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Triple Ex

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Everything posted by Triple Ex

  1. Ugh.
  2. Where, pray tell, do you EVER not need proof of something?
  3. We need a cool universal name for the steel boards. Maybe.... Steelboard...
  4. I wanna play on a map with C'thulhu :cry: ...
  5. THAT particular sound file will be valuable indeed.
  6. Triple Ex

    Double Tap 2?

    A. W. E. S. O. M. E. This makes Double Tap worth buying now! Like really worth buying. Like buying it 'cause you want too, not 'cause you might as well fill the perk cap on Der Riese....
  7. Ummmmm... 'Cause it's zombies mode? And it'll be super fun to find out how to do these without just grinding for them on the first day? Hiding something this substantial makes me froth at the possibilities of what goodies Treyarch's hidden inside this zombie package.
  8. Knife enough and you get..... FUCKING KNIFE-AID!!!!!!!!!!!!
  9. Someone doesn't like difficulty. I assume Ascension was your favourite map?
  10. You honestly think 3 people liking it is a valid argument for it's popularity after saying things like "it doesn't matter how many people you've asked/talked to"? Ugh. Stuff like this is part of why I left.
  11. If the Vril-Ya wanted to destroy the above ground societies, they would have done so long ago. Even then, they are described as a peaceful race I believe.
  12. ....How? By round 40 you're either using the wonder weapon or traps. Any other gun is really just for getting more points. And if you're so insistent on using regular guns, what does a 3rd gun do that purchasing ammo off the wall or hitting the box then PaP'ing doesn't?
  13. Would you stop insulting me based on the few examples I used (not even all of them) to help prove my point? The only people who care about Mule Kick and Deadshot being gone are the people who used them, and you just have to face the fact that you're in the minority, and thus, will be put lower on the priority list. Ask ANYONE online. Seriously. Go online, find as many people as you can, and ask how many people care that DS/MK are gone or if they used them all that often. "Meh, sometimes" or "If I'm just playing around" and the like aren't valid yesses either. EDIT: I was unaware there was a fridge you could store guns in! :evil: THAT'S where Mule Kick obviously went! Come on people...
  14. Also, THIS: Comments say you have to get 2 headshots with 1 shot.
  15. What would an Infernal Rite have to do with the Illuminati?
  16. This shouldn't be in the TranZit section. Anyway, There is: the one where they need to power up the MDT, They open the MDT and reveal Samantha "Now we can confront this little brat" Richtoffen yelling about how he "has the power" and will "destroy us all". After this he will become the announcer, and the zombie's eyes will gradually start to turn blue. Then you die, and they launch the rockets. Yay.
  17. True. although when trying to learn how to be better at zombies by watching the best, monkey see monkey do. 4 Perks 4 Perk Limit Would most likely result in negative backlash. What they had was a good setup. Why remove any of these perks when each had an effective use and none was particularly disliked. Getting all your equipment back after you die. Totally impractical. There is no harm, however, it's like taking a bad/useless/never used move out of a character's movelist in a fighting game. It frees up space for other stuff, and only a tiny % of people will actually care that it's gone.
  18. Honestly I have never seen anyone actually use either of those perks. And I played ALOT of zombies with alot of randoms. Anyone I would ever ask would claim that the addition of the perk to the other maps was largely pointless. Ask around randoms on BLOPS 2 and see how many really care about Mule Kick being gone. No big zombie Youtuber ever used it, many reccomending against it, some claiming it to be a waste of a perk slot. Much of the same can be said about Deadshot Daiquiri. when asked about their favorite perks even on CoDz, Mule Kick and Deadshot were almost unanimously ranked the lowest. Seriously. Go into random lobbies and ask them about how they feel about the removal of Deadshot and Mule Kick. Maybe 5% might dislike it. Almost none of this apploies to Flopper however, and I still subscribe to Lemonade's theory of Treyarch trying to make it more difficult to reach high rounds. Flopper gave you a get-out-of-jail-free card for a super long time by just spraying at your feet without caring about your own healthwith MnS.
  19. Mule Kick was widely considered useless and generally negatively received. Deadshot was widely considered useless and generally negatively recieved. PhD Flopper was a large part of the reason people got to rounds above 50. Treyarch seem to be trying to discourage extremely high rounds. They themselves originally intended for round 10 to be when people started scrambling for ammo and such. and really, when did you ever use Mule Kick or Deadshot anyway?
  20. Well, turns out they did close...
  21. So.... If TranZit still has rounds... why play straight survival at all?
  22. BABY GUN Just throwing that into the mix.
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