Kyle8957
Member-
Posts
81 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by Kyle8957
-
concept What we want in Call of Duty Zombies 2015
Kyle8957 replied to Matuzz's topic in Research & Development
i doubt it'd break the game tbf, it's basically a rapid fire M&S, anyway if they don't bring back the slam, they're gonna have to do something with the perk and PhD does not make your ammo that explosive. it was just a thought, you can upgrade guns, so why not combine perks? (of course it'd have to be like the box - vanishing after a certain amount of uses and lots of locations for it) "Sentence structure, how does it work?" Eitherway, theres a big difference between upgrading weapons and combining perks. You can't combine weapons (yet) so combining perks is not even close to relevant yet. Upgrading perks maybe but combining them? No. A rapid fire M&S WOULD break the game, think of the LAG it would create, and the PAIN that would spawn from splash damage! You wouldn't be able to kill a zombie that's running behind you without blasting yourself! i mean that in the sense that it'll still give PhD a purpose, think of it logically, what CAN they do to PhD to adjust it to the sliding mechanic? and i know what you're gonna say "drop a nuke while you're sliding" and while it seems like a good idea, i doubt they'll implement it into the slide, it won't work due to the fact slides are continuous, until you get to a wall -
concept What we want in Call of Duty Zombies 2015
Kyle8957 replied to Matuzz's topic in Research & Development
i doubt it'd break the game tbf, it's basically a rapid fire M&S, anyway if they don't bring back the slam, they're gonna have to do something with the perk and PhD does not make your ammo that explosive. it was just a thought, you can upgrade guns, so why not combine perks? (of course it'd have to be like the box - vanishing after a certain amount of uses and lots of locations for it) -
concept What we want in Call of Duty Zombies 2015
Kyle8957 replied to Matuzz's topic in Research & Development
seems like a good idea, it'll stop PhD from becoming Absolete (D 2 P mechanic's gone) -
concept What we want in Call of Duty Zombies 2015
Kyle8957 replied to Matuzz's topic in Research & Development
maybe, instead of bringing in a new 4, combine the 2 groups for a 6 player mode (O4 lost Richtofen, N4 lost Stuhlinger) saw the suggestion on a COD 2015 video and decided to bring it up -
the afterlife might be back, the icon was in the presentation
-
Future Zombies Treyarch Hints from DICE Chat
Kyle8957 replied to yourmapper's topic in Research & Development
maybe, if the afterlife symbols are shown, we could be seeing afterlife again in black ops 3/WaW2 -
Future Zombies Treyarch Hints from DICE Chat
Kyle8957 replied to yourmapper's topic in Research & Development
It's hard to tell. From the photos of Richtofen scribbled out, he seems to be purposefully erased from Origins. Additionally, some of those exact photos and edits are done on top of a book/paper with what appears to be colored pencils or crayons. I'd like to theorize that this is post-Origins, and may further conclude that Eddy - in the end cutscene - is indeed our Edward Richtofen but put into the same timeline during Samantha's childhood so that he doesn't grow to become the maniacal Richtofen we've come to love, but rather a changed boy that has grown under the care of Maxis and Samantha to prevent all that had once occurred. Hence, the removal of him from the photos. maybe they're planning on adding a new character, but replacing Richtofen -
Future Zombies Treyarch Hints from DICE Chat
Kyle8957 replied to yourmapper's topic in Research & Development
No, no they are not. dude, if they WEREN'T, i wouldn't have put it up-think of it that way -
Future Zombies Treyarch Hints from DICE Chat
Kyle8957 replied to yourmapper's topic in Research & Development
note that i said HINTING, instead of what i said earlier of there was going to -
Future Zombies Treyarch Hints from DICE Chat
Kyle8957 replied to yourmapper's topic in Research & Development
