KilledByPixels
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Everything posted by KilledByPixels
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I know for a fact that there only are 3 persistent upgrades (and yes, stop calling them perma perks, treyarch even confirmed they're called persistent upgrades) in the coding. So my guess is that considering the fact that you had a laggy game, it's probably just the lag wich makes it look spedup, the fire zombies not exploding is because the animation stays longer than the actual fire itself, so they where already extinguished when you shot them --> thus not exploding.
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Anyone else want to play as the O4?
KilledByPixels replied to Marty Mcdempsey's topic in General Zombies Discussion
I love marlton though :3 marlton and dempsey are the best :3 get me them 2 and I'll be happy :3 -
Will anything happen tonight? 21/12/12?!
KilledByPixels replied to welsh skipper88's topic in TranZit
Yes on the hardened edition, that I have in my hands atm, it very clearly says so. -
Not just glitching or losing connection, 100% freezing up...
KilledByPixels replied to Bigshrimpn83's topic in TranZit
Just twice since I got it at launch, however mw3 crashed twice daily for me, so it's an improvement for me xd -
When Diner opens up on the stage select screen...
KilledByPixels replied to remusVB's topic in TranZit
same, how small they were and that we really only had 1 full size map was one of the reasons I thought there was a way to unlock a new level like we could do with black ops with Five. Survival maps in BO2 = too small Tranzit map in BO2 = too big They had a winning formula. What happened to it? They changed, accept it. If it where the same people would go like 'omg its just fucking blops 1 omgnoobs treyarch u sukk', so I understand the change, the problem is, they had to last moment rush it, so the 2nd bus was never used and the texture remains, diner survival is a loadable map (aswell as cornfield clleansed) but gives an error upon loading, they had many features, but they're just not ready to be used, making zombies very different and yet too basic. However, the core mechanics are in there! -
Nuketown Zombies Loading Screen
KilledByPixels replied to Rissole25's topic in General Zombies Discussion
Where are you seeing these men in white in the Nuketown Loading Screen? Am I missing something? I must have been drunk to think so, well actually on a phone it looks possible but on a big screen there's no way it's the o4 because one looks like a female. Bottom left and above the krater, 3 white suited guys (1 possibly a girl, above the krater) Sorry for my stupid idea, I was tired and my small iphone screen didn't help alot xd -
And to make it better, he shares my name :3 - Samuel
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Made a post about this yesterday -.- sigh, search before posting guys! And no it doesn't have any significance at all, sorry mate. Check the zombie discussion forum for the ranking system (;
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Nuketown Zombies Loading Screen
KilledByPixels replied to Rissole25's topic in General Zombies Discussion
3 persons in white (astronaut?) suits? The O4, or technically O3 , just wondering? -
Hinting at 21 Dec eh? What about the poster where misty has a cap saying 1221, or should I say 21 december? Seems like a hommage to the appocalypse since well, tranzit is kind off apocalyptic. But maybe, just maybe, there will be a hotfix adding stuff on te 21st!
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Perhaps we will make a much larger trichrotomus system
KilledByPixels replied to FatedTitan's topic in TranZit
Parish I could see coming, atlantis however, don't see a spire in there? -
Next Step Has Most Likely Been Found!!!!!! Update
KilledByPixels replied to blackfire561's topic in TranZit
I dont know if it helps but, In the map you can see the sun aswell as the lamps are on. Lamps usually turn off a bit after the sun has come up, or on just before it sets. Now, since the sun is in the east it's morning. And if we start thinking about the fact that the sun has just come up, we can assume it's 7:49 and not 5:11 (then the sun would be quite a bit lower in the sky. So the 7:49 tranzit clocks are the correct ones. -
This years zombie experience was supposed to be bigger and better, so obviously so are the EE, we just need to be patient.
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well the tower or that HAARP project that the bus driver talks about, is supposed to be the communication to the aether where Richthofen controls the zombies from. So maybe we eventually do have to destroy the tower or any other communication way. I actually was thinking the same!
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It would be ok, if people would be smart enough to know not to waste their times trying to figure out stuff because HE came up with some bullshit theory. Same thing the Somebody01, 02, 03, 04, 69, whatever, is doing in the official forums, it is making it so people don't actually figure out what you are suposed to do, because they keep coming with stuff that doesn't work, therefore, wasting everybody's time, more than simply a suggested theory, because everyone thinks those are the actual steps. Wasting time because someone thinks it is funny, is NOT ok. '69' giggity
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Remember that time where I didn't remember? Remember!? That is a quote from Samuel, not Russman. Woops sorry heheee :$
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Next Step Has Most Likely Been Found!!!!!! Update
KilledByPixels replied to blackfire561's topic in TranZit
What happened after the card? -
Ah yeah, thanks :)
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Sorry for the short post, I was just wondering something. In the original tower of babel story, didn't the tower fall or something along those lines?
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It may be, but we can't know, for now.
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STOP RUS WAITWAITWAIT! are you implying we dont need to stop rus, but rus has to stop? Like 'stop, rus' instead of 'stop rus'
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Agreed, if teasing info is trolling, so is JZ, it might be little info, but it still is info.
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Just a shot in the dark but Dan, Is Rus controlled by samantha? Is that why his eye is red/orange? Is that why we have to 'stop rus'?
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Thought you where gone mate?
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Well good luck mate!
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