Prince Lolz
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Everything posted by Prince Lolz
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Black ops 2 brought in the feature to give weapons a random attachment, but made it only work on 2025 weapons for canon's sake. Seriously screw that, in the next game pap should respin any gun, and you should be able to choose your attachments. For example: Press X then A for acog, X then B for rapid fire, X twice for no attachment, and X then Y for reflex. That was just an example, and i dont think it should outright tell you, so you have to experiment to see what each weapon gets from which button. Furthermore I feel like the pap on its own is great... Until about round 30. And i know loads of people feel the same way, so some sort of machine or way to upgrade further would be cool. One idea I had was a mysterious fountain, which you bring a gun (papped or not does not matter) and a 115 crystal to it and it would upgrade it to its ultimate form. And the crystal would not be easy to get, it would be like a mini easter egg with 3 or 4 steps. Just an idea.
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The "Wunder-ful" Wunder-Weapon Discussion!
Prince Lolz replied to killerussian's topic in Research & Development
Red Sun 5/20 This gun is an abnormorality among wonder weapons, as it is bolt action. It resembles the arisaka vaugely, but is larger and red, with a hunk of red rock floating in a clear capsule on the top. Firing it unleashes a large red shot of energy, which causes any zombies hit in the line to explode like napalm, leaving patches of fire behind. Getting a headshot results in a larger explosion and a larger patch of napalm. Stardust (pap) 10/30 It is now a bit more of an orange colour, with an ambient glow like coals in a dead fire. The upgraded varient literally shoots meteors out of the tip, causing massive explosive damage and range, and leaving behind a glowing mess of fire and debris to cause damage. -
Zombies Perk-a-cola Design Contest
Prince Lolz replied to Syphillis's topic in General Zombies Discussion
Perhaps i could make a version of u turn that is a bit more balanced? Fungi Friend Cost: 2500 Emblem: Cartoony man with mushrooms growing all over his head, a big grin, and swirls for eyes. Colour is purple Drink: the bottle has green moss on it, the drink itself is purple. Character says it tastes like grass clippings and chocolate. Effect: The players knife/knuckle/spork/whatever melee gets covered in weird multicolored moss. Melee damage to a zombie will cause it to turn greenish and get moss on his body. His eyes will now glow purple. This zombie will now hit other zombies, collect power ups, and serve as a shield when you need help. Each player may only have a total of 2 fungi friends at any given time. -
I would say anything but classic Nacht and Verruckt is disturbing at best XD which im glad, horror isnt what zombies about....however sledgehammers co-op mode...*crossing fingers* we can only hope,
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zombies? horror? you are funny. zombies hasn't really ever been horror since verruckt, and even that is debatable.
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That's the problem with a game of choices. You can't make one side canon and the other not canon. It just doesn't work. You tick off half your fanbase when you say "Yea you did all that, but none of it was real." And while Maxis does say that he intends to kill everyone and end the world, he definitely doesn't leave us alone there. He says he's off to Agartha to search for Samantha. yes but unfortunantly in the end one side has to be the correct one :/
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1. While that may be true, samantha does say teddy is a liar/teddy is the biggest liar on many occasions. Go look up moon sound files if you want. 2. I was implying that some part of her soul was left behind in the aether after the events of Richtofen's Grand Scheme, or she is dead. Richtofens quotes in mostly tranzit and even die rise and buried seem to make it clear he has no idea where the original four are. Richtofen can see EVERYTHING so they are either dead or trapped in the aether somewhere. Either way it works for my idea. 3. I consider Richtofens side to be the canon one. Maxis' side results in the complete destruction of earth, and richtofen's results in its (at least partial) restoration. And for the story to continue...the latter is more logical.
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What wonder weapon best describes you?
