BriggzyJ97
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Everything posted by BriggzyJ97
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Letters from the Field - Photos & Videos from Pre-Origins
BriggzyJ97 replied to GRILL's topic in Origins
MAGNUM!!!! Oh how I have waited for you to return to destroy the usurpers reign! But do you bring back the ACOG scope of power with you as well. No, oh ok -
Locking the Box without letting it move gives bad weapons?
BriggzyJ97 replied to Tasty Applesauce's topic in Buried
You said war machine twice This is what I was talking about its just luck. -
Just sayin...
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My PS3 freezes regularly on any game. It's not even that old, in fact it's my 4th PS3 due to the other ones dying or something. The most regular freeze is normally that the image and the game itself stops but any music that is on at that moment continues playing.
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I would say that Kino was quite a "public" outbreak seeing as how it is in the heart of Berlin, but as you said that breakout could have been contained by the German government. @Stop mocking me0. That's an interesting idea, also Samantha could have controlled them because she didnt want to kill everyone just the O4, whereas Richtofen wants to play his game with everyone.
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Nice research, To me the Origins megaliths look too "perfect", like they were engineered for a specific reason. Perhaps by a more advanced being, *wink**wink*
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Locking the Box without letting it move gives bad weapons?
BriggzyJ97 replied to Tasty Applesauce's topic in Buried
I honestly think there is no way to judge the possibilities of getting a certain weapon from the "random" box, because it is just that random. If you get bad weapons in a row it is just bad luck, however I bet you that you have also gotten good weapons in a row as well, but it is modern humans nature to dwell on the bad moments. The other game I got these weapons from the box with it crushed into its first positions. Galil-->RayGun-->HAMR-->FiveSeven(DW)--> RayGun Mark 2 It's like if I asked someone the events of their life, they would most likely remember the bad things. It's human nature. -
Hey everyone, I would like to discuss the situation of the zombies in the new map Origins. Now, if the zombies are awakened around 1918/19 by the Reich archeologists then are set free on the surface of Northern France then it is logical to think that somehow they were stopped, because otherwise by the 1940's zombies would already be more in number than humans. So something must of happened to stop them. That leaves 3 choices: [*:27agu50s]Containment. The first possibility is that the zombie crisis and any trace of 115 were contained somehow, whether this be in a tomb or a force field system. It is unlikely to be a force field system as other countries would be able to acknowledge this and would likely do something, which probably would have been mentioned in one of our zombie games. [*:27agu50s] Eradication. This is the most likely possibility in my opinion. In this choice all of the zombies and traces of 115 were destroyed. This could either be via The Robot, the mysterious temples spotlight into the sky or maybe even Vril-Ya.Or perhaps just 4 kick-ass soldiers swooped in and shot all of them. [*:27agu50s]Experimentation. In this possibility the Reich archeologists called some Reich soldiers and scientists, who then proceeded to take the zombies for experimentation like the one heard in the Der Reise radio. This however is an unlikely explanation for all of the zombies going missing I personally think that it will be a mix of 3 and 2. Some scientists come in and take about 50 zombies and then they order the robot to destroy anything left. As always, the above are just my thoughts on this subject. Please discuss.
