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Everything posted by Sluggo
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The new camo that was voted on looks a lot like MoTD PaP weapons doesn't it? Never seen it in game but it looks awesome.
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@ Sluggo Shooter & perfectlemonade are two of the best writers & thread makers CoDz has ever had. Take their word, this is truly a masterpiece. Absolutely brilliant! I hope you hang around here & don't take such along break again. Props to you mate. You know your stuff!!! Thank you PINNAZ. Thank you to shooter and perfectlemonade as well. I believe they replied to one of my last threads also . Breaks are going to be inevitable for me. I work as a furniture mover and when I go out on a trip, I can be gone for multiple months at a time. Summer is the busiest time of the year. Hopefully I can release the next DLC solo strategy guide much faster.
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I haven't encountered any glitches in MoTD yet. I did recently get a Moon EE that pissed me off. I was going for the "Ground Control" achievement. I made it to round 10 or so, was having a really great game. Just got Jug,PHD,Speed Cola, and Mule Kick. As I ran out to the box, I needed the P.E.S. system active in order to breathe. I guess I switched weapons while putting the mask on, while also trying to hit the box. The box glitched out and I wasn't able to use it. I guess I coulda kept going but ah, I just left the game .
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I have a guide I wrote that has a safe starting strategy, the link is in my signature. Of course the best way is to get into the Showers on round 1, grab the double points, then murder all those zombies.
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I'm hoping that when they make the final zombies installment (I'm thinking there will only be 1 or 2 more COD games by treyarch, but that's just a guess.) that they will re-make all the maps and put them into the final game. Will for sure be next-gen. I would be very happy if they did this actually. Would have so many different maps to play and I'm sure by then (2-4 years) the nostalgia will be strong with the older maps, especially if my Xbox 360 is shelved.
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Giant Accomplishment? More Like Giant Headache
Sluggo replied to ninezerowill's topic in Single Player
Tell me about it. I don't even want to complete them. I know I must because I want to get all the achievements from this game . -
Official: Xbox One: Cod 11: possibilitys thread
Sluggo replied to Stop Mocking Me0's topic in Research & Development
I thought that Sledgehammer is now in rotation with the COD games? So it would be at least 2 more COD games before we see more zombies. That is unless, of course, sledgehammer is collaborating with IW like they did with MW3. I'm not sure, I don't think I'm buying a X1 or PS4. I have a feeling I will have to shell out 800+ dollars on a graphics card alone just to play next-gen games on a PC. May have to wait a little because I don't have that much money to toss around, especially when I recently bought a xbox 360. The GTX 780 looks really nice, its just damn expensive (says it can play next COD on high). Also, what I hope happens with the next Treyarch game (I'm assuming COD is nearing it's end.) is that they remake all of the zombie maps currently in rotation. Because if you look at BO1 zombies maps compared to BO2, there is a HUGE variety on BO1. Including classic zombies maps. I find myself playing BO1 way more than BO2 now a days. I'd love to see all the great maps with all their EE's and everything re-made for next gen. -
You can build the plane at a relatively low round. The earliest I do it is about round 8. Just be sure to get the Hell's Retriever first so then you can get the free blunder gat! Would also be best to build the Acid Gat Kit in order to get an Acid Gat, which then PaP's into the Vitriolic Withering. Thank you dude! I will add more strategies as I come up with them. Unless of course other people contribute to the high round section. I have a new way that I start the game now, may update this soon.
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Is this true? I got booted off this morning after the title update went live. Haven't played MoTD since. Surely Trey wouldn't make this big of a mistake. Thank you BSZombie for the thread! I was actually about to look for the patch notes.
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Good guide. There are a few formatting mistakes, but nothing major. The strategy section is a severely under-used aspect of this forum. By the way, I sent you a PM.
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We still don't know what that THING is...