Prince Lolz replied to Stop Mocking Me0's topic in General Zombies Discussion
Matryoshka doll. I'm creative, smart, colourful, and innovative but lie forgotten among others, additionally I sorta take on different personas depending on the people im with, like the 4 faces of the matryoshka. -
I wrote something very similar..sorta in a forum called little lost girl. About the demon possesing the MPD only known by the name teddy. In my version, teddy (demon) was trying to use richtofen to gain power and rule the world. However samantha entered the MPD instead, and the demon worked with it. He took on the persona of teddy, representing samanthas teddy bear and her childhood memories. Somewhere in between that point, and the events of Der Riese, Samantha figures out teddy is not who he seems. (judging by the rather haunting writing on the wall stating "teddy is the biggest liar") Fastforward to the events of Cotd-Moon, or Richtofens sceme. Teddy still has a link to richtofen due to him touching the MPD. Under teddy's instruction, Richtofen gathers the artifacts to switch his soul with samantha, which at first makes it seem like teddy is victorious. Samantha warns richtofen and the others that killing zombies gives teddy power. And she says I hate edward but be warned about teddy, he is a liar! Then go to black ops 2 and get more evidence, Especially judging by the song Carrion, the first song "sang" by Richtofen. He is clearly in a difficult power struggle, something is forcing him to make the zombies kill people. "Like a dream where I'm falling and calling out, my resistance is silent. I can't feel and I still can't control myself please forgive me NOW" Teddy has a tight grip on richtofen due to all the zombies killed by the missiles, and additionally the survivors on earth. However, skip to the towers. These towers, in theory... can be used to gain power. Now think about richtofens free will from map to map. In tranzit he pretty much seems useless, unable to provide help to the survivors, but after the easter egg is completed in Richtofen's favor, he teleports the crew to china. Something he was never capable of before. Now notice something odd that happens in Die rise. Stu begins to hear an unknown voice, commanding him to 'mend the rift' and threatening to expose him to the others. But then you hear richtofen talk later, so...thats NOT richtofen. Due to the tower in Washington being lit up, teddy loses a lot of his grip on richtofen, but not all of it. Mending the rift is just a command to light the tower in TEDDY'S favor, or perhaps deactivate the one in tranzit. The rift is causing a hole between teddy and richtofen, making him lose control. Then after lighting Die Rise in Richtofens favor, skip to buried. The rift has become HUGE, due to the tower being lit on die rise. Also notice the voice in Buried is gone. Call it a rewrite because its annoying, but if it was that they would have patched it out of die rise. There is a reason when it's there and isnt. After completing the egg in buried, the trio is complete. Teddy is banished elsewhere, and richtofen gains full power over the aether. With this power he destroys maxis but thats not important. Now comes the crazy part with little evidence. After being banished by richtofen, teddy ends up in an alternate universe. He stumbles upon the broken soul of samantha maxis, convincing her to help him in a plan to return to the original universe and destroy richtofen. Now think about this, why the heck does samantha have an american accent? It's not due to the lack of elena to voice her, as she was there to sing and stuff. Add that on top of the original trailer with samanthas demonic voice. Companies make these trailers months ahead, so how did they have a second one the next day. Again I feel that was for a reason... Teddy is a less appealing voice, so he tried again in another cycle using samantha's new voice. Samantha claims to be trapped in argartha, so why on earth would she need a portal opened to it? She was retrieving her father. Think about it, the final step of the easter egg is throwing the maxis drone containing her fathers brain into the gateway. Then the alternate heroes go into the gateway as well. Now comes the craziest part, but it explains the ending cutscene alot better in my opinion. Samantha..and eddie. Eddy. Teddy. Teddy, the demon and samantha in the broken realm they reside in, bringing MAXIS into. Eddie finally wants a turn, and creepy enough... if you watch the toys, its the alternate original four killing the new four. Then Maxis says to come downstairs quickly...he has a plan. Samantha, Teddy, and Maxis are all working together in the alternate dimension to get revenge on richtofen! Maxis has a plan! It's just a really weird theory, but read it carefully and think about it.
