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Why1sTheRumGone

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Everything posted by Why1sTheRumGone

  1. But with the O4 in it? The cinematic in the teaser shows a man being crushed by a robot... I doubt he lived through that! Well I'd just like to point out that nobody survived in the MotD cutscene. but there was someone living in the die rise cutscene epic last dlc map,.. we'll get an intro edit: wow took a couple goes to get 3 quote limit right, had to delete and resubmit in the end :oops: edit2: and yet theres 4 quotes up there :? im still learning :lol:
  2. lol, I beat you both to posting, but didn't make it a topic lol good job mate, viewtopic.php?f=155&t=34851&p=324436#p324436 too many coincedences now, this, the nikolai quote, blood vials, newspaper clip,.. and I mean moon and ntz, ascension and five, nacht and transit(not sure bout this one) edit: motd and origins are connected, but how?
  3. I noticed some more evidence the two are connected,.. hard to see in this but it says Alcatraz island bottom right on the origins bio pic,.. http://www.callofduty.com/blackops2/dlc/dlc4-apocalypse
  4. doesn't sam say, "there are worse things in here than you richtofen". so there must be something in the mpd before she gets herself in, how old is the mpd? older then the zombies? when did these worse things get in? how much influence did they have over the zombies? so many questions,.. perhaps the eye colour has something to do with the controllers intentions or emotions? red devil pure evil, yellow sam neutral messed up feelings? blue richtofen um,.. playfull, mischievious,? richtofen does seem to be the only one having fun! lol. haven't seen maxis take control yet but orange mix of yellow neutral messed up feelings and red evil, find my daughter kill everyone,.. so these new zombies, if influenced by whatever is in the mpd BEFORE sam arrives, could have neutral intentions-emotions, the glowing eye colour could just suggest that there is in fact some form of influence or controller of some sort, I mean the eyes are glowing when there dead, something has to make the eyes glow,.. so new announcer maybe? and more questions, hopefully this final dlc brings a lot of answers,..
  5. theres a GIANT robot,.. wonder if he likes candy?
  6. possible with 2 but much easier with 3 or 4, jus make sure the teleporters are open and everyone throw 1st at feet jump through teleporter and throw second, u only need 4 emp to work, this way ur letting 8 of them go with a far better chance of timing right,.. as for 2 people, a friend and i were having trouble with timing due to lag between our mics we suspect, we always count down and after checking theatre were a bit off, so compensated, i counted down and simply threw emp about half to a second after my count, voila,..
  7. after richtofen teleported to Shangri-la the first time didn't he walk out of the jungle to get back to schuster?
  8. you could try split screen, put two players on symbols, down them and run the who's who guys to other elevators,.. lol either way you need 4 trample steams,..
  9. I have an idea for you,.. play a game of buried, go to the court house and in the back room is the hidden switch box thing, lol if you play solo the top left should be blue or red depending who you've for transit, top middle also blue or red, anyways theres 3 lightglobes on top transit, die rise, buried, if the navcard has been inserted correctly at some stage the corresponding light should be lit up,.. u might have it done, which is why nothing happens, so just to be sure ;)
  10. the Samantha thing is interesting, but surely as all characters can hear maxis, wouldn't she know? maybe he doesn't know? come to think of it has maxis introduced himself? at all? maybe neither of them know? or has stuhlinger told the others his 'voice' mentions maxis? richtofen- "or maxis will kill you all". or has sthulinger figured out that maxis has a name for 'the german''voice'? maxis- "richtofen will stop at nothing". curious,.. hmm,.. Samantha and nikolai connection possible you say, :idea: MOTD,.. samanthas lullaby "nikolai, nikolai, nikolai, why do I keep hearing that name?" anything is possible this is what it is,.. treyarch zombies and this,.. also, numbers on the zombies face, possible campaign-zombies connection?
  11. red instakill is lost by being hit by a zombie while instakill is active,..
  12. they show a piece of the shock gibson(icarus), also whats the fuss with that d-block door? they show it a few times, secondly im away on work so no access to my xbox and cant put my finger on where it is?
