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Ragdo11706

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Everything posted by Ragdo11706

  1. I'm not very excited for the Panzer Soldat 2.0. Treyarch raising the 2 hit limit to 3, is now clear considering the fact were going to have a Giant Mechanical Zombie, with a F*****G MACHINE GUN for an arm. The Cerberus in MotD was Dope, it made sense. Cerberus & Hell, Hell & a Cerberus. Now 're-hashing it with a Dragon, I don't know so much about that. There's even a Gondola for Christ sake. Imagine if MotD & Orgins F****D and had a baby, this would be that baby. I'm not sure how you guys feel, I'm a little disappointed to say the least. MotD was fun, while it lasted, same can be said for Origins, I don't want to play those maps anymore.
  2. Neros is the lamp beside the Bookcase close to the Mannequin Head with the Top Hat. There's also one in the Rift that does this, beside the Fuse Box for the Civil Protector. To the right inside that window, there are a pile of bones, the light here does this as well.
  3. @83457 It's purple on the Xbone as well, then it changes to dual colors. That's a possibility, I'll be on the most recent version here soon. @Dmack412 Thanks for clearing that, I just font understand why there have been times, before receiving the "Upgrade_Ready" Quote, I'll trade it out and spend over 100k on the box and won't even see it, then the times it's landed on, nothing shows up and the Teddy Bear appears.
  4. @83457 When you got it to 0/0, were the 0 (Red). If so I've done this before myself, just never noticed the PODs. I'm not sure what you mean by white glow, I think in know what your saying.
  5. Yea mine is 60. Once I figure out how to actually upgrade the "Apothicon Servant", since PaP it, is technically "Cheating". I'll finally give it a go to the 100+ area.
  6. I like to camp on the Balcony of the Theater in Footlight. Leave the Train gate closed, could be used for a quick getaway. Doing this forces all the Zombies to Spawn in front of you, coming from a window and the stairs. "Apothicon Servant", and a weapon with "Turned"is highly recommended, Lil Arnies would also be advised. Another good spot is the alley in Waterfront leading to the Rift. One person watch the Window, preferably using "Turned". The other 3 watch straight ahead, "Apothicon Servant", "Turned", "Blast Furnace", & "Lil Arnies" recommended. Finally, the last spot I can think of would be the 5&5 high round strat. This would definitely make for some "Hectic", "Crazy", and all around "Fun" games.
  7. You may very well be correct, I noticed this just a minute ago. Still I don't understand the differentiating of color, regarding the "Fire" surrounding the "Gateworms". Also why would me doing nothing different as I had in 4 previous games, other than getting the "Upgrade_Ready" Audio Que, make the "X" appear immediately. If this is indeed a "Glitch", F**K Treyarch & Tranzit 2.0.... Fix your F*****G Game. You've had 3+ years now.
  8. If you like COD Zombies, you may enjoy the new X-Files.

  9. Hahaha. Was going to make a dirty joke, then decided not to. In all seriousness, I've seen this some time ago. I have also heard, from MrRoflWaffles of I'm not mistaking, his is indeed a fake account. However I am not 100% sure about this, he would know before I would. Especially given the fact he interviewed him for 12+ hours. I honestly believe they have "Stumped" us this time. The main reason I say that is because neither Milo or Dalek have made a single video about upgrading or the possibility of being able to upgrade the "Apothicon Servant". As long as I've been subscribed to both of their channels (Since B.O. I) they would've made at least one video on the subject. Since Treyarch invited them out & they got the chance to interview Jason Blundell, I believe they were made sign a "N.D.A." (Non-Disclosure Agreement). Therefore they are not allowed to make a video where they actually make any kind of money on.