Sluggo replied to Stop Mocking Me0's topic in Research & Development
I think its for sure on Earth. I mean, there is the Golden Gate bridge under construction. -
Official: Xbox One: Cod 11: possibilitys thread
Sluggo replied to Stop Mocking Me0's topic in Research & Development
That font is extremely hard to read on my computer! I had to copy and paste the thread into a text editor in order to read it all. Anyways, good thread idea. I hope they can increase the number of zombies that can be spawned in at any given time. Maybe have the zombies AI improved dramatically. How awesome would it be if zombies could change their path based on your previous movements? Zombies would soon catch on to our train tactics, and make them useless. Pretty soon, everybody in COD public zombies games will be bitching "Everybody got their kinect on?" instead of "Everybody got mics?". I think that's an awesome idea, having xbox live video chat instead of just voice chat. That way when you have a group of friends, you can physically see each other while playing, while also hearing them. Note: I am more so speculating for the future. I don't think Xbox one or PS4 is going to be a game-changer. -
First Impression on Mob of the Dead/Alcatraz Island?
Sluggo replied to Tac's topic in Mob of the Dead
Do you know what they fixed? Haven't looked around for patch notes, suppose I should. I was in the middle of my highest 4 person game when the title update booted us off and didn't save the game . -
Thank you for the strategies. I have been thinking of a few myself. I will probably start with Survival Town, as it will be very quick to get the hang of everything there. We tried Die Rise and Tranzit but we couldn't even make it to being set up. I thought I had money in the bank but it was really drained. I will probably max out my bank before we play together next time. Do the galvaknuckles trick and gift him enough to get some good weapons. Maybe teach him how to train by running in between the upstairs bar, wait for zombies, run through bank waiting for zombies, repeat. The easiest way to teach how to train. Edit: It is my brother and he only has Die Rise. May purchase the season pass if he enjoys zombies as much as I do .
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What do you guys think the best newbie strategy would be? I am talking somebody who has never played any BOII zombies maps. Meaning a seasoned zombie player such as myself, can help a brand new player experience some content. Me and my friend were playing but I just couldn't get us to make it far.
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How the golden spork is formed *theory*
Sluggo replied to Z0M3IE_SLAYA_115's topic in Mob of the Dead
Viable theory. Do we ever really figure things out like this? Or does Treyarch leave us to theorize all the little things in most maps? Cool idea too! -
Welcome dude! Enjoy your stay!~
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I'm sure they could have given the zombies development team ideas. Even though it is different than the average zombie map, I really like the changes! If they introduce new mechanics on every map (which looks like they will) I will be very happy. I will be INSANELY happy if they do an all Zombies DLC. The more zombies the better! 8-) @Ziggy How do you know for sure man?
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I'd say use 2 claymores, works every time . And I'll have to try this, would be a real nifty trick. In my public games, somebody will always yell "I CALL THE FREE BLUNDERGAT" right when the game starts.
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I watched numerous videos on youtube and in a few of them they say its obvious that Treyarch allowed another team (potentially campaign devs) to either develop or help develop MOTD as its kind of a zombies spin off. If you remember COTD from Bops 1, that DLC still had the main 4 characters and includes more storyline. MOTD could be a completely separate zombies experience. I wouldn't say its obvious, but it is definitely a unique zombies experience! I think with BOII they are minimizing the amount of story released compared to previous games.
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Didn't know about this. So you hit the box a few times and then Brutus spawns in, you kill him, loot the drop, rinse and repeat? If so then that's pretty handy.
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I'm sure it was the actual zombies team, why you ask?
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Really creepy stuff man! Was interesting for sure.
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I've spent so many hours at the farm. Definitely seems strange. And the fact that there is a strange underground base, makes me think that you're right about government experiments or something. I really like Green Run also :D
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This is why I hate playing with randoms, so many of them just want to glitch. Don't get me wrong, I think glitching has a time and place, its just not my thing to not be challenged at all and just watch the rounds go up. I say keep them in custom games where the games do not count on the leader boards, otherwise the gamer tags should be banned if they abused the glitch. It's also a different story when discovering glitches, which can be exciting. It adds a fresh perspective into the game. Anyways, sounds like there is probably lots of those places in die rise.. Come to think of it, I can't recall even looking at the ceiling much. :lol:
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