TheBSZombie
Member-
Posts
1,489 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by TheBSZombie
-
All the perk locations from digging.
-
Well you can try it solo. As long as you have already gotten the napalm it should be easy:)
-
Origins EE Is Possible Solo(With Video Link)
TheBSZombie replied to ApocalypticSk8r's topic in Origins
The first part of moon can be done solo. Have fun even getting the napalm things in solo. You will prob not get them till round 18.... and knifing at the tank station is difficult... -
I have seen the ksg and claymores from digging with the golden shovel. Also their isn't a set amount needed to dig up to get the helmet. I have gotten both the shovel and the helmet in one round. You can also get max ammos with the golden shovel. Blood money can net you 250 points not 50-200. Zombies dug up do not have souls for the chests. That's ll I have.
-
The wind staff is my favorite tbh. But it does have low ammo. Its great for killing zombies at the chests.
-
At the end of the cutscene when they close the door you can see one of the staffs
-
Good tip. I will avoid the robots when they all come at once. Also I think the golden mounds of perks are more rare in coop then solo.
-
Origins EE "Little Lost Girl" Written Steps + Staffs
TheBSZombie replied to Ehjookayted's topic in Origins
I don't remember who was who but I think are missing person was richtofen. We tried MULTIPLE times. Using about ten bloods over eight rounds. -
Rgm2 Ultimate wind staff Symtex Monkeys Claymores Jug Speed Electric cheery QR(if solo) or stamina up Extra perks obtained through other means in order of most importance: -stamina -double tap -phd -mule kick
-
Another thing that is hard is the absence of a buyable melee weapon honestly. For the past two years my strategy revolved around the melee weapon. Kino? Takes roughly 6250 points to get the knife, moon, always got the bowie, transit I just spammed the box round 1 with the bank but I still got the halves. Die rise, always got the bowie, nuketown, the bowie, buried, the galvas. All these maps have a knife that I run to, to finish the earlier rounds. And now that it doesn't exist, well these earlier rounds without jug get harder when in close combat.
-
Nukes kills these annoying bastards.
-
I went to do the Easter egg and it took a while so the file is corrupted, BUT I just got the shovel AND the helmet on round 13. So I think their is a requirement for the shovel and the helmet is based on luck.
-
Origins EE "Little Lost Girl" Written Steps + Staffs
TheBSZombie replied to Ehjookayted's topic in Origins
Sorry if this has been addressed before but I really don't have the time to read all seven pages. But I recently had problems with the zombie blood step. We spent about ten bloods and COULD NOT find the plane or the pilot. We successfully did the panzer step, well if you consider half the team dying while doing it successful then yea we did it. But afterwards we couldn't get the zombie blood steps to work and ended it @ 25. Has this happened before? Was there something I could have done? -
I think they nerfed it but it still works. They also placed it out of the way. Not anywhere near a training place.
-
Uhhhhh I'm pretty sure its just for one player but I'm not sure since I play solo 90% of the time. Yea I just found out about the blood thing. Maybe I can try it out
-
Yep dig, dig, dig. I usually get the shovel by 15 and the helmet comes faster than the shovel
-
This is how it works. Get golden shovel Get zombie blood Find glowing mound (rare) Dig it up while in zombie blood Pick up the bottle Perk maximum now increases by one more slot. This can be done two (or more) times. If you do this you could also have 7 perks because you could get two perk slots then get a dt from the reward box.
-
Omg she's so frekin annoying.
-
I know who not to vote for for uotm... :roll: but anyways I think I got the guy down. But he's still a bitch compared to Brutus.
-
I found two glowing mounds. Dug them up and went straight to the wunderfizz. Got two perks thinking I had six. But I totally forgot that I only had three of them before hitting the Wunderfizz. So when I got double tap I only had six perks when I could have had seven.
-
Finally thought of a good idea to kill him. Run away and then turn around a corner and shoot. That way you can shoot while standing still for accuracy and he can't get you with the claw. And the fire staff can't be built till after you kill him and to get a ray gun from the box before round seven would take a lot of luck
-
So they aren't the same? Damn youtubers.....
-
I was running through the mud once and I feel into a trench. The mother trucker shot his claw THROUGH the map and got me and brought me through the map(I could see the bottom map) To be honest the flamethrower isn't to bad. And the knifing thing isn't the greatest tip. There are usually 5 zombies that will slap me on the way to him.
-
Who worked at this lab before it broke down. I know it appears in transit but I always wondered about the backstory of this map if there is any.
-
I am afraid of this guy..... I'm not afraid to admit it. This guy is the toughest boss Mio since George. And I do not know how to face him to be honest... so I am asking you guys for help. I want to know everything about him and how to effectively kill him. The ray gun is an answer but not the one I am looking for. But I got questions and if you have answers, or other questions yourself, then post below. Are the staffs effective against the panzers? Which one is the best against him? Where is his weak spots? Is his head truly the best place to shot him? Are claymores a 2-hit kill like Brutus was? How far is his death grip range? How often does he spawn? I also want to know the best way to kill him to. I know its prob the ray gun but usually I don't hit the box till later so the first panzer screws me over 90% of the time.
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.