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DFSnake

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Everything posted by DFSnake

  1. Why not both? Buy a figure get the comic. Regards Alpha. Yes just like he did with the old Spawn figures. I would be too damn tempted to open it just to read the comic, and would hate to have to buy two!
  2. Maybe the next zombies game will scrap all the perks we have now and these will be the new perks to build off of.
  3. I like the idea, McFarlane is the best, but I will have to agree with the comics idea, would be a lot better
  4. I always thought it would be cool if they add some of the new perks that came out since NTZ to that map. Because there are enough places to have a ton of perks that don't even get used
  5. Ray Gun Mark II after I think the 40's if you headshot them with it, it still leaves them running without a head, and on 50 and up even with gavknucks you gotta melee twice. I know the Paralyzer is an awesome weapon, flying and with Vulture Aid makes for the easiest zombie map yet, it's just not as fun after a few times. I voted for the monkey bomb, even though they seem to be getting nerfed a bit, they still are awesome and the best way to revive teammates mid-round. But my fav, even over Thundergun, would have to be Wunderwaffe. It's just so awesome to hoarde then turn them all to dust. I never get tired of it, and no matter what round it's gonna fry the lil freaksacks. Plus it is also a prime way to provide cover to a reviving teammate or clear them out so you can make the save. I think it would be a great idea (since this is just a make believe game) to put all of these weapons in a new weapons pack or something, and quite possibly make the custom games actually customizable as multiplayer. Paralyzer on Tranzit would b epic. And the DG on buried. Yeah I could go on forever with how they could make that so much better. :mrgreen:
  6. I just always heard that Nacht didn't really tie in with the story. That Verruckt (favorite map) was the start. But with Origins it doesn't matter because it trumps them both. I never have trained in the yard on this, i heard it's a decent spot until round 20 or so.
  7. Could you imagine the minds that would be blown if they put Mule Kick in that building in a patch or update. ;)
  8. I have noticed on Buried that in the middle of a horde while in Vulture Aid one will jump out and be flung out of the middle. It hasn't effected me any but I have noticed it. Mainly on 40+ rounds, right in front of the General Store
  9. I don't really like the Executioner unless it's NTZ. I guees it's just because I have the best rains on there. I hate getting the SMR, but if a couple people wanna hold up the PaP room on tranzit, iron boards and an SMR upgraded and with a millimeter scanner is good, you can watch windows fairly well. Just have a good secondary
  10. I haven't got to play Origins yet, I'm on ps3, but so far I would have to agree. Mob was fun and the map did have an eerie feeling that the old maps brought. While Tranzit. . . well I'm still scratching my head on that one. The lava was a challenge, but was annoying as ****. Also the denizens? What were they thinking with these? Not to mention the zombies dying if you leave the area he is at. And HIM, still don't know what his deal is. Die Rise was neat and kind of difficult to figure out at first, but now it's just a camping map and lost the old style of playing Z's. And as far as camping, well I don't even have to go there with Buried do I? The zombie team also came up with the bank, which has made lazy people. I know you could just not use it, but it's there and if your bank is maxed out, of course your'e gonna use it just to fill it back up. Kinda sux you can't put any weapon in the fridge, Paralyzer on Tranzit would be fun.
  11. Kinda sux too, I just wanna play it :(
  12. Yeah I thought it was like the blue eyes, if you don't play every day you can't have them :roll:
  13. That would be very cool :geek:
  14. Well damn, i just posted a topic about my lights around the first 2 easter egg maps, good to know that i'm not the only one experiencing this, but i haven't done the Buried EE yet. I guess the patch just messed a few things up.
  15. I don't know if this has been on here yet, or how to word it for a search, but. . . I have done the EE's for Tranzit and Die Rise and of course on the map they had the blue lightning bolts around them. I took about a week or so away from BO2 zombies, and played the BO1 maps. When I got back on BO2 the bolts are gone from the map! The tower on Tranzit is still lighting up(I haven't checked Die Rise) and the Nav table is still built. What does this mean? Has anyone else gotten this? Do I have to get blue eyes back on my rank to get the bolts back?
  16. I hope they keep the same actors, it would be bad to change their personalities and voices too much, then it wouldn't be the 04 to me, not like we know and love. And it may be me, but I think Tank looks alot different, is his hair grey or blonde in BO1? and how the hell was it black? I miss him screaming k to the i to the a zombitch! It wouldn't be right to hear "Ben Afflek" saying it :lol:
  17. Play on Tranzit until round 15 then run to power by yourself and shut the power off, leave the game, or stay and listen to them freak out n die
  18. Theres a lot to go thru but my accuracy is 1.54 on co-op. 1.51 global, but i think my vs. is .44, i never play grief, so i guess if i up my stats on grief it would give me the knife, the last few rounds i played i have gotten 54 and 58, and 40's on the last two before that. Do we know if grief makes difference?
  19. I like Red, it reminds me of a scorpion
  20. Was playing one of the BO1 maps the other day, it was the end of the round and a stray runner off somewhere, i start moving and it's like something hit me from the ground or possibly behind me. I ran forward and spun around, nothing there, about 5 seconds later a zombie came around the corner. I have had similar things happen on the first one. COTD I would be standing in a room and nothing around and take damage. On BO2 I have been by myself in the grassy area before you drop down into the power on Tranzit, and automatically downed, but that only happened once. The only other thing i have had happen is problems getting hit from the other end of the bus from a zombie. What I'm trying to say is the first one was worse for these incidents than 2 is in my experiences
  21. I'm glad that not all of them are upgrades. Insta kill upgrade would prolly be a one hit kill for you if you mess it up
  22. I had a harder time trying to figure out how he can revive the characters :?
  23. Realizing what he has done?? After his comrades were all slaughtered?
  24. It's going to be hard to tell what happens until this comes out.
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