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Nasdaq401

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Everything posted by Nasdaq401

  1. Nasdaq401

    Mp5 shortcut?

    It's possible to use the trample steam and fling yourself over there
  2. I know in solo you get em when you go down amd have quick revive in round 1. Idk about co-op though. Weird
  3. Can't see the video, on iPhone. Can someone reply with the text link please? Sounds awesome
  4. This would be awesome. Need something more to do on solo!
  5. It's just randomly happens. I've tried everything and going down it facing all directions and when I think I've figured it out and it doesn't happen finally a few times its just a matter of time and it happens yet again
  6. I haven't experienced that but I did have a zombie come right through a fully boarded up window. I don't really have time to do anything with a video but my XBL account is my username and it was in my last game on the roof at the window to the left of the double elevators about 10-15 mins in
  7. Definitely didnt fix it. Also they didnt fix the glitch where retards crouch behind the pole in the Buddha room
  8. I cannot believe.....CANNOT believe they didnt fix this with the recent update viewtopic.php?f=100&t=29127 It happened to me AGAIN, this morning after I had gotten set up and was on my way to my spot I like to play in. This is a very serious flaw in this map that they need to address. So am I supposed not be able to use the provided play areas and stay in certain areas because of this? The map is BROKEN. I'm astonished... I truly am. After reading all of the communities disappointments with treyarch should I really be upset though? Wow... Sorry for the rant guys, I'm just shocked, I really am.
  9. Yeah they did, I was in a game with randoms and a guy kept going back there and dying and he was crying then backed out. I was all like muahahahah :p
  10. I found the patch notes, they fixed alot of the glitches in die rise and as well as tranzit. I created a topic in general zombies discussions. Link is below viewtopic.php?f=100&t=29127
  11. Game Update Notes: Feb. 19, 2013 [*:3pzu6rus]Addressed an issue where the players could not access the in game store. [*:3pzu6rus]Addressed a long black screen issue while players watch the Intro Zombies movie when loading System Link / LAN Party games. [*:3pzu6rus]Players will no longer be seen clipping into the concrete when sliding from the Green to Orange building in Theater Mode on Die Rise. [*:3pzu6rus]Fixed an issue in Zombies Theater Mode where the Who’s Who swirly vision can be seen for players who are not in the mode when switching from players who are. [*:3pzu6rus]Addressed an issue for Split Screen users on Turned Diner in Theater Mode where the eye glow was missing from zombies when viewed in third person and jumping to start. [*:3pzu6rus]Disappearing fog addressed in Theater Mode when flying through the laboratory in Tranzit. [*:3pzu6rus]Fixed a spawn issue for players in Die Rise that spawn on top of the escape pod after a host migration in a 2+ player game. [*:3pzu6rus]Players will no longer be given momentary control of a character before being put into spectator mode when Hot Joining a Custom Game on Nuketown. [*:3pzu6rus]Addressed an issue where players had in-game functionality during the loading countdown timer on Tranzit if a Host Migration occurred during the first 5 seconds of a game. [*:3pzu6rus]Player names will now appear above players when in spectate mode upon hot joining a custom Grief game mode. [*:3pzu6rus]Fixed an issue where Zombies were not spawning in after a Host Migration in a Bus Depot standard match. [*:3pzu6rus]Addressed issue where Sliquifier would create too many slippery spots. [*:3pzu6rus]Addressed an issue in Turned where Zombie vision would disappear after several host migrations occurred. [*:3pzu6rus]Addressed an issue where the players controller would vibrate for a long duration after the player hot joined a game of Tranzit [*:3pzu6rus]Resolved several instances in Die Rise where players could jump above a barricades and avoid Zombie attacks. [*:3pzu6rus]Resolved several instances in Die Rise where players could hide in objects in the world and avoid Zombie attacks. [*:3pzu6rus]Addressed several locations where players can survive a landing in unplayable space. [*:3pzu6rus]Fixed an issue in Die Rise where Zombies could not path to players depending on Tramplesteam positioning [*:3pzu6rus]Fixed an issue where users could not play the game in offline mode. [*:3pzu6rus]Players will now hear announcer dialogue in the Turned game mode. [*:3pzu6rus]Addressed an issue where players are able to start a game of turned with only one player. [*:3pzu6rus]Resolved several instances where players could avoid Zombie attacks by hiding in objects around Tranzit [*:3pzu6rus]Addressed an issue with taking screenshots in Theater mode [*:3pzu6rus]Addressed issues with the Buildables system [*:3pzu6rus]Addressed issues where players would say the wrong dialogue [*:3pzu6rus]Addressed several issues in Die Rise where Zombies had trouble pathing to players. [*:3pzu6rus]Addressed an issue where players could jump out of the playable space in Die Rise.
  12. Wow I just had an idea pop into my head. What if 4 people did the EE and got all the perks. What if 3 people left the game and then you self revived... Would you still have all 6 perks ?? Would be an endless game lol :)
  13. Anyone have patch notes ???
  14. I tried inserting into the bus before and after emp'ing it a week or so ago because I still eat to believe there is something more in tranzit like some other people... It doesn't work... Why is this thread still here lol
  15. Yeah dude the so called "reward" in green run for the tower EE is the worst I've ever seen or even expected. Die rise is a little better though. Still wish for more
  16. I've had this happen. If you go all around the map and spam the left trigger you will find the glitched zombie
  17. I like the roof too. Its a really wide space in front of you to cover though when you get into the early 30s. I really need more people that get to high rounds and don't go running off alone and fall or go down and lose everything and rage quit. I'm extremely tired of it. If any of y'all want to add me my username is my xbox live. Feel free to add me! . Thanks for the tips.
  18. What?!? Lmao. Me no undastand yu
  19. Thank you. I'm looking forward to more input. I've tried the an-94 solo but it gets pretty crazy lol. Very fun though.
  20. Idk, flopper would defeat the whole purpose of the challenge in this map. If u jumped off the building would you just float? It'll never happen.. Not on this map anyway. After getting used to this map I don't think I've actually fallen anywhere in my last 25 games or so anyways. Not that hard
  21. I doubt it will be another double xp weekend. Alot of people I play with that bought the game when it came out are at prestige master like me so I'm hoping they add more prestige levels. Or like that guy said. Another EE or SOmETHiNG. This map has so much more potential for more stuff to do....
  22. Okay, so what room are people referring to when they say "china room" can someone please give me an explanation on where this room is? It's not the Buddha room with the golden Buddhas because I've been yelled at that it was not but was never told what and where it exactly is on the map. Thanks lol.
  23. I was wondering if anyone could give me some good input on a good camping spot that has the least amount of spawn points in an area. Possibly not buying certain doors ect... To get more time to shoot them, or even spawn camp them in specific windows. I'm going to go for high rounds tonight since the girl won't be coming over. I would like the rounds to go as fast as possible when I want them to. Thanks for the input in advance guys! If you'd like to join in with me or anytime my XBL is Nasdaq401 :)
  24. Best analogy of the tactic you have to use is, it's the same type of analog motion as you do when you jump to te roof of the airplane on terminal in mw3 . No problemo. Just passing good info along my friend.
  25. You know the spot where you fall down from the mattresses and when you turn around, straight ahead of you is the an-94 elevator shaft? Well you know on the left where it seems you cannot jump to the mystery box room? You can. You may have seen people put trample steams down to use to give them a boost. But if you do a sort of strafe jump to your left you can hop right into the room and straight ahead is the box.
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