TheBSZombie
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Jimmy's latest Tweet! Mule Kick-esque gift?
TheBSZombie replied to DeathBringerZen's topic in General Zombies Discussion
Exactly. And what happens when you fall all the way down and are stuck inside the power room floor or the maze below it? All it will do is speed up gameplay. There are death barriers so you would die regardless of flopper. I really liked what DBZ had said about repaying the dedicated players. That would be a fun couple of months basically raising the bar for high rounds on the leaderboards. There are death barriers under the actual playable area. So say you are diving into a shaft and the elevator is above you, you will eventually hit the barrier, but as long as you have the elevator below you and you had phd you would survive I would think. The only part of die rise that would need a death barrier would be the first elevator in spawn. If you could dove down there and not take fall damage you would be free of attack. They could add a single spawn down there and if you tried to dive down there you would be killed instantly. Or they could take off the roof of the elevator, or they could add a death barrier. But honestly the only reason we dont have phd is because of the mustang and sally plus phd combo. -
Jimmy's latest Tweet! Mule Kick-esque gift?
TheBSZombie replied to DeathBringerZen's topic in General Zombies Discussion
Exactly. And what happens when you fall all the way down and are stuck inside the power room floor or the maze below it? All it will do is speed up gameplay. -
Jimmy's latest Tweet! Mule Kick-esque gift?
TheBSZombie replied to DeathBringerZen's topic in General Zombies Discussion
I would love electric cherry inside die rise. I think it would be awesome and make the higher rounds a lot easier. You are "trapped" and all you do is shoot the sliquifier at a zombie and reload and keep doing that and it might get you untrapped if you are lucky. And I never understood why people wouldn't like phd in die rise. It wouldn't really make the maps extremely easy anyways. You would actually have to have map KNOWLEDGE to know when and where to dive or you will just dive right off the map. And jumping down elevator shafts wouldn't be to overpowered because A) you would have to know ahead of time that the elevator is below you or you would just be diving into emptiness and killing yourself, and the only real place you can dolphin dive down is into the bottom of the power station. And have fun down there in the middle of a round is all im saying... being able to fall down three stories (for example the very top of the spawn room QR elevator to the trample steam room) isn't an extreme advantage because most of those falls could happen anyways. And does flopper even take away lava damage? If not I don't see a problem with it inside tranzit. And if they put in the wunderfizz into other maps they can do whatever they want with it. They can make it stationary so the lightning wouldn't be a problem. Even if it did move, I don't see random lightning spots being a problem in any map. Tranzit has the avogadro and there is lightning most of the time anyways. MOTD takes place during a frekin storm if I remember correctly. And I barely use the blue light in Die Rise anyways since you can see all three box locations if you are sitting in the m16 area. Plus they only put certain guns into the mystery box, why couldn't they put certain perks into the wunderfizz? They could put tombstone into it on tranzit, put whos who into die rise, and take away any perks that they feel are unnecessary. -
Origins EE "Little Lost Girl" Written Steps + Staffs
TheBSZombie replied to Ehjookayted's topic in Origins
Ur_adopted set a record for completing the Easter egg solo on round 17. -
Leaderboards for 2 and 3 player games.
TheBSZombie replied to 83457's topic in General Zombies Discussion
The ONLY thing I could think of when I ask myself why they removed private matches and force you to play 4 players is to save money by forcing players to play in a four person lobby reducing the amount of servers needed. Sounds stupid, I know but I can't think of any other legitimate idea on why they made the decision they did. -
What's your best WTF moment?
TheBSZombie replied to Hells Warrrior's topic in General Zombies Discussion
Like the previous guy said, you took fall damage. Anyways it wasn't even five seconds after being hit on the top floor so you didn't regenerate health anyways even if you didn't take damage from falling. -
Leaderboards for 2 and 3 player games.
TheBSZombie replied to 83457's topic in General Zombies Discussion
My problem with searching lobbies is that it won't put me in lobbies at all. I could have a party of four and it wouldn't put me in the game at all. I have no clue at all why.. -
What parts of the map are open? Do we have to stay in the speed cola area?
