Jump to content

Blitz

Member
  • Posts

    154
  • Joined

  • Last visited

Everything posted by Blitz

  1. Emping the light may be on to something. As for the damn Laundromat doors its bogus... it simply a glitch that only appears on Xbox. PS3 users have been trying to recreate this with no luck. Therefore, its a console based glitch that hasnt "broken" the game so Treyarc has put that on the bottom of the " fix" list. They are going to fix the barrier/shield glitches before they fix something that doesnt influence the game.
  2. Time for my theory. CoD zombies has two types of players, the casual zombie killers and the die hard story followers. So, in my opinion, the EE of Green Run ends with a cut scene for the story goers. While, those who just like to kill zombies will start on Die Rise with no idea on what happened with Green Run. So, what about loading two maps you say? Won't happen Green Run ends with the NavCard table creating the cutscene to start Die Rise. Game Ends, players return to Lobby. Player without DLC = Screwed. Players with DLC, change map->Die Rise, continue raping zombies and begin to unravel the new EE.
  3. Die Rise most likely has numerous amounts of Sky Scrapers throughout the map. Although, there's no proof that th.y all will be playable. In theory the helicopter is the new means of Transit building to building. Here's another theory, you can run building to building by ground level or possibly ridges created by debris. With that said, its most likely that the bridges/streets will be covered by fog with a new version of "denizen," perhaps one that can fly and knock you off the bridges. So, it'll be safer to fly or will it.....? :twisted:
  4. Absolutly not, the players that want to continue the game as a "killing spree" will be able to do so. I believe that scanning the Navcard will trigger the cut scene and end of the game.... Thats's why the table and TOB are saved to your profile, once you complete them you can end the game in glory. So, if you decide to "quit" for the day its an alternate endgame the match. Plus you'll get to see a wicked cut scene. (Hopefully)
  5. Here's my theory on the end of "TranZit - Green Run." http://www.callofdutyzombies.com/forum/viewtopic.php?f=139&t=27594 TranZit is the game mode btw, not a map. Not trying to sound like a dick I promise, just correcting a common error.
  6. We're dealing with Treyarch, anything is possible. I understand the tweet was on the subject of the DLC, that's why this is a theory.
  7. What's going on my fellow Zombie Conspirators? I have a very possible theory to the new map Die Rise, be sure to tell me what you think. Again, I'm new to the CoDZ community appologize for reposts. First off, I've I responded to someone else's post in a previous Thread, I'll link that for you now. Evidence strongly points in the direction of this being a new TranZit map. It just makes sense. For Example, Green Run is the complete TranZit map, it is broken down into multiple "Survival" maps. With that said, whenever you are playing Survival, you play as CDC or CIA. You never play as the characters from TranZit. So, Die Rise is going to be the new TranZit map and will be broken down into multiple Survival maps, played as CDC, CIA, or possibly a new group. I'm thinking a new group. Since, America allied with China in campaign mode and the uniforms of the zombies appear to be of campaign style, its quite a possibility you'll play as Troops from either side. Just an Idea. Now that you read through that you have an idea where I'm going. My Theories on TranZit Die Rise, w/ valid points/arguments. :idea: Teleportation Theory Teleportation has been a huge part of Black Ops Zombies, involving teleportation through labs even to the moon. If you can teleport to the moon, it would be easily possible to teleport to the opposite side of the world. I believe that the spire in Green Run is actually a teleporter. If you think about it, the spire draws energy/orbs from the Teleportation lamps across TranZit. With that said, the NavCard contains the Coordinates to the Die Rise location. I believe that Marlton is the only one who can properly understand Teleportation so he stays behind to operate the NavCard reader while the others teleport. It has always been said that Marlton plays an important role in Green Run. Thus, this is the reason Marlton is not shown in the Die Rise trailer. With that said, It is highly possible that a new character will be introduced in Die Rise possibly a Soldier of some kind. I'll elaborate more of this later. Summary: 1. The spire is a teleporter. - 2. Marlton stays behind to activate the spires teleporter. - 3. New character introduced in Die Rise. :idea: TranZit - Die Rise Story (Theory) BAM! There you are on the top of a sky scraper located in China. You look from left to right, and begin to