
TheBSZombie
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Thanks man, I just wished you could hear my live voice also Here is a video he is talking about I can imagine your live reaction would be priceless, something along the lines of "Sh!t, guys, help!" Do you have PS3 by the way? I am looking for someone to get to high rounds 2 player and do the EE aswell with me. Sadly I don't. And what made the video better was that I was by myself and couldn't ask for help.
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Perm Jug and the best explanation I can give you
TheBSZombie replied to TheBSZombie's topic in General Zombies Discussion
Its all good. -
Perm Jug and the best explanation I can give you
TheBSZombie replied to TheBSZombie's topic in General Zombies Discussion
I tried to bold where I put that you only need 3 downs and I only put at least because I didn't want to mess with people saying more so I just said 3. I was pretty certain thats all you need but didn't want to deal with the crazy people. lol. And yea Iv gotten it going down only 1 time on die rise on round 2 due to a zombie jumping over from tower to trample steam and windmilling me before I see him so previous games do count. But I just wanted to put down that you need 3 downs after you go to round 15 to just make it where I don't look stupid if someone gets in with one down because they went down twice earlier and didn't know it. And I only said rumors to make it sound better. I have heard of multiple cases of people getting it but I haven't seen it. since a lot of people say they got a perm perk and only got a double points of some other thing. But I believe you. I used to believe that you couldn't get the steal barriers in solo and you had to get it online, but I was wrong about that. edit: i bolded and changed the color of the part where i said it takes 3 downs. -
Perm Jug and the best explanation I can give you
TheBSZombie replied to TheBSZombie's topic in General Zombies Discussion
If you don't believe mr newby zombie, believe the all powerful chopper. -
Thanks chopper. I decided to make a whole new topic about it because this post is getting a little off topic because it is supposed to be about the finding of a new perk. And I decided to post my vid on that topic and its going to be in the general discussion area along w/ other topics. I posted in general discussion because I believe it also pertains to tranzit and don't want to post in tranzit and die rise. viewtopic.php?f=100&t=29518
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So there has been some questions today in the die rise portion of the forums on this permanent perk. I have played countless hours of zombies and would like to share my insight of the perk. I posted it in the main zombies portion because it doesn't just pertain to die rise, but to die rise and tranzit. I am also going to try to keep it organized as possible instead of just rambling on like I normally do How to get it: This is controversial because a lot of youtubers have put videos of getting the p-perk by going down only 1 time. This isn't the case if you have just lost it. It takes at least 3 downs on round 1 to get it in a solo game If your last (3rd) down is the final down of your solo game, then you will see the puff as soon as you die. If you have quick revive you will see it when you are revived. Either way you will see the effects next time you get double swiped and do not die. The easiest way to get this is in tranzit. You can also get it in die rise but it is harder because you have to get 1750 before you can get it or do 3 games with 1250 each. To do it on Die Rise you would have to purchase the first door and buy quick revive 2 times which can be harder to do with the movement of the elevators. On tranzit all you need is 1000 points which can easily be achieved because of the 4 starter zombies. Buy your revive go down and repeat again then go down one more time to get your quick revive. There are also rumors that you can get it in an online game with other people. I'm not 100% sure you can so I can clear that up, but I have had friends go down 5 times in a row and not receive it. What it does: This is an easy one. You have an increased resistance to damage. i can't tell you exact numbers but you can take 3 hits before going red without jug and around 5-6 maybe more if you are lucky with jug. How do I lose it? This is where it gets cloudy. You hear a random sound at round 15 that triggers the lost of a perk. But with my finding you do not actually lose the perk till you go down. I have video evidence of getting hit 4 times w/ persistent jug and actual jug on round 23. When hit 4 times with normal jug you either go down or your screen will go red. So I honestly believe you keep it until you go down. This may be a glitch and treyarch just doesn't know it yet, and if it is expect it to be patched. But as soon as the game ends you will not have it if you reached round 15. getting 4 hits on round 23:
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No crawler no circles "challenge".
