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bagel_

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Everything posted by bagel_

  1. Actually, 834567 is right. Before getting Mule Kick, I had the Sliquifier and the SVU. I bought the PDW for third slot. While going for a loop from the café to the dragon building, I go down from fall damage even after hitting the slide before the next level in the elevator shaft. (Round 31, with Jug. I was pretty freakin' upset.) When I get up, I've only got the PDW and SVU. Sliquifier is simply gone. To troll me even more, the zombie I was saving died. I simply turned off my Xbox at that point.
  2. I haven't looked at them yet, but I just wanted to say that the mini-Youtube box isn't working. To get it, take out everything between the Youtube brackets and put everything in the URL after the /watch?v=. It would be "a5rmB8aHHQw". I've only got time to say that, so I'll take a look and give input tomorrow. Nice find, Mr. Mocking Me.
  3. @minator117 Thanks man! I was starting to worry it would go unreplied. I should start making threads that are less informative and easier for other people to add onto. That would probably get you guys to add on @Flammenwefer Yeah, I see where you're coming from. It's actually helpful to have an unbiased opinion on it compared to me thinking I have a find. I'll keep an eye on other missions. I know that the mission Celerium has the lion statues seen in Die Rise as the cover image for the mission. I should look back into that and see if they had any hints at China. The one thing I didn't include in the OP (and probably should've) is that they do have a few signs around using V for volts around the room, (see first pic under writing on the walls) but finding that one with the Z really caught me. Finding the white board notes, the writing, and that in such a quick succession is the thing that drove me to think it's just a coincidence. However, the writing on the white board is reused a few times on other whiteboards. It may be just something they expected us to skim over, or it could be something more. There definitely isn't enough evidence to prove anything yet. Thanks for the input! :D
  4. You know it's funny. I was looking at that the other day wondering if you could make it. *tries to do it.* "WHY IS THERE AN INVISIBLE WALL TREYARCH YOU RUIN MY LIFE!" It seems as though you have hit it just right to make it.
  5. Yeah, my guess is Carpenter Pro. You'll lose it if you don't kill a zombie behind a window promptly after picking up the drop, but It'll be easy with the steel barricades on the window.
  6. who killls themself on 48?lol u would of suicide at 50 f i got that far,my highst is 40 Well I actually planned on stopping at around 60, but when I got downed and began trying to run around after Who's Who with just a pistol and get all my stuff back, I decided I'd had enough and would just end it there. Killed self with a horde chasing me in the Remington elevator shaft, felt like it was a good way to go. (NO SATISFACTION FOR THE ZOMBIES. :twisted: ) I probably could've ran a train while waiting for the elevator, but I said enough. Plus I was tired of having to pause it and come back only to play Die Rise, especially while my friends were waiting for me to get there so we could try the TranZit EE. It was easy enough, so I bet I could do it again.:lol:
  7. So today I was just replaying the campaign mission Odysseus when I came across a few things that may be hints that it could become a future zombie map. I know from the Black Ops campaign that they do drop the smallest hints in the campaign about zombies DLC, like the mission Ascension resembles. You could look off in the distance and see a Cosmodrome launching a rocket and had the Mystery Box light shooting into the sky towards the beginning of the mission. Later in it, some scientists are burned by the gasoline of the rocket you destroy, and get burnt. They end up very closely resembling the zombies we saw at Ascension. Everything I'm about to put up is found in two consecutive rooms at the end of the mission. But enough of that, let's get to what I found. 1) Teleporter? 2) Writing on the Walls 3) "Z" and possible "115" 4) More Chalkboard Notes? 5) Others I may just be making something out of a few coincidences, but there has to be a reason for these, right? *I apologize for bad pictures. Photos were taken from my iPhone. :)
  8. As everyone else stated before, ALWAYS use the Sliquifier. Next, if you are unsure how to run trains, watch a few videos on how the pros do it. Here's one for ya in the Buddha Room: 2r9OUW3fAeU I actually prefer running the café under the SVU room because of the easy access to the PDW and SVU ammo, giving me my 3 gun load out right there. You get Max Ammos much less frequently in the higher rounds. Though you can use a Trample Steam to get back up to the AN in the Buddha room, I find the SVU room easier to run. Also, if you still have Quick Revive, I highly recommend staying away from Who's Who. Going into high rounds with it will absolutely destroy you. Only buy it if you are out of revives, because it will be near impossible to revive yourself. Here's a video on running the café: Mjoum-Pm6KM I've made it to round 48 doing this, and decided to just kill myself because I was getting bored with it. To reach the highest rounds, you need patience, which I don't have, and a lot of free time. Make sure you use the Bowie Knife/Galvs to get free perks from the minions up until the only one you don't have is Who's Who, unless you want it. Good luck!
