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Everything posted by MarkoRibeiro
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I know.It's just that I'm sick with people saying it will end.It would be so sad...lol
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No need for that,Jolteon.And the rest of you,too.As long as Zombies make money,there WILL be new maps,minigames,whatever.I personally believe that there will be at least,a "BO3 Zombies",mostly because the story aren't evolving too much in BOII. But,anyway,when it's all over(if it ends someday),I will continue on playing the game.I will guard it for future generations like MMX.In the present,I would play it just to have fun,not anymore in the serious way I play today.My focus on that would be other FPS and RPGs.
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Welcome,dude. I hope you enjoy your stay here.
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Three traitors,he? In Reznov's life:Dragovich,Steiner,Kravchenko. In Weasel's:Sal,Billy and Finn? Maybe,The Weasel wanted revenge too?After all,he was an intelligent money handler,he can know more than we think,and the Reznov's Revenge thing maybe hint about that? I don't know...
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I just didn't talked about that,because I really can't imagine how a Zombies Campaign would work.Sure it's a pretty good idea,and I would totally love it. Live some events that wouldn't be those in the maps would be awesome too,like,assuming the role of Peter escaping from Verruckt.
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Yup.Timed gameplay could be really nice in consoles.I wouldn't be surprised if Treyarch added this later to BO2. Also,thanks for the tip,MMX,I'll work on some improvements for my next threads!
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Certainly would be fun.Using the Thunder Gun,and the "Baby Gun" could be nice too. And what about Zombie Perks in Tiers?Like maybe:Utility,Improvement and Attack maybe? Also,this is a litte off-topic,but as you,MMX,writed the great "Zombie Trilogy",what did you thinked about this post format?I would really like your opinion and the opinions of others too.
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Oh yes.Maybe some kind of spin-off map like MOTD.After all slaying Zombies without a reason in COD seems quite wrong really.
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First of all,if there's a topic like this on the forums already,I do sincerely apologize.Now for the thread... OK.In this thread I will share with you some of my ideas for a Zombies Only COD.I also want that you post your ideas for this too,and evaluate mine suggestions if you can,OK?So there we go: "Interface" Announcer This popped in my head a few days ago.Know those characters that guide you in-game?What if we put our Demonic Announcers(and Maxis)to guide us through the entire COD:Zombies? In my head it works like this:Enter in the game for the first time and you will have to choose who will guide you in the game(you can trade later):Maxis,The Demmonic Being of MOTD,Richtofen or Samantha?Who would you choose? Your choice would change the entire atmosphere of the game.Interface,phrases,everything would have a little change. Picture this:You're almost completing a challenge.Maxis would say:"Continue.Do what you must!",but Richtofen would say:"I need more to reward you!The doctor is not pleased" I hope you could understand. Map Editor That's a personal dream of mine for consoles based off of Tony Hawk's Map Editors of the PS2 and inFAMOUS 2 "Mission Editor". Particularly,I think that a Map editor would be something vital for a Zombies Only COD.With time,People would be tired to play on the maps the game had and would not even play the game.So what about giving us a Map Editor?Nothing too complicated,like creating Perks,but nothing too simple. Simply make your map layout,put in the Zombies(skins) and Bosses you want,choose the character crew,and the weapons in the wall and box,along with the perks and buildables.I think this is more than enough! Database This is another personal dream of mine to be on Zombies/COD.It's based completely off of MK'S Krypts(who played MK in PS2 and MK9 may know about what I'm talking). In Zombies,it could work like this:We have Concept Arts,Zombies Songs,Secret Radios,Trailers for the Game,Minigames,etc.A bunch of things would be archived there,locked,and it could be unlocked by performing some actions in-game,leveling up(it will be below),completing challenges,or even putting codes to unlock it. Basically,unlock something in the Database,and it would be like an Extra unlocked permanently. Example:Kill 1000 Zombies in Ascension to unlock the song Abracadavre. New Game Modes This will be separate in various Game Modes for Zombies that I idealized.Some could work out well,and others could just not fit Zombies.But anyway: 1.Gun Game Multiplayer Gun Game,with adaptations to Zombies.To rank up a weapon,you need to get to a certain amount of total points gained.The match ends when a player "beats" all of the Weapon Tiers. Looking at this,each "era of Maps" could have it's particular Tiers.Like WaW maps with WW2 guns,BO1 maps,with Cold War guns,and BO2 maps with 2025 guns.Of course,not forgeting the Wonder Weapons.And as most of you should have predicted,this game mode would retire Wall Guns and the Mystery Box.It would still have rounds. 2.Team Deathmatch Really self-explanated.A quick game mode.The objective here is to kill a total of 1000 zombies(example,but it seems to be a good goal for a quick match mode)before the Enemy Team.Pretty much like Grief in trolling enemies. 3.Objective Gameplay A Survival match of Zombies with objectives.Some particular for each map,some random and general.All stays normal,and you have to complete your objective in a certain period(1 round,or two.Just examples).If you fail in a goal,then you would be punished by losing ammo,points,or Perks. Example of a particular objective for the mode Tranzit:"Build every Equipment before round 12" Exemple of random,general objective:"Kill all the Zombies of this Round using only Melee Weapons" 4.Free-for-All Grief.With no teams,four players and only one extra chance.The Last Standing Player wins.Simple like that. 5.Sacrifice 2 Teams with 4 players each in this mode.Based off of Hardpoint,there would be a certain area in which players would have to kill Zombies to make points to its team.The area of the Sacrifice would move,and the Team that got to 500 Zombies(again,just an example) killed in those areas would win. 6.Arena Co-op,minimum 1 player;maximum 4 players.It's like Survival,but the Zombies are the minority in the rounds.They would be composed more from Special Zombies and Bosses.Except that,everything would be completely normal as in the common Survival we have today. 7.Hunter Mode Why don't you assume the role of a Boss Zombie in the match of someone playing the Arena game mode?Come on and end his suffering.You would get 3 chances to get the player(s) down in the match(as you would be powerful enough).Die the three times and you're out. 8.Time Trial Self-explanatory.It could be applied in most game modes(like a Timed Gun Game). 9.Hardcore Push yourself to the limit.More expensive Perks,weapons,Zombies start running in Round 1.You know,it's hardcore! Could be applied to most game modes. More Minigames OK.In Black Ops 1,we have DOA(I,at least,see it as a minigame).Why not give us more in a Zombies COD?Bring Zorg,the classic games from Nuketown 2025,and some others Zombie Related.Along with some imporvements in DOA.It would be nice to see that fantastic minigame evolve to something even better. Multiplayer Features We already have ranks in BO2,but I think that these are not the rankings for who the community begged.We wanted to level up like in Multiplayer,with prestiges,levels,etc. And with this type of rank,why not increase our customization as we level up?Wouldn't this be cool? Give us Calling Cards,Pre-made emblems,an Emblem Editor,features for the Map Editor as we level up.And,of course,Zombie Challenges and Carreer Summary(although we already have it) Customization Why not give us a machine where we can buy random camos?What about Random rare camos be given you when you PaP a weapon?Why not,maybe,give us character skins?These ones are some of the reasons people keep on playing MMOs.Why not give us the already cited Calling Card and Emblems?And what about more options for Custom Games?Those are some of my ideas for Customization in Zombies. Secret Maps Well,Treyarch in a game like the one I'm talking about could give us some 3 or 4 Secret Maps with no correlation with the storyline.Some maps that would be like an "Mini All-Stars Zombies".They should just be fun to play in.But of course,you should do something special to get them(but sure,not buying DLCs). Remakes of Custom Zombies Maps What about honoring the WaW community of Zombies Mapping and Modding remaking some of their maps?It would be fun to play in them with Treyarch's "technology",and it would be sure,cool for them to see themselves honored by Treyarch. DLCs In DLCs,they would have to add a bunch of stuff,but I believe in Treyarch. It could be like,4 or 5 new maps(maybe some other custom maps remakes),new character skins,new things for the map editor and the database.Maybe even more. Conclusion Well,after thinking and writing all of this,I think that we can see that a Zombies Only COD could be a successful game,no doubt.They would have to add a bunch of stuff,but anyway,it would worth the work. And of course,if Treyarch do it someday.They'll do it their way,with some community ideas(not necessarily mine suggestions,for example.),and bang!"COD:Zombies exceeds sales of its every predecessor!" I hoped you liked my ideas,and that you post yours too! -Marko
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Yeah.It seems to you but this isn't true.If this was too easy then the plane would have infinite fuel lol
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Next Map should not be big
MarkoRibeiro replied to gunslinger979's topic in General Zombies Discussion
Big maps are cool in my opinion.They just need to have a large amount of things to fill the space you know. That's why Green Run was an unforgotable error(in my opinion),and MOTD is fine... -
What is considered "High Rounds" on this forum?
