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mattywagon

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Everything posted by mattywagon

  1. Is that one of the tablets from the tank station?
  2. Using the term perma perk by argument is wrong too but it is ok to use in my eyes but still is not accurate. But the one inch punch is not a "perk" nor perma perk more of a melee weapon. MMX analogy of the golden spoon should put that to bed.
  3. I agree with MMX
  4. Touche Way2goo, I was under the assumption you were meaning to go right for head shot. And after thinking about it a little more you will get the reward earlier using all head shots...so particularly for this map you have a case.
  5. I have to disagree here. Head shot = 100 points yes. Melee = 130 points but also add in all the bullet points you can get. Examples: Round 1 : 6 shots (from the starting pistol) to the chest followed by a knife will give you 190 points per a kill. If you get ammo for the pistol or use the M14 Round 2 : Pistol : 8 shots to the chest followed by a knife = 210 points per a kill M14: 1 shots to the chest followed by a knife = 140 points per a kill Round 3 (double points round): Pistol : 13 shots to the chest followed by a knife = 210/(520 DP) points per a kill M14 : 2 shots to the chest followed by a knife = 150/(300 DP) points per a kill Round 4: Pistol : 16 shots to the chest followed by a knife = 290 points per a kill M14 : 3 shots to the chest followed by a knife = 160 points per a kill Round 5: Pistol : 20 shots to the chest followed by a knife = 330 points per a kill M14 : 4 shots to the chest followed by a knife = 170 points per a kill After round 5 its best to switch to head shots as things can get dicey. Now compared to your strategy of just 100 points per a kill in the first round yes it isn't much of a difference but you are harping that points is key so why wouldn't you try to maximize those points in the early rounds? If you get a nuke and its the beginning of a round then heck start over but you might just get lucky or get the nuke on the last zombie being killed to give you another 400. I suggest taking the risk especially in the early rounds. If you add it all up over the 5 rounds having patience you should have enough money to open up every door plus get almost all your perks and if you hold the last zombie at the end of round 5 you can build pretty much every staff except fire if you have good tactics.
  6. I will not reply with a rude comment...just a cool smiley now that i know there is a 5th staff 8-) But seriously people need to stop debunking things so quickly just because they haven't seen it or doesn't think it isn't gonna happen. Especially on a brand new map! This is a damn video game anything can happen! And unless you have proof beyond a reasonable doubt no person on this forum should debunk something.
  7. But also you cannot debunk this just because you have not seen it! That's like me saying the Eiffel Tower is not real because I have never seen it! There could possibly be another staff but not likely!
  8. So out of all the people we have here not one of us was invited to go to this "play the game early" party? I mean I would throw chopper or perfect against any of these guys why wouldnt any of us get an invite to such event?
  9. I started about 23 or 24 on WaW but dont know exactly, and I have a 4 year old son that plays with me, possibly better than some of you in here...shameful! :D
  10. I roll on 7, I can hang with anyone and still screen shake with the best of them Never blamed the sensitivity of my controller on my death lol hey theres a new excuse though gonna use that in my next lobby.... :lol:
  11. Yes this happened to me as well :)
  12. This can happen if you are still dirnking jugg and get downed. The game glitches and thinks you have it when you really dont. It has happened on just about everymap at some point for me. The only way I have seen to resolve it is to bleed out completely.
  13. Perfect, First of all great job on the stradegy! I especially like your first few rounds, though I cant watch the videos at work I can understand what you are saying to do throught he text. I just kinda of have it hard to picture unlocking cafeteria, wardens key, wardens office, electric cherry and gondola all with one pergutory. Maybe you just wrote that confusing to me and the video does it in two different ones. Regardless still smart to do that early on. The juggernaut camp spot is an awesome spot! Not opening the door to the generators I never thought of, I usually just open everything but it makes sense and gives you one less spawn point. To add another camping spot to the mix I did this last night to round 30. The objective of the game was no hells redeemer no golden sport, two box hits w/ PaP. I had the LSAT and Galil on my box spins. In the wardens office go into the gate that is normally locked and electrified. Stand in the entrance and when you need to reload you can back up into the cell with the plane part while reloading then move back forward again. I can think of a few more camping spots as well but the jugg one is hands down the safest with a great escape route. You point out the stradegy to use is the tomahawk + acid trap in the cafeteria. What is the point of having the sweeper then? Could you get setup faster say you ran the MP5 and the victrolic withering? Pretty much use the MP5 for points early on and then only use it for the instakills? I just dont see the neccesity for the sweeper at all? Overall great stradegy, I like how you didnt give hard and fast guide on what the player needs to do and left some interpriptation to it. Though some people may rather have it that you tell them step by step what to do I like this set-up better.