  10. Headed there now too see.
  11. @83457 There is no issue with the "Apothicon Servant". It can be and always had been able to be, Upgraded. Only, in the beginning, we found a work around the real way. Basically, we got "Dick Teased" thus leading us to "Blue Balls". After that happened a lot of people stopped caring and more importantly, stopped looking. With the new DLC, I'm afraid until the dataminers are actually able to get into the .gsc files, we may never know. I truly believe this is the first time, in which we can actually, "Fail". Meaning something we've done in the game, no matter what that may be, makes it.where the "Cocoon" will no longer spawn in. Hell who knows it may he something as simple as turning into the "Beast" before Round 5 or the first Parasite Round.
  12. Yea I've seen images of both. Too me it appears that the Center of the unopened Plague Pods, appear to the exact same as the normal Pods we have now. These are just an evolved form, if you will. The base is the exact same, as well as the Center. My guess is we would have to place the Arch-Ovum inside or these 're what the other 3 parts come from. Then once we've, acquired all 3 parts, built the second form, of the "Apothicon Servant" and received that "Upgrade_Ready" Quote. Then the Master Pod would spawn, allowing the Upgrade of the second form. See this is why I say the RealDf is full of shit, as far as not being able to upgrade it NOW. He's failing to realize we can actually FAIL. Meaning we've gotten past a certain point and can no longer achieve the Upgrade. He even stated himself that the Coding in the game is more complete for this than any other Coding pertaining to any other EE/Side Quest, even the main one if in not mistaking. Not too mention the "Upgrade_Ready_0" Quote has been in the game since launch. Not added in a fucking update, that's beside the point.
  13. It very well could be because of updates, however I cannot answer that 100%. Being that I play on the original build the game was shipped with. The only question then why on Xbone or this build it goes 4,1,2,3. Hadn't you said in the past, that the Waterfront was indeed the first one you were placing down every time. That means they've changed this through an update, and means while playing on solo we do in fact need to leave all 4, collect them one at a time, and place them. This would also explain why the 4th "Gateworm" (Waterfront) doesn't get an "X" and the "Gateworms" appear "Purple" because this is"Correct". If this is NOT the case, than I have no idea. Still none of this explains the difference in color of Fire surrounding the Gateworms.
  14. @83457 Ok, so a quick update real fast. So its round 28, and I finally upgraded the Lil Arnies' & acquired the Margwa Mask. I went ahead and gathered the "Gateworms". Upon picking up the first one "Waterfront" I noticed the Badge "Flashing" in the top left corner. So I continued gathering the rest. Once I acquired all 4 "Gateworms" I then made my way to the PaP Chamber. I placed the First one as usual, it was the "Waterfront" in the front right Basin. So I made my way to the Left side of the room, placed that "Gateworm", no "X". Finished placing the other two. Now the weird part is, the "Gateworms" weren't "Purple" how hey usually are when I get no "X" on the Waterfront "Gateworm. The only reason I can imagine why, that wasn't the first one I placed down. Why would there be a difference in the "Fire" surrounding the "Gateworms", if there were nothing else. Other than that I'm at a loss. I know normally when I do the Rituals I'm holding the "Apothicon Servant" as in this game. However, when I picked up the "Gateworms" in this game, I no longer had the "Apothicon Servant". Whereas normally I'm holding the "Apothicon Servant" when I acquire the "Gateworms", therefore that could've messed something up. _____ Another thing I've noticed in this game, that I've made mention of before. When it pertains to placing the "Apothicon Servant" in the Mystery Box, then not receiving it again. When I first acquired it, immediately I bought the Vesper (don't think that matters) off the wall, so I wouldn't trigger the "Upgrade_Ready" Quote. Since then I've spent at least 100k on the box, not once have I seen it. So I'm not sure what I'm missing here, I know in the Coding it mentions, IDGUN_quest remove_IDGUN_from_box My only guess would be since I didn't trigger the "Upgrade_Ready" Quote before I got rid of it, that could've possibly started the IDGUN_Quest. I know if I've already received the "Upgrade_Ready" Quote, I always get the "Apothicon Servant" back from the Mystery Box. Just wanted to go ahead and mention what I think is going on. Seems like quite a bit left to discover in this map. Mainly regarding once you've built the "Apothicon Servant", played a while without triggering the "Upgrade_Ready" Quote, and achieving certain tasks. Not really sure, further testing to be done. Until then happy hunting.
