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TheBSZombie

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Everything posted by TheBSZombie

  1. What do you mean the symtex wasnt meant to be implemented into the game? I mean the ability to use Semtex to find the mounds wasn't implemented.... Oh ok.
  2. What do you mean the symtex wasnt meant to be implemented into the game?
  3. They all had great things. First map pack comes with die rise, my favorite zombies map plus the peacekeeper Second map came with motd. A map I got my first round 100. Third map pack came out with buried, the worst map on bo2. But it did come with the rgm2 which made it playable. And then the fourth map pack was amazing with origins. So i picked the second map pack because of how great the zombie map was.
  4. I guess the best way to get video evidence is to find out where the spot is with zombie blood. Let the zombie blood go away. Then throw a symtex at the spot and see what happens.
  5. I dont believe in your rule 3. The guy with the most wealth should buy the most expensive door. If player A has 750 points and player b has 1000 points. Player b should open door 2 and player A should open door 1. So I advise a change to 'Those who are bestowed with great wealth shall open the most expensive door.
  6. So as soon as you get the shovel you can just start throwing symtexs at all the 16 spots? Do you still need blood to dig it up?
  7. Welcome back everybody. It has been a few weeks and I have missed you all. All the zombie experiences I have gone through lately and no one to talk to it about sucked so I am glad you guys are all back.
  8. I guess i can take a break from the optic grind and watch you guys :D
  9. Quick question. Has anyone actually confirmed the process in getting the drops to spawn?
  10. From my understanding, a sub of syndicate gave syndicate the name rape train. Yes syndicate could have overlooked that answer when he was asking for names when naming his beloved train, but nonetheless he didnt come up with the name all on his own from my understanding.
  11. Maybe shooting the (i forget the official name) big baloon planes with the wind may result in something. Or shooting aomething inside the robots will reault in something.
  12. Extremely great find. Not sure exactly what you are saying and the steps, but i am extremely surprised that we found something like this so late. Is there a certain drop the appears? Or is it random? Is it a perma drop or does it go away like a normal drop?
  13. Now that this thread has been up for a while, is there any way to improve these shortcomings? Is there a way to improve our teammates? A way to improve our focus?
  14. I completely agree about making it easier for players who aren't so good, but tbh I think they missed the mark anyway. Tranzit was so hard for new players that they had to introduce a bank and 'perma' perks for people to get anywhere. The main issue is that people are either good enough, or they aren't. Ultimately if you are good enough to get to 100 on say Die Rise, which could be classed as an easy map, you are good enough to do the same on every other map that it's possible on. The hardest map for 100 is probably Five or maybe Shang (excluding Nacht), and they are only actually difficult for the first 50 rounds. Once past 50 on any map, you have done at least the majority of the hard work. The only hard work now is something like box hitting. On reflection, the introduction of perma perks and the bank probably made them all too easy. Coupled with the fact that people are generally better now, due to 3/4 years of practise. And finally Superhands. At the end of the day, he created strategies for each and every BO map, which anyone could follow to get to whatever round they want. The only difference is that BO2 is ultimately simpler in the majority of cases to do it, and more often than not does not require guides for a lot of people. In BO2, people only need guides for the EEs and buildables. More space, more perks, more knowledge, more practise.....a game that has been described as a more complex version of the nokia classic snake is never going to really really test you. If there is an area big enough to kite, a weapon or trap that has infinite damage, well, how can you make a map hard anymore? I would say that the ONLY thing that makes a map hard is the size of a kiting area. Anyone can kite in the crazy place, but can you kite in the spawn room of five? Anyone can kite in the budha room in die rise, but can you kite in shangri la? uea a weapon/trap is needed for going for a round 100+ but if you are going for a wr on that map, then usually you dont need that infinite dmg weapon or a trap, but just skill in training. Im not 100% sure i described what im trying to say, so in summary, the only thing that makes a map hard is if there is a training area or not.
  15. I really dont think upgrading the staffs was something that should be looked upon as being forced to do the easter egg. I dont think it should even be consider part of the easter egg anyways in my honest opinion. Its just getting a weapon to add to your arsenal. When playing call of the dead you HAD to hit the box so you could get the vr11 if you wanted to do the easter egg. Did that mean the easter egg was forced upon you? No! Hitting the box is part of the game for 98% of the players. Same as moon with the zap guns and in shangri la with the baby gun. All of these you need to do the easter egg but did you ever feel forced to do the easter egg? If so well we are different, because I never did. And sometimes getting these items from the box could take WAY longer then upgrading a staff.
  16. Besides the occasional co-op game where its a 3-1 vote on continuing the game, i have only suicided once. It was on my round 100 game in motd. i started the game the day before, with a goal to find out the fastest possible way to get the redeemer and the spork. Once i got it, i didnt feel like waisting the hard work so i kept playing. I played through the night and by 95 i was tired and went to sleep. Woke up finish the last 5 rounds. Then ended it by dolphin diving off the top of juggernog. I would have loved to kept playing but i had to pack for a flight. So that meant I had to turn off my xbox. I was fine with it. I then got to round 99 on buried with three zombies left and a cat opened up my sisk tray ending my game that i could have went a lot farther but owell.
  17. I like die rise a lot. I find 30 easy to do. And if you camp on a slope you can easily get to higher rounds with a sliquifier. But i think it is a hard map to get to 100 running trains because wrong turns using the sliquifier ends your day super fast.
  18. I used to have issues with maps loading. And it was because my disk had a circular laser burn from moving my xbox while the disk is inside of it. If thats the problem, not much you can do about it besides getting a new disk.
  19. But why didnt we just create a subforum for extinction. Im not 100 % in the know of how running a website is done, but wouldnt making a subforum be less expensive then creating a whole new site?
  20. This map really isnt tedious unless you make it tedious. Most staffs can be built and upgraded while killing zombies. Yea you might have to slow down a little bit at parts, especially the part under the PaP but besides that just kill zombies while upgrading if you are comfortable doing so and all of a sudden its not (as) tedious.
  21. Do you want to upgrade the staffs? Of course you do... And the only way to do that? Half the Easter egg... Then you might as well finish it once the hard part is compleate, and if you don't it's still an Easter egg just to upgrade the staffs. I dont consider upgrading the staffs an easter egg. I consider that part of the game. And its not half of the easter egg. It might be time consuming, but you would still have to fill up chests, get the airstrikes, Put the staffs in robots, ext. Upgrading the staffs is not something hidden in the game. Its might be part of the overall easter egg but just upgrading the staffs i wouldnt say is being forced to do the easter egg
  22. I dont understand why you guys say that the easter is forced? Is it cus samantha is continuously running her mouth?
  23. Best bet is to always play solo without quick revive and play like EVERY game needs to be round 30.
  24. I totally forgot about bus depot. But there are a max of 20 options. There are 15 maps plus farm, town, NT, bus depot, and the bo versions of the o4 maps. I included the bo versions of the o4 maps just cus from what i heard there are a night and day difference between the two versions.
  25. So what is the hardest map in your opinion. You have two votes so cast away. These do not include ds maps or custom zombies maps.
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