  14. This is a good find...but I wonder if its a troll or a step in a easter egg?
  15. I am a knufe guy and I know pretty much without a doubt I will never be a shotgun guy due to all the downs I accumalted playing tranzit early on. I have played with shotgun guys that I htought were trash and didnt desrve them I also have guys that are non knife guys on my friends list that embarass me sometimes. What i do is add randoms to my friends list after playing with them if they are good and team players and can actually hold a conversation while playing. So most times I have 15+ friends on all the time now and dont have to focus on randoms as much.
  16. I agree with MMX ending is pointless. Go play the damn campaign if thats whats your into. There is no ending to zombies just keep slaying until you die
  17. Well I layed down in the lava and then bled out, when the round restarted I was back to normal. It was fun though running in place lol
  18. Its the numbers from the hatch on lost ahhhh.... Seriuosly though I will check it out and see if I can hear it tonight.
  19. Sooo last night I had an hour to kill so I decided to play a round of town grief, match started out out pretty good for me, got the knucks on round 5ish and just started going ham until round 10. Then something very strange happened. Something changed with the way I moved it was almost as if I was doing the running man in place, I could still walk but when I sprinted it was showing the animation as if I was running but was moving at the pace of crawling while prone. Well I didn’t have a down yet but both teams were constantly dying so I waited until towards the end of round 13 to kill myself to try and fix the glitched out mechanics. Go figure the rest of my team ended up dying that round. The good news is the other team did too, I came back glitch went away, kept all my guns and we ended up winning. I am going to upload the theater video tonight. It was pretty funny stuff watching my guy sprint and just move very slowly lol.
  20. Hey guys just a quick note does everyone remember the little "circle" object on the die rise loading screen? We were debating between a film reel and a valve handle? Take a look at the acid part in the wardens office! Looks to be a film reel to me I dont know how to get a pic off of my xbox so if someone wants to throw one up here feel free.
  21. Usually I dont mind playing with randoms expecially on a new map. I am there ot have fun and figure things out and high rounds dont matter at that point. But if I am legit going for a certain high round I go solo or pick up a decent team.
  22. I tried this again last night went to the bridge for 2 rounds no shooting at all and me and another guy didnt get it but our thrid guy got it so there is more to this than just survivng a round and not shooting....
  23. I would like to add that it really does depend on the map!. Round 30+ on bus depot is effing boss! But high rounds IMO would be anything over 20. Then you take die rise and MOTD anything over 50 is high rounds, but maybe even high then that due to the wonder weapons greatness. Farm is uniquie without pack a punch so anything above 30 is high rounds to me. The other maps 40+ is a good game. No wthat is single player, multi player opens up a whole other bag of worms. So take it like this here is my stats I seriously only consider one or two of these "high rounds" as I know i can do way better with patience or a better team. Some of these I havent really tried for "high rounds" yet. Out of all of them my proudest numbers are for Town, and my solo farm. My Die rise is a decent 56 but with the sliqifier training the buddah room what constitutes high rounds? And with Alcatraz once your set up with the blundergat upgraded using the traps you can get into the 50's very easily. Tranzit - 30(s) 27(4p) Bus Depot - 13(s) 12(4p) Farm - 31(s) 15(4p) Town - 35(s) 30(4p) Nuketown - 32(s) 25(4p) Die Rise - 56(s) 33(4p) Alcatraz - 33(s) 31(4p) I hope this drives the point home that it really depends on the map heavily what is considered "high rounds". I am betting chopper can get to 70+ every time he plays die rise and my man evilM can do 50+ every alcatraz map. Tranzit has the jetgun (which I suck with) but those that mastered it can probably get a really high round everytime. So it also depends on the persons skill level as well.
  24. I ray gunned Brutus so that may have been why i will try again and see if thats the case just survive one full round and see what happens
  25. So I cant youtube @ work....for the life of me i can never get the skull by jugg on the lamppost. i have done it once by luck. Can someone explain the trick to get this skull?
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