Misty abigail Briarton. Her middle name is Abigail.....unless misty is her nickname and abigail is her whatever.....The Name abigail is also in the walls in Kino der toten. So does the name Abigail mean those two things are connected? Hell no. The same way that a few digits being the same means nothing. In Shangri-la I believe the name Brock is followed by Russman. According to Some data files which someone else will have to find because I am no good with Digging through game files however, just because the name russman appears does not mean it has any connections to Black Russman from Tranzit. 115 can be typed in to the number slots in MOTD to small easter egg. However that does not mean they are related. It being Hell and all and not 115. This is a little more than "a few digits matching" though, right? it is specifically digits matching prisoners numbers from MOTD. and vials of their blood. I know you don't think there is any way that MotD is more than just filler and not canon to the storyline, but i think there's a lot of evidence to the contrary @Kyle8957 lol okay it was revealed in the latest trailer -
Future Zombies Treyarch Hints from DICE Chat
Kyle8957 replied to yourmapper's topic in Research & Development
They're also hinting at a Kino Der toten remake, and probably a moon remake -
Future Zombies Treyarch Hints from DICE Chat
Kyle8957 replied to yourmapper's topic in Research & Development
the der riese remake will have a boss, they are also remaking kino and call of the dead and perhaps moon-not confirmed for moon -
basically, from the sound of it...treyarch has given them permission to use the zombies layout
-
Black ops 3: How much zombie content do we want?
Kyle8957 replied to Stop Mocking Me0's topic in Research & Development
maybe a lounge you can get training in, before the game starts. or heading there when you've bled out -
Black ops 3: How much zombie content do we want?
Kyle8957 replied to Stop Mocking Me0's topic in Research & Development
That's not trayarch zombies: No mystery box No Pack a Punch No Perk-a-colas No richtofen No maxis No samantha No ECT. dude, they had just confirmed that zombies was in there, give them time! (the exo-skeleton might be the replacement to wonder weapons, or box could spit out upgrades for the exo-skeleton. like i said, give them time -
Black ops 3: How much zombie content do we want?
Kyle8957 replied to Stop Mocking Me0's topic in Research & Development
actually, i don't know if any of you have read it, but there IS going to be zombies in future DLC of AW -
Black ops 3: How much zombie content do we want?
Kyle8957 replied to Stop Mocking Me0's topic in Research & Development
I like the idea of free roam zombies but it'd be too easy to form trains. And it would basically become Dead Rising. exactly, that would make it more popular! dead rising 2 has sold over 10,000 copies -
Black ops 3: How much zombie content do we want?
Kyle8957 replied to Stop Mocking Me0's topic in Research & Development
maybe just have one big zombies map, but it's free roam. so you can go around the place and form alliances -
Which would be better: Ranking system
Kyle8957 replied to Stop Mocking Me0's topic in Research & Development
that's one of the things i meant by the class skill point system -
Which would be better: Ranking system
Kyle8957 replied to Stop Mocking Me0's topic in Research & Development
they should base it on kills, but have 2 skill sets. 1 for upgrading the in game load out, and another for the misc (like the armory on extinction) -
thanks, i think the reason he reckons that it'll be on PS1 or Atari is that a version of WaW was released on PS2, but guess what speedo? THERE ARE NO ZOMBIES IN WaW PS2 VERSION!
-
Announcing the ALL-NEW, ANCIENT WARFARE! Featuring maps of historical value, from the Cherokee tribes, to Rome! New Weapons! Bow and Arrows, spears, even swords! Has COD gone primarily melee now? Yes it has Zombies Return! Expereince Zombies like never before, featuring maps like Jamestown, Castle, and more! Good luck surviving. Coming to a PS1 or Atari near you. ~Treyarch that would be all and well, but those consoles were replaced in 2002 with the PS2, then 2007 with the PS3 and then 2013 with the PS4, so i'm pretty sure they won't be making any more games for the PS1, or atari, compared to the tech we have now, they would be obsolete
-
i see your point though, what's the point in upgrading an already decent perk?
-
basically like the intel on extinction, is that what you mean?
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.