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bagel_

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Everything posted by bagel_

  1. The most effective way I've done it is to tweet one of the bigger Youtubers. I've tweeted @nextgentactics before and have had my ideas in his videos. I could link this thread and tweet it at him again if you want, unless you'd want to do it. He's said that he goes on CoDz for info, so I'm sure he'll be willing to listen.
  2. As a new melee weapon, much similar to the Galvaknuckles? 3arc did promise new blunt weapons. This seems a little more to the right time period, considering we don't have Galvs commonly used in real life yet. It' make for a good buildable IMO.
  3. I'm personally favoring the parallel universe idea, but I'm open to others. For example, Red-Eyed maxis is in control. He simply turns the mystery box red in order to further demonstrate his power. Not because it physically makes him more powerful, just because it shows him basically saying "I do it because I can, bitches!" in explanation he could say as the announcer "why didn't the other two ever have FUN with this like me?" to show that he is simply changing stuff because he can. I would imagine if Maxis was in control the eyes would be orange, like how they were with Sam, strictly because if TranZit and Die Rise's EEs. When you did Maxis' side, the colors were orange. I think that we will find the actual origin of the mystery box here. That, or maybe we see a completely different mystery box than before. Imagine a spiked box, with skulls on it. Maybe demons will come into play here. Richtofen is a member of the illuminati, right? So he made a deal with the devil for power. Well, perhaps the devil is in control right now, before the power is anyone else's. That demonic looking thing from the trailer has just had me going about it lately.
  4. Well, my thought process for this is this. Richtofen=Illuminati Member. Illuminati=Deal with Devil. Deal with Devil=Power, and Your Power=Devil's Power. With this demonic creature we saw in the trailer, maybe we'll see if demons come into play here.
  5. Well it there wouldn't be much of a troll to it anymore. With all the verticality in Die Rise, it worked because the perk was PERFECT for the map. For them to do it again, I honestly wouldn't care as much. Though PhD is one of my absolute favorite perks, I would see it as a fail of a troll.
  6. My apologies in advance for grouping you all together. When you get a game over, the moon crashes into Alcatraz. Lol, yes Well, back at Verrückt, we had writing on the walls next to the trap switches somewhat telling us that they use electricity to kill your zambs. That tower looks like it may be a guard tower, so perhaps it turns on a large light that clears through the fog, and spots zombies for you? That would explain the eye symbols. Agreed. I would say this is the tower we power, but the switch on it and the writing makes me think not. There also is a four legged water tower in the map too. One of these two must be the spire, but my money's on the water tower.
  7. I think it may be like a chemical thrower. You insert the acid, then can hold down the trigger to spray it around, with mags like the flamethrower undermount from BO1. Mags are small capsules thy go into bottom, then fill up the little holders on top.
  8. How about keys? Say there are four on the map, and you can use them to shut all the cell doors in a hallway at once, blocking off zombie spawners. After they're closed, you have a short amount of time to run down the hall and PaP. I think we have to get keys somehow on a prison map.
  9. True, but would Treyarch really make another George Romero? They got a lot of backlash from the community because of him. yea and I freking love george. Well, what' your highest round in CotD? :evil: JK, but honestly, the majority of the community complained about him. If I didn't have the season pass and heard there's another George, I honestly wouldn't buy it.
  10. The bottle cap and logo is unmistakable. But I hate prunes. Very good job on that, Mix.
  11. I think they will carry over. When you gain a persistent perk as Russman, and you play a new game as Misty, you still have them when you play the next map that is a part of the storyline. And sense this isn't Survival, Grief, or Turned, I think it's a "storyline" map.
  12. I agree with you to an extent. The perk machines are supposed to be canon, made from element 115, but keep in mind they are also in the game specifically for gameplay. The weapons in the mystery box, however, are non canon. They weren't canon in the campaign, considering you could use a 2025 gun back in time with Woods.
  13. Very much so. We see this image in the trailer for a few solid seconds, and it appears to he in the playable area of the map. It has strange eye symbols on it, and a switch like the ones in former maps that would activate traps on the bottom left of it. Is this the tower? In this image, that same tower is at the bottom of the screen, but also note the water tower in the top right. My money's on one of these towers being the one.
  14. Well, Treyarch actually released mod tools (pretty much forge) for WaW on the computer, but not for other consoles. They didn't for BO1, so I doubt we'll see them for BO2. I wish we had it :| BUT you never know. Maybe we'll get it :)
  15. Reminds me of the Majora's Mask. But that's not zombie related. I searched google images for it, and I got nothing. Maybe it has a connection to the purgatory feature? Also, right under the symbol on the left is a trap activator switch. Maybe they're connected?
  16. I'm pretty sure the person who said "Fetch me their souls!" first was Sam, and then Richtofen. I mean, why would this ominous voice suddenly change when Richtofen came into power, unless the person who controls the zombies is the voice? Did Sam NOT sound like a female? I didn't play alot of moon so my "Samantha" history is not up to par. She can change her voice to sound that way. Hence the "INSTA KILL!" And "DOUBLE POINTS!"
  17. Very good spot. I bet we get a new perk that somehow helps with this new "purgatory" feature. That picture is supposed to show off some things in the map, so my money is on this new perk being red, if that isn't jug.
  18. I'd say its very possible that we see the areas separated for Survival or Grief, but what makes me unsure is that the DLC promises us the game mode, Mob of the Dead, but not whatever the actual map name will be, like Green Run. I'd think we might've seen them mention us having areas open to Grief or Turned specifically for marketing purposes. I really wish we would have it separated though. From the trailer, this map looks HUGE.
  19. Last time we saw the LSAT it came with the M27. Maybe we'll get it back.
  20. Note that we have a trend with inverted colors, with the orange mystery box light and red eyes. That thing reminds me of the Sliqufier. And you know what color comes up when you invert it's colors? Purple. 8-)
  21. Also, on Afrochubman's find. Obviously we're seeing an inverted color scheme than what we're used to for this map, with the orange mystery box light and red eyes. Well, that green looking stuff is like the purple stuff in the Sliquifier. And you know what the inverted color of that green is? Purple. :shock:
  22. On an unrelated note... LSAT IS HERE! (Spatica4Real foun it first.) Maybe we'll see M27 also? Also, I'd like to point out our post-match sounds for future maps are back! Remember the gate closing in Die Rise with the keys jingling?
  23. One thing I'd lik to point out about the hellhound image is that, too me, it looks as if there is an open space where it's legs should be. Isn't that the wall there? Now, what if it was something else. With all the crazy new orange/red stuff, are we seeing a form of drop? It doesn't move from its spot on the floor in the trailer, as a drop would, but has some demonic head. Maybe an Insta Kill? It does seen an awkward distance above the ground, but I'm just trying to keep a fresh perspective on things. Btw LSAT for the WIN!!!
  24. Yep, that thing is scary. It is on the map at the same time as the zombies. Here's a pic: But what about screaming zombie in a suit when we first see the map? He looks different then the prisoner zombies.
  25. @DJDerp Yup. A few in the following picture, and more in trailer, plus red mystery box light. Plus, I think the red mystery box light is going to be of importance. Maybe if we find out what's in charge of the zombies here, we'll discover the box's origin.
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