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TheNathanNS

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Everything posted by TheNathanNS

  1. Round 1, full lobby with one person already in the town. I got the drop after knifing.
  2. I've had a Double Point drop before.
  3. What I like: The atmosphere. The intro Off the wall weapons The addition of the bank and the weapon locker, made even better by the fact it carries over from Die Rise and TranZit. Leroy when he's being given candy The ghost house, adds a really spooky feeling when your entering it. The paralyzer, I love the way you can jump over barricades without Leroy being there. The tight, dead end spaces. However, I've noticed people rage quit whenever they get downed in the maze/juggernog etc. What I don't like: Leroy, I wish he was easier to control. Also I wish he'd attack the players if he was shot, like the trailer hinted at. The ghost lady when she steals 2000 points every hit. I'd much prefer it to be 100 or 200 points a hit. The game over song. IMO it seems too upbeat, unlike Verruckt or MOTD's. The time bomb. 3 times people have had it and annoyed me with it. Some achievements, such as "Awaken the Gazebo" because I'm a rookie at zombies, that achievement will be impossible for players like me. Overall it's a fun map and very easy to get downed if you don't know what your doing. However, I feel the trailer offered more than it delivered, as I mentioned about Leroy not attacking the players.
  4. 1.) They aren't a Max Ammo round, but defeating them all results in a free perk, which gives the achievement "Ectoplasmic Residue" They aren't overpowered, but very annoying if you have over 4000 points. They also seem to stop any zombies from spawning until they aren't spawning anymore. 2.) You can get him mad by giving him candy. By giving him booze, he charges at the object behind him. 3.) The Paralyzer? It slows down zombies then kills them. Never tried it on ghosts and slows down the Big Guy. However, unlike other weapons, he doesn't run back to his cell when attacked by it. Also, if you aim it at your feet, hold RT then jump you can fly with it! 4.) No idea. Remington something. 5.) Nope.
  5. Hey. Just listening to some things the Ghost Girl says, when near the house. I heard them in theatre mode. *: I couldn't hear them properly. So many souls.... You should leave.... The house is a shadow of it's former glory..... You do not belong here. I'm the lady of the house... Don't be alarmed Where are you going? You know we are here [i think that's what she said] No one can help you This house holds many secrets *You have nothing to fear, I'm restless... This is my house Look behind you You will stay forever..... Now, I know some hardcore EE Hunters will find something of interest with these quotes.
  6. ^ The ghosts in that house maybe???
  7. The image looks fake, but with Treyarch it wouldn't surprise me if they did something like that. Especially since we've only had a limited time to PAP in "FIVE" Moon and Die Rise.
  8. I'm glad they put so much detail into this cutscene. Up until Buried, the N4 were the only ones without nothing being known about them, except from Marlton was in Nuketown and Samuel is infected. Whereas the O4 we knew they met by being captured and we knew the Mobsters worked together before being arrested. It's also on CODTV now. :D
  9. April?? My alarm is set for 10:05am. The reason 10:05 is so it gives the game enough time to update the store.
  10. TheNathanNS

    Errr What?

    Treyarch gave certain people access to the map. Even then, I think it was on a Xbox monitored by them as the players in Charlie Intel's vid had names like TA Bandit. [Treyarch Assistant?]
  11. Epic fail on Treyarch's part if it was accidental. Still, I wonder why the wheel at the bottom right corner was made lighter/longer.
  12. viewtopic.php?p=312593#p312593 Check there.
  13. Hey Mocking, I suggest you take a look at this video. http://www.youtube.com/watch?feature=pl ... aKzruokIjE
  14. It's real. It was in Charlie Intel's gameplay video.
  15. ^ That's what I noticed. Epic fail on Treyarch's side. Now, the tear on the right side.... is it me or does it resemble Der Riese's loading screen?
  16. There is also an intro movie. http://www.youtube.com/watch?v=BchhGIrBdLk [0] The rest of the video is in Spanish.
  17. Unless, I've just had a thought, where we complete "Mined Games" and then use the time bomb and do the opposite side instead. That would be worth it. ;)
  18. On Ali-A's video, around 9:00 he pulls out a "Time Bomb" which is kinda like a checkpoint. So I think I know what the "Rewriting History" achievement is. :/
  19. Sweet, 10am. Just the perfect time as I always get up around then.
  20. I ain't. Remember, your probably better than me. Anyway, my bank is now full, my PAP'd gun has max ammo, so I am 80% set for Buried. Gotta love Treyarch for adding the bank and fridge right before Buried. Unlike MOTD I should be able to get to a decent round on my first try. Once I find the fridge and bank of course. Unlike MOTD and Die Rise when I did quite badly on my first tries. What to do for the rest of they day? I'll probably try getting some achievements on TranZit or Die Rise.
  21. I still think my strategy is easier. I've only got 2k left to put in. I've also got my perma jug and a PAP'd Remington at the ready too. Anyway, tomorrow I've got to go to the doctors at 10:30am. But after that, it's Buried all day. I do hope the Xbox gets updated though, as it's unusual we haven't gotten a leaderboard update or a film on CODTV.
  22. Is it just me or is the lightning more frequent now? Along with the perks remaining "Black and White" for longer? Also I've noticed, aside from DT, Juggernog's perk icon seems to be a little bit darker.
  23. Hello CoDZ. Today is my first strategy post so I hope I make everything understandable. This can also be done in TranZit, but I find doing this strategy in Die Rise is a lot easier and faster. Requirements: Around 3000 in the bank Difficulty: Any, but I prefer Easy [since I'm a Noob.] Players: Any, but I've noticed you get more money the less players there are. So I recommend one or two players. Other notes: While doing this strategy, you may lose some perma perks. Such as Deadshot. Step 1: Go on the elevator in the starting room and proceed to the bank. Step 2: Withdraw 3000 or 4000 from the bank. Step 3: Open the door to the power. If you have less than 3000 points here, KNIFE the zombies until you've got 3000 or higher. Step 4: Turn on the power and ride the elevator on the same side as the power as that's the elevator that takes you up to the Bowie Knife. Once the elevator is at the top, purchase the Bowie Knife. Step 5 [Optional]: Purchase Quick Revive or Who's Who. It's just incase you rack up a ton of points, but accidently fall off. [Cash Back perma perk comes in handy here...] Step 6: Proceed back to the bank area. Step 7: Keep knifing the zombies. You'll get 130 points every kill, but if you see a line of zombies behind each other, shoot your M911 into them, as you'll get much more points by doing this. [up to 210 or even 420 if Double Points is active.] Step 8: At Round 5, 6 or 7, the Minions or Nova Crawlers [Whatever you like to call them] will spawn. If you manage to last the entire round without shooting you get a bonus 2000 points and a random perk bottle. Step 9: Continue knifing and shooting until the end of Round 9. By now you should have anything between 15,000 or 30,000. Deposit ALL the points into the bank. If the Nova Crawlers or Minions come at Round 10, repeat Step 8. Then you should have another 3,000. Deposit those into the bank too. The reason I say end the game at Round 10, is because the Bowie Knife loses it's one-hit kill ability then. Step 10: End the game and start again. I've managed to deposit well over 70,000 points by doing this. 8)
  24. In the Replacers trailer, the ghost was looking out the window of a Victorian styled house. Also when Russman killed her, there was a Victorian styled lamppost behind him....
  25. I think only ONE person can get the RGM2 at a time, yes it can be used in Grief. I saw a video on CODTV where someone pulled it from the box in Cell Block.
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