wonder if leaving Marlton behind was a good idea. The next moment you hear a helicopter flying in your vicinity. The helicopter lands and a soldier dismounts and asks how you got here and survived. The soldier tells you that its only him and his pilot and they are looking for survivors of their team. There's the possible beginning, it explains the helicopter and the lack of Marlton in the trailer. Do you really think that Treyarch is going to reveal a new character without showing the disappearance of the last? I believe the story is going to be on the lines of looking for survivors, ultimately finding none, then being drug back into the main TranZit story line continuing on the side you chose in Green Run. The new character may provide new means of knowledge and fire power, "The Peacekeeper." Think Treyarch is going to introduce a new weapon and not give it to the dedicated zombie players? If they don't they're frigging crazy. Now as for continuing the story line, What could possibly be useful to the factions in a China Sky Rise? The only thing I can think of is completing the third of the three towers required by the Group 601. If you're wondering what I'm talking about I'll provide a link for you explaining towers. Link: Summary: 1. Marlton is gone, new character introduced. - 2. Peacekeeper in Die Rise - 3. Group 601 based story line. - 4. Possibly another Tower Based Objective Well, that's all folks. Tell me what you think. Make sure you check out the video link above. If you have any thoughts be sure to respond. Blitz Out.
  8. Evidence strongly points in the direction of this being a new TranZit map. It just makes sense. For Example, Green Run is the complete TranZit map, it is broken down into multiple "Survival" maps. With that said, whenever you are playing Survival, you play as CDC or CIA. You never play as the characters from TranZit. So, Die Rise is going to be the new TranZit map and will be broken down into multiple Survival maps, played as CDC, CIA, or possibly a new group. I'm thinking a new group. Since, America allied with China in campaign mode and the uniforms of the zombies appear to be of campaign style, its quite a possibility you'll play as Troops from either side. Just an Idea. Edit: Within the next couple hours, I'll be posting my Theory on Die Rise. If you interested keep your eyes open for it, I'm sure you'll be intrigued.
  9. Every CoD has been really successful at Trolling its Fans. Black Ops takes Trolling to a whole new level. Instead of just making it obvious about the next step, they constantly talk in riddles. I believe its to keep people interested in the game until Green Run comes to a conclusion. To me it seems Green Run is incomplete, unfortunately if they were to complete it in a DLC it would cause compatibility errors while playing with players who have not purchased the DLC. The only thing I can think, is the DLC will "Fix" the NavCard. The only difference to Green Run is that it will show the conclusion to this step of TranZit. I cannot find the tweet, but one of the Devs answered a question about the next step and he responded on the lines of, "Most players won't be surprised." Basically, in my opinion, Tables Fixed, NavCard Scanned, game mode ends. Its just the next step explaining how they get to DIE RISE.
  10. First off, I'm going to also use this post as an introduction to myself. I'm going to attempt to become an active member of this community. I'm oM Blitz. You'll normally find me playing TranZit, League Play, or Pub Demo. I love anything relating to Zombies, I also love CoD, BO:II is the perfect combination. I'm an Intelligence Analyst for the US Military. So, its my job to compile, analyze, record, and predict the outcomes for any and all data that makes its way to me. You'll find that all my posts will be well organized and easy to digest. Got any questions? Just Ask. Enough about me. Lets continue. (I will be posting links to all my theories that either confirm or give plausible predictions.) If I repeat any theories that have previously been posted I apologize. :idea: (TranZit - "Green Run" - Endgame) Theory: TranZit actually has an "Ending" - Obviously, I have a 50/50 shot to getting this correct. Frankly, Either can be correct, I will give your supporting proof for all conclusions. :arrow: It has been mentioned numerous time through the community, as well as vague posts by Zombie Devs, that point to the "Endgame." First off, Its been quoted by "Rez" in the last paragraph in his Zombie Tips Article to Playstation Magazine. "Black Ops 2 Zombie tips from producer Reza Elghazi – survive Tranzit with Treyarch’s help http://www.officialplaystationmagazine.co.uk/2013/01/01/black-ops-2-zombie-tips-from-producer-reza-elghazi-survive-tranzit-with-treyarchs-help/ … via @OPM_UK" Obviously, if you haven't had your head in a hole you've seen the numerous Forum and YouTube posts about Paragraph 7 in Reza's Tips. I'll link it now: “There is a narrative in TranZit, and an endgame of sorts. Death is the most common ending, but it’s not necessarily the only ending. Pay attention to dialogue between the four new heroes and you’ll begin to unravel the mystery behind the zombie takeover of Earth.” ...."Death is the most common ending, but it's not necessarily the only ending".... The quote stated above is a huge indicator that is totally a victim to over analysis. Again, 50/50 outcome to yet another vague tip. 1. Actual completion of Green Run with an "Endgame." 