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Even though it would be cool, I agree with you. Its not necessarily needed unless you are in the extremely high rounds where it takes multiple max ammos per round to give you enough ammo to get to the end of the round. Its not like any other wonder weapon where you could reroll the box. Once the ammo is gone the only way to get more (I think) is from a max ammo.
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That would be sweet, but I am doubtful. A free max ammo every 2-3 rounds seems a bit overpowered, especially considering a max ammo gives you more Sekhmet's Vigor ammo. In buried you could get infinite max ammos whenever you want as long as you got money. So I don't see it to overpowering. Plus this is a map where once you run out of ammo, you are pretty much screwed in the higher rounds. There are no emps to reroll a rgm2 or any traps excluding a giant unpredictable robot.
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What if shooting the flaming chariots(?) with the back side gives max ammos?
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I would say die rise would be the funniest, most challenging, and pretty fast.
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I would say do buried. Buried is fast once you get that start. But its one of the most boring ones also....
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Ehhhh infest is right to a degree but his times are kind of messed up. Round 100 on mob of the dead, if I remember correctly only took 12 hrs total (could be done faster). Rounds don't take an hour unless you are past 100 or you on a map that doesn't have traps/infinite damage guns. When I did M.O.T.D. the 70s were taking around 10-15 mins. The 90s were taking at least 20 mins. So yeah they could be done in a long boring day but more than likely you will want to take breaks and the game will last longer. Here's a similar post I had a Few months ago. http://www.callofdutyzombies.com/forum/viewtopic.php?f=100&t=32900&p=311314&hilit=+how+long+does+round+100#p310994
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Can you not macgyver a good one from the busted ones? Regards Alpha. I only had one controller total. Plus I can't seem to get it open cus it has a special screw
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The thing is I have gotten max ammos from these guys while killing them with a staff. I don't know what I did differently or what the exact circumstances were but I have gotten ammos. I also have had times where I don't get ammo. And the discussion so far hasn't been you HAD to do this or HAD to do that. We just don't know. But your video did show that the charged ice shot doesn't weild max ammos. So idl :(
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I really wish I could play with you guys but sadly I don't have a working controller.
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Am I missing something? The wind staff has 60 shots when ultimate. If you use the powered shot it takes 3 bullets. So 60 divided by 3 would kill approximately 20 hoards plus some that spawn in right? Or does it not have the ability to only do the half charge (does it always take 6 shots to kill a horde?)? And I'm assuming the fire and lightning don't do infinite damage?
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Whats your biggest shortcoming?
TheBSZombie replied to TheBSZombie's topic in General Zombies Discussion
This. I can totally relate to this. This is so hard to do on origins. I always try to have that perfect start and I take risks that I usually wouldn't. Rather its not getting jug so I can open every door and make all three staffs by round five or its some other stupid thing. -
I'm just interested in what is the biggest shortcoming when playing zombies? Do you always go for the drops that are out of your way? Does your connection kick you? Do you not know how to train? Are you impatient? These are all examples of things that can be improved. So what's your biggest shortcoming? Mine is that I can't focus. For example once the 50s start coming, training becomes redundant and I usually mess up the train and go down. Or I start taking stupid risks lol.
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The future of Call Of Duty Zombies?
TheBSZombie replied to 115Danii's topic in General Zombies Discussion
There is a high possibility if a bo3. If you did the campaign at the end there is a huge cliffhanger and I believe that we will see the continuation of the black ops storyline. Will there be zombies along with it? I believe so. -
Nah I'm not excited really. Survival mode was supposed to be the new 'zombies.' Zombies is what it is because of the storyline with it. If they don't have a storyline half as good as bo2's story is then it will die just as fast as mw3's survival did. And I really doubt that our story will continue into cod ghost since its two different developers
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Slaying Zomies is Addictive
TheBSZombie replied to Hells Warrrior's topic in General Zombies Discussion
I got mad origins and broke my controller so sadly I can't do anything. But yea I'm addicted. I played zombies so much the past year. Over 500 thousand kills. Actually had about 25k+ in one day. It was a fun care free, zombie killing day -
Well the main reason I have been very inactive in guides is because of school. I come home and have probably an hr of free time before doing 4-5 hrs of homework. So I don't have time to play let alone make guides. Plus the guides I do make, like way said are usually poorly received or just looked over. Hell I have a guide to town in my sig but it barely has any replies
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