Greer
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Everything posted by Greer
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I don't know if it was the patch but i can now get the laundromat doors working and this obviously isnt the same game as i completed the EE as that was over 2 weeks ago
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Die Rise set before TranZit - The story starts here!
Greer replied to ShadowOfTheEve's topic in Die Rise
Well, Green Run was ment to be in this DLC (it was too big a map to add in a DLC drop) hence the unfinished easter egg and the mysterious navcard table. This also proves why turned mode isnt on a smaller survival map in Great Leap Forward(Die Rise is the game mode). If the game is going in the order it was supposed to be in if Green Run was the map in DLC 1 then you are correct. Your points are valid too but if they are going in order of pre-planned map packs like BO1 then this is correct -
Mrroflwaffles just posted a video about this and said liamftwinter gave him the clip and it wasnt the same as this one
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In the game that i completed the easter egg in my friend heard this quote: "You have missed one of the steps, first the heart, then the *inaudible*, then the electricity. If i wanted a mindless person to blow the world up i would've sent a zombie" Anyone heard this before? He said this when we EMP'd before we killed 30 zombies. I thought this was interesting when he said the heart instead of table(if the heart is the table because it is a computer which would be the heart of the tower) and i will try and find out what he said where it was inaudible.
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As we all know the only person who can hear Richtofen is Samuel Stuhlinger and Richtofen even says something about convincing the others to believe him although they can't hear him. You actually can hear Richtofen when you get drops as other players which i suppose is different but everyone was always able to hear Sam in WaW and BO1. Personally, I think that Richtofen could talk to everyone but chooses to only talk to one after testing on the people at 'Jackass Flats' who go insane from hearing Richtofen and killed other survivors and commit suicide. Also there is the point that Samuel seems to be the person who everyone would trust to tell the truth the most because Rus says that Marlton should "have your lying tongue cut off". The only person who likes Marlton is Misty and Samuel can't stand her so that puts her out the question. Marlton also hates Rus and says things like "go measure the storm's giggawattage" and things like that. I know that Misty says things about Samuel saying he smells and things but it doesn't seem that important to me. Stu may be different and there is a reason that only he can hear him but I think that the power lies with Richtofen to choose who can hear him and who can't. Who knows, it could be Rus that can hear Richtofen in Die Rise or it could be everyone, I don't know but lets see if we can find a reason for Stu being the only person being able to hear Richtofen
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in TranZit the game gets more exciting faster to me in comparison to nuketown where you are hoarding really easily and it gets interesting only when you run out of points
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don't worry, i read it
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I'm on tonight, I'll try that out. The other day my friend said he set the game after we done the EE to easy so maybe that's why it didnt show.
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I really should think before posting, eh? I 100% forgot that marlton had some job that gave him a week off which he classed as banished
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I feel so stupid right now.
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Actually I am pretty sure he wont even go down there. Correct me if im wrong but as far as I can tell he just hangs out outside the bank. Occasionally he enters the large doorway but I have not seen him actually enter The bank vault. True actually. I have a strategy with one person watching the windows in PaP and one person at the top of the stairs and Avogadro(i called him it, kill me) never comes near us but his noises are annoying so one of us go kill him.
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Do you have any idea how to get them back? they haven't re-appeared and i'm kinda annoyed since i was going to get two people who had done maxis' side and one more person who had done Richtofen's side and EE hunt
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Hey guys I have another question basically everyone can answer-where do you train/hoard? Me, personally i switch between 5: Diner(Beginner) Town(Bar)(Advanced) Town(Bus Stop Area)(Intermediate) Town(Outside Juggernog House)(Beginner) PaP Room(Pro)
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Hey guys I was playing TranZit last night and i done the richtofen easter egg finally then punched the laundromat door and the light shined up! It was weird though, it shone on the door and bounced off into the sky and only stayed there for about the amount of time it takes to get your gun back up after melee. Note that i said punched and not knifed. Also I did this in the same game as the one that i did the easter egg in. On a side note I accidentally EMP'd a lamp post in the same game after i finished the EE and the beams stopped. I died moments after because i forgot i was training at bus depot lol. I went into another game and it was still broken with no beams of light even after i turned the power on. Any help guys?