2. The completion of the Easter Egg that results in complete death in the end. It still doesn't point towards the tip. So, I guess its more of a 60/40 prediction. Although, this is 1 of 2 huge indicators to an "Endgame." Next Indicator: The Infamous "Incorrect NavCard" This damn NavCard riddle has me wanting to throw my frigging controller through the screen. NavCard is short for Navigation Card, it can have two uses: GPS Coordinates upload or Teleportation via Spire. With that said there is nothing linking the spire to anything resulting in teleportation other than the teleportation lamp posts. That brings me to a teleportation theory with no facts. I'll make a future post about that. I made a previous post about my GPS theory. Again, no supporting facts. You can look that up if you're interested: http://www.callofdutyzombies.com/forum/viewtopic.php?f=136&t=27554 -- Moving on, The NavCard is linked to the Bus Driver and I have plausible evidence pointing towards that. I'll link it: (Skip to 1:46 for Quote) Bus Driver: "New route learned, cross referencing mapping software, automatic route guidance still in effect." --This quote was pulled straight from audio files from the game.-- This evidence points to a possible Endgame scenario. The bus route is learned, the players board the bus and it takes the right after tunnel and drives of the map, and the game ends. Jimmy Zielinski: "Looks like we will all be able to TURN a page huh? Excited?" Link: Well, Ladies and Gentlemen this is the conclusion to Chapter One of my TranZit Truth/Theory. I hope I have enlightened you or convinced you of possible outcomes. I understand that all my opinions are backed by facts, but are subject to criticism, because there isn't stone cold evidence. If there's anything you want me to research, I'm sure I'll find the solution, theory, or evidence to back what you want to know. Feel Free to ask questions, I'll elaborate. Twitter: @oM_Blitz Blitz out.
  11. Yes, I am aware that there is nothing beyond the barrier. That's my point, its the "endgame". That road is more than long enough for the screen to fade to black. I believe they just silently drive off into the fog. It's the end of the story of TranZit. Think of TranZit as a survival campaign.
  12. First off, This is my first post on CoDZombies. So, if I possibly repost a previous theory I apologize. It is possible that we have completed the steps for TOB in the incorrect order. Maybe the Table should have been build AFTER the completion of TOB. Assuming that this is a bug in the game's scripts, it would have been patched. So, I'm going to rule the whole out-of-order theory out. Here's my idea on a possible endgame. Though, it's far out of the box and I'm sure it may prove to be a fail. Oh well, here it goes. :arrow: (2-4 Players) 1. Upgrade the Bus Completely, (Primarily the "Cow Guard" on the front of the bus) 2. Make sure one of the players has the Navcard. 3. Have the player with the Navcard stand at the Navcard reader. 4. Have one player, obtain EMPs. 5. Have the EMP player take the bus through the tunnel. 6. When the bus exits the tunnel, as the driver is giving the GPS error dialog immediately EMP the driver. 7. While the driver is EMP'd have the Navcard holder attempt to scan the card. ( If all goes well, the Navcard will correctly scan, and when the driver wakes up he will rescan his GPS and get the new route, that's when he gives his new dialog. From this point all players will get on the bus and have to ride it all together and defend the bus from the zombies as it makes it's last round. Upon exiting the tunnel, with all players on the bus. It will take the right instead of going straight to diner. The "Cow Guard" on the bus will crash through the car/sandbag barrier and the Team will silently continue on to the next "TranZit" map.) Although this is only a theory, I believe it is possible. I also believe that Green Run will end and its literally the end of this point of Tranzit. Future TranZit maps, with most likely the same Characters will continue the story in the future. So, if this has been done or if anyone has any additional ideas/comments please feel free too.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .