The real problem for me is that the maps are too quest oriented. Tranzit could have been an amazing map, they focused too much on restricting us that it made the map, at least in my opinion, terrible. The fog coupled with lava and the denizens were just too much. They tried to go too big and it went wrong. On top of that, with Shadows of Evil we have elements inspired from the Cthulhu Mythos. Like what @NaBrZHunter has in his signature, these elements that they are bringing to zombies really takes it away from what made the older maps great. However, by no means am I throwing Black Ops 3's zombies into the dirt. Yes there are elements they use that I dislike, but that is what an opinion is. I'm just disappointed that they keep trying to make the maps more and more complicated, that they lose sight of what made zombies so great in the first place. The feeling the old maps had and the survival aspect was always the thing that drew me to zombies. More doesn't always equal better. It's really good to see people's different opinions.