TheNathanNS
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Everything posted by TheNathanNS
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Deadshot room & Staircase to the roof on Mob of the Dead. Doors opening, Moon. That damn astronaut could be going through the door your going through,
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Your Dumbest Mistakes In Zombies
TheNathanNS replied to Mr. Jay's topic in General Zombies Discussion
Not my dumbest mistake, but my controller disconnecting on Round 1 when I'm knifing zombies at a window. My dumbest moment however has to be me thinking I have the PHD Perma Perk, go to Dolphin Dive: Downed. Blagh. Oh and underestimating MMX and his revives. Countless time I thought I'd see death on Nuketown, how wrong I was. -
Sell it, no point in keeping a game you're not enjoying. That being said, I hate COD's Multiplayer. 90% of the time I'm matched with people who play the game all day, lag, Faze wannabes, Glitchers, Trolls, squeakers, people who have penises as emblems, people who flat out suck and rage quitters. Only once a month do I get a decent match which I can enjoy playing with everyone. That isn't on custom games.
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Failed Origins EE. On the last step. No worse feeling than that.
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Kinda like my friend. We beat the easter egg for Shang, but his PS3 died right after it and he didn't get the achievement. Such BS
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Does Marlton Make Buildables Stronger?
TheNathanNS replied to ZaquiriDaquiri's topic in General Zombies Discussion
Yup. Here's the topic. http://www.callofdutyzombies.com/forum/index.php/topic/155270-hoaxes/ I remember when I first started playing zombies, I believed some hoaxes. Such as the "Escape from Nacht Der Untoten" one. :/ -
Does Marlton Make Buildables Stronger?
TheNathanNS replied to ZaquiriDaquiri's topic in General Zombies Discussion
I remember there was a topic where we put all the hoaxes from all the maps. Zombie Hitler. Round 100 on Kino. Ha -
Does Marlton Make Buildables Stronger?
TheNathanNS replied to ZaquiriDaquiri's topic in General Zombies Discussion
Not true. It's another one of those assumptions because Marlton is the smartest of the 4. It sounds plausable, but not true in any way. -
This in a nutshell! I felt her "girl" voice in the intro is crappier than the "demonic" voice that Treyarch uploaded to YouTube. Everytime I get Zombie Blood "Scratch the surface!" "Nikolai yadadada" I know Richtofen and Maxis annoy you on TranZit/Die Rise/Buried but if you get away from spawn you don't have to listen to Maxis and unless you're Samuel, then you don't have to listen to Richtofen* Even then, Richtofen shuts up after a while. *:Excluding power drops, of course.
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I could live with that. I know most heard quotes off by heart after playing Origins for so long. It's annoying when they say the same quote twice in 10 seconds though. Payback's a bitch... just so you know so is Russman. If I had £1 for everytime I heard that.....
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Does she ever shut up? Just played Origins and she seemed more annoying than ever. She litterally said about 5 quotes in a single go. Then not to mention the usual "Help Me or die" crap that was like every 30 seconds. Anyone else find her as annoying as I do? Also does anyone know how to shut her up without doing the EE? And don't say "Play easy" she still talks on that too. ._.
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As I said in my last post in this topic, I feel it's more of a "cyborgs turn on humanity" scenario rather than actual zombies. Obviously we can expect to see some EE's [Like Nacht] but I really do not think it'll progress the story, unless it's going to have a sperate story, as Treyarch started the zombies story we all know and love and they'll be the ones who end it. I don't care what MW3/Online/Ghosts says about the story, it's only canon in Treyarch's games.
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Personally, to me this "zombies" mode doesn't look like zombies. Primarily due to the fact all the "zombies" are cyborgs. If anything I think this is going to be one of those stories where all the cyborgs turned on humanity. As for Nacht, I feel it'll be either an EE or the "real" Nacht. Then we'll know for sure if Nacht was actually in Asia, or USA.
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Your most memorable moment of black ops 2
TheNathanNS replied to TheBSZombie's topic in General Zombies Discussion
I remember building a shield on MOTD. I heard the Brutus spawn sound. Finished building. Turn Around That bald bastard is literally up close on my screen! It was like a god damn screamer. I actually jumped when that happened. :| Secondly was when I went into the Crazy Place on Origins and I forgot the Panzer was chasing me. So as soon as I left.... I got killed because the Panzer was there, waiting for me to come out. -
Your most memorable moment of black ops 2
TheNathanNS replied to TheBSZombie's topic in General Zombies Discussion
When I won a 1 VS 4 Grief match on ROUND 1. Don't believe me? I have the game saved in my theater and Delta can confirm this too. Now THAT is a once in a lifetime win. -
WHere are all the idea threads?