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Zombies Perk-a-cola Design Contest
Prince Lolz replied to Syphillis's topic in General Zombies Discussion
Strawbrrry Vodka Perk Emblem: A pink strawberry with a bit of frost on it, white-pink background. Perk Drink: Pink liquid, the bottle is covered in frost around the top, and the character complains about it being too cold Taste: Nice and sweet, like strawberries and fresh snow. Quite pleasant, aside from the fact its WAY too cold. Effects: This perk is a bit of a strange one, the main effect is you can dolphin dive anywhere, instead of just landing you slide and leave a trail of ice behind you. This ice will damage zombies, as well as causing them to slip. Additionally your grenades turn into "snowballs" a weird variant that will explode, freezing the area affected. If on a flat surface it will simply cover a large area in ice, but if the explosion is against any walls, sharp icicles will sprout from it. This effect can be both dangerous and helpful as it damages and slows zombies and players alike. If used in a cramped hallway, the ice shards are particularly devastating as they are on all sides of the area. Finally, three variant effects are possible. If the player has Strawbrrry and Phd Flopper, the explosion will become a mini blizzard, freezing zombies and remaining for about 5 seconds. If the player has Strawbrrry and Electric cherry, reloading will cause a similar mini storm, with lightning running through it. With Strawbrrry and Lemon-ades, all explosions will have a frost effect. Finally if the player is brave (or perhaps stupid) enough to have Strawbrrry, Lemon-ades, and electric cherry all at once, they gain what is called the fruit salad effect. All explosions and times you reload will create a cloud that rains down sleet and mini bolts of lightning. >: ) -
For those of you who don't know June 6th 1944 is the day of the normandy landings, better known as D-Day. Just throwing that out there
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"Samuel we must hurry... your body is so slow and fat!" Samuels eyes glowed blue and the voice seemed to come from nowhere, "S-...shut up" he panted and replied. Zombies pursued in a huge group behind our crew, closing in fast. They come into a very familiar looking pit with water in the middle, and a broken down pack a punch machine within a cage. They all run up onto the platform, the machine above them began to hum and come to life. "um..we're sorta in a dead end here!" misty yelled sounding panicked. "don't worry, its all part of the plan.." the voice comforted. Lightning sprang from the coils and surrounded them, Richtofen held his breath, preparing for the lack of air... Then the lightning stops and they find themselves in a very...different place then they were expecting. "NO!, what went wrong?!" richtofen panicked, when a lone zombie comes round the corner. "Welcome to groom lake, travelers..." The crew looks up to see the voice came from an intercom. "Or should I say...hell." Opening cutscene over, sorry for my terrible descriptive skills .-. The spawn room you begin in is a large room filled with mountains of boxes with warning labels on them, debris fills the room and blood stains of people from before mark the walls. On the left of the spawn a Ballista is on the wall, speed cola can be seen across the room behind a set of bars, then by the door past an L shaped turn is the S12. Making your way up the stairs passed the first door (1000 points) a large laboratory can be found. Upon entering the room the intercom will speak again, telling you to find the black box room in the basement. Going past the lab, you can pass a FAL OSW on the wall, and who's who can be seen in the corner next to a computer. The door (1250 points) is seen, leading to a control/break room with power. However the switch must be repaired, find a wrench in the closet back in the lab (750 points) to fix it. Head to the right to find another large steel door (2000 points) and you climb the stairs to find a meeting room with a large table, dimmed lights, and a hologram machine on the table. The hologram is a flickering image of the earth in its AE (blown up) status, with red markers on key points.. look closely to notice the points highlighted represent Tranzit, Die rise, and buried. If you inspect the globe the man on the intercom will tell you of the governments plans to restore the earth using the towers. But YOU beat them to it. Richtofen will giggle nervously and change the subject. Since the power is on the large elegant elevator at the back of the room will be functional. You can select X/Square to go to the basement, and B/Circle to go to the war room. First off the war room: A large circular room filled with crescent shaped tables, and a large hologram machine in the middle. Juggernog can be seen, but its behind a glass display case...the glass is bullet-proof. So have fun with that. On the left side a PDW is available, and a buildable table is on the right side. Two doors are on either side, leading to a large set of