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Letters from the Field - Photos & Videos from Pre-Origins
BriggzyJ97 replied to GRILL's topic in Origins
the map has been confirmed to take place in 1918 by Treyarch (before November 11, so sometime between January 1st and November 11th 1918) so this has nothing to do with Nazi's. Sorry bout that I meant German "Riech" archeologists -
Letters from the Field - Photos & Videos from Pre-Origins
BriggzyJ97 replied to GRILL's topic in Origins
The spiked helmet is the "Pickelhaube" It was the Prussian and German official military headware from I think the early 1800's to WWI, it was used as a symbol of authority and Prussian military tradition. it was replaced by the more familiar Stalhelm that Germans used do to the unreliableness of the Picklehaube's in WWI Right okay, thanks for clearing that up. So the history of the zombies is that some or most of them were WW1 soldiers who died and were buried, perhaps at the church that was shown in the video. Then the Nazi archeologists dug up a nearby 115 storage/vein and awakened the dead soldiers. I like how there's a bridge between WW1 and WW2 and perhaps the modern day as well. -
Letters from the Field - Photos & Videos from Pre-Origins
BriggzyJ97 replied to GRILL's topic in Origins
So... I'm guessing the "ancient evil" are the zombies... So perhaps the archeologists found an underground 115 ore, which then infected dead bodies. That were perhaps from WW1 or other wars guessing from the zombies outfits. Anyone know about that spiked helmet, I can't remember where it's from?? -
You should post this in the teammate finder section Think of it this way. If someone wanted to find someone to do the EE with then they would have gone to the teammate finder section NOT the Origins section, so you will get no advertisement here. It would be like posting **** please report this topic, post **** advertisements on a **** please report this topic, post **** owners website. Completely useless That saying it will be moved anyway, you've just wasted some mods time.
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i already made a topic on this.... Just sayin Anyway, I think that the temple will be the center of the Easter Egg and completing the Egg will cause the huge light to erupt forth, basically I think we are powering a massive spotlight to the stars, or maybe even the future.
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Hey, For the last three times I've played Buried ive played as Misty And every 20 quotes, there is a random very deep, low voice murmering something. I can't really understand it but it definately sounds like speech. It's probably just a glitch on my game that has infected just 1 sound file, but I was just wondering if anyone else had heard this.
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Is it just me that has no idea where the theory that the beings inside the suits are aliens has come from To me they just look like zombies inside a suit .
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Treyarch maybe realized they made a mistake.
BriggzyJ97 replied to feedthemachine94's topic in General Zombies Discussion
Although I'm not sure, I think the argument that the N4 are dead because of round infinity is a moot one, because of how the N4 cross their timelines rather than just going forward in time. Plus do we not remember that the controller of the aether can bring people back to life. Ala Die Rise intro -
Yeah, I think hellhounds have been put into storage. I mean they were good and all but they became to familiar to me. Maybe the Dlc1 of BO3.
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Something is telling me that the Zeppelins are German. What I'm thinking is that all the robots,Zeppelins and zombies are German and then the biplanes are Non-German.
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What I would advise you to do is go into the courthouse an look at the box in the back room, if the right hand top light is on then you have done it. Sometimes if someone in a Co-Op game builds it and inserts a NAV card it can count as the host having done it. If the light is not on I'm not sure... Is the table built already when you start up the game?
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Do you guys REALLY want new Zombies after this?
BriggzyJ97 replied to killbaoy1537's topic in General Zombies Discussion
What MMX said is right, until the money that goes into the game outweighs the money that comes from the game then that game will still be made Unless Treyarch do something unexpected like give up money for their story -
1. Yep when the camara pans up the bodies of the O4 Richtofen has two red vials, with Sals and Billy's( I think) blood in them. Of course it might not be blood and the numbers could be coincidence but... 2. In Weasels diary in the zombie Message of the Day, Weasel mentions that the "Editor" doesn't like his comic books and scribbles nasty comments on them. A small amount of people the prize that the editor is the announcer in MoTD
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Nice thread, but to me it doesn't look like they disappear at all, It looks like they are simply enveloped in dense fog and when the lightning strikes the zeppelin is silhouetted against the sky. Then when the lightning fades it is once more envelope in the fog, making it look like it has disappeared.
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Could you add a link pretty please :)
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Would you want Vulture Aid added to all maps?
BriggzyJ97 replied to Rissole25's topic in General Zombies Discussion
So you won't be wanting PhD back with its Decreased splash damage AND diving bombs. -
Oh, is it, sorry bout that. And yeah by the look of it this map is going to be huge, with a small town, trenches, robots and a huge temple.. haha yeah will have to
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