  9. Though they didn't say anything in the patch notes, did they un-nerf the Sliquifier? I was running trains with it in the Café, and it really seemed like it went back to it's original zombie-to-zombie chain kill range and killed them faster. Has anyone else seen this, or am I crazy?
  10. Step 1 is to upload your picture to Imgur or any image sharing website. Link: http://imgur.com// Step 2 is to click on your picture after it's done loading, opening a page with just your picture and nothing else but white space on it. Step 3 is to highlight the URL for the page you've just opened. If it has a .jpg or .png at the end of it, you're doing it right. Copy it. Step 4 is to click the Img button at the top of your reply, and paste it into the middle of the new text (it should be "". Insert your URL between the brackets facing away from each other.) that gets inserted in your reply. (Click this.) I just went through the process to show you that picture. All the little buttons up there tell you how to use them if you hover your mouse over them. :)
  11. The card sticking out under the left page of the loading screen is the upside down postcard we see on the TranZit loading screen. You can search through the TranZit discussion to find the photoshop someone did to prove it. (I can't think of their names off the top of my head. You'll have to turn your head upside down for now. ) That would be VERY cool. Though by the way charlieINTEL said that they will return "in some fashion" I think we'll either see them in one of the endings, some sort of radio, or bump into them like the CotD cast did, through a huge locked door.
  12. Here is a Combie Van from TranZit Reused texture? Or something more? I'm now almost sure it's only a reused texture. I started up a game of Survival on Town today, and noticed that the same exact car is set up to block off the rest of the Green Run map next to the bank. *Sorry for bad image. I borrowed it from an Im Chucky FTW video because something's up with my ELITE screenshots. It had the same license and everything. :|
  13. Though I do know this threads been off for a week, I feel the need to bring up something about the wobbling PaP. So today I started up a game of Survival on Town. As I spawned, I noticed that the PaP turned from off to on, and as it turned on, it started wobbling the exact same way as the one at NML. I've been trying to upload this video along with a few snapshots I took for other threads, but ELITE says I have no videos, even though I can clearly see them in my player channel on my console. The best I could get is this: (skip to 0:50, you can sort of see it on the side of his screen.) 2U-wlxGjNn0 We can see that the PaP didn't just rise out of the lava, also. It appears as though there may not be as much significance as it seemed. Sorry, friend. :|
  14. I've actually had a change of heart on this theory. We're missing something big here. I've come to the conclusion that "Mending the rift" is Richtofen's ultimate goal for the N4 following his tasks and activating the towers. I have a bit of a logical follow-through coming up, so refer to this diagram I made to help follow: My Theory -I believe there are two paths to the Aether. One is the MPD, which is currently closed with Richtofen inside using Samantha's body as a vessel, and the one made by activating the nodes and breaking Gersch out of the Aether prison. .....1)Using the Gersch device, Yuri made a direct portal without causing a Rift to the Aether, making a one way portal. We know this from one of Tank Dempsey's quotes after a Gersch device has been thrown at Ascension. (follow the first half of the Purple path in the diagram.) .....2)Gersch had no way out of the Aether, for he had no Gersch device nor was his soul in the MPD. So, he contacted the O4 via electrical devices, much like Maxis, then had them activate the nodes by transporting him a generator then allowing him to do what he must to create a device to make a Rift through the dimensions. This would mean he could get out of the Aether and back to the real world, but he would make a patchy sort of thing that allowed things to freely travel back and forth through the dimensions. (follow the second half of the Purple path in the diagram.) If someone took advantage of this Rift, they could get into the Aether, but they would arrive in Gersch's Torment area. (Follow the Green path in the diagram.) From there, with the right equipment, I believe that someone could get into Richtofen's portion of the Aether and attempt to overthrow him. What could become of this: -I think that Maxis knows of this Rift, and plans to use it to overthrow Richtofen from the Aether. Perhaps powering the towers for him opens the path through the Rift, and from there we could take Richtofen down. -I think Richtofen knows what could happen if the Rift remains open, and to seal his power, he wants it closed so the only way to access the Aether is to get through the MPD, which is closed as long as he is in power. .....1)I believe there may be something Richtofen wants to keep in the Aether with him, like some huge Vril-Ya beast. If this beast managed to gain access to our dimension via the Rift, he could destroy the world, thus ending Richtofen's power reign. (He's in that diagram too ) Samantha had warned him of the beast in there way worse than him as well. Perhaps it also may take Richtofen's power, and trap him as Sam had trapped Gersch? EDIT: There's not much cut off on the diagram. It was supposed to say "Something worse?" and have a red line down the side, completing the box.