stairs on the right and a lounge room on the left. The lounge room has stamin-up in it, and quite a few buildable items. We will return to the stairs later... The bottom room in the elevator leads to the basement, which is just a large hallway, with 2 doors on the left and 3 on the right. Finally a large sleek black door at the very end. All the other rooms contain 2 of the following at random: Phd Flopper, Mule Kick, Honey Badger, Buildable table #1, Buildable table #2, SVU, Scorpion, semtex grenades, Mystery box #1, Mystery box #2. Similar to shi no numa, each room will recieve two random items... however two mystery boxes will never spawn in one room and two perk machines will never spawn in one room. BUT two buildable tables can (and always will) spawn in the workshop. Think of it like.. i don't know each room will be randomly placed behind a door. -Workshop -lounge -computer room -Classroom -fitness room The last room is the lobby. Go to the right from the war room and downstairs, to the lobby. A large white room with a fountain, and plants in pots. This room is the one of the largest, second to only the starting room. Double Tap II is here, and the remington as well as the MTAR is found on oppasite sides of the room. Anyways my description is terrible and this is rather rough idea and its missing rooms... but the main idea is the story and the concept.. The teleporter should have taken them to moon ya? However after the explosion the government began serious operations at a base in Nevada to solve the zombie problem. Wanna know something awesome? This lab is the one seen in the zombie labs series by treyarch! Hope that helps getting an image for the labs. Research for help was conducted surrounding the 3 towers featured in the BO2 story. In order to recover the machine from the starting area of moon (juggernog) they recalibrated the teleporter to their base, unknowingly severing the link to moon in the process. Obviously something went wrong at the facility, as it is deserted besides our mystery intercom guy..which is the key to the easter egg. The jerk locked you inside the facility from the black box room... in order to complete the egg the door must be opened, and the repelling systems need to be repaired. Did I mention those?... They build 3 large towers outside to repel zombies with a special signal. So in order to escape with the info you need, those need to be fixed. Which is our easter egg. Onto the minor details: Wall Weapons: -S12 -Ballista -PDW -MTAR -Scorpion -SVU -FAL OSW -Remington -Honey Badger -Semtex Perks: -Juggernog -Speed Cola -Double Tap II -Who's Who (Costs 500 points in solo) -Phd Flopper -Stamin-up -Mule Kick -Freedom Fizz Freedom Fizz is a brand new perk invented by the scientists at the base in an attempt to follow in 935's research. Freedom Fizz costs 3000 points, and allows the user to punch zombies replacing the melee. This punch is a one hit kill until round 12, but its main use is the fact it knocks zombies back a few feet. It's second effect is doubling the power and size of all explosives... pretty self explanatory. Symbol: Orange fist on a blue background Drink color: Dark blue, with orange bubbles in it (like soda) Jingle: Rock with a hint of country The box is unlike the other boxes seen so far. It is a large metal chest with heavy armor on it. These boxes are ones gathered from across the world by the government, and armored for protection, then bolted to the ground to attempt to stop them from leaving, but to no avail. Due to this the boxes will rather humorously break the floor and carry part of it with it when it disappears. That is how they are marked, a large rectangle piece or the floor is missing, with a question mark drawn in the dirt. More details later i suppose Edit: More descriptive version of the easter egg and what exactly is going on: I made it pretty obvious Richtofen wants to return to the moon, but due to previous events the teleporter was relinked to the groom lake base (seen in background in moon) for easy access, unknowing its potential to bring them to the moon. While most of the scientists died earlier, one mysterious man is prominent in the map. Calling himself "Mr. X" When everything crumbled and the base was compromised, Mr. X escaped into the safe room, or black box room. A nearly indestructible vault containing enough food and water for 10 people for 20 years... However Mr. X selfishly escaped into the room, locking the door behind him, leaving his friends to die. (this can all be heard around a few radios scattered in the map) He intended to wait out the zombies, using the food and supplies to survive as long as it took. From the black box room, various controls are available. Including one to lock down the base, allowing nothing to get in.....and nothing to get out. This brings us to the easter egg. Unlike most others, this one is rather lacking in the supernatural. Being a simple mission to repair the towers that repel zombies, and getting Mr. X to open the doors once its safe. Oddly enough, this easter egg is reminiscent of Mob of the deads