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billy_bonesz

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Everything posted by billy_bonesz

  1. !!!!!!!THATS EXACTLY THE DOOR I MISSED!. Got the front one but that side door. thanks ill try this out again.
  2. Tried getting this the other day, Im pretty sure i opened every door and all the electric doors at least once, but do all the doors need to be opened at the same time? Anyone have this one done yet that can help me out?
  3. anyone notice the signs in the tunnle, the say day x /2 or something.
  4. what do we need turbines for on richs side?
  5. get tombstone and kill yourself at the navreader. see what happens
  6. My (ps3) controller has "gremlins" in it that whenever it feels necessary will pull out my claymore or fan or whatever is linked to that button, maybe in your case it is reversed?
  7. The angle of the hands on the clock.?
  8. 2 things, maby this is an earnable perk, build enough and they get better. and all the other charecters refrence shotguns and knives to misty. marlton does state that he is a great engineer and other charecters ask him to get the lights on and such.
  9. anyone have a video of the glitch in the power room? ill try to get one tonight and try to figureout how to post it. Glitch: Stand on the edge of the giant lava filled hole in the buildable room @power station, the part underneath where you have to jump across the catwalk above. Sometimes the wires for the jetgun are here.
  10. Just a thought but 8 players in zombies could go along way, with the right tactics. for instance if both teams o down in the same round, it just starts the round over, with your last loadout, ammo, and points. then grab your tombstone. With this everyone can farm points and go for high high rounds.
  11. will it factor in how many games youve played? Someone could simply play until round 3-5 get all the kills no downs and bail out, start again. that would increase the KDR.
  12. In Nuektown Marlton says something about a broken watch, maby we build it here, or in the DLC?
  13. or use the jet gun to "float up"?
  14. . All excellent strategies. Heres how ive been banking.on round 1, save 1 "walker" (undamaged zombie) it will respawn where a crawler will die off. Then depending on cash, Go to the bank via teleport or bus+church shortcut. Get eough money out to get jug, staminup, and knuckles or owie knife, plus all doors. Run back threw townto power station and turn it on. Then pick one of many spots to start a train. I like the farm or bus depot, as you can save a walker and run back to town each round.
  15. I have yet to find a topic just for Nuketown. Hope you Guys can help out on this one. For Starters i feel that there must be some larger Egg then just the secret song, something about all the messages Richtofen says. Also is there some method to get the perks to spawn? is it just on a random timer, or maby the nuketown sign population and clock tower have something to do with it? How bout all the maniquin heads and arms? I've also done this several times and its always worked, when the mystery box moves before the evil laugh run to another mystery box spawn and hit square it will spawn there next if you did it in time. Nuke town was so popular on bo1 that there has to be more than just a song. Anyone know what all the perks possible are? mule kick, flopper tombstone? thanks for the help billy_bonesz ps3
  16. I found my nav card on solo just outside the bus depot kinda behind it. Still not sure what its for, the EE most likely
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