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So i just finished the easter egg(richtofen) and my friend accidentally emp'd the bus depot lamp post and the blue beams of light went away. Sadly we died shortly after and we didnt have time for the emp to wear off and get it working again. We started a new game and got the power on but no blue beams( my friend said his were back but he was host)
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Hey guys, i was wondering what is your best set up for Green Run TranZit was so we can get ideas from each other for perk combos etc. Here's mine for Town: Galil/Lamentation/ak74u/ak74fu2 HAMR/SLDG HAMR Semtex Monkey Bombs(Cymbal Monkeys, as i call them) Juggernog Stamin Up Speed Cola Tombstone Galva Knuckles(or if playing with noobs who don't know where to put the hatch, Bowie Knife For Diner just swap the primary for the MP5 and sometimes ill buy double tap over tombstone depending on my teammates, if i trust them to pick me up EDIT I clicked General Zombies Discussion lol
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playing with randoms and a guy goes down straight under the jug room (split screeners btw). I run to revive but the other guy jumped out of the jug room, landed on the guy and they both went down. LOL i never bothered to revive them because i was in hysterics. back on black ops 1 on ascension me and my friend both had the same idea to shout NUKE and dolphin dive for it. We did it from opposite ends and did the dolphin dive glitch and downed by accident. luckily we were playing with my friends brother and he revived us lol EDIT: my friend pretends to know next to nothing about zombies. It's an act. Round 17 5 player TranZit(people left from an 8 player) and my friend builds the turret and places it when we get to bus depot. I never saw him do it but he grabbed a turbine and placed it, i was on top of the bus. Bus honks the horn, zombies in the windows, seconds later he's down. I think he said the turret turned on me(innocent act). I jumped down the hatch and started to revive him, forgetting about turrets killing you. Worst mistake i ever made. Luckily we were at the m16 part of the tunnel so i tombstoned and my other friend who was kinda noobish at the time had to train in the tunnel, which he did. My friend who downed me was so close to wetting himself from laughter was kicked from the party and we survived til round 19. What a dick. During the first weeks my friend guided me through the cornfield mid-round on round 15-18(can't remember) which was the most stupid idea ever. We got to the bit where you turn left and i missed it and my friend was like 'where'd you go?' and i was like 'lost' so he ran out to see 5 zombies down me with a denizen giving me a big, lovely hug. I had ray gun so i killed the zombies around me and my friend was reviving me when i shouted'denizen!' and he proned under the bastard and it went for miles over us! Like a boss
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I forgot to add the part that the MDT would most likely be destroyed in the nuclear blast but MDT's aren't the only way of time travel. We haven't seen other ways yet but Marlton doesn't seem to have any connection to group 935 who made the MDTs. I know that there is an MDT in no man's land which is in area 51 which is in america so americans would need to make it but if the real life rumours about area 51 are true then the stuff in there doesn't need to be in the U.S.A.
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if he returns, i will never play die rise again. I have a victory speech in a note document ready to copy and paste into a pm sent to you
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whos this? hey, its Russman!
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As we saw in the revolution reveal trailer Marlton was not featured(unless he was the zombie but this theory debunks that). So as we know Marlton was in the bunker at Nuketown and then he somehow got to Green Run(not nessisarily in that order). But from then on he doesn't seem to be present(so far). Okay lets get to the theory, which is based on two different quotes. Marlton says two quotes about being 'Banished' when he is in the nuketown bunker and some people say he says it in Green Run too but i'm not convinced. Now if he was 'banished' then that would make sense why he is not present in the trailer for die rise. If Marlton says these quotes in Green Run too that means that the other 3 had a vote about Marlton staying with them or not and it would've went to majority vote with Samuel and Russman voting against him staying and Misty voting for him staying but making her vote null since the other two voted against him. But then that makes me wonder why Marlton talks about this at Nuketown too. Personally, i think that Marlton, with all his knowledge travelled in time to Nuketown, knowing there was a fallout shelter that would protect him from the zombies and the nukes from moon. Even though there are theories of Marlton taking the Nuketown bus to wherever that would be impossible due to the fact he was at Green Run first in this theory. I don't believe this theory is correct, but it seems like it could be possible but feel free to prove me wrong
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seems plausible but unlikely. It would be unfair if in a game you had a 1 in 4 chance of having no weapon except for BRAAAINNS
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Yeah, I read somewhere about the stop rus thing and found it silly but thought about adding it in the post. Thanks for clarifying where the audio was from, do you get it when you hold 'X' on the T.V in the Farm house? Also i still believe that Samuel has some sort of dark side to him, his scared act is a bit too acted for me and his conspiracies may be him subconciously telling us he is being controlled by someone(Richtofen?) and wants us to help him? I dunno but the way i see it the crew is split- Stu and Rus as one side and Misty and Marlton as the other as they seem to prefer each other more than the other side(if that makes sense). If so, that means Misty wouldn't have anyone in her 'side' if Marlton really did become a zombie
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Okay so i have a theory that one of the 4 characters in green run (Misty, Russman, Stuhlinger and Marlton) is actually against you. i thought of this because of a few things: At bus depot where it says 'Bus Stop' on the ground there is a blood stain over the 'B' which makes it look like it says Stop Rus(because it is written backwards). This made me think and i couldn't see many reasons for Russman to try and fight against the other 3. Then i thought what about Stu? Why can he hear Richtofen but the others can't? I couldn't see many reasons for Misty to try and kill the others but maybe Marlton could. So Marlton's an awkward one because he seems to be very smart so he could overthrow the others by using the jet gun that was ment to be his idea on the rest of the crew? As I type this i remember an audio file(might have been one of those teaser ones before BOII came out) that said something like you have to stop him, he's injured two and killed one of us. If i heard it right then that outrules Misty being 'evil' and that would also imply that either Stu or Rus did it. In the Die Rise trailer Marlton wasn't there and if we assume that the audio file occured between Green Run and Die Rise then that would mean Marlton was killed(yaaay he annoyed me ) and that's why he wasn't in the trailer(unless that zombie at the end was him which i believe it is). Feel free to rip this theory apart but this would add up IMO
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Jump from buildings and wait for you to land... As far as I can remember all forms of transportation (except teleporting) allows the zombies to follow you and jumping from building to buildings seems a little unlikely. Well as we know from previous multi level maps zombies can jump high as f**k! I mean you walk upstairs and they parkour their way up! Like in green run at the power station they jump up from the bus level
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