plane "easter egg" with a true objective being revealed afterwords, getting the crew back to the moon. Ending sequence after completing the egg: The new four cheer and get into a very comfortable and posh looking capsule pod. Misty takes off her shoes and begins rubbing her feet. Marlton opens the flap on a circular window, revealing outer space. Griffin Station can be seen in the distance, lit up by neon lights and an air bubble, seemingly having gone through major repairs and redesigning. "Amazing..." Marlton says. "Do you really think its over?" Russman asks.. "Sure looks like it, and if it isn't...it's not our problem anymore" Misty answers while looking out the window at earth. The screen goes black and reappears at a very old looking house from a first person view. You see whoever you are looking through the eyes of is on the floor and was obviously passed out. The character gets up and walks around, grumbling in a rather familiar voice. Rubbing his face and looking into a mirror you see the man lower his hands revealing the face of the one and only, Tank Dempsey. "Where the hell am I?..." He turns to look at an old calender on the wall, with the words: June 6th, 1944...the camera pans to a window outside where a ripped french flag is blowing around, and sirens can be heard...then cuts to black.
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The "Wunder-ful" Wunder-Weapon Discussion!
Prince Lolz replied to killerussian's topic in Research & Development
Clean Sweep Tactical bomb, you get 2 per max ammo. It's a buildable, so it requires the following items: A vacuum bot, a rusty saw blade (circular), an extension cord, and a light bulb. Upon being placed it just begins to scoot around vacuuming. The saw blade spins as it vacuums, causing anything in its path to have its legs chopped of and their health reduced to 1. Goes in a straight line, then just goes around randomly. You can replenish 1 sweep by finding another bot around the map. 1 bot spawns every round, with one for each player present who is holding them. Soda bomb Replaces your PRIMARY grenades 4 per max ammo. One is replenished each round Another buildable, requiring the following items: A can of soda, a cooking thermometer, liquid 115 (in a tube), dynamite. To prime it, your character will shake it up rapidly. Its an explode on contact weapon, which kills anything in the explosion on pretty much any round. due to the fact its just soda, these also do not deal splash damage to you. However your vision will be blurred pretty badly, and soda will cover your screen making it even worse. So be careful. The following weapons were created by the Green run crew at the groom lake base. While there they also found this: Ancient Bell 10/50 A vaguely bell shaped object with odd symbols and lines all over it. It looks like its made from old thick metal. Characters will complain about the weight, despite the fact it can only be held with one hand. (small grip, the bell cannot be held while firing) When shot the symbols and lines glow purple, and a strange purple pulse will come out. The pulse will make a ringing sound that causes anything in its path to shake then after about 2 seconds their heads explode. Any allies caught in the blast will be stunned severely and take damage. (it will never down you, but it will drain your health until you remain with 1 point) this item is not only useful as a weapon, but is required in order to venture into certain areas of the laboratory. Shooting it at any glass, even bullet proof sheets, will instantly shatter it. PaP: Liberty Bell 10/100 The weapon becomes a much more obvious bell shape, the weight is decreased to that of a pistol, and the device becomes pure beautiful silver with blue symbols. The killing is much faster, and shooting it at an ally will HEAL them and increase their speed for a few seconds. Hitting left on the d-pad will allow you to twist the top and make it into Justice Heart 1/10 Holding it up into the air you fire and a beautiful sound plays and a pink aura surrounds you. You and any team mates standing close will become invulnerable for 20 seconds and receive insta-kill, and anybody in the circle who needs reviving will be revived. At first glance this gun seems OP, but the ring only kills at its center, and its range is rather poor. Its true strength lies in the justice heart attachment which is reminiscent of the V-R11. -
-George Romero again, but perhaps as a playable character with quotes like: "why on earth did I invent these things", "it was more fun when i was one of them...", "Who's your daddy!?", ect. -I agree with above Christy Eccleson would be really cool. -Eminem would be awesome. I'm not a fan of rap but I just like him. XD and it would make rap fans happy. Plus he has worked with call of duty loads in the past. ect.. Or maybe something I really want... on a side note -David Vonderhaar -The zombies director (crap forget his name) -Kevin Sherwood -Elena Siegman It would be so funny! trapped in their own game fighting their creations. It could even take place in treyarch studios.