TheBSZombie replied to A Drunk Soviet's topic in General Zombies Discussion
I'm guessing andrew is lemonade? yea Iv heard of kiting and stuff before and didn't think to much of it. And when I joined this forum I saw that people hate the term rape train. Come on now, its a joke and don't blame syndicate for the term either, someone from his comment section gave him the name. And when people, i'm not calling out lemonade, make up other nnames or stuff like that because they don't like using rape in a game where people use words like dick, cunt, vagina, gay, and other shit like that then you are trying to be an elitest or someone that is trying to be better than others. but I could care less. there are some things im passionate about and will argue/debate for some time but i don't really care wth you call the train. So I'm just putting my two cents out there and probably won't reply to people replying saying what a dick i am for saying this. it is what it is. lol -
You get the sound that you lose it, but you can take more than 4 hits without going totally red. Maybe it is a glitch and you are supposed to lose it, but you don't actually lose the effects till you actually go down. people were saying this back when the perk first came out that its great till for challenges till you go down the first time. And I have had the fealling that I had more health for a long time in budha room till I went down and came back up and went down later to some hits I thought I could still take. But I just thought that it was a feeling and that I was wrong. but now I got proof and I can say it with assertion.
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Thanks man, I just wished you could hear my live voice also Here is a video he is talking about
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that's not true at all, as soon as round 15 starts you lose it not matter if you go down of not :S Alright if no one believes me... I got to get a video.
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I'm not hating on you for this, so don't take it that way. But this video, like TONS of other youtubers (ex. relaxing end), tends to make people believe that you only need to go down twice. I know you said it but it should have showed it. After you lose perm jug, by going down after round 15, the only way to get it back is going down 3 times in solo ( i heard you can get it in an online game but I have had friends go down 5+ times with no success). The only reason people can make videos saying you only need to go down once is going down twice in a game before. Again I'm not attacking you and no disrespect to you, I'm just posting a flaw to help others out.
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No crawler no circles "challenge".
TheBSZombie replied to A Drunk Soviet's topic in General Zombies Discussion
Isn't everything in life that takes a long time to accomplish boring at some point or another. You set through it to reach your goal. I haven't reached round 100, but I plan to, but I have set goals of 50 (reached on die rise, close to on moon and tranzit with a 48 on both) and I have reached 67 on die rise and that is an accomplishment to myself. Trying to get shotgun rank when you have to raise your kd by 25 points is boring and super tedious but when I got it it was super rewarding. So yes training is boring at points, but you have to make it fun. treyarch helps make it fun by adding better scenery and more guns. Its "fun" to run around budha room and go up the pillars, down the pillars, staying at the top while spraying down 24 zombies with an pap an94. Its fun to phd flop and use the scavenger on george and his 24 pals on cotd. Its fun spraying countless tokyo and rose into an endless train while after that trying to buy hacked ammo if a buddy already has the wave gun on moon. And if a buddy doesn't have the wave gun and you do get to use it, thats super fun. Its really fun to play no mans land and try to get the most kills which is training. In kino I didn't even use the stage, I used spawn room because surprising or not, that was the only train I could master when I first started playing and watching Syndicates videos. So yea trains can be boring, or kiting as the elitist would say (no offense), but I love doing it. -
Do people still not realize how you lose persistent jug? Let me tell you how you lose it, you go down past round 15. Let me tell you the simplest way of getting it, go down 3 timse on solo. I have never lost it pre round 15, and you do not lose it on round 15, unless you go down that round. I have two clips that I might still have (might have deleted because I only got to round 24) where I clearly took 6 hits past round 15. You hear the sound but you still have persistent jug. If you go down past round 15 and get revived you will still have it. but if you are on round 16+ you better get jug. This is why persistent jug is so good in challenges. You can use perm jug and do one room challenges till what ever round you please and as long as you never go down, you would still have jug at round 50.
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I'm 100% sure there isn't a high round limit, seeing people hit rounds as high as 151 on die rise confirms that. But it not counting to your stats is probably a myth, but may have some truth in it because I haven't reached that high. There was a glitch/limit, what ever treyarch called it, that limited your high round to being no where over 9999 kills but they have fixed it where there is no kill limit.
