Vyhl
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Double XP in Zombies from Doritos, Mountain Dew & Monster
Vyhl replied to LiamFTWinter's topic in BOIII News & Announcements
I just hope the XP progression system has no hinderence on gameplay like the ability to do EE's or anything. All I want is for it to allow us to unlock aesthetic changes only. Maybe different starting pistols or different camos for PaP. I really can see them doing something like this though. Since in BO3's MP there is very big focus on how you can have just about every attachment on every weapon now. Even rapid fire on sniper rifles ( just decreases bolt length for bolt actions). What if we could unlock attachments as we level up and have them equipped to our character persay, so that whenever we buy a wall weapon or get one out of the box the weapon automatically has this attachment on it? -
They already confirmed that the shadow man is the announcer for this map and anot Samantha. I'm sure the box will be Cthulhu inspired and maybe like a treasure chest or something.
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NO4 as in the New Original 4 for origins group.
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I guess that does make sense, or at least lets me feel better about their decision to not include those things by thinking about it like that NBZ.
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We should have to forego historical accuracy because some peoples feelings may get hurt or others might get offended.Feelings should never be more important than facts. Right, so you want 3arch to lose out money from a slight inaccuracy because a lot of people (including whole countries) are sensitive about this subject? It would be a slight amount of money, so yes. I hate how sensitive people have become.
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We should not have to forego historical accuracy because some peoples feelings may get hurt or others might get offended. Feelings should never be more important than facts.
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I guess if the buildables are better this time around and more useful that'd be nice. I guess I hate them mostly because the nav cards and table idea was so poorly executed. I didn't intend to sound like they were taking over persay, but this time around acitivision certainly put a lot more effort and time and help to the zombies part of of the game. I think at this point its safe to say that members, or even different parts of the campaign team has at least helped in the past (motd and origins) and has now been fully signed on to help with zombies all year round. And considering Jimmy Z no longer works at treyarch and Blundell has replaced him. There's certainly a new direction zombies is going towards thats nothing like what we're used to getting.
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This is for two possible reasons. Its just for the reveal recently. OR Theyre doing this since they may be adding these two games to the preview program soon. ( REALLY hoping its this one but this is the least likely)
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I just hope theres a good mix of WaW weapons, BO3 weapons, and BO1 weapons (possibly) in the box or on the wall. Really just hope all the weapons didnt get replaced by the new ones.
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PS4 artwork appears to show more than 2 zombie maps!
Vyhl replied to DeathBringerZen's topic in General Discussion
It's not the most random...Richtofen was stationed there for quite some time and where the experiments on the O4 happened including our mystery portrait man from Kino. Heck, the remake could be during the 40's still while everything is intact and not destroyed by the landscape. But I do agree though, they're probably just there to look cool. -
I'm hoping buildables are gone for good but I'm still 99% sure they'll be back. I detest them completely and find them ultimately annoying. Origins and MotD were way too objective based and not enough survival based. I'm hoping that aspect is toned down in BO3 but considering the campaign team is the head for zombies now I'm sure it will only get worse. Honestly, I think everything outside of The Giant is going to be disappointing for me. The only map I truly loved and enjoy in BO2 is Nuketown because its not screaming at you 24/7 to do an easter egg. I also really hate how power worked in MotD and Origins. I feel thats one thing that should never have changed.
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Why PS4 getting DLC first is a Good Thing ( Edited )
Vyhl replied to Black Hand Smith's topic in General Discussion
No one should be getting screwed over in the first place though. I've never agreed with this exclusivity crap and I hate to see it so shamelessly used and pushed on consumers. -
Why PS4 getting DLC first is a Good Thing ( Edited )
Vyhl replied to Black Hand Smith's topic in General Discussion
I'll just end both your arguments right here and now so you can both direct your anger to me: Mario Kart is the only racing game that matters. I guess I should try getting this thread back on track... DLC on PS4 isn't really a good thing or a bad thing. It's nice for us playstation fanboys to finally get it first, but it doesn't particularly matter. CoD on both consoles is riddled with annoying 10 year olds, that isn't gonna change by switching consoles. As for xbox fans, if this rubs you the wrong way, know that it was just as bad for us when this DLC shit began. It shouldn't even be a thing. Regardless, get over it. Expand your horizons and play other games in the meantime. It's not that long of a wait. Honestly though, the mario kart thing isn't even that false, It's the only racing game a majority of people play nowadays lol. Oh and I Have Zombie Army Trilogy to keep me busy while waiting -
The Mi Go and the Outer Gods :: Critical Information for Shadows of Evil
Vyhl replied to Faust's topic in Shadows of Evil
You're certainly on to something here Faust, can't wait to see what else you post about this. I've not read much lovecraft but always wanted too. -
I think he meant the correct order in terms of chronology. Also, 1915 is only three years off when Origins takes place, so it isn't out of the question, that the loading screen might be foreshadowing that map. The chronology of the maps is what I meant yes.
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