MF_MaxiMillion
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Everything posted by MF_MaxiMillion
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Did you even see the reveal trailer for the DLC, dood?
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die rise trailer coming really REALLY soon
MF_MaxiMillion replied to zombiedude6776's topic in General Zombies Discussion
Not quite. -
You never know. If DLC can open an area we already have on TranZit (the Diner), it can open a secret door to this restroom with Mule Kick being availabe there.
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Nuketown Zombies PS3?
MF_MaxiMillion replied to zombiehunter562's topic in General Zombies Discussion
Seems like you got a problem with the download if you can't see Nuketown on the world map. You didn't actually see the icon right next to the one you usualy select for Green Run, did you? Otherwise you're in a pretty icky situation. I suggest downloading it again from the In-game store... -
From the teaser trailer, I just got this feeling we're not gonna see a big easter egg... Not better than the Green Run one. I could be wrong, but we'll just have to see next week for hopefuly Achievements leaks and/or a trailer for the map. Nice linkage, dood.
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I ascend! My people need me! *Jet engine stops* ... SH*T!
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He's right; you can see very vividly through objects and walls. No hide and seek games here, friendo. I thought that was pretty obvious... First thing I noticed watching the trailer. If it's the survivor's task to kill all the Zombie controlled players in a "round", then I'm definitely running away from him the whole time. /troll
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There will always be guys that claim to be the best source for something, and then you realize they just get their content from other people. What just bothers me is this whole Youtube-promotion-thing. Every view gives them more credit. If you're gonna make a community, make sure you do it the right way and show the info YOU make. Not from OTHERS. And you should also be good at it... just sayin'. I don't understand why people would watch their hours of Zombies gameplay, where they die at round 3 and watch them fail countless of times.
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You should consider the release of Flopper in the past maps as a treat. Just like any other perk. I personaly think they should just stick with the four original perks, because like you, there's people that can't play this game without the need of all these things. I can understand you'd rather want to have Juggernaut at all times, but do you seriously need PHD to use a Ray Gun...? If they do re-release it on Die Rise which I think they will... I mean, getting slapped twice and taking falling damage kills you, (And the falling damage was from falling down the 2nd floor or the Bar) so they should put PHD back but hopefully NERF it so that it only exists out of not taking any falling damage. Because not taking explosive damage is just making it overpowered. If they can buff Double Tapp, they can adjust any other perk.
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I'm honestly hoping you can get to be any Zombie type from the previous maps... Like the Screamer and Napalm zombie. And dogs... please?
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If buildables are in Die Rise, does this confirm it's a TranZit map? As buildables have only been on TranZit mode. I'd like to see a REAL Dragon's Breath shotgun... Just sayin'. Make it a wonder shotgun.
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Hey, doods. Let's talk about something that happens a lot in this mode: glitches. Apparently it's really hard for me and my friends to play a proper game of Grief mode lately with either the Host having a terrible connection or just the most oddest glitches occur randomly. And anyone else that plays this mode frequently can back me up here. But this topic is not to rant about the fact these glitches exist (because glitches will always exist in any game) but to mention the forum what crazy moments you had to go through in one of the games you've had. ------ On Town, I've been seeing the most funniest glitches ever. And I was always the victim somehow. Not once, but many times, I got downed by running into my teammate... We litteraly bump o eachother's head and drop on the floor with Richtofen laughing at us in the background. It's like the new "dive on eachother for more power-ups" glitch. I also had many moments where I dropped down from the Juggernaut building, without getting hit at all, and I instantly die. Either that's a glitch or they seriously need to put PHD back in the game if I can't jump off from that height without dying... Another recent game I had was with 4 randoms against ME. After round 12, I had three of them down and I've trapped the last survivor so many times. I stood there staring at him as the zombies were trying to hit him and he would NOT die! Infact, it got me killed by a few slaps. After that everyone just got to spectate how this guy was on GODMODE with no ammo for any of his guns. Brilliant. ------ Some crazy stuff happens everyday on Grief mode and that's probably why I'm enjoying it. Although some of this is really game-breaking... Tell me if you guys have seen any weird glitches before or just share the most hilarious moments you've had during a game. And check out my channel on "COD TV" to see all these moments I described... I made sure I recorded it.
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After reading a lot of theories and info, I'm pretty sure we'll have ourselves a TranZit mode in Die Rise. I'm imaginating using the helicopter to get to different roof tops and buildings with selective floors to be in. Have more faith in the future of Zombies, man. I'm sure Treyarch knows very well what we want...
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A theory on old maps in the tranzit gamemode.
MF_MaxiMillion replied to Raygunhopeful's topic in Research & Development
Forget Tranzit. I'm taking Grief mode on the old maps. Seriously, think about how much fun Grief mode would be on Verruckt. Or like you said; the Nacht der Untoten remake Green Run has as a playable area. The moment Treyarch actually thinks about doing that awesome stuff in their DLC is the moment were my faith will be restored in Zombies. Shi no Numa and Der Rise on Grief: Using the electrical traps on the opposite team... THE HYPE! -
More Custom Game Options Plus Private Game Mode?
MF_MaxiMillion replied to xXExpertCoahXx's topic in Research & Development
When I don't have a full party to go for a high wave with, I always make sure to look for the Best Connection type when searching a game. Cuz there ain't nobody that has a good connection... or atleast it's rare for someone to join when we both ready up. -
MC Escher - 3 spheres, 3 rockets, 3 realms of consciousness
MF_MaxiMillion replied to GRILL's topic in Die Rise
Interesting. I would definately enjoy to see the original four all back in one piece, like nothing ever happened. Without an easter egg. Kind of like Shi no Numa. Just killin' zombies and having fun. -
Curry for everyone, guys. We're going to China!
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I want blood stains and brain matter on my kucks
MF_MaxiMillion replied to Ryan Nowell's topic in Research & Development
I don't know what you're on about, man. I can't even get a good look at the knuckles when I clobber those Zombies. It just happens too fast. -
FUTURE ZOMBIES FOREAL TREYARCH
MF_MaxiMillion replied to Ryan Nowell's topic in Research & Development
You want your money back? Sell your game. Problem solved. Nobody's forcing you to pay for a game you don't like. As for the DLC issue, did you really think Zombies on Black Ops 2 would not run on DLC like it did in the past 2 games? I still have my Street Fighter x Tekken copy that has locked content on the disc. You should be glad it didn't come to that. -
If it was two different maps wouldn't they separate them? Plus now that i look back on it i think Die Rise might be a pun(?) on High rise. Sorry It looks seperated by color. That or the map is actually called RISE and the part in red is just there to remind you it's zombies. Either way, I can't see why they would name it Die Rise.
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I hear you. But I am confident that there's something a lot of you are overlooking, and we're possibly gonna have to hear confirmation of Treyarch for the official name of the map. I wanna mention the DIE part in the name has a red color, and a different font style. It may as well be D1E, because the I looks different on RISE and the other map names than it does on the "DIE". It doesn't seem to be part of the name to me. It could be like Call of the Dead, where it said 'SURVIVE' before the map name. Inspect the picture if you want, see what I mean? It's still not official yet, but if it really is DIE RISE then I am as you, disappointed. (Image isn't mine)
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Check out the official ranking system discussion for all your questions. http://www.callofdutyzombies.com/forum/viewtopic.php?f=100&t=26010
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I have no idea myself why they didn't add any spectacular weapons in these maps... So far it's been pretty much in every Zombie map, atleast in Black Ops. If the reason is really because of the gloomy nature in these maps, or the fact none of the original characters we knew before are here at the moment, then we're all fucked in the next DLC. Because the best weapon we can make so far is a jet engine that blows up after using it for 2.5 seconds. I just hope the next weapon we build is indeed something useful, like the wonderweapons in the previous games. So we no longer need to rely on a random box. (Personally I think the reason is because Treyarch wants to make sure everyone buys their season pass, and then only, will they give us something worthwile.)
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You're not the only one that posted about this before, mate. http://www.callofdutyzombies.com/forum/viewtopic.php?f=136&t=26556 So yeah, I've been doing this alot for the Maxi's EE now. It's very easy, you just gotta get the timing right. And it seems to me nothing but Juggernog working fine, because doing the same for any other perks like Stamin'Up, Quick Revive and Double Tap is just not giving me the effect of it even when it's lit up. ...Haven't tried Tombstone actually.
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Heads Up: There's some fake DLC "Leaks"
MF_MaxiMillion replied to MonopolyMan's topic in Research & Development
90% of Americans No, they've got to be very exceptional to not see this and still believe it's legit. I came across that site before, and it's nothing but people putting their fiction on there. Very creepy, but I do wish Treyarch gave it a look and learn from their imagination.
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