  15. @83457 That is weird. I don't think the PaP Margwa would've held back the other one from spawning. I dont understand why you placed down the "Gateworm" from Ruby Rabbit, first. It's always the Waterfront District that's placed down First, so what did you do that made that change.
  16. Ahh, ok gotcha. Wasn't it missing the base as well.
  17. The RayGun is your best friend for this. If you start off in Waterfront and head towards Footlight. Leave Footlight and head towards Canals. This is by far the easiest route to take.
  18. Wait, it dont spawn in the Center of the bay window. We are talking about the "Master Pod" right.
  19. When "Maggie" decides to do her "Tentacle Slam" you take 1/2 the damage. If your facing away from her, you literally take 0 damage. Her "Smack" attack still hurts but it's like being smacked by a Zombie. Also I'm not sure if your aware of not, but there are actually 5 locations where the Mask can spawn. The 4 Rituals sites, as well as the train in the subway directly in front of the "Sword Chamber".
  20. Ok so I just quit the game I was testing this out on, because when I placed the First "Gateworm", I got a Big Red "X". However, not so fast. I ended up getting myself into a predicament, where I ultimately either Die, from playing without Q.R. or take my "Chances" and Shoot the "Apothicon Servant". Which leads to "Feeding" the Apothicon Servant, which normally leads to 1 of 3 "Upgrade_Ready" Quotes. I went ahead and took my "Chance", if I don't get the Audio Que, great. Unfortunately at that moment, Ragdoll knew he was Fucked. As once I shot the gun, indeed the "Upgrade_Ready" Audio Que beast Triggered. Pause, EndGame, Que "Forest Cutscene". _____ In 5 consecutive games, only one of them resulted in the Fourth "Gateworm" receiving a Big Red "X". Now in 4 of these 5 games, the "Upgrade_Ready" Audio Que, was never triggered. In this past game where I did receive, "Upgrade_Ready" Audio Que. The Big Red "X" appeared Immediately, just like normal. Not Having and having the "Upgrade_Ready" Audio Que Trigger, was the only difference between the games. I kind of did this just to see if it would indeed affect the outcome, as I suspected it would. Indeed it did, which makes this that much harder. ____ @83457 Yeah, haha. This is indeed correct. I can have an entire hoard of 24 Zombies chasing me, and with my sensitivity on 12-14, do a 360, and everyone of them will respawn. So damn irritating. Especially how fast they "Bitch Smack" you. The Keepers, are pure Savages.
  21. @83457 Yea, in 4 consecutive games now, running the exact same way, no Big Red "X" on the "Waterfront District Gateworn". So I've got an "Idear" that I'm getting ready to try out. Basically it goes something like this. It's all about the "Transference" of "Energy". So what I'm thinking, do everything up to placing the "Waterfront Gateworm", no Big Red"X". Now his time instead of immediately placing all the rest, boom. grab that, "Apothicon Egg" & take that sumbitch straight to the Waterfront District, & "Fill" it with "Energy". While the "Gateworm" is expunging all that "Energy" into the PaP. The "Blue Energy Beam" that hits the PaP stone. Same color "Blue" as the "Apothicon Egg". Once completed, pick it up, go place the next "Gateworm" and repeat. Should be interesting to say the least. :: Mind-Officially-Blown :: Will add to OP. Sometime....
  22. Yea, it is. I just said "Bowed Out" because it protrudes outwards. I should've said "Bay Window" as this makes more sense.
  23. Agreed, I didn't really think about that. You could still update the old Medals with the new characters. One could easily provide an image surviving without PaP. Just take a picture at the wall itself showcasing the Round.
  24. Yea right there at that "Bowed" out glass window the "Master Pod" spawns. I know @83457 could assist you, if you would in fact like to see them.
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