MarkoRibeiro replied to TheBSZombie's topic in General Zombies Discussion
High Rounds for me begin at Round 45 in Black Ops 1,and 35 on Black Ops 2. The reason my High Rounds changed in BO2 was because of the time spent in one game. In Black Ops 1 to get to 40,I normally spent 1 hour,or 2 if I was exploring the map;but in Black Ops 2,because of other things we should do(I'm not critcizing,I like the new things they put in game,I'm just stating that they spend so much time in a game)I normally get to 40 after two or even three hours of match... -
I noticed that,and I was like:"Jesus!The place changed in one second?" So maybe,even the Demmonic Announcer itself has come "with" the Rift...Interesting.
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Paris Catacombs + Buried Theory With Evidence!
MarkoRibeiro replied to Spartica4Real's topic in Asylum
Thanks! I'll edit my post going into more detail soon, I was just searching youtube to see if the new map pack had been revealed yet & imChuckyFTW's video came up, and I started watching all of them & putting a little theory together. That's fine dude!If I know of any "proof" about Paris being the next map,I'll let you know! -
Paris Catacombs + Buried Theory With Evidence!
MarkoRibeiro replied to Spartica4Real's topic in Asylum
Seriously,for a new member,gerat theory dude.You could have explained things a little bit more,but it's great! Also,about Paris,I'm with you.It will be the next map.I believe in the possibilities of a underwater map,but only for Map Pack 3.Well,I really think that the next map will be Paris because of the choice to side with Richtofen or Maxis,like,maybe when you choose your side on Paris,It will be your DEFINITIVE side,you would'nt have the chance to trade anymore.So the only thing that would remain would be complete the plan of your "mentor",taking his enemy down and seeing the end of this "season" on Map Pack 4. Keep up the great work! Also sorry for my bad english,I'm brazilian. -
Sounds like it' really on Mars... Interesting,I always thought it was on the Himalayas And Zielinski tweets secrets again.Surpise...
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It isn't related to skill.It's just like...superstition,you know?
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Solo is in my sign.In coop I got 21.We didn't had downs,ended the game for lack of time to continue. I was in the Buddah Room,and the others were camping close to the tower.
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In BO1 I always liked Nikolai.With him,It appears that I can reach any round I want! Now,in BO2,I like Samuel,for me it's interesting playing with him,and i have the same felling with him that I have with Nikolai! Nut,Russman sucks.I can't get past round 5 with him...
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Online is definitely harder,especially when your team is made of noob friends ¬¬. But,yet,it's easy with two players!
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Customized Zombies Weapons
MarkoRibeiro replied to DrBagelButler's topic in General Zombies Discussion
You sir deserve a medal for that! If Treyarch see this,they'll steal almost all the post! -
Having trouble doing solo (online)
MarkoRibeiro replied to epic_oreo17's topic in General Zombies Discussion
I'm not too sure, seeing as I don't own a PS3. I'm assuming it hasn't evolved, but may have similar system properties to that of the Xbox 360 session glitches. Usually a good ol' "Clear System Cache" will cure any console's problems regarding something like this. It basically terminates running game sessions and then restarts it back up so there are no waiting screens of death anymore. Well I will try.Anyway thanks for the support Lithium.Since the first day I'm here I could see how much you help the Forums community! :) -
Having trouble doing solo (online)
MarkoRibeiro replied to epic_oreo17's topic in General Zombies Discussion
LOL I didn't know about that.It worked...but only on my XBOX.Do you know if the issue "evolved" in the PS3? -
Having trouble doing solo (online)
MarkoRibeiro replied to epic_oreo17's topic in General Zombies Discussion
Play on Custom.This happens to me too! -
Welcome! You really should get one of the Zombie games,they're very good,and I know you know it(LoL) But,anyway I hope I see you here more often!
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