  15. bagel_

    "Mend the rift"

    Zombo found a really good earlier quote by Richtofen on Ascension about a dimensional rift, which really tells us what kind of a situation we're trying to get through. (Go to around 4:30.) LmZ4t-UOuXg Richtofen called Gersch being freed via transport from his imprisonment in the Aether a dimensional rift. Hmm, did we tear up this rift that needs mending here? Maybe he wants it shut so Maxis can't gain access to the Aether through where Gersch got out! His thread: http://www.callofdutyzombies.com/forum/viewtopic.php?f=103&t=29619
  16. I agree with you a lot actually. Now I'm considering editing my OP with what you just pointed out! Thanks! Also, @charries96, I haven't thought of that yet. One thing I do know is that T.E.D.D. frequently uses locations of places with hidden laboratories, underground bunkers, and places that connect to aliens.
  17. ...Not too sure 'bout that one, friend. But who am I to ruin your fun? But, we do have Jimmy to blame for that one, don't we? I mean, if they created her like that and gave her all the provocative quotes, we're bound to hear people go on about it.
  18. Probably not, but thank you!
  19. Wow. I didn't know that there was an actual direct quote by Richtofen about a dimensional rift. Perhaps now Richtofen wants Gersch/something else or even Maxis trapped like Gersch was? Very cool idea.
  20. As possible as it is that Maxis could somehow get back into a physical form, I think that with these sound files, Samantha being in a man's body, and her dad still caring about her tells me that he will have Samantha get back into the Aether at the end of Maxis' side. We don't know what happened with the O4. They could still be jus' chillin' on the moon as far as we know, standing by the MPD, waiting for Maxis to tell them what to do, considering they would never listen to Richtofen. Plus, Samantha could resurrect her dad's body with the 115 to get him back. Also Non-storyline related, back in the TranZit audio files we had quotes from our characters about fire sales. Maybe this gets added in for helping Samantha take back control?
  21. Surprisingly, the Olympia is a fun gun to use PaP'd. If you played the Black Ops 1 campaign, you probably remember the Spas 12 with Dragon's Breath on the mission where you go to Hue City. Well, the Olympia turns into the Hades, and if fired at a zombie at point blanc automatically kills it, lighting them on fire like a Nuke would, until around round 25. Great when mixed with Speed Cola/Double Tap, but not good for high rounds, but adds more diversity than using the HAMR or RPD. Also, the SVU-AS upgraded is a nice gun to use if you just aim for the heads and spray. Stays good in the high rounds, and has a better fire rate than the DSR. I get it every time when I run trains in the food court at the bottom of the broken escalator directly next to the SVU. That gives unlimited ammo for you, and mixed with the Sliquifier makes it a perfect loadout.
  22. Wow. Very interesting. I think you could be very right about everything on here. Your thought process on the Sliquifier makes very good sense, and you pretty much just explained how the Wonder Weapon works to me. Not to mention that the connections line up perfectly. As much as I would love to add on to this idea, you've pretty much got everything. Really nice job and research, Mocking Me.
  23. Hmm, a very cool thought, but though it could be possible, I'm not sure something as small and practical as that would have a direct connection to the Diner clock. Ascension was all the way back to DLC 1 of Black Ops, and if that clock had any significance, I think we should've known about it by now, considering we receive hints for almost everything major in the storyline. Also, we hear about this "rift" in the Die Rise opening. There are clocks spread out around Die Rise, so we could see something there. Ascension's easter egg was kind of ridiculous, though. I'm honestly not sure how anyone even figured out the first step of throwing a Gersch Device out of the map, let alone the rest. I think you could be right that there could be significance to the easter egg, though. It's the only map that Treyarch has given us with a major easter egg without an achievement/trophy for doing, including Der Riese. Maybe it could've been a prequel of things to come? I would love to see Gersch and Yuri come back into the game. Overall I like the idea. Keep the ideas comin! EDIT: I forgot to mention that a good place to find other players (especially ones to play with more than once) would be here: http://www.callofdutyzombies.com/forum/viewforum.php?f=94 Good luck!
  24. You want the perfect map for this? Go to Five with 3 friends and try to all survive in the basement labs together, running chaotically without running circles unless you need to clutch. My friends and I managed to make it to round 32 even while trolling each other, running hordes directly into one another. It was by far the most intense and amazingly fun zombie experience of my life. That is, until my sister decided to start streaming a Disney Channel TV show on our WiFi, making me lagout. I just about cried. BUT, nonetheless the most fun in zombies I've ever had.
  25. I don't worry too much about XP when I play, considering all I really worry about is my Zombies rank. But, one of my sort of self made challenges is to rank first in score in every game using an extremely horrible class. For example, running around with the Five Seven with no attachments, combat knife, shock charges, running class perks, and the wildcard that allows you to use two tomahawks. It makes the new feature where you hear the opponent's reactions very funny, and at the end of the game where they see I led my team by playing the objective and sneaking up on people with a trigger finger/backstab. It may be the most annoying thing to almost everyone, but is very intense and fun for me. Makes maps like Standoff look like the greatest thing ever.
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