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zombo187

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Everything posted by zombo187

  1. not laughable... the tunnel, nacht der untoten, the spire, the bridge and the cabin are all survivable levels maybe not worthy to U but they are there.
  2. well this site isnt really a popularity contest. nor is anyone really considering him any kind of mesiah for coming up with the theory. if i would have come across the same theory on your page and not his, i would have left the same comment. its the theory itself thats interesting no matter who posts it. frankly, if you are trying to get the conversation started on this particular subject, why not be happy that people are finally talking about it regardless of the forum. thats how i see it anyway.
  3. I am also baffled by the shortness of the easter egg. that alone makes me feel like there is another part that we havent discovered. all the easter eggs had quite a few steps to them and these feel like 2 short ones instead of 1 full one. we definately need to keep searching. maybe not for a hacker, but for something. the extra coding is in fact in reference to the old maps. but access to them from tranzit is highly unlikely. tranzit itself is already a big map, and the other maps were very large too, and would require a loading screen to load up the new data. i dont see a tranzition into them being possible without exiting game and clicking "ARCADE" or something. Seeing as this game is attempting to build the story on a large scale, i have no trouble believing that on the map where we select GREEN RUN we will eventually see icons for NACHT or KINO or DER REISE scattered on the globe to their corresponding locations.
  4. your getting way too agrivated about this man. instead of just saying were wrong you could provide your own evidence to the contrary or backing up whatever it is your trying to say other than we are all wrong. im not infallible i know that there could potentially be alot of evidence out there to say i am wrong. but your not proving any of it your just shooting down the theories that people have formed using supporting evidence. albeit weak supporting evidence.
  5. In MOON it was established with the completion of the easter eggs when he was put into the NPD pyramid. if you return to earth literally the skies seem orange and the zombies are going apeshit with dogs everywhere and they have blue eyes. so the tranformation has been previously established. the zombies in the room i saw as our characters meeting under specific curcumstances.
  6. Nuketown zombies map loading screen pretty much depicts aliens. the Vril i believe. but i cant be sure. i think its entirely possible that aliens can be involved given what samuel says.
  7. I like where your heads at! I love games that let u complete a level. with unfinished business only to find that u return there in interesting ways. if we built the nav table and it doesnt do anything we need it for and we have a navcard with no purpose, i thin that its possible that we will have to collect a nav card from a different DLC level and return with it. And vise versa our NAVCARD will come in handy only after we get DLC. Imagine... we get the first new dlc and it is indeed another "tranzit" style map with multiple mini maps. in order for is to actually enter the new dlc mode in tranzit would be to start a survival game in the new map and collect the nav card. we then return to the tranzit mode in green run and build a nav table and enter the new nav card. then we can take the bus on its regular route and continue to the new area on the bus and run laps there. possibly permanantly unlock the tranzit mode for the new DLC. Even more speculation; perhaps only 1 navcard data can be activated at a time. so unlocking the next tranzit map for tranzit play we cancel out the tranzit ability in green run. until we build a nav table in the new maps and enter our original navcard and the bus will run a lap and then take us back to green run. and now only green run tranzit is accessible. good stuff.
  8. Consider it could also be in reference to OTHER spires. This could all be but one point on the triangle. I think this is a riddle. Treyarch's only clear communications come through in riddles...if that makes sense. What little they do tell us, they make us work for even to understand it. I think its entirely possible that these words were chosen very carefully to have alternate meanings. "Experomentation is key" After thought; The NUKETOWN zombies map was a bonus for anyone who baught the game head of time. Have you seen the comic book style images that it shows? It basically looks like a nuked desert with an alien mother ship coming down from space and lowering an antaenna down that makes electrical contact with a spire coming off the earth. Can be seen here. - viewtopic.php?f=100&t=25002 What I see here is multiple signals coming in to power this device that is hanging in the sky. followed by images of an alien pilot with a stream of incoming ufos or devices. This shxt is crazy. Maybe a possible clue to what were ACTUALLY powering up. For whatever reason Richtofen and Maxxis want us to power it up tho... so we obey!
  9. I know for sure that the TURRETS will kill you immediately if you activate the turrets and the turbines at the same time. ME and my crew were holding out in the pack a punch area with ray gun up top by the entrance and 2 people watching windows and a mustang & sally patrolling the hallway for breaches. they got it in their heads that we should have a turret patrol the hallways instead of the 4th man. so they got a crawler and set it up. immediately after setting it i immediately saw my team mates go down. I was up top watching entrance and I ran down and saw them both dead in a pile. no one said anything i assumed they were grouping for a revive and immediately got shot. with 1 bullet i went down and the game was over. the 4th man had died in his travels and was awaiting a new round. GAME OVER stupidest way to die EVER.
  10. I would agree that Nacht was only included as a throwback to the origins of the game. The original mode had no story line at all and was meant to be an arcade game. We start the "Nazi Zombies" after beating the game and we appear to be a wounded soldiar crawling from the wreckage of a plane crash in a thick fog when we see NAZI zombies running toward us. This inclusion into GREEN RUN is there as a clue yes, but not such a significant one. I am pretty sure that it was built into the level to firstly establish a reward for exploring the massive level and the sections that don't seem obvious to explore, and secondly as just another hidden location to discover that contains secret stuff. I wouldnt read too much into it.
  11. just a point to mention the / is white still too. so we have to assume it is also significant. I wouldnt be able to read that as DAY CROSS TO ME in any way. I see it as a /2 or an "over to". The evidence IS there. Although ths clue seems to be pointing at something we cannot access yet.
  12. I can see how PINNAZ would be able to make that connection. Tryin to say that its just another cryptic clue. I wouldn't make the leap he made to associating it with a specific phrase but since I have no new information on the topic I cant say hes wrong. It seems like some of the clues were meant to be open ended. Ive been searching high and low and cannot find any thing else. So for now I am done speculating and will just wait for more information to come foreward.
  13. agreed. that would be enough for me
  14. what did the QED DO? i never got them!!!!
  15. zombo187

    Moon Hotel

    man ppl are vicious on here. i would agree with death but not in such a mean way.
  16. is this a call of duty or zombies song? i cant say... but those lyrics are for sure really cryptic in nature. It seems like it makes sense to be a zombies song, but ive never heard anything about this song associated with zombies or CoD.
  17. zombo187

    Rus theory

    Misty and Rus are without a doubt the "Dynamic Duo" of this game. They have a personal relationship and it shows in the way they talk to eachother. I dont mean love interest or sexual but they know eachother. Very much like Tank Dempsey and Nikolai
  18. zombo187

    Rus theory

    samuel goes by "stu"
  19. yeah it was a good catch. its one of those things you notice but dont really think about. or i didnt anyway. but FIVE really is its own monster aint it? The only things I really know for sure about FIVE is.... That JFK and the CABINET were very much prepared for what was happening. They had a wall of weapons spin around like a batman flick. The Sub Basement of the facility is clearly a lab complex used for the experoments they were doing. The MAD SCIENTIST that steals your weapons was an ILLUMINATI agent that POSSIBLY heard THE VOICES as well as RICHTOFEN because he has all sorts of strange writings on him that clearly shows the "All Seeing Eye". .. or i guess could also be interpreted as a depiction of the NPD..hmm.. never thaught about that. He is sympathizing with his subjects and does NOT want them harmed so he STEALS your weapons. these traits are similar to richtofen one could say. The teleporter technology was HEAVILY IMPLEMENTED in the UNDERGROUND FACILITY. They have had it for awhile. BUT it doesnt seem to be the SAME teleporter technology as 935 had does it? Also I have heard that THIS is where the NOVA Crawlers were created originally. Can't say one way or the other tho. Also FIVE is happening at the same time as ASCENSION.
  20. i think we all agree on default anyway. makes sense. but i also see signs and evidence of the contrary. although i am beginning to beleive that we will see an update/content drop sometime that will possibly impliment some of the excess baggage we find in the coding. because there is alot of it. we have extra perk labels, extra game modes, new buildable objects and already a very obvious hint at another bus route. hints being; there are 2 different hanging highway signs in the tunnel that say "DRIVE SAFELY" EXIT 1/2 MILE" but ALL the letters are BLACKED OUT and the remaining WHITE letters read "DAY X /2 ME" We know we are experiencing this map at night time. makes sense. We NEED and FIND a NAVCARD. But it is the incorrect NAV CARD for the E.E. This along with already found audio clips within the GAME files that say something along the lines of "coordinates excepted, downloading new route" by T.E.D.D. the bus driver tells me that there is SOMETHING. We also have a CODE FILE mentioning the bus and having a COST of some variable. We KNOW that the BUS is FREE, and we have no way of PAYING for it to start. Also in theater mode we cant actually see hidden areas until we purchase or open them in the replay. then we are free to explore that area. and even via NO CLIP on mac n pc we dont see these areas in the map yet. In the BUS DEPO there is a large map of northern washington with the BUS ROUTE super imposed on it. We see a DAY route and a NIGHT route. The NIGHT route has 1 LESS stop on it. Also as supporting evidence we see the "RIDE THE BUS" poster in the BUS DEPO that clearly shows a BUS at night with hits high beams on out front of the bus terminal. It also subtly has the B from the BUS sign squeezed into the sentance. So it is depicting a NIGHT bus and says "Ride the B Bus" which is the route we are on if we reference the map. This is sort of like an arrow that points to the real clue. I am not making any of this up nor am I grasping at straws in an attempt to make illogical connections. ALL the evidence is there for us to find. TREYARCH knows they have a community that is thorough and the GAME itself makes us scour through alternative information sources as apposed to just telling us something...anything... They highly ENCOURAGE that we do our "homework" and they had to have known that we would search through the game files for textures and audio bits we havent seen or heard yet. We DID And we got a clear and resounding YES across the board YES theres more weapons YES theres more perks YES theres more areas YES theres more events YES theres more game modes I will NOT go so far as to assume that this is stuff we can go out and find or do RIGHT NOW, But it is entirely possible that we will see an update expansion of the game we already have BEFORE the first DLC. So its just a matter of time. I am content waiting it out. We know its coming.
  21. well we have many examples of it really its what the story line is about. attempting to create super soldiers and failing horribly we might not have seen them tho. which is interesting! supporting data for this theory being the cages in the bank vault pack a punch area and the electric zombie being in a sort of cell to begin with. operation paperclip was a real op that braught german scientists to america to work on our nuclear program so maybe along those lines we picked up their super soldiar/zombie research or even experoments with 115 itself.
  22. yeah... we are all kind of at a stand still. the community is confused or tired of trying. it seems that we are all starting to give up the searching and just enjoy playing again. which maybe for the best. we can revisit with fresh eyes when we come back. but i dont believe we are done actually finding things. i also believe strongly that we will see a content drop with an up coming update. and we will see new game modes n new items in tranzit.
  23. this theory is very interesting to me. i believe and may be wrong that debunkers have done a certain amount of debunking regarding "killing zombies under the pylon/spire" after the easter egg. that one has been floating for a lil while now. although i dont think everyone has done it with ALL JET GUNS. I personally think that richtofen's mission is complete for now. but maxxis is shorter and leaves us wanting. plus if you complete maxxis easter egg there is a few things you can do that will activate certain "ORBS" around the map. I beleive that MAXXIS mission is incomplete yet. The JETGUN is also known as the new "wonderwaffen" or wonder weapon. but when we get it nothing wonderful about it really... it does do cool shxt yea but it breaks and we lose it. I think its entirely possible that the JETGUN is part of the puzzle we over look too easily. this "wonder weapon" may have many more uses that we dont know of yet. we can only experoment!
  24. It may not be undisputable fact but it is known that he is a government employee. This is one of those things where even if the words arent spelled out for you, you can still read between the lines and find this is true. especially if you have nuketown.
  25. yeah it makes sense we are in the night. the only real light we see is the orange glow from the large pockets lava and because the street lamps are on. my mistake. So i guess that makes more sense then ever. day; cross over to me. the thing that racks my brain is why do i sometimes have the NAV CARD with blood spot on it, other times i have a regular one and at times, none at all. I am guessing that individually finding the nav cards is something that EVERY PLAYER must do, but once we all have done it that certain nav cards are assigned to a member of the party depending on who hes playing as. cuz other wise its just wonky. I REALLY feel like they are literally telling us that we can cross over to the day route and SOMETHING will change. even if its just the order of the stops along the route or maybe a new route that goes through the barrier and back to a secret spot and then back to the diner. in the coding files that have been found in pc game, there is a clear annotation of starting the bus and it costing "(&&1)" which is goble-dee-gook to me. but the BUS doesnt cost anything? nor do we have an activation switch for it. this MEANS something is possible. and i dont believe that they included extra baggage for a pre package of textures and audio clips along with game code for preperation of the first DLC. People have rumored ( cannot confirm) to have found other perks such as "candolier cola" that has a green color and shows 3 grenades on a chain on the icon. this could be entirely false and the only aspect i cant actually confirm but i already beleive, regardless of this data, that we will activate the correct nav card and when we ride the bus we will have the option to "queue up" this extra stop along the road that diverges before diner and back around behind the actual bus stop where the bus begins. maybe my details are SPECULATION but i feel it in my bones... there is an extra stop or something to do with the bus and the nav card or nav table.
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