DavesFuckingShitUp
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Everything posted by DavesFuckingShitUp
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Best post I have seen on this forum (regarding the green run EE) to date. I think you have power, time and physics being key exactly right. Also the clocks do make it very obvious there is more, but what about the computers in the power room? I feel like those hold a lot of significance especially the big one on the wall near the doorway that is blocked by the pipes that zombies hop over. I'm going to quote you, "The definition of a node depends on the network and protocol layer referred to. A physical network node is an active electronic device that is attached to a network, and is capable of sending, receiving, or forwarding information over a communications channel." So tertiary node would mean we need to connect three points of a triangle as you stated. The church (spire), The Tower (obelisk) and the power room computers! These are our three nodes and the third being getting those computers online (A physical network node!) I'm just spit-balling here but we really need to focus on the computers I think.
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That's a great idea ^^
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Russman has a quote "I cannot believe this bridge is still standing. I wonder how far I can throw the plume off this here bridge. Maybe it will just fall right through this bridge and solve everything." makes me think you have to emp the bus just as its driving on the bridge to make it go really slow and then grenade the fuck out of/around the bridge. Or whatever a 'plume' is (pretty sure it means grenade) also Sedan backwards = Nades! That must mean we need to grenade something! maybe haha I haven't tested this yet no time so if anyone can today you should!
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On the back side of the laundry door there is a hinge mechanism on the top, most likely that door opens outward. And the door in the alley way next to the dumpster is the same door. Any thoughts?
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Haha you're an idiot. As for everyone else who thinks he's so full of lies, why hasn't he been banned yet?
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2nd Tower Orb Glowing (Tutorial and Proof)
DavesFuckingShitUp replied to OPLRazor's topic in TranZit
Just an observation but has anyone noticed those rock formations on the ground in the shape of a SCALENE triangle that are all over the map yet? And in the barn in farm there are at least 4 or 5 of those same rock groupings that form a circle on the floor.. -
The message on the game menu said the live streaming will be on Friday Dec. 14th 2012, on youtube and a youtube link. So tomorrow!
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Why does everyone immediately attack this guy? It's not like you have anything to lose you already play zombies for hours and can't find anything so maybe try listening to what he has to say and really thinking about it? By "Those train cars were once functional..." It's pretty clear he's hinting that they can be turned on and functioning again. Everything this guy says makes sense if you really think about it. Plus he even said that "his team" or whatever is releasing a video soon. And if you played multiplayer or zombies yesterday (the 12th) there was a message that popped up saying there will be a live streaming for something, they didn't specify what I think it's DLC trailers but this may be what he's talking about. We can't just jump down this guys throat every time he gives a said hint considering NOBODY on these forums has figured out anything and JZ straight up said YES there is more to the easter egg after ToB in Tranzit. I personally believe he is telling the truth. There HAS to be more especially since that road right b4 the diner to the right is blocked off and veers to the right, towards the road that the bus comes from behind the bus depot in the start of the game. I think that's the alternate route the bus driver talks about. Here's my theory, you need to (after maxis and richt sides are complete) hit box, unload ammo on laundromat door, when white beams are shown run to the building/blown up room behind the bank and throw emp in the room, hit box, you need specific weapon to shoot at the stoplights (I believe to knock them down and maybe then you can use the wires that held them for say.. maybe a zipline? I think every time there is a beam from the tower it's telling you to go to that spot and do something. Same with the orbs from the laundromat door, the red beam from the top of the bank, and the sparkling box weapons. It all would make a lot of sense and I think his sign off is the biggest hint. We need to find a certain Sedan in the map and have some PaP'd explosive emp's and Semtex maybe galvaknuck's. Don't give up yet and I really think we should listen to this guy. Now to go kill some zombies...
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I have not seen this but I have heard of it once before. Notice the lightning rod type thing on the roof of the bank above the double doors. It has to mean something!
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Has anyone else seen the following things in the map Green Run on Tranzit mode and can explain why they are there and if they have any significance? If so please reply your thoughts any information will help! - Windmills in the cornfield: Just to the left of the secret location "Nacht Der Untoten" are two (maybe more) windmills in the cornfield. Also not far from there we found a certain (rather wide) path in the cornfield that has an invisible barrier that will not let the player or the freecam in theater mode through. It makes me think that being as the blocked path is pretty wide this could be an alternate path the bus could take because if you notice in the beginning of the game the bus comes from around the backside of the bus depot where the first navcard is located and that proves it can access out of bounds areas the player cannot. Also have you noticed the bus travels much faster if nobody is riding it? And maybe the windmills could have something to do with the air cannon? Just a thought. - Skulls at the cabin: If you've been to the abandoned "Evil Dead" cabin near the town and were observant instead of just running in and out to buy the bowie knife and grab the pressure guage, then you noticed the skulls on the wall of the front porch and laying everywhere inside. Look closely, they are Monkey Skulls! - Sedan billboard: There is a billboard on the road to the right immediately after you leave the diner area that says "Sedan! An entirely new way of _____ing"(driving or moving maybe, the word is too blurry to read). There are broken down Sedans all throughout the map so maybe this holds some significance? - The Power Room & PaP vault rooms: Ever get the feeling the two are connected in some way? Both are underground, have one of the most important buildables in the game, and the whole "having to put a turbine down under the shack at the power where the wires are snapped and lead through the window that looks like an un-built barrier to open the packapunch room in the town thing seems all to right there in your face. Cause if you notice the packapunch is closed even with the power on you still have to use a turbine, and these wires spread throughout the whole level. There are a series of windows in the tunnel that look like barriers but have no boards to rebuild and if you look in those rooms there is a yellow sign that says shelter, a door, and a hallway. Then at the bus depot out front to the right of the meteor above the barrier is the same "shelter" sign. These "un-buildable barriers" are all over the map and I think they are connected in some way. Unless it's just out of bounds territory thats supposed to throw us off idk just spitballing. - Windows in PackaPunch lab: Twoout of the four that are down there have weird little key-in-code box things on them with the numbers "0246378" and "43006". Any ideas as to why? - Railroad: Has anyone seen the big green train cars that all have the number 24 and a power indicator on them? There are quite a few but they are on a little stretch of railroad between the power house and the town. I think I've seen a couple somewhere else but idk where. - Weird pictures: There are three very weird and kind of disturbing pictures on the walls inside the bar/pool hall in the town. If anyone has seen these and really looked them down and know what they mean please reply! Most of these things I found while observing in freecam, but that's everything I thought was interesting! I honestly think that this easter egg goes more in depth than everyone is assuming. Keep looking and killing! Thanks for reading!
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