SacredRevenge
Member-
Posts
58 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by SacredRevenge
-
"Samantha's Lullaby" in Mob of the Dead | Secret 3rd Song EE
SacredRevenge replied to GRILL's topic in Mob of the Dead
Just tried this, neat find. -
935 was a group with GOOD goals(at least, initially "improve the human condition" etc) but either that was a veil or at some point they became corrupt. My guess is this goes along with that.
-
Pretty much this I need to do more reading into Arlington, I'm behind -_-
-
QFT. Good perk, been replacing EC for it.
-
What makes the golden spork so powerful?
SacredRevenge replied to Z0M3IE_SLAYA_115's topic in Mob of the Dead
Because 3ARC expected it to take longer for the zombies community to find it :3 I have to agree with IL though, magic. -
Strategies for Nuketown zombies using spawn control
SacredRevenge replied to BinSys's topic in Nuketown
Good stuff, I'm going to try the first one, never gotten past 26 on solo because running trains gets very dangerous fast :P -
The problem is that any useful tips, or tidbits people are posting are not necessarily in the OP, so therefore it's not read by everyone(a good bit of people, myself included, don't read every single post, but MOST people will at least read the OP of a thread they open). I think, perhaps, for most of the thread's you listed there should a "General Facts & Discussion thread", have stickied, the Topic Starter takes any requests for information to be added to the OP into consideration and that's how we do it. The rest of thread is a good place for generalized discussion and we have a handy list of information in the OP. At this point though, I guess you have to ask yourself is it worth doing all that instead of just looking through the threads -SacredRevenge
-
Additional Hell's Redeemer and Golden Spork info. and debunk
SacredRevenge replied to nbraun80's topic in Mob of the Dead
Just want to say that when I'm getting the Retriever kills on the bridge I NEVER hear a laugh. What I do hear, at the end of one full round of nothing but retriever kills is the same noise the electric chair makes right before it starts to shock you. I'm pretty sure this is the indicator that you're good to go. -Sacred -
I have it sometimes where the skulls don't show up in afterlife, but I know the spots so it's not a problem usually. Did you hear the evil laugh when you got the last skull?
-
Totally agree! Ahhh! Yeah, definitely could be someone else too! So many possibilities V_V
-
The title doesn't exactly describe this the best, but I couldn't thing of anything better. Earlier today I was playing and, as usual after I got the golden spork with a Acid Gat from the box, I collected my crystal skulls and got the free one off of the Warden's desk. When I did this, I noticed instead of having the standard one shot in the chamber and sixty extra I had one 59. I wonder if this has anything to do with the story or maybe it's just a little bug or abnormality. Maybe the warden killed himself with that missing shot? Anyways, I'll be interested to see what you guys think.
-
Mob of the Dead Soundtrack Released
SacredRevenge replied to LiamFTWinter's topic in Mob of the Dead
Cool video, won't buy the soundtrack though, it has no value to me. -
Good post. A lot of supporting evidence etc around the map, my favorite supporter of this theory is when Brutus says "You cannot escape your sins."
-
Moon reskined to Paris idea????
SacredRevenge replied to zombiez_grinder101's topic in Research & Development
It would be pretty cool if as part of the storyline we get to go back to Moon to get Rochtofen out of the MPD. But as long as it's alongside a new zombies map in whatever dlc pack it would come with. :roll: -
I actually agree with this, not sure if I would get it, but I've heard a lot of people say they want BO1 maps in BO2. In all honesty, from a business perspective I see no reason not to expect this. Correct me if I'm wrong on that.
-
I'd be interested in seeing if anything different happens, my gut says no, but my gut has been wrong with ALOT of things on this map.
-
Nice observation. If it's made by the US Government, maybe they were testing it on prisoners?
-
Zombies Team Hard at Work?
SacredRevenge replied to gunslinger979's topic in General Zombies Discussion
Have to say I think it's because they're working on DLC 3/4, I highly doubt they'd be on a break. -
Love how easy this map is, yet, if unprepared, the tight corners will screw you over in a heartbeat. Seen it happen a couple times in the public matches I've had the displeasure of joining :V Also the Atmosphere is just excellent... well done Treyarch
-
Thanks for the warm welcomes :)
-
Hello masses of CoDZ, I've been reading this site since Black Ops 2 came out and I got really into zombies(multiplayer finally got old), and I thought it would only be right for me to register and start contributing a bit, or maybe just lurking, who knows My favorite Zombies maps are Ascension, Moon and at least as of now, Mob of The Dead. I think that's all I want to say. For now.
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.