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Everything posted by Z0M3IE_SLAYA_115
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The not-so-wonderful weapon discussion
Z0M3IE_SLAYA_115 replied to Stop Mocking Me0's topic in Zombie Labs
Kriss Vector pretty much the smg we've seen in mw2 and B02 35 round mag with 170 in reserve when upgraded is called Kriss Kross and is dual wielded also each gun shoots to the opposite side hence the kross part of the name. The twister a shotgun that has two shots in a mag. each shell releases 5 glowing orbs that form into a tornado that flies towards the zombies. good for clearing out a group of 6 zombies or less.has 68 shots in reserve. when upgraded it becomes the hurricane and has 5 shots in a mag. and damage is increased flaming tediore a SMG that shoots out incindiary bullets. has 20 rounds in a mag and 180 in reserve. has a unique feature when it comes to reloading: when all rounds in a mag have been depleted then the payer will throw the gun onto the ground and the gun will explode like a weak frag grenade.however if a player reloads have way through a mag then a normal reload animation will take place. Also: once the gun has been thrown on the ground a a clone of the gun will appear in the players hands. -
wow your threads are very unappreciated good work also they are adding buildables
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How Black Ops 2 Could Have Been Better
Z0M3IE_SLAYA_115 replied to Jbird's topic in General Zombies Discussion
I really want to have a wonder weapon only game mode where you start of with a ray gun and when you hit the box all the weapons are wonder weapons from every single zombie map.To balance this there would be no perks and zombies would have a LOT of health i think it would be funny to see who get survive the longest -
Thanks flammen
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Does Marlton Make Buildables Stronger?
Z0M3IE_SLAYA_115 replied to ZaquiriDaquiri's topic in General Zombies Discussion
I just tested this and im afraid there is no difference sorry -
Is Extinction the future of codz forum?
Z0M3IE_SLAYA_115 replied to Z0M3IE_SLAYA_115's topic in Extinction Mode
I wouldn't consider it crazy. We've killed monkeys and dogs, but that's not stopping us. It's just that it doesn't seem like wolves from the campaign mode would be injected into another mode involving aliens and escaping, unless it were to come as some form of reward. "special reward:upon achieving 100 kills the player will be granted a pack of wolves that will kill all aliens in sight"-i can just imagine mark rubin come up with something crazy like that -
Is Extinction the future of codz forum?
Z0M3IE_SLAYA_115 replied to Z0M3IE_SLAYA_115's topic in Extinction Mode
It's part of the campaign. yes i know that but what if they carried the idea across anyhow i realised that i got caught up in the moment and that the idea of fighting against wolves is quite frankly crazy :lol: -
Is Extinction the future of codz forum?
Z0M3IE_SLAYA_115 replied to Z0M3IE_SLAYA_115's topic in Extinction Mode
OMG I JUST RELISED SOMETHING! i have just seen the launch trailer and it shows a pack of hungry looking wolves also a person above said something to do with creatures....maybe we are survivng against packs of ferocious wolves!? -
Is Extinction the future of codz forum?
Z0M3IE_SLAYA_115 replied to Z0M3IE_SLAYA_115's topic in Extinction Mode
Like I said, I believe that if it does has something to do with aliens, it's most likely because of the rumours about the "Alien Terrorist" mode prior to MW2. Treyarch did something similar with Nuketown Zombies, after all. true but i just hope that extinction is similar to zombies because i cant stand a year of playing zombies -
hey guys with the addition of enxinction mode in Cod;ghosts due you think that it will affect codz forum? personally i'm looking very forward to it as it gives infinity ward a chance to win us over with a zombie like gamemode but with aliens instead. however i have a feeling that if they don't include an amazing backstory as to how the aliens got to earth then it will pretty much be a MASSIVE fail as without a proper story a game cannot be suuccessful annyways what are your thoughts regards z0m3ie slaya
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My apologies about my acts on the thread... no problem everyone has their tough times ;)
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A key part of occam's razor is often forgotten about: A simplier theory, no matter how elegant, and/or efficient it is, should not be preferred over a more complicated and more correct theory. Sometimes the world is a mess, and we just have to accept that life colors outside the lines a little bit. WOW this was meant to be a love/hate thread lol anyways what ireally hate is the fact that treyarch had to give us an ending that completly messed up the zombies storyline becasue now we all know that its a game it wont feel the same playing zombies in the next installment what i really like about origins is the addition of the reward boxes and the unobvious locations such as he crazy place and where the staffs are assembled
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It's especially annoying when you have a fire sale
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What do you guys love/hate? LOVE The brofist melee the new weapons (skorpion,scar,mauser,mg-08,etc.) The wunderfizz machine all new pack a punch camo lots of hidden stuff maxis drone the elemental/ultimate staffs dynamic weather overall map feel diggable weapons and perks rewards box the original charcters Hate The fact that you cant use the box until the generator is activated panzer soldat giants ruining your high round no 'real' wonderweapon staffs are fairly weak when not upgraded MUD nikolai isnt drunk generators are attacked by zombies richtofen isnt insane no double tap II machine
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What I can try to peice together from origins...
Z0M3IE_SLAYA_115 replied to Stop Mocking Me0's topic in Origins
The affections from the 115 is their madness: The expiraments caused Nikolai to become a drunk, takeo to speak only in proverbs, tank to become much angrier then normal, and richtofen just went mad when he touched the period... Also no: This map takes place in the mind of the 04 however, maxis/Samantha are using their broken minds to repair the paradoxes left behind throughout the first three maps: Buried, die rise, and tranzit... Via time travel... im afraid i have to agree with the other guys i think that although a lot is unanswered you have still looked way too much into this -
Origins:how to get into the robots head (literally)
Z0M3IE_SLAYA_115 replied to Z0M3IE_SLAYA_115's topic in Origins
Any gun -
Hey guys to get into its head its pretty simple just shoot its leg while it is raised you will then be in sucked into its head here is a video for further guidance MZ5WzvIxsLQ I've inserted it but it dosent seem to be working so could a moderator please insert the video which is by mrdalekJD (Im using my ipad)
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As many of you know we see Nikolai I. The origins trailer holding a ballista with iron sights and I want to k ow what you guys think. I think that this weapon I'll be entirely....useless yes that's right.overall I do t see the ballista having as much power as the DSR or the barret to a lesser extent. I may be wrong so I want to know your thoughts
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Hi guys With the new map being set in 1917 I think that thus will provide oppurrtunities for old favourites from was to come back here is what I wan to see Ppsh41 thus gun was a monster in zombies and was my favourite weapon that I would even trade a wunderwaffe for so I hope thus comes back Mp40 another one if my favourites that had a ridiculously large mag when upgraded So what do you guys want to include in the. nExt map
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Countdown mocking me map-Pack ideas: First!
Z0M3IE_SLAYA_115 replied to Stop Mocking Me0's topic in Zombie Labs
it's okay but i don't think a map in a computer will prove to be popular -
diamond b23r dual wield
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to keep all your perks apart from one all you need is to make sure you have 4 perks (not sure if it works with more) and you need to have candy when you go down the candy will save 3 of your perks
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exactly what i thought
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