TheNathanNS replied to Stop Mocking Me0's topic in General Zombies Discussion
The storyline is so damn confusing now. BO2 has really done nothing except cause confusion and generate unanswered questions. I hope BO3 really connects the story together, though I feel it's too late now. -
The Unwritten Rules Of Zombies(Voting Open)
TheNathanNS replied to Boom115's topic in General Zombies Discussion
LOL not in my lobbies.... Well, you cannot do both of Richtofen's and Maxis' requests in 1 game can you? So you are ignoring Maxis/Richtofen. :P -
Extinction - What we know so far & How it ties into Ghosts
TheNathanNS replied to GRILL's topic in Extinction Mode
Nice theory, though personally I think it's like zombies, little to no ties to the main campaign. -
The Unwritten Rules Of Zombies(Voting Open)
TheNathanNS replied to Boom115's topic in General Zombies Discussion
Thou shall ignore the requests of Dr. Maxis, Dr. Richtofen and Samantha. Thou shall not hog thy mystery box, or have thy head shaven by a bald brute. -
"Black Ops 3" Zombies Time Frame
TheNathanNS replied to CodeNamePizza's topic in General Zombies Discussion
Incorrect. Kino is set in the 40's* as it was supposed to be in WAW's Map Pack 4 which was cancelled due to MW2's release date so Kino was moved to Black Ops. *: The Nazi flags are also proof enough of Kino being set in the 40's. -
Poll: Which DLC was the best for Black ops 2?
TheNathanNS replied to Stop Mocking Me0's topic in General Zombies Discussion
MP wise:Vengeance. Zombies wise: Uprising Buried was meh, but we zombie players got a gun DLC for the very first time, the Ray Gun Mark II. In Vengeance, MP maps were the best. Rush was a proper mp map, IMO. Uplink was familiar so I went back to my old "tower" position. Cove SUCKED. -
I thought you mods knew something about the downtime.
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Whats your biggest shortcoming?
TheNathanNS replied to TheBSZombie's topic in General Zombies Discussion
My biggest shortcoming: When someone posts on Skype. I turn my head [While holding the analog stick] to read and often find myself heading to a wall. -
Are we drifting away from "Classic" Zombies?
TheNathanNS replied to GameChanger's topic in General Zombies Discussion
I could say that a thousand times over and still it wouldn't be enough. That's the biggest thing that changed for me, especially this season. My idea of "classic" is when everything was more a mystery with scattered clues rather than this huge chaotic mess of interchangeable eras, storylines, and characters. Personally I think TranZit/Die Rise/Buried* don't have the "classic" EE's, they were all the same. Just light up a tower and you're done. Tada. Here's all the perks but you'll lose them when you go down. But yeah Der Riese was the best for "story" EE's. I remember when I first gor DR and spent my first few games searching for these radios. haha Was kinda disapointed with BO2 with "The Flesh" and Samuel's voices could've made a fantastic EE. -
Are we drifting away from "Classic" Zombies?
TheNathanNS replied to GameChanger's topic in General Zombies Discussion
In my opinion, yes. Buried is the worst for this as we can have everything built and have PAP'd weapons before Round 2. Whereas in BO1 [Excluding Moon] we couldn't PAP on Round 1. Likewise we couldn't get Jug. Nor could we have all areas open etc. Also I feel the EE's weren't really thrown upon us, except for Origins. In Buried we hard Richtofen and Maxis telling us to do this but they eventually shut up, unlike Origins where Sam doesn't STFU, but in Call of the Dead we had the O4 banging on the door telling us to get the fuse. But unlike Buried/Origins we didn't have Richtofen/Dempsey/Nikolai threatening us if we didn't free them. Mob of the Dead however, the EE was very easy and we could actually do the EE without knowing it, but we didn't have Al going "Guys, we need to get back to the bridge! I think I know how to break the cycle!" or Brutus giving us hints. -
Nacht der Untoten possibly in Japan?
TheNathanNS replied to ninezerowill's topic in Story Discussion
The character thing is true: Richtofen: General Amsiel Takeo: Japanese Soldier [You see him in the first mission] Dempsey: Polonsky(?) Nikolai: Chernov The nazi_zombie_prototype has nothing to do with the location. They called it "prototype" because they wanted to see how popular Nazi Zombies was. It also explains why they reused part of Airfield, because it would be a huge waste of disk space creating about 100 new models for a mode not many people like. This is probably why Nacht has little to no relevance in the storyline, because Nacht was a success so Treyarch decided to start a "story" with Verruckt. While Nacht does appear in TranZit, it has no purpose, other than housing a Jet Gun part.
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