Speedo Cola
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Everything posted by Speedo Cola
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I just heard a quote on the vid in which he said,"You can't stand against my magic axe! I can't even imagine a weapon as good as this!". Holy crap.
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Thanks. This map is a rather twisted one. Also, I hope to expand and perfect this thread greatly soon.
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So I was watching LiamFTWinter's Weasel Quotes video(I'm still not done lol), and I heard a quote say,"Just like my spaceman comics!", and it became obvious to me. Weasel made a deal with the Devil/Vril to have his comic books come to life since they were never going to become published. However, he never got to escape and change the world with his creations. Instead, he was killed in Alcatraz. I believe if we kill him, the story would end soon, considering Weasel would have never gotten to finish it past a certain point, but if we save him, then Richtofen/Maxis may try to influence him to carry out their plans. Perhaps Weasel was captured by a certain group, I suspect the cassimer mechanism trapping him. Or maybe he's Gersch. Anyways, what if the towers will use his power so the entitys (Maxis or Richtofen) can create any image they want. Now, let's backtrack. Let's think about what we know Weasel has created already: Electric Cherry- Shock Gibson comic portrait The events of Moon- The Spaceman quote, the musical Easter Egg. Holy crap, I'm going off on a limb now, but what if Weasel is the cosmonaut? Now let's think of his motivations. He has a journal, and we see the Editor didn't like his art. And he talked about "showing" the Editor. I branch this off two different ways: 1. He wants to break free so he can literally show the Editor his new talent, and what vivid art he imagines. 2. He wants to break free to design something to kill/capture The Editor. Perhaps so no one can change his ideas, and he'd have total control. Perhaps the Editor is actually one of the Entitys, and he's tired of them changing his ideas to fit their needs. THIS IS ALL FOR NOW, WILL BE EXPANDED LATER.
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Honestly, I would pick the Announcer mode. However, I would've picked Deathmatch if it was like this: The 2 teams each have 5-10 rounds to prepare before a "shockwave" roars through the entire map, and the players fight. If one team dies before they get the chance to fight, the other team wins.
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Zombies Team Hard at Work?
Speedo Cola replied to gunslinger979's topic in General Zombies Discussion
Yeah, there was a tweet by Treyarch a month or 2 ago that said there would be at least 4 dlc map packs. Hmm... at least.... -
I'm going all off the wall now, but since some people say the prisoners sold their souls, what if Brutus has the mobster's souls? That could explain why sometimes 3 can spawn and such. I'm most likely wrong, but I had to get the thought out.
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Stolen Weapons, Money and Down in Afterlife
Speedo Cola replied to DOGGYZ7's topic in Mob of the Dead
It looks intentional. I have never seen someone that close to the ground while in Afterlife. And then it kept playing the sounds from the bridge while it stripped you of everything? Honestly, I've been red in Afterlife, but never died. Also, I think the community is on to something about Brutus. I posted on here one of codenamepizza's videos in which he was on the bridge, and he stayed still and kept smacking his baton on his hand. And now this! OhMyZambies, I'm so excited :D -
[DECODED] "Where Are We Going" Secret Message?
Speedo Cola replied to Rissole25's topic in Mob of the Dead
I believe it means that if we let go of Weasel (let him die) then it will end something. Or let him live. But something to do with him most definetly. Also, what it does I do not know. However, it could be quite a few things. Maybe it will cause the zombies to end- oh no! Or maybe it will make us never get to play as the O4 again. -
This really helped! I only got about 5k from the laundry, but that's more than I usually get, and it's enough to PAP a gun! Also, I think it would be useful to add (if not already there) that the Acid Gat kit should be built behind cherry. I say this because if you have both blundergat's, you'll only upgrade one with acid, and that means that this area is a one-time only visit. And the best part about it being a one-time only visit here is because it's not a good place to camp. It'd be best to only use it once and then be done with it lol. Anyways, I hope this helped, and again, thanks for the wonderbar, magnificent guide!
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Can someone please type out the quotes? Having a glitch with flash right now.