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Running fast and knifing fast with the trample steam
TheBSZombie replied to TheBSZombie's topic in Die Rise
Thx for the info guys. I never knew that richtofen laughed when something was destroyed in your hands because it was one of the first times it happened to me because I never tried doing it earlier. And I have no idea why you the link was screwed up. And I didn't check at all last night because I posted it and had to leave as minutes later. And getting through the lava by town is possible even without using the turbine, I just like using the teleporters because its faster, or I might spawn by power and I can go ahead and put power on. All lava spots can be jumped across, the one between diner and the town shortcut can be accessed by jumping on the right side. Galva knuckles help but are not needed if you time it right. And the thing with a fire denizen being on your head doesn't actually damage you when it explodes. Treyarch made it where it hurts you but its a different type of damage, or insufficient to kill you. Its just like if you are beat red and run across a lava CRACK and don't stand on it, it will just reset the health regeneration timer back to 5 seconds but won't kill you even though you are beat red. If you do stand on it or just wall past a lava pool, then yes you will die. -
ATTN Treyarch - sledgehammer and the fly
TheBSZombie replied to Chopper's topic in General Zombies Discussion
How do you roll the box mid round up in the diner area or by isolated elevator? and people could go for rounds anyways without max ammo up to at least the 70s anyways. You'd have to run a big circle, hit the box fast, and move. The point would be that it'd be hard to do, unlike where you can get max ammos easily. And I think I can safely say that if the Sliquifier didn't drop max ammos, you'd have to use other weapons than it. After about round 30. Source? From when I tested sitting in the GK room a while back. I just did rounds 60-65 with one max ammo. and then i found an even faster method where you can get chain reactions which saves money and makes it faster, but harder -
Running fast and knifing fast with the trample steam
TheBSZombie replied to TheBSZombie's topic in Die Rise
Here is a video showing what I meant and what happens if you do glitch... -
Man do I miss the pre-black ops 2 zombies
TheBSZombie replied to Nasdaq401's topic in General Zombies Discussion
went back to bo1 zombies a few weeks before bo2 zombies and saw one thing, people had found a bunch of new glitches that have been developed. went back into solo call of the dead, the map people hated because of the fog, a few weeks after bo2 came out and thought that it was the most vivid and lighted zombie map out there. So its a mixed opinion. -
TranZit vs. Nuketown vs. Die Rise
TheBSZombie replied to epic_oreo17's topic in General Zombies Discussion
Die Rise Tranzit, nuketown. It isn't a fair comparison because I only got nuketown a few days before die rise and haven't quit playing die rise since it came out besides one day where I went back and did maxis tower of babble. I would go as far to say that die rise is better than any other map out there. I might be pushing it but if they made it when you got all the perks after the easter egg I would say its the number 1 map. -
ATTN Treyarch - sledgehammer and the fly
TheBSZombie replied to Chopper's topic in General Zombies Discussion
How do you roll the box mid round up in the diner area or by isolated elevator? and people could go for rounds anyways without max ammo up to at least the 70s anyways. -
High Maintenence Achievement Sunday--Achievement Complete
TheBSZombie replied to MrCaffiene82's topic in Die Rise
and now to do your sniper challenge -
High Maintenence Achievement Sunday--Achievement Complete
TheBSZombie replied to MrCaffiene82's topic in Die Rise
we spend 2 and a half hours trying to do this. When we go down on the ball jumping step, we said screw it and got perm jug. and we were then able to do it. Thanks MrCaffeine for helping me get orange to mix with my blue tower. Now I got another Auburn tower to add to collection. That makes two including tranzit -
Running fast and knifing fast with the trample steam
TheBSZombie replied to TheBSZombie's topic in Die Rise
but in this case you lose it and you hear richtofen laughing. so you know its like the other glitches. -
High Maintenence Achievement Sunday--Achievement Complete
TheBSZombie replied to MrCaffiene82's topic in Die Rise
Yea I know how to do like 99% of the easter egg. I just don't know every location of the mahjong tiles. But I do know enough to get close enough to guess the right combination correctly. -
High Maintenence Achievement Sunday--Achievement Complete
TheBSZombie replied to MrCaffiene82's topic in Die Rise
can we do maxis side?
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