Bigshrimpn83
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Everything posted by Bigshrimpn83
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I'm missing the "clearly shown" crossing the lave with a ladder reference.
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Thank god, that was definitely the most well known glitch, so boring playing with these peopl. Also, Snoop Dogg is Irish?? I never knew.
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Did you just censor 'crap'? One of the vets here posted a really thought comparison between the other EEs and how the Tranzit map is big bigger biggest of them all. So there's at least one person here that agrees with you.
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It almost always shows four when I play. 3 sometimes, I rarely see one or two.
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If you read OP's first post with exaggerated southern drawl it is hilarious and somehow makes perfect sense. Maybe you shoulda listened to Hadoukxn.
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JIMMY Z TWEETED ANOTHER PIC FROM THE BEACH... DAY/NIGHT?
Bigshrimpn83 replied to sakxlunch's topic in TranZit
I officially back this theory. -
I like the idea of Rich having you build the jet gun and heat up the table in order to fry the Nav card reader so you can't use it for Maxis, seems like something he would do. Think I'm gonna start a new acct and do Maxis without ever building the table. I'm sure this has been done before, any new quotes?
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Wait Wait, you forgot the step were we collect underpants. Nicccccce.
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Denizens Used As A Power Source? Possible Next Step.
Bigshrimpn83 replied to optimus555's topic in TranZit
Hahaa yeah true. But if you get Stamin- Up and run fast, dont have galvaknuckles or bowie..and slowly knife after 2 scratches each time Maybe you can make it.... Yeah, except they usually jump off your head when you enter a lit safe area, including underneath the tower. -
Wish I woulda known this before I did the EE this am. Can't find it anywhere... for the record which 4 should we have EMPed?
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Stupid IPod.
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That's 1 mention of the Nav Cards now working and 2 mentions of the beams from the beams no longer working. Did I miss something(s)? The beams from the laundromat door, etc? One guy said the beams from the light poles are what made the drops appear below the pylon, I saw beams shooting from the balls of light that drop from the light poles right after I did the EE this morning, guess I haven't seen em since. Did he (you) mean that's what makes the drops and you have to redo the EE again to get them to do it again or have the beams that everyone thought might be clock hands disappeared from the game or something? And Nav Cards work? What? Can't find anything on this.
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Yeah, It definitely doesn't spawn on a different game right off the rip when someone teleports, just tried. Guess that was wishful thinking. Okay okay... sorry I doubted you. Or whatever. :-( Maybe with the power on? Or if we turbine the same four (or 2 for Maxis) poles that we EMPed (or restored power to, for Maxis) it would work? I just can't see redoing the EE every time you want to utilize this reward. Where's the commitment in that?
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You've gone and teleported and seen no drops there since? So to utilize this reward you'd have to complete the opposite side of EE every time you wanna try for high rounds? I think I'm gonna not take your word for it and try this out anyway, maybe you just hadn't teleported when you went to check. Server is down, I must not be the only one with doubting this theory.
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I believe we just did the steps out of order and there is no next step and the EE reward is unlimited drops under the pylon every time someone teleports. Also: I believe I can fly.
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You can definitely put turbines down in the bus, it's how you start him back up when some noob throws an EMP in the bus.
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Wow, nice find. I thought it spawned randomly/every (other) round? Every time you teleport... how have we not tried this? I guess cause who really goes back to the pylon and if you did and saw a drop after teleporting, you would just assume it randomly spawned. More importantly, who STAYS under the pylon?? Also, who wants to confirm this now? Hit me up if so. I'm thinkin this is it. Which would mean that ummm... this is it. (Translation: this is the reward for completing the EE [an awesome one imo]... Which means that ummm... the EE is complete) PSN: bigshrimpn83
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Dude.
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why cant tob be done solo? and could the electric trap actua
Bigshrimpn83 replied to bacon's topic in TranZit
Apparently the two turbines aren't needed at the pylon after you've activated it and EMP'ed the Avagadro, so you can pick them up and go power two light poles. That's how I understand it. -
thats actually a really good idea but you can place a turbine from the top without actually dropping down in front of the door and if you time it right like when the bus is about to take off as long as nobody else is camping at power no zombie will spawn down there to destroy it That's awesome, is that without even opening the door? I notice the turbine goes through doors. And while that can come in handy, it's probably not what the devs intended, seems like protecting the turbine is. I can only think of that spot being where you would be leaving a turbine and therefore need protection but maybe there is something else. Anyone ever tried putting a turbine down at the bank door instead (hold on, I'm not finished yet!) AND placing the trap behind it? And scouring the map for something a little less obvious that another green door with a lightning bolt?
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How about blocking the turbine you place down in front of the green lightning door in Power that opens up PaP so zombies don't destroy it? Pretty sure that's what it's for.
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The whole Project Icarus theory has me believing that the players go back in time to at least stop the missiles from Moon hitting the Earth. Convinced actually.
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I know my rank didn't go up or down because of this. I think wall weapons in higher rounds just lead to taking a ridiculous amount of time to kill zombies and would prove how good you are at running circles, not necessarily your overall skill. I believe the theory of blue eyes and slashes signifying days played. I'll know for sure tomorrow, I lost my blue eyes (for the third time) 4 days ago after not playing for one day and haven't got em back yet no matter what i do, pretty sure the slashes mean days played (had three yesterday, 4 today) so I should have blue eyes tomorrow. I have friends with knives on their skull who have only played Tranzit and friends with shotguns who have only played Survival. Off the subject but I died in the cornfield under the pylon waiting for electric zombie to spawn and some players later on told me to wait until the thunderstorm (I think Rus might mention something about it) was overhead before I killed the last zombie and he'd spawn the next round. Can anyone confirm/elaborate on this?
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Maybe another "perma" perk? Did y'all notice which character y'all were by any chance? I'm thinkin each character has a different bonus; Marlton - buildables last longer, Samuel - hears Richtophen, etc.
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