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Future weapons: Past, or future?
Prince Lolz replied to Stop Mocking Me0's topic in Research & Development
I want future weapons. Black ops 2 sorta pissed me off with the weapon selection, I mean if they wanted the FAL why not the FAL OSW? Ballistic knife should have been updated, future crossbow definitely should have made an appearance. MSMC, Vector KIO, ORB whatever, ect. The galil, FAL, old ballistic, olympia, m14, python, ect all appeared and it was quite disappointing to see them over new weapons. -
I just get like 10,000 from the bank, build sliquifier, get everything, and then camp at the top of the stairs by quick revive (leave that barrier closed) i got to round 60 in two hours. Not bad...
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Zombies Perk-a-cola Design Contest
Prince Lolz replied to Syphillis's topic in General Zombies Discussion
Lemon-ades Cost: 2000 Colour: Yellow, with a dark green label Symbol: Lemon with grenade texture and lines on it, push thing in the top, and the pin has been removed and is on the side of the lemon. Effect: Raises grenade count from 4 to 6, you recieve 3 grenades every round, doubles the power of grenades (always at least make crawlers no matter the round), and you regain ONE tactical grenade per round now. Machine appearance: Bottom is a wooden stand, with a sign that says 25 cents in crayon, and a picture (obviously drawn by a child) of a grenade blowing up a zombie also in crayon. The top is a sleek black tube leading to a glowing grenade-like lemon seen in the picture. -
"Long ago, on the battlefields of the great war... Two german scientists sought to harness dark and mysterious forces, buried for centuries. They believed their discoveries would assure Germany's ultimate victory. But they never could have imagined just what else their research would unearth... My name is Samantha, and i'm going to tell how all of this really began." -Samantha? We all think we know this story, but really how well do we? Origins says to every story there is a beginning and an end, but we never get told exactly which it was. Obviously it is heavily implied that it is the start of the story, given the name and other strong implications such as the time period and the whole bit about telling you how all of this really began. But do you honestly think this could be the beginning of the story we know as zombies? If it's somehow true then Maxis would be a robot and thus unable to have children, ununpentium would be called Divinium, and Richtofen would be aware of the existence and great danger of zombies. Now while yes Richtofen is quite power-hungry and sometimes downright evil, he is not stupid either. If they had really encountered the walking dead before, Richtofen would want to have nothing to do with raising them once more. Furthermore they act rather surprised in radios and quotes about 115's properties and the fact the dead are being raised. Now you could just say that for the sake of simplicity the story is being rewritten, but that honestly cannot be the case. Bag on treyarch all you want but if they were going to rewrite the story, it would have been at the beginning of black ops 2, not the end. So what exactly is the point of Origins? At first I thought it was just some BS way to bring back the original four but while to a point they do that, but it's not the defining reason it exists. I personally think that origins was going to be made one way or another, but they added young versions of the original four as the players as fan service late in development. No evidence to back this one up, just a hunch. So Origins has a purpose but what exactly? Think back to moon, and for that matter a big amount of the story of black ops 1. Samantha always seems to mention another being in the MPD or just simply the aether. As a playable character she says this "When we kill them, it gives him more power" (the zombies) and "Teddy gains power from our games" Now not only does she mention 'teddy' getting power from our games, but if she was talking about richtofen in the first quote she would clearly call him by name. In every other quote talking about Richtofen she says eddie, edward, or rarely richtofen to refer to him. So it is clearly talking about teddy. Where have we heard that name before? "Teddy is the biggest liar" (der riese), User name: Teddy, Password: is a liar. Unknown but thats why nobody would guess it! (moon EE, Nuketown), "Don't trust the bear..." (Samantha quote), "I used to love teddy, but then he lied to ME." (Samantha quote) Treyarch has been deliberately shoving clues in our face, even in black ops 2. They could have chosen any quote from moon's easter egg to put in Nuketown, but they specifically chose the one about teddy being a liar. So this other entity