  13. maybe nuketown is stuck in a cycle aswell,..?
  14. good stuff, im also workin on it so with a bit of luck,.. :D
  15. someone please pull the vid off my channel and upload that shiznik please(im useless at that stuff ) ok, so i played tranzit last night, ran the farm, had lamentation and sldghamr, and a lamentation with bout 100 rounds in the fridge backup,.. ok so nothing out of the ordinary(well other than a turret i put down taking flight), running trains no downs yet, always aims for the head,.. well i papd my galil, but didnt use it till i got back to the farm, right so i wouldve done at least 10 rounds there i think, all with the same gun kept getting max ammo's, so i didnt run out of ammo not even once, came close but still same gun,.. then round 22 hits right, and i have this great idea :idea: i'l swap my near full lamentation for the one in the fridge with 100 rounds(rough), and next max ammo will fill her up,.. i start to train again and sure enough down to me last 11 bullets with the lamentation, line up a few more let loose, and run out of ammo,.. so heres where it gets interesting,.. the exact moment and i mean the EXACT MOMENT i let off the last bullet, the sound for losing a permaperk sounds, i saved the vid to my channel coz i cant upload, my GT is same as the one in here, so anyways my notable points, -used same gun for prob at least 10 rounds -no knuckles so no melee for me, used monkeys and nades randomly throughout -no instakill(didnt try for red one at all) -headshots still happenin not this\ -checked 2 others still in game no pickups and also lose perk sound not audible to them, also they been riding bus couple rounds repairing, so not barriers -no downs not nog, none to revive not qr its something to do with ammo or gun for sure! i mean the EXACT MOMENT my ammo hits zero,.. feel free to check it out my xboxGT is same as above,.. Why1sTheRumGone seriously someone figure this out, i know my permaperks and this aint one we know,..!!
  16. parts and such dont show up in theatre, so there still could be something in there,.. ;)
  17. Regulation #666 outside wardens office, devils number!
  18. ahh, cheers, its already done, ive been reading they just cracked those cyphers, al talks about drawing a comic, with superhero from mars icarus!
  19. al's bit about the comic is interesting, i just made a topic about 8 pieces of paper i found with red writing that go together like a jigsaw puzzle and one of those pieces has what looks to be a superhero on it! icarus?
  20. jigsaw puzzle of - paper with red writing - done?
  21. was working away for couple weeks with no xbox so i dont know if this been done yet, but ive found bits of paper with red writing on them, ok so i find 1, then a second caught my eye, so im all like there must be more! well ive found 8 pieces so far, i think i might have em all only took screenshots, but it appears they all must match up like a jigsaw puzzle, coz i can see 2 bits that go together! so the rest must fit! right? well i dont know how to post images yet, so there saved in my profile, till i figure it out or hopefully someone pieces this jigsaw puzzle together, ok so i give you all an idea where to find em,.. [spoiler=]1. spawn area on ground(in library i think) 2. in the afterlife area that opens the showers, on a pipe opposite the power switch 3. wardens office on floor 4. spiral tunnel with codes, on ground where they spawn closest to code machine 5. computer room in corner where clamp part sometimes is 6. docks on ground, near thommy i think 7. on the roof on ground somewhere 8. in one of the cells on back wall on the right running down corridor towards wardens office (need sniper to get a look at this one) one more thing everyone probably knows this but i share anyways,.. i found sign regulation#666 outside wardens office! isnt that the devils number :evil: !?! if this has been solved please tell,..! edit: lol my spoiler thing didnt even work, :lol:
  22. thought i might fire this topic back up,.. Theres a jail level in deadops arcade,.. next map Alcatraz, MotD :lol:
  23. it would seem you missed step 5,.. you need 2 turbines under the tower before killing him, then place them at depot/diner/town doesnt matter,.. ;)
  24. and yet it is that easy,.. with staminup aswell, half the time they cant even catch you, denizens sure are fun,..
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