TBGxRyan
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Everything posted by TBGxRyan
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hay jimmy Z. its the wild west right?
TBGxRyan replied to undeadarcademachine's topic in General Zombies Discussion
You're on the wii u? The E key isn't next to the U key man. However, I like the idea. I have always thought they should add more options. Hey, even cheats. None of it counts towards the leaderbordes. -
What a up-lifting thread! :P
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Really... Just looked through this post and no one is getting anywhere... Cant you just go into theater mode? If not, then just come to the decision that it was the normal, standard bus... you either missed this. Or you had your volume up and it was leaving the diner. Seriously... this entire post is going off of a TEXT description. No proof. None.
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When I go online, I find a part... and then say down my mic, how do I build it? They stand there staring at me and screaming, press X! I say, I am, I am doing what it tells me to do...T Then in the end, they all die, then I go build the sliquifier OR tramplesteme... FUN!
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Back up your theory with evidence next time, or do some research yourself.
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I love the evidence you have used... wait... what evidence?
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Treyarch given us too much info, or not enough?
TBGxRyan replied to TBGxRyan's topic in Mob of the Dead
Read my entire post. -
Treyarch given us too much info, or not enough?
TBGxRyan replied to TBGxRyan's topic in Mob of the Dead
FYI, I havn't seen the behind the scenes People make posts on the forum, I feel obliged to read. -
Hey guys. This is a concern of mine that, with all this behind the scene stuff, we may have been given too much information. The map is due to be out in 1 week from now, and already we know: -Purgatory Mode -New Perk -New Wunderweapon -New Traps -Warden boss zombie -New Weapons ~AK47 ~Mini Uzi ~Chicago Typewriter(Tommy gun, Thompson) and much more! The thing that I love about zombies, is the feeling you get when you go into the map for the first time, and discover everything for yourself. This behind the scenes has ruined that experience for me. However, I do also think that maybe, treyarch gave all this information away, because there is so much new things been added to the map. Maybe more weapons we haven't seen, maybe even more traps, definitely new buildables and soo much more! So my question to you guys is, has Treyarch given us too much information, or not enough? Thank you for reading!
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We know. And it isn't the sound of a warden boss zombie. But just a normal warden.
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Fear Russ Anagram Black Ops 1 & 2 DLC
TBGxRyan replied to faction935's topic in General Zombies Discussion
I believe Maxis made them for Samantha. Good find! -
Fear Russ Anagram Black Ops 1 & 2 DLC
TBGxRyan replied to faction935's topic in General Zombies Discussion
Wrong. All the characters play a major role in zombies. They could be using Russ like they used Takeo. Keep him quiet, until the very last DLC, where we see he true side and goals. -
yeah, he did a lot of info checks... Or he just copied other peoples videos. Nothing against this post, it is a very informative video, but almost everything about cell 14D said here was said BEFORE the preview trailer was out, by NGTzombies... Once again, nothing against the post... But the wrong person got credited here.
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Why HD Intro, and crappy quality video??
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Sorry, this isn't my strong point... Define; "Slashing".
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All though it is the 'mode', it is still normal survival... And you wont be calling the map by its name, you will be calling it by the mode, pretty much like TranzIt and Die Rise.
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Fear Russ Anagram Black Ops 1 & 2 DLC
TBGxRyan replied to faction935's topic in General Zombies Discussion
Interesting. I never noticed the FEAR before... If the next DLC after Uprising begins with a 'S', we have our 'RUS' as seen in the bus stop. The final DLC has to start with a 'S' again then... Who knows, but still interesting. -
The Square - Future Of Zombies, the Story line & more!
TBGxRyan replied to TBGxRyan's topic in Story Discussion
I should expect it from treyarch! Daft ol' me! -
Would this evil force that has control over the zombies really want to give you powerups? If so, what would they be? I expect there to be a bunch more. Also, instead of glowing green, possibly glowing red.
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The map is too big and vast to have no perks. I get not having a lot of perks... Its a Island, there isn't a ton of resources! However, it would be good if you started with Jug and other perks, tese guys are mobsters! They already are Jugs!
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At some parts in the trailer, we see cabinets that stand out it a odd colored glow. I think these cabinets are holding perks. The reason why I think this, is because this was before Der Reise, where we know zombies were "created" and so were the perk machines. So, how would we have standered looking perk machines back in time? I know that Time Travel is possible in zombes, but seriously, no one would go through that trouble! So, a theory I have is instead of having perk machines, we have glowing cabinets that hide the perks. These will still stand out so you wont miss them. I want your views on this idea... inthe trailer we didn't see any actual perks or drops... do they even exist at this point? Who knows!?
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If you're going to discuss multiplayer, please go to the MP section :)
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I still think they are been controlled. The reason is, if you have a uncontrolled zombie, why would its eyes glow? The reason Zombies eyes glow in the Zombies mode, is to point out that someone is controlling them, and this depends on the color of the eyes. Also, where would the storyline go if they wasn't controlled by anything? There would be no storyline here and it would be hard for Treyarch to do anything with this. (A possible way to get around this problem would be, Maxis travels back in time, like the original crew did on CotD, and wants them to make it so they get controlled by him...) But, I honestly think someone is in control of them, because if no one was in control of them, there eyes would not glow at all. (Oh yeah, did anyone see the ppsh? OMG!)
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jdJONV3KvW0
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Check this topic out: viewtopic.php?f=138&t=21839 Thats where you want to go for Wonder weapon chatter. However, you saying that the Sliquifer is the only gun with a different concept is stupid. The Thundergun: Uses very high pressured air to kill zombies. Winters Howl: Freezes Zombies, and this is 1 at a time. Raygun: A pistol wonderweapon. Wunderwaffe: Uses electric to kill zombies. This does not take out whole waves. Scavenger: A sniper ta shoots very dangerous explosive rounds at zombies, starts becoming less effective at round 35. VR-11: Turns zomies to humans, 1 at a time. JJB (Shrink ray): Makes the zombies into "babys" so you can run over them. Wave Gun: Makes the zombies boil inside, and get pumped with air, then it make them go bing! Duel Zap Gun: 1 at a time kill, duel wield pistol. Jetgun: Sucks zombies in via a huge engin. Sliquifier: Uses a purple substance to infect the enemy. Kills any zombie who is infects, and leaves a trail of purple mess that is slippery. All very different. All Unique. Saying that they're all the same is just wrong.
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