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Weird Quotes by Weasel and Concerning Weasel
Speedo Cola replied to Speedo Cola's topic in Mob of the Dead
Nvm. That last one turned out to be something else muffled. I'm sorry. It was something like "Let me out you stubborn son of a b****" or "Don't you realize I'm a stubborn son of a b****". Oh well lol. I also found another muffled quote, but couldn't understand it. -
This first one I've known for a bit. I have an app called "Master Soundboard", and on it I have the soundboard "COD Zombies", which contains Black Ops 1 and WAW quotes. So, there's one by Richtofen that says,"Pop Goes the Weasel". I have no idea how it's activated or which map, but it is interesting. Also, I was playing MOTD today, and Weasel was on the roof and I was in Infirmary. Anyways, there was a door in the hallway room (An unopenable door. The hallway room is the one that has an acidgat piece on a table) and I heard a sound that sounded like Weasel banging on a door in a muffled voice and saying,"They're coming for me!". It sounded like it was right beside me. I will try to upload it to YouTube, though my disc is scratched and that hasn't been working lately. Thoughts? I think the latter one is referencing his death on the roof by the other mobsters.
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Hey guys, I was watching codenamepizza and he had a video up of where Brutus just stood there on the bridge, and he had his nightstick going up and down in his hand as if he were angry. usDAZvb2cHk Link for mobile: Anyways, he never showed what it did so I can just assume it's a glitch or a pure useless perma-perk. Also, a comment claimed he threw the Hell's Redeemer at him and Brutus dropped a BONFIRE SALE (Not Fire Sale), but then again it's YouTube, so he could be lying. Thoughts?
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Hmm... I like the way this is going... artifacts... perhaps meteors?
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I hope they bring the 03 + Samantha back! It's gonna be awesome seeing her in Richtofen's body, because he's my favourite character and I can never let go of him! It will be strange also lol. Here's my TOP characters from each group: 04- Richtofen and Tank Five Group- Castro Call of The Dead- Michael Rooker TranZit- Marlton MOTD- Weasel But if they bring back the 04, I would have the BEST times! I can't wait a WHOLE year for them to bring them back after the last DLC, I want them to appear in this game!
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Someone had a post on here about Natives swimming around Alcatraz in the 1800s to gain strength and then leave, I think that is what the Swim Team book is referring to.
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There's the blundergat glitch- you can get 5 in a 4 player game. There's the ones where you can be in a place in which you can't get downed. There's also the immortal revive one mentioned earlier- you go to revive someone and the bar stays full and the player can't get revived. There's also the NO Revive glitch- a player is downed and the symbol shows, but the prompt doesn't show up. It seems to happen more to the host. I've gotten a glitch where Brutus couldn't break a box, and one where the box came back after a fire sale and stayed at a location where I got the lock. Also, once I had taken no hits and simply jumped down to the docks near the crafting table, and was instantly downed. I had all perks as well. Some glitchers have found out how to break out of the map. Once on Grief Cell Block, my PhD Flopper didn't work. I even dived from the Pap area, and nothing happened. There was once a glitch where gas cans couldn't be added. And last and maybe worst, the 1 hit death. A zombie will hit you once (not windmill either) and you are simply downed. Like even with Jug. I really hope ALL of these are Patched. It would improve my gameplay on so many levels. Overall, though, the map is amazing.
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I'm not being funny, but I think the Dempsey, Nikolai and Takeo were the ONLY ones to have super soldier experiments done to them, so of course they'll be the only one's to survive. And their story is over really, unless Treyarch find a way to put them back in. As much as I (and the community) love them, I don't think we'll be playing as them in BO2, although i'm somewhat confident we'll at least hear from them again. That unknown mexican had them and died. Also, their story isn't over. They have Gersch to sort out, they have to take down Richtofen and get Samantha's body back, and of course Samantha's gonna have old Maxis freed as well. Not to mention they also have to ESCAPE the Moon!
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Why did it say 'you cannot revive with this weapon' then??? Maybe I hadn't upgraded it yet? I dunno... The afterlife glitch does not work like that. Were you in afterlife when your friend pulled his? If not, then you tricked the game somehow and I wouldn't attempt to prove that you can pull 2 without using afterlife as you may be at the box for a very very long time. I wasn't in Afterlife. I was holding a zombie. Must've just been an unintended glitch then.