must have tutored sam, and driven her insane. Judge her quotes in the radios versus the ones in the MPD. She wasn't always a creepy murderous little girl, but think if some voice called 'teddy' whispered things in your ear all day. Little girls, and all children listen to adults for the most part. So if this evil voice took the form of a teddy bear, and had knowledge about what was going on, what reason would she have not to trust him? She's a little girl! So he tricked her into doing something, maybe killing people and sparking her blood lust, or just something she didn't like. So she stopped listening to him. The point of the MPD is for it to be a vessel, Richtofen was sparked by it in moon, so he obviously was the one intended to be that vessel. However samantha got in the way, you know the story. So teddy was fine with it at first, in fact it was even easier due to her being a little girl, all it had to do was make itself into a teddy bear and tell her what she wanted to hear. But she stopped listening to her, so the voice in richtofens head I imagine was also teddy. Instructing him and guiding him to replace samantha in the MPD. However once inside Richtofen made it pretty clear he had other plans than listening to a stupid bear... Teddy once again upset started whispering in the ear of Stu. It is pretty clear the difference between Richtofen's voice in stu's, and the other one. Once again I think teddy wants to get someone to control to do his plans. Stu again makes it clear he dosen't want to help, but the voice blackmails him by saying if you don't I will tell everyone what you did. So then later in Buried the voice is gone, for multiple reasons. One it was annoying and the devs got rid of it, but perhaps it's because at some point in their journey to Buried, stu told the others about the flesh. Many quotes of the others, particularly Misty's, make it pretty clear that they know about the zombie cannibalism by this point, and stu is open about it by clearly stating things like "ugh i could go for some fresh zombie right about now" and "OOH a lens! I can use the reflection of the sun to cook some, oh right..underground." So teddy has lost his leverage, and has moved on. Particularly after the Easter eggs, one one side he gives up, as richtofen has control of the aether now, but on the other he seems to take control. With richtofen gone, Teddy seems to take control to me. As it is clearly not maxis, no announcer voice, no mystery box sale song, no dramatic eye color either. That sickly orange yellow the zombies eyes have could very well be the default color, and as gross as it is, that is very close to the color of eyes on a dead body after a few weeks. (seriously look it up they turn that color during decomposing) So the point is, teddy is the default puppet master when nobody is inside the MPD. (Before samantha in 1941, and after richtofen is kicked out) So what does all my crazy theories have to do with origins? Everything. Teddy tried and tried starting with Samantha, then Richtofen, even stu, and to an extend I believe even maxis judging his behavior at the end of his side of the EE on buried. All to fail and lead to nothing. So at some point after Richtofen takes control and banishes Samantha and Maxis, I believe teddy was also banished. Without her mind in the MPD samantha was essentially just a spirit, but still, would you rather try to trick people into helping you as a voiceless demon, or as a cute little girl? I think teddy piggy backed samanthas spirit, and took her form and voice. Think about how raspy it sounds compared to the original. Listen to her basic quotes from BO1 and then origins. Her voice sounds dark and wrong. Not to mention that she goes full on demonic voice when you have zombie blood and she whispers to you. Add on top of that the original origins trailer with the raspy demon voice that clearly wasn't her. That was TEDDY. The sweet little girl lost in the aether is no little girl, she is a little demon that has been here all along. Go listen to the song archangel! It has it in the title! ARCHANGEL. An archangel is a leader among angels, a god or a captain if you will. The song is literally her calling herself the leader of the MPD's hosts. Furthermore in the song while teddy mostly borrows Samanthas voice(elena siegman), Richtofens voice(clark nova), as well as the haunting spirit's voice (Maluka) singing voices are also heard. "Rising again on my own", "Now we are coming home", "Becoming one", "How have we ended up here, all alone it feels so cold, we are together forever waiting for the one". As in doing things on his own this time, absorbing the souls of samantha and maxis, returning to the original universe, and searching for a true vessel for the MPD that will do as they wish. THE ONE. The one has been mentioned