RichieHF
Member-
Posts
73 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by RichieHF
-
I'm planning on creating the perk bottle labels as accurately as possible and releasing them as vectors at a 300DPI format for High-Quality printing. As we all know, some of the stickers templates released aren't exactly accurate when it comes to the perk name, fonts used, or even color. In order to do this, I need to get my hands on the Black Ops III perk bottle models and textures to get a closer look at them. I have the game on PC, and I just need someone to point me in the direction for how to extract the models (I've dug around as best as I could but couldn't find any model files), or message me the model files (Maya/Blender/C4D/etc.) If someone could help me with this that'd be great. Thanks.
-
I don't think this is ever going to happen, bringing back old WWs would just be boring.
-
The cinematic will be akin to the cinematics for the Tranzit-4, at least that's my assumption, since they managed to partner up with Alex Ross - a Marvel/DC Comics artist. I'm actually more exited for the intro cinematic than the map itself. Source: http://finance.yahoo.com/news/activisio ... 00177.html
-
Would this explain their subconscious hate to one another, in a Samuel-Misty/Russ-Marlton kinda way? Maybe they built up some rivalries during this WWI time period?
-
Going off on a limb, but... BO1 may Connect to Nikolai
RichieHF replied to Speedo Cola's topic in Origins
It's the answer.. -
Maybe this site should get a ToS stating that's so. All I can think of is, CoDZ is a fan-site supported by Treyarch staff.
-
Would you mind PMing me the link?
-
There's a reason why I can't get them myself. My PC can't run BlOps2. And I've Google'd. Theres' nothing but very poorly done replicas of the models.
-
Hello. I am just wondering if the Perk-A-Colas bottles models have been released by someone. I'm working on something, and the models would make my life 100x easier.
-
Sloth Heard it from some guy who was allowed to play the map early, and said the staff called him "Sloth" and from Livingstone, who retweeted http://gyazo.com/a879f777e5a4d968eef1c237db7a950a which also had him named Sloth.
-
Sorry I did not clarify but its step 10 where I went to saloon after checking for booze in cell. You get a free booze every round in saloon or cell. It is also shown in video. Thing is, you only get two, since you're on round one. I tried to do this without any help, and barely made it through, with only the M1911
-
I followed the text tutorial, and I have no idea how you managed to get extra 500 from debris after you use up the second booze bottle since none will spawn until the next round. I followed the tutorial exactly as stated and I was 510 behind (I even build barriers)
-
What I Expect from Nuketown Zombies!
RichieHF replied to RichieHF's topic in General Zombies Discussion
The many possible perk locations is why I expected this in the first place. -
What I Expect from Nuketown Zombies!
RichieHF replied to RichieHF's topic in General Zombies Discussion
True and I'd say that's a challenge, but hardly, because I can still survive until round 25 without Juggernog.. -
I know Treyarch staff visits this forum, so I think I should post this here. I would like to see Nuketown zombies perks increase as new perks are out. For example, when Revolution was released, the perk Who's Who should have also been allowed to appear on Nuketown zombies. I thought that's what would make the map special when it was first released, but I was sort of let down. Would anyone also enjoy this from the map as well?
-
Alright, thanks. Now I feel better.
-
I believe I'm going on a school trip, for a couple of weeks, and I want to know if my Zombies Skull-Knife emblem will disappear by the time I come back. I really don't want that to happen, because I worked pretty hard for it. Anyone have a 100% positive answer?
-
I was playing Die Rise solo, and noticed whenever a "Boss" zombies round came up, Richtofen would say "Fetch me their souls!"... But does he not want your to help him complete his tasks? Just wanted to point out something that Treyarch probably looked over.
-
On the transmissions from the TVs on Die Rise, the ex-CDC Assistant Director tells us the symptoms for those who are infected/turning. Listed - * Short-Term memory loss * Psychosis * Delusions * Paranoia From what I can tell, Samuel suffers from the last three symptoms. The transmission also states that Paranoia is the biggest sign for those who are turning. I'm pretty sure he just became more exposed to the air-borne element, more than the others.
-
I disagree on the "just go nuts 'till ya die." idea.. Since, you know.. Richtofen and Maxis have more planned.
-
Why is he not "with them", when Samantha was with the crew even through time travel?
-
What pain? :roll: Can you explain your theory?
-
Last night, I was playing Tranzit trying to get the new perks, and I heard Richtofen say something around the lines of: "Vodka, Vodka, Vodka! Did someone say Vodka?... Oh, how I miss that drunk." But then it came to me from him hearing him say something in Survival or Tranzit (Not Sure) around the lines of: "I think that's a 'Max Ammo', I'm not sure... I can only see EVERYTHING at the same time." So, why would he miss Nikolai if he can see everything? This made me think that the old crew is dead?.. Or atleast Nikolai. Or can anyone give me some sort of mind-blowing explanation for this?
-
\ No, that's not the meaning. I'm pretty sure the name is more relative to the "Great Leap Forward".
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.