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Everything posted by DeathBringerZen
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It is a notepad under the driver! NOT a Navcard! Use a sniper scope and look at it for yourself.
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"Hey man, it is christmas eve he in the states, maybe he's with family, he cant be on the whole day, jeez not everyone can do this 24/7 we need to give people at least a few days to deliver." Fair point, and yeah, he probably is busy, what with it being xmas eve and all! I am keeping an open mind about it, so fingers crossed!
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Mate, RIGHT CLICK on any of the bottom two pictures, then choose the VIEW IMAGE option and you will see the (supposedly) NEW Navcard! Still, looks like he was just trolling us! No follow ups, no new info... sigh.
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I agree. the size of it seems unrealistic, and would definitely not work out well in a four player game if everyone had one each! The card image would cut into one and others!?!
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Mate, if you are just trolling, then you seem to have given up rather quickly, seeing as the pictures look somewhat convincing... However, if you are telling the truth, then you need to give us something here! What is you're gamertag?
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What system are you playing on? XBOX or PS3?
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How did you get this? Did you use your existing Navcard on something else?
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Where is your proof that the commitment tweet was about the ranking?
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If that is the case, then why is it, that in some games we play, we do not see one? There seems to be a randomness of how many some can see, so there has to be a reason for that!
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"Cause they suck at running trains and will get downed repeatably, thus pushing down their rank and k/d, forcing them to lose their grossly inflated stats and means of talking shit to players that are wholly better then them" EXACTLY mate! :)
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@Johnny Reklaw Actually laughed out loud at that one mate! Might steal it for future use. lol
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The guy is probably the same guy who was trolling over on the Activision forums. He is wording all the posts in the same fashion, and is running with the same type of clues and riddles. Shameful.
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Pretty sure this is fake but can anyone PROVE it's fake
DeathBringerZen replied to Chumnation's topic in TranZit
I'm with you on that one Jinro. If it was real, he would have shown it in action. -
Will anything happen tonight? 21/12/12?!
DeathBringerZen replied to welsh skipper88's topic in TranZit
Yes, I cannot see them missing an opportunity like this. Not sure what to expect, but expect something! -
Pretty sure this is fake but can anyone PROVE it's fake
DeathBringerZen replied to Chumnation's topic in TranZit
Well, there is coding within the game that mentions the Wunderwaffe, so it could be, but why did he not show it firing? And he is also on an early round in Solo!?! Calling BS till I see the gun in action, and even then, wonder weapons can be modded in to the PC version now, so it is debatable until proven otherwise. -
Yeah, I get what you mean! Interesting idea, and one I have never tried, but I doubt it will be the case.
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Interesting idea! Would recommend doing it with Samuel, as he can reload the Jetgun! Going to try this myself too.
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I find it unlikely that the left over data will be used for DLC. I can't remember there being data contained within the vanilla BO1 that eventually got used in later DLC maps! Still, you never know, but what you are suggesting is that ALL that left over data is for DLC?? Seriously?
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You're right, it's not proof, but it is suggestive! Around 50% of the Maxis audio quotes contained within the game have NEVER been heard before! And the same can be said for the Richtofen audio quotes. T.E.D.D. also has quotes to support a forest area stop, which coincidentally, the only forest area in Tranzit happens to be behind the Depot area and also behind the Diner area. There is also text files to support at least 2 other doors that need to be opened, a debris area that can be cleared, 2 new perk machines, and several weapons! So... although we have no evidence to support the fact that the game does continue, it is a hell of a LOT of stuff, just to be "Left overs". Fair enough, it could well just be left over stuff, but to leave it in the PC version too, which came out at a later date!?! Sorry, but I just do not believe that all this is just leftover garbage! The game does continue outwidth DLC, it's just that 3arc have probably just f**ked up the EE in it badly, and won't admit it!
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@Jeager1999 I actually laughed out loud at your comment! Bravo! :lol:
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I agree with the OP. There is around 60% of the Maxis quotes unheard so far within the game! That is just far too many to have just been taken out of the story but left within the data files. Same goes fro Richtofen's quotes and T.E.D.D.s too! People who say it is over are entitled to there opinion, but it does not make any kind of sense to leave these files in the XBOX and PS3 version, but ALSO to leave them in the PC version which came out at a later date!?! Sorry, but the EE goes on within this incarnation of the game! It is just a case of 3arc messing it up themselves this time, trying to be too smart for there own good! They obviously thought they were geniuses when they made this one, only to find out the community will drop a game very quickly if they do not get anywhere with it. The Tranzit map is not that great to play survival on, and most people play if for the EE. They should just be more frank with us and just say, "Yes, the EE continues outwidth DLC" and people would just get on with it.
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The Navcards WON'T be for DLC! Are you trying to tell me, that you would need to pick Tranzit from the map options. Get on the bus, go all the way to the Obelix, through all the stops, fog etc just so you can choose a DLC map to play? Seriously??
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Well, I have scoured the map (and under it) on PC, and the PaP room is not on it! There is hundreds of thousands of examples where games have trigger events that load in new features or areas, and BO2 is no exception. There is support within the audio quotes from T.E.D.D. and also within the texture files, that the bus will make one more stop... in a forest area. Now, the only forest area within the game that I can see, is the forest area behind the depot, with a road that could potentially lead to the blocked of road after the tunnel, leading towards the diner, which also has a forest surrounding it. Anyway... I cannot guarantee that the game will have this kind of trigger effect, So until proven otherwise, we can only speculate! But, I can confirm that, just because it is not there on the map from the off, does not mean it cannot be loaded into the PC/Consoles ram within a split second, and as such, we cannot rule this idea out. :)
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It's NOT false! I have no clipped the map on PC and the PaP room does not show up when it is not opened! All you can see is the three buildable parts floating in mid air. Also, this game DOES have loadable parts, and the game could quite easily load in information within seconds on a "trigger" activating this. And this DID happen within Shangra La. The code within a game is already loaded up on console, but on a PC, the code is sitting on standby, and when a "trigger" is activated, code can be loaded into the ram within micro-seconds, so you should not say "FALSE" unless you know for a fact. Treyarch would have known that PC users would noclip the map, so much so that they removed the noclip feature from the command console, so the trainer's were made for the game to implement noclip.
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Exactly mate. Nothing is confirmed till it's confirmed! Everything else is just speculation at the moment!
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