so many times, carrion, fall down, coming home, the song actually called the one! All these pieces have been right in front of our face and nobody is putting them together. That little girl claiming to be samantha in origins is TEDDY. This has all been teddy. You opened the gateway to argatha, which in reality was you unraveling the lock richtofen put to our universe. The steps of little lost girl was you destroying the boundaries between worlds, and teddy took you with him through the portal. The ending cutscene is a metaphor for what is really going on. Some version of richtofen got sent through the universe with teddy as well, likely due to the fact samantha was in his body. These enslaved ghostly versions of Samantha, Richtofen, and Maxis all work for teddy in his plan to take the aether, and the world back for himself. Who better to bring along as his pawns then the ones who have done this all before? Dempsey, Nikolai, Takeo, and Richtofen. History is going to repeat itself, however this time teddy is working to assure it is his favor. Everybody says Black ops 2's story was useless, but I think Treyarch knew exactly what they were doing. It was all a set up, and Origins is the beginning of the story. But not the one we think it is, all of this is the beginning of the story yet to come...In the next installment of zombies.
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Seriously none of you know the real way to get this? Just go into a solo game and get 4 perks on round one and boom! perma tombstone. thats all there is to it.
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Is there any map you can't get into?
Prince Lolz replied to Marlton's topic in General Zombies Discussion
Good thing Origins isn't canon! You of all people should know that from your profile picture. Origins is just an alternate universe/tear. On to my not so hot maps, I really can never get into origins. I know its pretty easy once you get the staffs but I can easily compare it to extinction. It feels very linear and step by step compared to other maps. Thats the reason I love buried so much, because while if you follow the base line its easy...Buried is amazing for challenges and taking things at your own pace. Everything is layed out if front of you to chose from, and that adorable little underground town becomes your personal zombie playground to do whatever you wish. In BO1 Kino Der Toten. I hate that map with a passion, the only thing it has going for it is the looks. It is quite beautiful inside to look at, but the map is a giant circle with bland rooms aside from the stage. -
On one hand i'm annoyed as I don't get a new installment of my favorite game for another year... but happy that treyarch is getting loads of time to make this game perfect. Also while at first I was super pissed off, sledgehammer has potential to bring a breath of fresh air to the series and advanced warfare pretty much should have just been called black ops 3. Because thats what it is. Not saying it's a problem just that it looks very treyarch-ish. Which I am very happy about. Not to mention they confirmed a co-op mode in the same light of zombies and extinction...plus they specifically hired a sound director that won dozens of awards for his work on the horror game dead space. So horror themed alternate game mode maybe? Please? Finally to the people above bitching about the original four, I will rank right now about how much better the new four are. The original four were stereotypes personified. These 4 are shrouded in mystery and nobody is asking enough questions about them. The flesh, broken arrow, marlton in nuketown, mistys "wound" she mentions in the beggining of buried.
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The "Wunder-ful" Wunder-Weapon Discussion!
Prince Lolz replied to killerussian's topic in Research & Development
I never said specific religious figure. I just said christian which is an entire umbrella of religions. -
How do you want Season 4 to begin?
Prince Lolz replied to GameChanger's topic in Research & Development
I don't know or really care too much map wise, but I want it to start with a bang! Kino Der Toten felt slow and had almost zero story relevance, and Tranzit was awful and had absolutely zero story relevance. It always got better later in the season but i want it to start amazing and get ever better! They had 3 years...get it together treyarch. -
Is Black Ops 2 the end of zombies?
Prince Lolz replied to JuggerWicho's topic in General Zombies Discussion
XD No offense but are you stupid? The money hog activision would never get rid of one of their selling points. The treyarch games always outsell the infinity ward ones. And for one reason. ZOMBIES.
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
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