Jump to content

TheBSZombie

Member
  • Posts

    1,489
  • Joined

  • Last visited

Everything posted by TheBSZombie

  1. I saw relaxing using it. Its galil/ray gun/scavenger lol.
  2. Well we all know that to get a free perk from the Ghosts, we have to kill a certain amount of ghosts to achieve the perk drop. But how many is the question. Sometimes we see a whole hoard of ghosts following us, while sometimes we will see only one or two following us. One thing you need to factor in when trying to find out how many ghosts you will have to fight is that their is one ghost that will spawn for an infinite amount of times till you leave the house. The ghost in my opinion- this is a theory- is the original Lucy Lane. When you walk into the haunted house she is the one that spawnsi n the bedroom and walks down the stairs. She will always spawn in front of you blocking your path out so it might be great to go around her. But be careful, if you go to far in front of her she will despawn and respawn in front of you so stay close. This can be done in the video below. This single ghost will spawn EVERY time you enter the house. Rather its a boss round or just a regular round. She will not chase you outside unless its a boss round. Also, if this is a coop game, she will MULTIPLY by the amount of players inside the house. So if there is 3 players in the mansion, then there will be 3 ghosts that will continue to spawn even when killed. Now lets get to the more challenging part of the haunted house. So how many ghosts do I have to kill to get my free perk? Well in short its a lot depending on how many ghosts you kill inside the house. But if you don't kill any ghosts at all inside the house it is very easy to tell how many ghosts you will have to kill. How do you calculate it? well the amount of ghosts you have to kill is directly related to the amount of zombies that were alive before you entered the house. Every time you enter the house, every zombie that is alive will die out and in about a second a ghost will rise up and give chase. These ghosts that spawn from the zombie's bodies will chase you wherever you go. And the good thing about these ghosts, they will not respawn when you kill them. SO you can kill them inside the haunted house with no worries of them respawning. This is the opposite of the original ghost that will respawn if you kill her inside. So how EXACTLY do I calculate the amount of ghosts that I have to kill? Well heres a simple equation. "Amount of zombies alive" + "The original Ghost" + "The amount of times you kill the original Ghost inside the House" So that might be a little bit confusing so Im going to put some examples out there for you guys to read if that helps. Example 1 Its round 1 and your aim is to set up and get everything round 1. You have emptied your bank and you have your guns and your 4 perks. You aim to go pack a punch and get a 5th perk. You have killed 5 zombies and there is 1 zombie left. You open the door to the house and you jump down. You might not see it, but that 1 zombie has died and turned into a ghost. Thats not your main concern though. You head over to double tap and do the strategy shown above. you get outside the house and you hadn't killed the ghost at all so she is still chasing you. How many will I have left to kill? the answer is 2. The original zombie and the original ghost. Example 2 Its round 6 and you want your 6th perk. There are 9 zombies left on the map and you head over to house seeing that the lights are on and you can get a free perk. You have galva knuckles now so you decide to punch every ghost you see. You are ready to jump down. The original ghost falls down with you and you hit her and kill her. Now you are wondering how many are left. Well the answer is 9 since there was 9 zombies left. After the 9th ghost, you get your free perk. Example 3 Its round 45 and you realize you really want that 7th perk all of a sudden. You start to make your way over there mid round but get stopped by zombies spawning in. None of your weapons are killing the zombies so you decide to have the full hoard of 24 zombies to chase you. about 20 of them are inside the house with you when you jump down while the remaining 4 zombies are slow walkers that are still inside the courtyard. You see the 20 zombies turn into ghosts and you open fire killing 10 of them before the original lucy lane gets down stairs from her bedroom. You start to leave before you lose all your points and start to take damage. You leave the house and get outside. So how many are left to kill outside of the house? The answer is 15. How did I get that number. Well you had 24 zombies that turned into ghosts. 14 of them are still alive. You also have the original ghost that kept spawning and she is also outside also. You kill 11 of the ghosts and then the perk doesn't drop. You wonder why, and then all of a sudden 4 more ghosts spawn from the other side. Why? Well thats because they were farther away (They were the walking ones) at the beginning and the game thought it would be easy to path them through the back way. Thats why ghosts come from both sides. After you kill those 4 ghosts you will get your 7th perk. Some proof of it happening and proof that the amount of zombies left before I entered the house = the amount of ghosts after I left. This video is unlisted and is for codz only :D
  3. Can I get a deletion of this post please? This was a badly written post on my part and I would like to redo it.
  4. The "official" name given by treyarch's patch notes is upgrade. They finally mentioned these things in the patch notes for the first time ( I think :?: ) and they refered to them as upgrades. But then again the called ************** a friendly AI.
  5. Carpenter Pro How to gain it: Kill a zombie in its barrier after getting carpenter but before double points What does it do: The next carpenter gives you steel barriers instead of wooden barriers How to lose: You have to kill a zombie before the 200 points again after getting a carpenter to retain it( keep doing the same thing every carpenter) Half-Off purchases How to gain: Gain an x amount of points during double points while not spending any Effects: During the duration of the next double points, every purchase is half off. This includes the tiniest of purchases like a gun on fire sale to the highest purchase of galva knuckles that will only cost 3k How to lose: I always lose this after the second double points. I can't really confirm this but I think I have another form of the teddy upgrade to the mystery box. If you get the green mist after picking up a monkey or some other tacitical grenade, you have a better chance of getting taciticals from the box. I only say this because I got it on tranzit after getting emps. I got monkeys almost every 3rd hit till I lost the persitent perk. Also how to lose the teddy upgrade. Its after going 10 rounds with it. I think.... Every time on round 10 I get a sound saying I lost an upgrade. And I got the upgrade on round 1. But if I get the perk on round 2 or 3 I don't hear the sound till later. Im not sure but thats the only thing I can think of.
