Ragdo11706
Member-
Posts
1,227 -
Joined
-
Last visited
-
Days Won
26
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by Ragdo11706
-
Yea theirs been alot of talk about this. I get creeped out going over to NDU to get the handle for the Jet Gun because everytime I do I hear the weirdest s**t (Turtle Beaches). Nonetheless I dunno if 3arch put that in as just erry sound effects, or for a reason far greater than we can imagine....
-
Yea I thought that was where one of the Missles impacted, But hell who knows. Like you said, Surely there would be alot more destruction than their is now, if that was the case.
-
Maxxis can be done with 2 people as well
-
Yea all 4 characters say something about being their before, like Deja Vu or something... Kind of odd Ive always wondered why that is!!
-
Lmao I thought that was a light bulb, I was jumping up & knifing it earlier. Ill def give it another look!!!
-
XxI Ethijee IxX posted alot of different things, some of which people should not have shot down sooo fast, because some of it was quite interesting & true, which could've possibly lead to something!!! I'm not sure what you are implying. Unless you are agreeing that new users such as Hurricane and Ethijee shouldn't be shot down. In that case, I agree. Yea I was just agreeing with what you had previously stated & Adding another person who had mentioned it!!
-
Yea Its weird how that ground cracking actually works, I think it effects other areas of the map but im not positive, I do know however if you stay in the Depot until round 3 & dont build the turbine that the screen will shake & the ground will break every single time. I haven't seen alot of people talking about that, as well as if you play in 3D the Landr-0-Mat door Beams go all over the place which is crazy, bc if you play it back in theater mose nothing appears or the video will not play!!!
-
XxI Ethijee IxX posted alot of different things, some of which people should not have shot down sooo fast, because some of it was quite interesting & true, which could've possibly lead to something!!!
-
Someone has to say it...A bit better this time[Updated]
Ragdo11706 replied to Jeager1999's topic in TranZit
Yea that's the way its beginning to look, Although If anyone here has a 3D TV, Please play it in 3D, go to the Landr-0-Mat & tell me I'm not tripping or I am. I wanted to play it back for everyone but I don't have a capture card & when you select that video in theater mode, It either A) Never Plays back or Doesn't show anything... EDIT: Yea I wrote the first post out fast, I meant to put in since the Pylon isn't lit up therefore.... -
Are you talking about the one inside the room that you open with the turbine?!?
-
I was thinking the blue one was possibly of the Moon, As I'm almost Positive that the moon can be risen in Green Run. But if its the one in the Power room its possibly either the reflection from the light above the door or where the window is the zombies come thru. The one that's Yellow/Orange is definitely the sun. You can confirm this, in town by going to the Jugg room looking out that window then dropping down, turning around & looking up. As well as run over to the bar at the side entrance crouching down & looking in that wimdow beside the door. Again turn around look up & bingo, there's the sun...
-
Paris HAS to be a map this time!
Ragdo11706 replied to LegitimateRage's topic in Research & Development
Screw that they need their own standalone game... -
Someone has to say it...A bit better this time[Updated]
Ragdo11706 replied to Jeager1999's topic in TranZit
All I want to know is how come in Survival mode A) The windows will NOT break. (Jugg Room & Bank) No matter what you do they will not break. The Beams DON'T shine from the Landr-0-Mat door. (I think they have something to do w/ the Moon & making Green Run become Night therefor its impossible in Survival) C) The Wires that are connected to the Turbine door DO NOT spark. I Understand that the doors are already opened for us, But why wouldn't the wires still spark?!?! That's just a few odds & ends that may not have anything to do with anything, but obviously they changed the coding enough in the game that those few things that happen in Green Run TranZit, DON'T happen in Survival... -
Right where the big circle pit of lava is, Directly before the backwards Day X/2 Me sign. Are a few cars in a circle Crashed into a pillar, In front of the one closest to the M16 is where you'll find it. In the dead center of the tunnel.
-
I would've believed it more had you have said, you flipped a switch on the back of his head!!!
-
Doesn't he say that when the Avagadro gets on the side of the Bus?!?!
-
What was the First video he posted did anyone else hear it or remember what it said?!?! I saw a comment on here earlier this week or last sometime where someone said they heard the Church Bells ringing continuously. I'm sure it is fake, Just remembered how CoD posted those vids & took them down as they posted another, & how I read that comment where the guy said that!!!
-
Yea, I mean it makes sense, But it seems to me that somehow you can get that door to open, The amount of detail they put in it, & I dont think the door has anything to do with PaP opening i believe its those 2 wires, Maybe not. But if your in Town & you listen close enough (Turtle Beaches) you can clearly hear the PaP door shut & a few seconds later another door shuts!!!
-
So can this be found anywhere & if soo then where bc ive never seen it...
-
My exact thought process on this...
-
You imply that there definitely is some Marathon/Stamina-Up upgrade, I've never seen any confirmed reports of this. Where are you pulling this info from? I know for a fact that their is some type of marathon/lightweight Ive got it, If I fall off the bus I can catch up to it & if I buy Stamin-Up I can outrun it most of the time, I know for a fact when you dont have it neither of these can be achieved unless you have Stamin-Up you may be able to catch the bus, Someone else stated they could run 27-32 steps without stopping as can I, Normally its between 18-20 I believe!!!
-
It's not even a room, you just float into an empty nothingness beneath the map if I recall correctly. That's correct Yea I know all of this & for that reason thats why I said it was ok if people disagreed w/ me, But think about the PaP room can you not see that until its open, Well couldnt the same go for this, I just dont see anywhere else on the entire map that could possibly open except this one area that would lead underground!!! Look at the Detail Treyarch put into that door & then it says you need a source of power, I just really think if theirs anywhere else in the entire map that can be opened this would be it, If not then I dont really see anywhere else logical...
-
Strange Glowing Orb in Survival on Town (With Proof)
Ragdo11706 replied to xTRISKITx's topic in TranZit
I believe that is the light above the Door you go out of or the one over the Window that the Zombies break out of, You are talking about the orb in the window where the Mystery Box spawns at right?!?! That or its the moon!!! -
were you Sam or Did your character say something along the lines of "I was getting tired from all that running, Now I feel like I could run a Marathon" Edit: Can you easily catch the Bus if your on top & fall off or if it leaves & you run after it, I know I can & I can normally outrun anyone I'm playing with as well.
-
I dont know, I talked to you this morning on Xbox thou, I tried adding you but your Friends list was full!!!
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.