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Off topic, but (assuming you're the same SpeedoMonkey on YouTube) I was just looking at your Mob vids and replied to a comment you made on one of NoahJ's videos. Funny coincidence. I definitely would like to see some pics of your Minecraft Mob of the Dead project when you get it finished. I've been thinking it would be a cool project for someone to do! Yep, that's me lol. As for the MC project, we're near done with final touches on spawn area. We actually have replicated making the cells open with the portals that contain "powerups".
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Actually, there can be 2 legit death machines. Are you saying by using the afterlife glitch? Because technically you could have 4 of them using that method although I'm not sure how legit that is and it will probably get patched. I've never seen one in the box after someone has pulled it otherwise though. I mean legit lol. I pulled first and wasn't in Afterlife at the time, and a friend got it 1 round later.
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oh yea you could be right, i also noticed the little details...they cant be hinting at nothing,and on die rise wen you look threw the sniper scope you can see red dots on the Moon..(im sure you all knew that) i think we might be bringing them bak from space.. (random thought not serious) grief on the Moon N4 vs O4 lol but i miss playing with Richtofen, he was my favorite out of the bunch Richtofen was always my favorite too. So is Weasel, I always like the physco ones:) Anyways, I believe the navcards will help navigate the o3 and Samantha to Earth, or power something that sends them back
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Actually, there can be 2 legit death machines.
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That's what I thought at first. But why did I hear the wind chimes then? Also that infirmary one scared the crap out of me lol
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A lot of this was from my posts at this link,http://www.callofdutyzombies.com/forum/viewtopic.php?f=149&t=31438 , but I was sorta threadjacking that thread, and decided a new one would be needed for intense investigation on the noises I have experienced. Anyways, here we go. PLdp4UxYWRF4N1Rn5AGomWmmVleBZWVIHP Link for Mobile: https://www.youtube.com/watch?v=kDJxxfhXRFM&list=PLdp4UxYWRF4N1Rn5AGomWmmVleBZWVIHP As for my first noise, which sounds like a ham radio... I was playing Custom Games Easy on Solo to get the Trapped in Time achievement, and I pressed x around the Cell Block room with the Hellhound Spawn (it hadn't spawned yet) and I heard unrecogonizable speech, it sounded like a ham radio. I pressed x again, and heard a weird pattern of wind chimes, which I guess someone could possibly translate in some sort of fashion? I sense symbolism everywhere. Also, I have heard the ham radio in this room only once, and I've heard it by Jug, Deadshot, Speed Cola, and the Power Room, but none of the other locations had the wind chimes play. Also, this type of noise is present in Grief, but again, no Wind Chimes. If it helps, when I heard it I had a Blundergat, DSR-50, 114 Kills, 1 down (so I could shock the sniper trap quickly) and it was round 7. PLdp4UxYWRF4N1Rn5AGomWmmVleBZWVIHP Link for Mobile: https://www.youtube.com/watch?v=AxFMMJ2VHew&list=PLdp4UxYWRF4N1Rn5AGomWmmVleBZWVIHP Now moving on to the second one, I was playing Solo Original Custom Games, and I did not receive the sound in the Hellhound spawn, but instead got another weird sound in the Infirmary. It is echoing, and CrazyTrain0917 claims it is Native Americans chanting when they took over the abandoned prison. It sure is creepy. Also, the sound is a little faster than the vid in this video. Now, for the noises I have yet to make videos for: I have heard the first type of sound in Multiple places in one match. Maybe we can spork each area and get something? A friend claimed he heard "talking" by a door, but was too surrounded to pay close attention to it. He also claims he heard knocking on doors too. And this friend is very trustworthy. Also, I heard an organ/piano playing in the Warden's Office even though nothing happened. We already took the free Blundergat rounds earlier, and were just running a zombie around. It was loudest near the Blundergat table. On a quick note, I tried playing with only Voices on, and could not hear the sounds. With SFX on, I could hear them though. Weird. I hope we can find the meaning of this, who knows? Maybe we'll make use of our navcards!
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