  6. Congratz! I always thought Grill was a great guy that deserved more then a dweller status.
  7. I went and did some testing solo. I was right for the most part but wrong in the tiniest of things. SOoooo, im going to upload the stuff I feel that is needed to show that Im right and then type up a whole new post tomorrow. Il try to be as detailed as I can since I have problems doing so.
  8. Also in shi no numa on the waw zombies app, if you opened up ALL of the doors, your knife would become a shovel. After that you will look for a grave. Once you find it an action will appear. Tap that and you will get a free Wunderwaffe.
  9. "It's not laziness" "Its if that map/mode really needs it" = laziness. Believe me they have quite enough memory to put whatever new guns they want in the map. Adding new guns is not related to memory issues. It's two lines of C++ code. TWO lines. I don't know if thats true or not. But im pretty sure if it were true, then they would do it if they felt like it needed it. Im 100% sure there is a reason they don't put every gun into every map. Plus from what I have heard, the reason that the fn fal is called just the fal is because they had to cut down use of the code.
  10. Ok I guess I wasn't clear enough. The amount of zombies that are alive once you go into the house during the mini boss round is the amount of ghosts after you leave the haunted house. Yes there are an inifinite amount of witcheswhile you are inside the house but after you leave to go get the perk bottle. I THINK that the amount of ghosts you kill is related to the amount of zombies. Let me go test :|
  11. Its not laziness. Its if that map/mode really needs it or if they have enough room memory wise to put it in the map.
  12. Hes been like this I think. i use to shoot him with the ballistic knife to make him look like a unicorn. ( I get bored :oops: )
  13. So I have already done all the easter eggs on richtofen. So if I had 3 other teammates with richtofen I could push the button. BUT, I want to push the button AND have all the permanent perks. So could I repeat the richtofen easter egg and then push the button right afterwards? Or would I have to do the maxis side before I can repeat the richtofen side again.
  14. The peacekeeper could be a wall weapon the same way people can pick up the gun from the ground. Treyarch probably wouldn't do it purely on a buisness standpoint. If I was treyarch, I would put it in the box and people that haven't bought the first dlc couldn't get it lol. I think tac inserts would work just like the time bomb
  15. You can but you need the trample steam if you plan on purely using the chalk. You could probably use a combination of the two to pap faster if you found the right strategy. How would you get free booze with the para/petra?
  16. And sorry if I come out as a noob or whatever, but if we had the ksg I want this bad boy to be a one shot up to round 40 (With double tap of course). I want to see the zombies to just fall to the ground.
  17. OOOOOOOoooooo. Its the pap camo from WaW. No wonder I didn't recognize it. I thought it was just some random camo they camo up with. I didn't see any resemblance to zombies at all but thats because I never played WaW...
  18. I want the c4 as a grenade alternative (Like the symtex) put it in the box and have it super powerful like it is in multiplayer The KSG. I think this would actually be an amazing shotgun that would plow straight through the zombies head with its slug (I think thats what its called)
  19. xbox is having problems. And the dlc caused problems on top of this. Not a good day for xbox users :cry: http://support.xbox.com/en-US/xbox-live-status?icid=furl_status
  20. I see it as the same as any other grief tactic. Throwing the meat at someone/ putting a trample steam on their down body/standing in a door way to block them from going into an area or escaping an area/shooting them to slow them down. This tactic is the same. How? Because its avoidable. You can still get the gun but its harder because you have to find a spot to get the gun. The only way to make it impossible is to have 2 players go down at once. And hey half the other team is down for 5000 points, il take that trade anyday. Its also the same as the tactic where you throw a grenade at the ground so they can't pick up weapons from the mystery box. A tactic that is very easy to fix if it was a glitch but it isn't. There is no way for me to pick up the grenade and throw it and get my gun so it is indeed similar to the method stated above.
  21. I have the pap camo downloaded but it didn't take points away
  22. Are you talking about the boss round when you get the perk or when you are just walking in there to get through to the other side? If you go in during a boss round its related to the amount of zombies left so yes you could get more than one ghost at a time, but if you go just to get to the other side, only one ghost will spawn in at a time
  23. Another reason mars is not possible. Look at our loading screen, they wouldn't pay the extra money to make a whole new loading screen for an extra mars. They might put it on the asteroid but it wouldn't be on mars. @thegreatpoopy I heard that they did hire some of the voice actors that played the o4... I don't remember where I heard it but I did hear about it. But it could be some easter egg related thing like cotd.
  24. The only fix I had was not signing in to my account until it fully loaded. But that didn't work entirely and it could have been a coincedence because it was like the 5th or 6th time I tried. Also waiting it out will eventually get you to the actual game. Hopefullly.... :oops:
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, Code of Conduct, We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. .