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Tattoo247

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Everything posted by Tattoo247

  1. The elephant was to hint toward a jungle map, which happens for be Shangri La.
  2. Once you push the button on the following game of Buried (after doing the EE) it will reset everything and you can go back and do the steps for the opposite side.
  3. So you believe that the two portals are the same, and not just a re-rendered object to save time? So building off this question, do you still think Denizens were man made? They have the ability to dig portals. Even though the street light is required, I think it doesn't help the actual portal, more or less, it just scares them and they escape. Then there is the fact that the players on Origins cannot jump through theses portals, yet the ones made by Denizens you could. We might be able to say because of the generators it may be disrupting our ability to travel in the Argathan portals. Some might say it's just a feature to let us cover a bigger distance at random because of the size of the map, but whether they are right or not, I think it should at least be looked at, or discussed one more time. EDIT: I see now, you're saying like the guy above me said. I too believe they were not experiments and had a hard time believe that from the beginning, granted there was a good amount of evidence to point towards it. But whether they are captured or man made, they would have been experimented upon anyway. DUBRU EDIT: I remember my other question, the liquid that fills the generators, that is Vrill energy? It looks awful similar to the blue liquid on the DG2 and a PaP ray gun.
  4. Cool, I figured it out last night but thanks. I also learned that if you throw a monkey bomb close to whatever generator they are close by, it will buy you some time as monkeys work on them too. I saw a over look while running to kill them and I threw it, landed in the map and it bought me enough time to get to the generator.
  5. Hey everyone, I rarely post new topics but I felt like I was junking up other topics with my random questions so I made this thread for me, or anyone, who has a question that has been unanswered. Most of mine are up for debate, and some are pure personal opinion but here it goes. 1. The Argathan zombies, the ones that appear through portals when you power the generators on Origins. Do you think they were lazy by reusing the Denizen portal from Tranzit? It's pretty much identical, except it is rendered blue instead of orange/yellow. Or do you think the portals offer a small connection on how we were able to instantly teleport with the use of an average streetlight? I have totally drawn a blank on my other question, wow. Anyway I'll come back and add it once I remember it (head cold today not the most clear headed right now). Let me know your thoughts.
  6. Something else that may hint towards it actually being Samantha. It made me think of the poster we got when most of us pre ordered the game. Misty holding the severed zombie head, with the half of a girls face hidden in the red back ground. Well, how many little girls do we know in zombies? Noticed they were both missing their left eye. It's probably just nothing but wanted to share it just in case.
  7. It is also a texture glitch. I've been seeing golden guns since Tranzit, doesn't change any properties just looks gold, and loses it's gold shine when you get too close to it, just looks normal.
  8. Niiiice, I was pretty puzzled last night when I saw the staff head in a fence, elevated where I couldn't get to. Thanks for clearing that up :mrgreen:
  9. What do you mean by Tank pieces? They are all in the area where the Tank starts or is it along the path it rides? Don't understand
  10. Yea there is a metallic cross that you cannot leave, you can step off of it but it will start to drain the gauge while it is filling up. Also, at random, the Templar zombies will come back and start attacking the generators that are running, and will continue to move on to the next until you kill them. I'm still figuring it out too, for some reason I always get a Templar with a strange crest above its head not sure what that's about...
  11. It's definitely a feminine monster. The skin is really dry, to the point of callus and cracking, I really doubt this is cracked skull as bone doesn't peel like a dead tree, it cracks. The right side of her face being the most decayed, almost looks like a skull, but that is just the leathery texture of the skin fitting the skull. The right eye and her nose are obviously gone, not sure why there is skin overlapping her lip like that but it looks cool. It may be me mind overobserving, but if you look at the eye, to me it is an obvious mushroom cloud. At first I thought it could be the moon, but when I was checking it out closer I saw this mushroom cloud big as day. I wouldn't say it's Samantha, but if it were it could just be a slight hint as to the idea of Samantha eventually making this a game with Richtofen as a friend. Samantha being a zombie, but sporting Richtofen's signature blue eye.
  12. Awww that's a shame to hear...I will just have to make my own 8-)
  13. Are you scripting these as well? I always preferred them in text, I can get through them much faster and study them individually. So far I made it through Tank, and Richtofen (was dozing on Rictofen) I didn't really find anything that great. Dempsey says meat bags a couple of times like he used to so I thought that was cool, but irrelevant to the story lol. Am hoping Nicolia has atleast ONE quote about vodka, I like his character still but he is all business now, kinda sucks. I miss my fat faced alcoholic woman killer :cry:
  14. I wouldn't use a rgm2 only but yes when I feel like spending a gruesome amount of hours trying I will definitely put it up here.
  15. I wasn't so excited about it once I got my GTAV...but once I started playing it I took a break from GTA and am working on learning the map as well as the MP maps (except for stadium remake). The map is so hard, for now, and I can't seem to dent the big daddy zombie with anything but a ray gun, he even killed me while I was riding on the tank and he was on the ground, about 3 seconds to react with jug dayam!
  16. I had assumed they were there for a little back info on the exact time of destruction for Tranzit, as well as the other maps. But then again I haven't put much time into finding a connection so you could be on to something.
  17. The only time I leave a public lobby of randoms, is when I accidently join a public lobby of randoms Have had a team for quite some time, I remember the days of BO1 finding randoms that I could get along with (I'm not the easiest), just glad I found two others that can make a good time out of a repetitive game ;)
  18. G601??? Can you link me to a reference? I've never heard of Group601 :lol:
  19. What rhymes with insta-kill? Insta-kill :lol:
  20. A tip? You're not indestructible on instakill, you don't have to knife every one you encounter As far as strategy, for solo just pick a spot that is easy to kill at, when you're used to that spot, test yourself and leave to go somewhere else, until you can feel comfortable in almost all areas of a map. For multiplayer, just pick a few people that play and form a every night game session, build a team strategy and stick to it. badda bing 8-)
  21. I don't appreciate when asked "do you know this" "did you know that" in a way that is questioning my knowledge of the game. It's different if you ask me what I know about something but to compare knowledge just makes me think you're feeding your lame ego, which is what I run into everytime I try randoms. Everyone wants to be the point hoarder but doesn't want to open anything.
  22. So what you're trying to say is there is NO second bus route? :roll: Well I didn't know that, thanks. But damn...that was a let down :?
  23. I just don't understand. What would happen if you did the easter eggs, without using or building a nav table and then went on to push the button on buried? Has anyone tried this? We spent all that time, just to be told this was a plan B that never got used?!
  24. I have spawn, resident evil, the walking dead and other figures, most still in the box. I have never played with any of them, mostly because I'm 27...but also because I just want to appreciate them for as long as I can so I don't want them tarnished. It's very clear that if you make a "toy" that doesn't move so much and is more statuesque then it's viewed more as a shelf piece than a toy for your children. I would pay stupid money for a limited series of the original four, or a set of zombies from each map. For the only reason to just look at them and know they're mine :twisted:
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