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Insanity

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About Insanity

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  1. Hey Go Stylz I'm pretty sure the first 3 logos are all reticles that are randomized each game so 3 players would have to find the right guns for the easter egg maybe? You and piff's theory with the nuke seems to explain the importance of the clock and then for the fallout shelter... This is just my theory: we all know that Marlton is down there and he claimed he was "banished", now while playing this map I have heard the Wunderwaffe reloading sound every now and then and I just now connected it with Marlton! He's building a Wunderwaffe to protect himself from the zombies and I think this because he says something about electricity and building something. Also the Tranzit bus being heard could mean 1 of 2 things: It either picked him up or dropped him off, everyone thinks it is taking him to Tranzit but perhaps he got banished from the group and it dropped him off? Just my thoughts and theories
  2. Every time the clock moves (every 33 kills and at 0) the drop behind the shed changes which may be useful to know if you need a max ammo but I think there is still more to it than that such as an easter egg to get Marlton out of the fallout shelter
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