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Delta

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Everything posted by Delta

  1. It was really annoying in Grief. You'd have every enemy down except for one, everyone's trying to find him, and you see a trample steam against the wall and you sigh, because you know this is going to last a while.
  2. I actually wouldn't be shocked if there are character-specific melee weapons. I know for a fact that the katana is in the campaign. Maybe they'll pull a CoTD. Really though, since they added the prison shiv for MoTD, the silver spoon, and the golden spork, it would be possible.
  3. Tank, definitely. As said before, switching guns like gun game.
  4. No, it's definitely "marrow" or "mirror".
  5. I didn't see the characters holding either, but the soldiers had STG-44s
  6. After Round 50 on Nacht, you can press a brick that will allow you to leave the map and end the game. On Der Riese, shooting the teddy bear with the DG-2 would let 2 people get it. On Five, killing the Thief with only a knife will give you a second Winter's Howl. After doing CoTD's EE, the O4 come out as NPCs and fight with you. On Shangri-La, shooting the monkeys sitting around spawn gives you more power ups. On Moon, after Round 30, if you go to Earth on solo you can buy a dog companion for 30k points. On Die Rise, if you kill all the Jumping Jacks with only Trample Steams after everyone has 6 perks, your perks never go away. On Nuketown, you can free Marlton from the bunker for 50k points on round 50. On Alcatraz, you can get PhD Flopper and Mule Kick by throwing a Hell's Redeemer at them when you had the points to buy them. On Buried, if you shoot the big guy too much, he will chase you, down you, and then lock himself up like normal.
  7. No need to get hostile, man. And to be fair, without grammar, it was very easy to take your post out of concept.
  8. The problem with that is that the bus driver comes from Automated Coach Corporations Bus Lines. I highly doubt that they would be using automaton bus drivers back in WWI in France or America, much less in a war. Also the activated by Maxis or Richtofen is nearly impossible. Maxis can only control things on Griffin Station through the mainframe. Otherwise, all he can do it talk through electronics. Richtofen, though in the Aether, only has access to the box, weapons, and maybe control of the zombies. Basically, he is incompetent to control anything other than what was already given to him. Hence why both men need the N4 to power towers for them.
  9. Assuming this map actually is in 1917, it would be impossible. Green Run takes place over 125 years later. Plus, the Bus Driver (not TEDD, that's just a made up name.) is just a bus driver, not a war machine. And no, alternate realities would not work here, as they have no idea what is in an alternate reality. Things on Moon affect the world because we literally attempted to destroy the world. And failed. What else is on the moon? The MPD, a gateway to Aether. Griffin Station, where the MPD resides and where Maxis probably died and was sent into the station's network.
  10. Doesn't really matter. It wasn't made yet, same concept.
  11. Welcome to CoDZ! :)
  12. Xbox huh? We'll have to play sometime.
  13. Welcome! Grea that you want to get into discussing the game and its story, man. Fell free to ask any questions you may have to pretty much anyone.
  14. Ok, I have to agree with MMX. The probability to get a weapon from the box is coded into the game. Hence why the M1911 is in the box, but has such a small chance to get, it is literally impossible. It's nothing more than probability.
  15. Minor connections in the BO1 zombie files to two or three of the master minds in the BO1 campaign. They messed with nova 6, and so did Maxis. But yea, they are all the old characters to the tee, just younger. This. Also, SDC soldiers from the campaign were zombies in Die Rise.
  16. I only use my bank for EE purposes, so I couldn't care less if they had it or not. But I doubt it. I think they'll stick with that applying to the other group.
  17. Anyway you could post side by side I wanna see this. No program I could use for it, but I can screenshot the video images tomorrow if you want.
  18. Absolutely. MMX and I were discussing the possibility, and he helped me see that the images of the old maps were higher res, better textured, and just generally looked better and more detailed. They looked remastered, in short.
  19. Maybe they could be believable if they followed the previous DLC names by NOT naming them after zombies.
  20. Assault Rifle: Galil/Lamentation SMG: M1927/Speak Easy Sniper: DSR (Iron sights) LMG: RPK Pistol: M1911/Mustang and Sally Shotgun: Olympia/Hades (BO1 and 2) M1897 Trench Gun/Gut Shot (WaW) Special: Ballistic knives/Kraus Refibrillator Wonder Weapon: The Wunderwaffe DG-2/The Wunderwaffe DG-3 JZ Special Grenades: QEDs
  21. Happened to me twice. You gotta do the EE again man, no way around it. Sorry for you.
  22. Why may I ask? And DeathBringer, how would that work? Your still holding the gun even down. In Whos Who and Tombstone you only have the M1911. I would expect the lack of PhD Flopper. And the fact that the Mark 2 is better for most situations.
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