
TEX
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Everything posted by TEX
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thanks for the link, good info
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It seems there may be a partially confirmed way to produce orbs in Tranzit: http://community.callofduty.com/message/415221579?tstart=0#415221579 I am looking to try this out (PS3)
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I wanna see it, friend request going out! thanks.
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All of my leaderboard entries erased
TEX replied to swappingspit's topic in General Zombies Discussion
So, only on Xbox? -
bo2 was at 500k-700k during release and dlc 1
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Another LONG Theory about the Zombie Timeline.
TEX replied to Cheesegrater28's topic in General Zombies Discussion
Yeah, thanks Cheese. I always enjoy your analysis and am happy to see you posting over here. I know it would be super time consuming but.... remembering the video you edited and posted on the other forum; it would be awesome to see a refined concise version of this in A/V format. -
When did treyarch actually use the term wonder weapon? Anyone know?
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I think some peoples gamestyle is really close to the edge and a small glitch can cause death, while others play it safer all the time and can recover from some game errors.
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Its actually good for our pocket books that zombies is coming late... maybe a COD W@W 2 and next gen console bundle for x-mas 2015?
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Not to be rude but... your sentence structure is very hard to follow. Perhaps a more well organized post with not just questions but your opinions as well may get better feedback.
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Aug Masterkey! fond memories... on Wii BO1 Kino; the Aug could be purchased off the wall of the stage in the apron. That made running lower stage awesome!
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How long does it take for the last zombie to spawn?
TEX replied to strett's topic in General Zombies Discussion
remember lingerers from W@W? -
Executioner with long barrel. Powerful high mobility=fun.
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Good point, It also depends on what you judge to be fun. If getting to high rounds is fun for you faster is better. If messing about and upgrading the CZ75 to play with the Calamity for no particular reason then faster isn't more fun. Personal opinion of fun game-play: Good conversation, team work, and new experiences that lead to a high-ish round. (35+ just feels like a grind to me)
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I think its not about right and wrong. More like better and worse, or constructive and rude.
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Named and shamed - The Glitchers
TEX replied to Hells Warrrior's topic in General Zombies Discussion
Yeah I just don't understand how someone could be proud of a high round that is not legit. I hate it when I have to quit a game because of someone else glitching and not wanting my record to come from a glitched game, even if I didn't partake. -
Named and shamed - The Glitchers
TEX replied to Hells Warrrior's topic in General Zombies Discussion
I am totally anti-glitching/boosting but lets be honest here... there may be a few who are 100% clean but even the best of us have mucked about a bit (unbreakable turbine for PAP on Tranzit), maybe before we really knew the difference between glitching and a "trick" (turn grenades into monkeys on Kino). I mean sometimes I drink alot during game play and really gotta piss (pad on Moon & between tunnel and dinner on Tranzit) but I keep myself in what I feel is the strongly anti-glitching group because I have never killed a zombie in a glitch. So there it is hate on me if you want... but be real. -
I am out of the coutry so I can't check but want to hear about this topic
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The Unwritten Rules Of Zombies(Voting Open)
TEX replied to Boom115's topic in General Zombies Discussion
thou shall have a mic that functions properly and doesn't go with you to the restroom -
Why Are We Attracted to high rounds
TEX replied to TEHELFIE001's topic in General Zombies Discussion
i like the race up the leader-boards when a new map drops, but after the initial buzz i begin to not care about high rounds. I then play for fun, or variety in game-play: head-shot competition using weapons i don't normally take, playing in new/harder areas. Unless I am specifically playing a high round game or trying to help someone beat their record the boredom kicks in anywhere between round 20 and 35. -
thanks for the video, after watching the gameplay my mind is still not made up. but it shows potential
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Are we drifting away from "Classic" Zombies?
TEX replied to GameChanger's topic in General Zombies Discussion
one thing I really like about origins is the graphics and the "feel" the overall setting brings forward. -
What I would like to see from Extinction to give it some distinction from survival is to use the horde/mob AI from zombies. Its fun to play knowing that "they are coming" instead of hiding behind a box and sniping.
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Are we drifting away from "Classic" Zombies?
TEX replied to GameChanger's topic in General Zombies Discussion
I feel we can still get the classic zombies feeling if we ignore the EEs, open PaP and run and gun till we die -
stereotype 30 year olds much?
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