOUS nature of TRANZIT
Triple Ex replied to sic789HUMP's topic in TranZit
You newbies have no personality. Define yourselves! Surely your not talking about me....( I've been on relatively twice as long as you) and I kind of agree with him/her... You do appear to be quite the know-it-all.... Proving my point makes me a know-it-all? Great. -
Is anyone else dissapointed in the TEDIOUS nature of TRANZIT
Triple Ex replied to sic789HUMP's topic in TranZit
You newbies have no personality. Define yourselves! -
Is anyone else dissapointed in the TEDIOUS nature of TRANZIT
Triple Ex replied to sic789HUMP's topic in TranZit
I've wanted to say this for a very long time. WHAT IS WITH ALL THE ELLIPSES!? Anyway, let me address your concerns. EMPs will paralyze a (quite large) group of zombies for about 10 seconds. There are many ways to get around Green Run aside from the bus. (it's not even that slow) there is running on foot, which,once you get Stamin-Up, Jugg and Galvaknuckles, (stuff you'd likely be buying anyway), The Fog is nothing to traverse. Also, the fire's a trap. Haven't you heard? Also, how is it annoying exactly? No one ever dies 'cause of lava... And being kicked from Grief is not the game's fault. Since you expect to be kicked, this is likely a personal issue and is in no way the fault of the game. Because 10 seconds of paralyzed zombies Is so useful... 10 seconds to run away 10 seconds to kill them 10 seconds to place something 10 seconds to get on top of the bus 10 seconds to grab a drop 10 seconds to recover your health 10 seconds to revive a teammate 10 seconds to build something 10 seconds to attach something to the bus 10 seconds to grab your gun from the box safely And you can't always start off with jug and galvaknuckles p, sometimes the hatch is all the way in town.. Then run to town from the Bus Stop. Taking the bus around the map on round 1 to collect parts doesn't take much time. And if your trying to do maxis, or if a team member throws an EMP in the juggernog building, juggernog is not helpfull.... Then... don't throw an EMP in the Juggernog building? Not that hard... And lava, HURTS! and blinds without jug! Takes at least 3 hits to even slightly obscure your vision. to any major degree. I'll NORMALY get out if a patch of lava only to be ambushed by 4 split apart zombies.... Then you're not training right. It'snot the lava's fault at that point. And it's no trap, exploding zombies are not helpful in anyway... Oh, but they are. And don't tell me anything about denzin portals, they are so un-predictable to use and not even that helpfull when they are! well,do you want a safe, guaranteed way to get around that takes longer, or a slightly random way to get around very fast? And even so, Internet connection was never this bad with blops 1... Maybe it's just the other people, you do have a point there.... -
Is anyone else dissapointed in the TEDIOUS nature of TRANZIT
Triple Ex replied to sic789HUMP's topic in TranZit
Why does the bus leave the power area so quickly? I still don't understand why. Put a turbine up against the shed door and you'll be miles ahead of the bus. -
Is anyone else dissapointed in the TEDIOUS nature of TRANZIT
Triple Ex replied to sic789HUMP's topic in TranZit
I've wanted to say this for a very long time. WHAT IS WITH ALL THE ELLIPSES!? Anyway, let me address your concerns. EMPs will paralyze a (quite large) group of zombies for about 10 seconds. There are many ways to get around Green Run aside from the bus. (it's not even that slow) there is running on foot, which,once you get Stamin-Up, Jugg and Galvaknuckles, (stuff you'd likely be buying anyway), The Fog is nothing to traverse. Also, the fire's a trap. Haven't you heard? Also, how is it annoying exactly? No one ever dies 'cause of lava...And being kicked from Grief is not the game's fault. Since you expect to be kicked, this is likely a personal issue and is in no way the fault of the game. i know you like to trololol, and i do agree with you that running on foot is darn easy w/ knuckles and staminup/jug, but really? nobody dies from the lava? if you have red screen and go in lava you are dead... R.I.P. millions have died that way im sure and the being kicked,well that's not his fault, but it could be his internet service provider's fault, or it also could result from a poor connection with the host which could result from host's ISP. certainly not this poor person's fault though lol I get hit by lava on red screen all the time. It does like 10 damage per hit. And I dunno man, I've known this guy awhile... But this is not the place to discuss this.
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