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Everything posted by Neopaganhacker
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Denizen - Creature Of Metepec - Alien Monkey
Neopaganhacker replied to Living Dead's topic in TranZit
Interesting post I like it -
That half my theory out window lolz
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I think there are more in map spawns at diner where as power the have to spawn out side and break in as well as 2/3 spawns the have in map at entrance to power. Also if he's killing the zombies before the fully climb out of ground they'll spawn at diner more to replenish then numbers Therefore you'll reach round limit faster. Basically he was probably killing them faster. That my theory
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Alt route for bus driver using EMP AND TURBINE?
Neopaganhacker replied to yankdeez09's topic in TranZit
Due to programming, wouldn't it stop and turn in the direction he's meant to be turning in? If he's programmed tht way then no cos his not going to be in operation. If they coded the game that way your right But there's always the change they coded in a event like this. It all if buts and maybes tbh -
Alt route for bus driver using EMP AND TURBINE?
Neopaganhacker replied to yankdeez09's topic in TranZit
Maybe a long shot but try emping tedd when the plow is on the bus and your heading near a road block because he rolls to a stop so doing it on a corner could derail him from the path -
So there localised to the town area or do they go beyond like town to depot for example Go to say it really strange wonder what the glass has to do with it thou
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How many directions does it go in or is it totally random because it could be point out key locations for a team of 4 players. Op did you find out where any of the beams ended
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Really long shot don't think there's much in the wire ee wise But you could always try shooting a wire that sway near another broken wire to see if the electric arcs across and possible opens up the next step or some kind of door. It a long shot thou and doubt much would come of it if anything at all. But if u can shoot them to make them sway they must be more the just textures because textures don't have hit Boxes.
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Tower of babble both sides done at same time
Neopaganhacker replied to Neopaganhacker's topic in TranZit
Nope Ngt confirmed you can do both sides with 2 players bit tricker but possible -
Tower of babble both sides done at same time
Neopaganhacker replied to Neopaganhacker's topic in TranZit
O good point my thinking was as long as power is switch on then off and "him" is released you'd be good to go I still have a feeling 2 characters need to do one side and the other 2 the other side. That's because Samuel is the only one who can hear richeon person p.s sorry really bad with names and spelling them lolz -
Just a thought. In the radio transmissions it says the camp divides if I'm correct. Also both sides of the TOB can be done 2player. Has anyone tried having 2people do one side and other 2 do the other at the same time. Maybe just divide into 2 teams and complete both side idepentent of each other in the same game.
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That is a good point. I like the idea of a bigger group whittled to 4 through zombie infection.
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My guess is there survivors that got infected and changed at the starting location
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Does anyone really know his name or ideas about his name
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Don't think so
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I agree with you red I maybe just over thinking the whole thing but that's how my mind works I also read that 3arc do everything for a reason including the loading screens which makes my mind tick even more.
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You have a point it all just speculation like the church it there and looks accessible via the fog could be an extra stop. As for the wrong part bit it might need and action to create a response since you can't mess with T.E.D.D without pissing him off hence emping him so you can try to tamper.
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Red yes there all there help you Sorry miss worded my reply
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My thoughts exactly on switch could open a nav cad slot they must be linked. The nav card and bus somehow. I also herd there more then one nav card spawn could this be different navcard with different route eg bus town power farm diner.
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The shield is to help protect you and electrics trap and turret are buildables because there not physically part of map like the other zombie maps
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Why thank you *bows* just dawned on me god having a job that doesn't challenge the mind is awesome haha
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Think it was same thread coah but yes it does sound plausible. If he can actually crash into/at the bank where else can he crash/devert to. Another though about tedd when emped has anyone tried messin with switches on his head with/without nav card.
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Had a look at a no fog scan of the map n I don't see a cliff but you do come dam close to church. There must be a way to change his route with the dialog he says there definitely something more going on with tedd and his game mechanics.has anyone tried to get on the bus after having door access removed. P.s thanks to the creator of this thread for got to thank him for writing it down for us :D
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I see the bus driver mentions in anger that he will drive off a cliff what happens if you continued to piss him off. I read in another thread that there is a fog less cliff near the church could he possible drive there then jump before he does drive off or emp him. It would have to be tried with all bus upgrades so you can get in after door operations are revoked
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