Jump to content

TehGoombaStomper

Member
  • Posts

    20
  • Joined

  • Last visited

Reputation

0

About TehGoombaStomper

  • Rank
    Newbie
    Newbie
  1. Love this quote too, here's what I think is most of it, might be a few mistakes though. "Rejection hurts. But it's not the worst thing...is it, Albert? "What really hurts is... to be ignored. You know how that feels better than anyone, don't you? Sure, they want your skills, your expertise, but only on their terms. They don't care what else you have to offer. How different you could be...if only they noticed you. Is that why you lie to them? Why you promise things you can't deliver... Are you scared, Al? You should be. If they don't suspect you already they will soon. Be careful, Al... one day your promises may come back and bite you. Then what? What will you do when the truth is revealed...when your whole house of cards comes tumbling down? Will you confess? Or will you run? Where will you run, Albert? There's nowhere to run...there's nowhere to hide. You know there's only one way this is gonna end Al. Poor.. poor.. weasel. They all look at you the same don't they Al, they don't see a man when they look at you Al, they see a weasel, or a rat. You're a survivor Al. No shame in that, even a rat survives. You can take it. Whatever they throw your way, just imagine what you would do, if you had the power that they have. You'd have to show them Al. You'd have to show them just what The Weasel is really capable of. Still... Wouldn't you like to know, what it feels like to be respected?"
  2. If I'm not mistaken I think there is. It's shown in Die Rise when good ol' Richtofen respawns the group after they die. Most likely to either "continue the cycle" or "break the cycle" though I'm not sure. Doesn't Stuhlinger say something at the end of DR opening like "Have we been here before?" Maybe their cycle is to power the tower, and if they don't power it before they die then they get put back in, just my thought.
  3. Honestly, I don't even touch Who's Who or Tombstone. It seems both of these have to do with some sort of "Self Revival" theme, which makes me think Purgatory will just be a perk. I agree though I'd rather have the same group of perks with each map.
  4. If this all happened after Moon and all, why is the water and island look fine? I don't see any signs of lava and the buildings would have much more destruction than what I see. This map is definitely set before moon
  5. Wow, so that explains ONE of the rooms.. Why is there a teddy bear though? Samantha obviously isn't in control at this point so who would of gotten it there? Or maybe it just fits in with the "3 teddy bears to play a song" theme
  6. I understand this is an extreme longshot.. But didn't somebody once point out that Russman has a red eye?
  7. As we all know, the BO1 DLC spells out FEAR. With BO2, we now have Revolution and the new Uprising maps. Together this makes FEAR RU--. I thought about what it could spell, but the only thing I could really come up with that made sense was RUSS. FEAR RUSS. This would add up with the Bus Depot saying STOP RUSS. My only thought is it may be odd for them to create two DLCs in a row, both starting with an S. But who knows, if you guys have any ideas go ahead and say them. I'm thinking Russman's background might be hiding something huge though. I understand the actual names of the DLC may have absolutely NO impact on the storyline or gameplay, but clues like this could be in some ways important. Here's some other 4 letter words I could think of that start with RU, but I can't imagine many of them being used. Ruby - Rude - Rugs - Ruin - Rule - Rush - Rust Watch out guys, we may just have to FEAR RUGS.
  8. Sounds kind of cool, but I don't think it's possible. That elevator just moves so fast, even if it was possible the timing would be near impossible. I also think there's an actual invisible barrier blocking you from flopper, and I saw someone else say after no-clipping it was just a 2d model of flopper, not an actual machine. Awesome idea though
  9. All 4 of them are in WaW campaign, as regular soldiers but with different names I believe. You've got a point though, it could just be nothing. I just like to think on the bright side when it comes to finding something like this.
  10. Haven't been reading many threads lately, but I searched the threads and didnt find anything like this so I figured I'd post it here. I'll try my best not to spoil important events in campaign, but I may refer to some small parts of it. Mission 5: Fallen Angel Location: Pakistan. Time: 2025 (Location and time maybe not relevant) Picture 1: http://i.imgur.com/bHLD9ji.jpg After recording Menendez two times, you move into a radio tower type building (Where you see Defalco.) On the door is a couple handprints. They don't have the blood like they should in zombies, but I still feel this could be important. Picture 2: http://i.imgur.com/TlkJBWUh.jpg Inside the radio tower (same spot as before) on the left wall, I noticed in plain sight this poster. I've also seen this in two other places (both later in mission) Picture 3: http://i.imgur.com/kN7EVnu.jpg This one is of the Sedan sign we were all confused about. Basically after Menendez detects you, and throws the grenade you swim away and there will be two guys. Kill them and in the next hall this will be on the left side of the wall. There's also a couple of the power posters around here. How exactly does this link to zombies? I really don't know yet. The term Fallen Angel seems to have alot of religion behind it, such as Satan being the leader of the "Fallen Angels", but I figured I'd throw this here for you guys to discuss. Let me know if you need a better description on where these pictures were found.
  11. Well, one of Russman's quotes (when low or out of ammo) shows that he does have some type of alzheimers (he calls it oldtimers) so maybe he wouldn't remember all of it, that would explain why he has no quotes about it. I'm sure all this will be much clearer later on in dlc.
  12. So this has been something small Ive been thinking of for the past few days and I figured I'd post some things here and see if these make any sense. So there's 4 characters in Tranzit, where did they come from exactly? Marlton: Easy one, he is heard when knifing the bunker in Nuketown. There is also a bus horn heard somewhere in the map, best guess is Marlton rode it to Tranzit (or close to it) and got off. Misty: I'd like to believe Misty was with Marlton in the bunker, or met with him on the way, based on the way they talk about each other. Russman: Now I think most theories have concluded Russman lived in the Hunter's Cabin, using his Bowie Knife to feast on local denizens of the fog (his red eye and torn clothes makes him the easiest option.) Samuel: Now this is the tough one, but I believe I have an idea where he came from. In Kino I saw a video where the guy stood next to a window and after 20-30 seconds a faint sound of a man screaming is heard in the background. Is it just me, or the manikin from Kino's dressing room is the exact same one in Tranzit used for the turbine. For some crazy reason I think Samuel brought that with him. Just a thought, feel free to prove me wrong or post your own ideas
  13. Yep, went to two other similar games, didn't show. Must of just been a glitched spawn or something. Sorry if I got any hopes up
  14. Under closer look, I see the blue eyes of a zombie.. Was worth a shot. Nobody was near the bus depot at all during that time though, if that helps.
  15. Power was turned on at 15:50, I saw "Running Guy" at around 15:56 (so it must be right after you turn it on) With the fog you can BARELY see him run towards the bus depot, it was a 3 man party, only two of us had Richtofen done (other guy didn't have any of the two)
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .