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Abel

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Everything posted by Abel

  1. Well, there is no telling where those Monkeys come from, and I can't explain why Gersch was sucked into the Gersch because Treyarch themselves simply didn't bother to go more in-depth into his character. The Developers sucked him into the Gersch for the sake sucking him into the Gersch device, the Quest Egg. And the Astronaut from Moon, he clearly isn't human and is neither a Zombie. A trapped Soul maybe, the Avagadro maybe, and energy cannot be sucked into this thing either; Only matter. As for the walnut? It worked once. You don't know how the mentally damaged the walnut was either! Haha!
  2. I explain the evidence further down, when talking about the "Dooms Day Theory".
  3. Hi, This is a piece written from my upcoming documentary analyzing the science of the Zombies Storyline. I thought I'd get the most important pieces out the way and post them on here, and cover a lot of misunderstood aspects of the story and discuss the subjects that just don't fit with the story itself. "Correcting the Multiverse" It is understandable that most of you do believe in the "Multi-Verse Theory", and some may believe that everything from the Origin to the events in Moon are linear. However, I am not here to twist your beliefs, actually I disagree with the Multi-Verse theory to an extent. I was listening to @The Meh earlier when he was talking about this subject, and he concluded that because the Multiverse, he thought that there are more than one of characters with a pre-destined outcome in different realities of the next. As I said, there is an extent [a line] of this belief that shouldn't be passed, and so this has lead me to making this. Now how where do I begin... 'Death of an Old Friend' Believe it or not, some of the many forum dwellers may think that the Zombie Storyline is linear and only pertains in singular timeline, that's cool with me, because I completely understand. It is practically fact that the 'Matter Transference Device' can time-travel. But personally I don' think this is the case at all. I believe and I also think the writers also believe that it is impossible to travel, especially into the future and past, without ending up in a different timeline whatsoever. And this theory doesn't just account for big changes, but the Multiverse theory accounts for even the smallest changes. I will go more in-depth to this concept once I've shown you this Kino Der Toten Loading Screen:- The reason I'm bringing this up is because of the the years shown to us. We have Nacht Der Untoten, Verruckt and Shi No Numa, shown to us, but the loading screen does a considerably subtle job at blurring out the two last events, Der Reise & Kino Der Toten. Despite showing us them teleporting them from the M.T.D, here comes my next problem I have with the picture; the years shown. First hand, people would assume they are teleporting from 1943 - Der Reise, to 1950 - Kino Der Toten. However by looking at it you simply cannot tell where to we are actually going, because the general idea is that we are teleporting from The Factory to The Theatre. But it actually looks like we are also teleporting from 1943 and 1950. Again, all three other maps are shown to us, but Treyarch to considerably well to blur out there ever being a Der Reise and a Kino Der Toten, and I don't want to even know what event takes place in 1941, as it says here in this picture... If you think about it we actually have two parallel routes of travel shown to us. Either from:- [Night, Asylum, Swamp to Factory] or, [Nacht Der Untoten, Verruckt, Shi No Numa to Kino Der Toten] But even with these discoveries I am not able to come out with an answer to this at all, so I will leave it for you to decide what is right & wrong here. This isn't me forcing you to believe that Kino Der Toten is set in another dimension, as Moon and Shangri-La are, and further proving that the M.T.D can only travel through Multi-Dimensional purposes; but it is important to realise how disconnected the event is from the rest of the other events we've been encountered with so far. If this actually were the case, then Black Ops'; Theatre of the Dead, was an absolute fluke. And a mistake by the writers amongst all of the other mistakes. So, taking into great consideration of the the never-ending cycle and paradox made between the Origins and Moon, this linear story from time travelling to Der Reise to Kino Der Toten only ever happened once and was a complete fluke. Do they ever show the M.T.D's ever again? Yes, but only from Groom Lake to the Moon, as it was not intended for Time Travel, only to teleport objects - not humans - onto the Moon, as the teleport method itself is very dangerous. This is why you don't see other Matter-Transference-Device's in any of the other events within Black Ops, because the writers knew there wouldn't be any other M.T.D's, except for Groom Lake and Moon, in these other realities. So inevitably the writers had to adopt a new form of teleportation; "transcendence of the mind itself". But I will have to discuss that theory some other time. Presumably you have already asked the question why did I title this subject as "Death of an Old Friend", and it is basically boils down to our characters being the reason why there is a Multiverse in the first place, and why Black Ops: Zombies event exists. To simply put it: I believe our original characters died when trying to escape through the M.T.D in the Theatre of the Dead, by using the M.T.D to escape the Theatre of the Dead, because the device itself was not meant to travel humans. However, if this were the case, the real question is; 'Why was Kino Der Toten in Black Ops and not were it was meant to be in, World at War?', because of a smart decision made by the writers. The writers originally knew that they planned on introducing a Rift in space/time and the cycle of events. So in order for this story to continue with the use of time-travel, they must introduce the Multiverse theory, so this event must take place in Black Ops. 'How was the Multiverse created?', the same reason why travelling to this place was a fluke. When escaping the M.T.D, our characters, mostly Richthofen must of been too "cocky" in a sense that he never really understood its immediate repercussions. The problem of trying to use this device to travel through time is that it was only built to transport objects from one place, to another. In Groom Lakes case, the scientists during then must of not realised at first that when trying to travel to the Moon, they may of ended up in a different dimension of time whensoever. But that's just my speculation. Also, since the subject "Souls" is relevant in this world and objects that were were supposed to transported from one end to other, in fact have no Souls or energy within in them then there would be no problem. However if you entered this machine - given if you have a Soul, then by the interference with Ununpentium (Element 115) then not only would your matter be subjected to re-configuration, Your Soul would also be subjected to this. For our "original characters", they would be met with their demise. In terms of understanding the Science of the storyline better, then their demise is for the betterment of the franchise. Unfortunately for our characters; Souls are not matter and cannot be reformed. So hypothetically, their Souls will expand throughout time & space and find themselves other versions of themselves through in multi-dimensional purposes. Each of these Souls, split up into the smallest fractions to find another vessel to inject themselves into with the same biological structure as the original, in a matter of seconds; Creating a Multiverse. So with this theory, it's easy to imagine how our characters got into Ascension, Call of the Dead, Shangri-la and Area 51 in the first place; because they were already there. Want more proof that we didn't "time travel" to Ascension? The Gersch Device: The device itself, when opened, acts like a vacuum. Some say that device sucks the Zombies into the "Void". They say this The Void is Hell, the place where things are to become crushed into oblivion, a Black Hole. But this isn't a Black Hole in the slightest, because we too would be subjected to it. No, this is what I call the "Dooms Day" theory. In the Tv-show 'Doctor Who', episode "Dooms Day". There are two realities, the parallel one and the one that the Doctor (the main protagonist) mainly traverses. The group called Torchwood, in the Doctor's reality, had created a rift that syncs the parallel world to theirs, but there's a catch. Anybody who traversed the parallel reality and is in the Doctor's reality upon the Rift's activation, any matter on that side would immediately be sucked into to this rip in space/time as that matter was not situated there in the first place. This is what is happening to Zombies in Ascension & Moon, and possibly the other maps. The Gersch Device also acts as a vacuum to the Zombies within the map, because originally the Zombies were not supposed to be there in the first place, as if they were teleported into the map. The only matter that doesn't succumb to the Gersch Device is in fact our characters. Further proof that our characters never used the M.T.D to teleport into Ascension, or any of the maps for that matter. ------------------------------------------------------------------------------------------------ Thank you for reading this. I hope this has helped you as it did for me! Leave your opinions down below of course, and if you want you can suggest somethings for my next discussion. I have a whole bucket list of subjects to talk about within the science of the Zombies Storyline. Until next time, this has been Abel! Keep slayin'!
  4. I don't understand why you still think there is a "puppet master/controller". There is no doubt that there is some communication between the Zeds and there's no doubt there is something that triggers them. I don't completely disagree with your theory either, because I do think that there would be a Creature capable of having the power to influence and control other Zeds. Just not the way you're thinking.. Like through the Aether. No.
  5. Of course they need their brains to survive... And Richthofen does not control the Zombies. Zombies control themselves.
  6. I think Skuld is looking at the wrong person. He is right in saying Maxis is omnipresent, and the Maxis in Origins is not the one we know and love. And right again, given the true nature of Origins being in a reality parallel to the one we’re used to, you can’t really tell which reality from either W@W and Black Ops, is the true reality. The true form of Maxis… Want to know what I think? I don’t think Maxis was ever just a brain in a machine, leave that within Origins. I think that Maxis is communicating to us through a machine from an outside source; a source which is a reality that harnessed the technological advancements to send messages through the rift without dangerously entering the it. And the only way he can get a message across is to find the nearest transmitter; the pylons and even a small radio. I think the world he is communicating from is also Homed to our original four characters, and this Home would be regarded as “The Future” of this story. As for you looking at the wrong person… What happened to the Mystery Man? You’re talking about omnipresent, but the one thing I find unsettling is that this Mystery Man was depicted as watching over Shangri-la and Call of the Dead (in the loading screen). He is in the Nacht loading screen as well and Ascension, maybe it’s important analyze these events and pick out its significance to this space/time story. I just thought I’d mention it! Who he was wouldn’t really matter, whether he was Doctor Porter or Gersch. It still doesn’t explain why he is on the Shangri-La loading screen.
  7. Bitch I love tuna.

  8. You can't just blow up Unumpentium and expect it to be 'Airborne'... You know how ridiculous that sounds? I was told last year that the idea they had after Black Ops 1 was to set the rockets upon Earth somehow open Agartha, however Agartha didn't exist in the realities we previously set ourselves in. Not to do whatever you just said. Fortunately they scrapped that idea quickly, so they had to think of a way to get into Agartha fast. I can't tell you how it will happen, but my theory is that they use the use of Pocket Universes to achieve this. Anyway, that whole nonesense with the Element 115 is over now, like. It's been iirelevant to the storyline from Black Ops 1 except its use for controlling or aiding in the creation of the Zombie, because it can't just be the Unumpentium used in the reincarnation. I think Vrill-technology was used in the creation of them, and it only took the Element 115 to activate and to channel the Vril Energy. This in itself can be made airborne if in collision with our atmosphere (theoretically of course). Much like 'The Infinite', a place where there is no past or present, just the inevitable future. The Vril energy is of course used as a Gateway for pocket space. However I don't think this is the 'Infinite' we will be looking at, no. I think it will be used as a Gateway into Agartha [for us, not Maxis], and if you go much deeper into this you may as well call this place Hell. And if that is the case, then this Hell inhabits the living dead- because it's essentially Hell. Whilst in the meantime this pocket reality is bleeding out and the energies becoming airborne. That's how I think this started. Somewhere in the future storyline I think this will happen, or something else entirely! Just felt like rambling on! Right, my theory sounds a tad more ridiculous than yours... OH WELL!
  9. You know, that whole rocket idea would fit in the storyline perfectly. But it's too bad that it's not the case. And it's not "completely destroyed" because fortunately we have Green Run. The world was not obliterated - just fragmented. People still lived on it despite the condition it was in. For some odd reason, people assume that the world just blew up entirely and there was nothing left but floating chunks of rocks. And while that is still true, those who survived it all still continued to live despite the outbreak. And as @swappingspit said, the rockets caused more zombies. They were not, however, the direct cause; just the catalyst. By killing thousands (if not millions) of people and unearthing the Element 115 into the air, zombies could be born to cause more destruction along the way. No disrespect on were you got your information from since you're a Moderator and what not, but there was never any Element 115 in the Rockets. They are just plain rockets... but I'll take keep it mind [if there is no evidence of it- which I doubt] then I shall keep it in mind since it's about as theoretical as my original post.
  10. There were Zombies around before that...
  11. You know, that whole rocket idea would fit in the storyline perfectly. But it's too bad that it's not the case. And it's not "completely destroyed" because fortunately we have Green Run.
  12. Nothing. Treyarch has wrapped the story, in my eyes. Even though this is a messy ending, the only reason it is that way is because of the plot holes that Treyarch could not close. Those holes, IMO, are not meant as Treyarch's way of leaving anything open. It's just a failure. However, taking into consideration how messy everything was prior to the Origins ending, I applaud Treyarch for it. This was the best that even the most imaginative writer could have done with respect to closing as many plot holes as possible. Sure, the notion of it all being a children's game is more like a huge quilted blanket thrown over everything, but when you can't make the dots connect any other way, it's better to just cover it all up and let it die. I hope Treyarch continues Zombies, but gives us an entirely different arc with new characters and events which will actually make sense. They can still encourage players to discover the story on their own through EE's and hidden messages, but at least have it all make sense and give more concrete evidence. The joy is not in debating theories, but uncovering the truth, I think. Well, there is always two sides to a coin. Maybe that Cutscene was just placed on the wrong side...
  13. I agree, it's not a perfect circle and the story itself is imperfect. What would you do to change things?
  14. Anybody wanna watch Bee movie together?

  15. Anybody wanna watch Bee movie together?

  16. That really doesn't help... That is my personal view on the matter of the storyline and maps/characters in it. They are not controlled by any rules as they are imagination of Samantha and Edward. How are they in the imagination of Samantha & Edward? Because of the Origins ending. They are the outcome of Samanta and Edward playing. So you're saying that Samantha and Edwards imagination created the merchandise she's playing with... Right!
  17. Maybe common knowledge in some parts, but the time pocket "theory" is not widely accepted by everyone. Plenty of other people have come up with great interpretations of the storyline that do not feature these pockets created by the rockets hitting Earth. There is also nothing in-game that suggests concretely that the time pockets are fact! Take for example your suggestions about the writing on the walls in Nacht or Verruckt. Do you not feel the writing could be put there by previous occupants who came up against and lost in their battle against zombies? It is more believable than the idea that they are messages sent through time and space to warn people. I never said it was. And I never said that the pockets were created by the rockets hitting Earth... that's not possible. However messages being sent through space/time is not impossible when there's time travel in mind. It's like burying goods for the future and digging them back up again, except in this case there is the loop. And it isn't just to warn random people, it's to warn themselves. Like what happened in Mob of the Dead; the cycle continued and the next second they wake up without having any memory of before.
  18. That really doesn't help... That is my personal view on the matter of the storyline and maps/characters in it. They are not controlled by any rules as they are imagination of Samantha and Edward. How are they in the imagination of Samantha & Edward?
  19. That really doesn't help...
  20. So you are not basing your story on Benn's "time pocket" theory? The reason I say you are is because he is the only person I know of to use that theory... no one else, so straight of the bat you ARE basing some of your tale on his work. Then you link one of their music videos which is another part of your inspiration, so that is now TWO things you are taking inspiration from. I am not trying to shit on you Abel, and if you read back both of MY replies you will see that I am simply saying that it would be nice to see your own take on things. I am also not trying to get a final word in here, and will prove that by not replying to the thread anymore, so you can reply with whatever you like and I promise not to intervene anymore. I like you Abel, but you need to be more open minded to the idea that Benn did not write the storyline nor will he ever be affiliated to Treyarch. He is just a fan with a good contact... that is all. His work IS fan fiction just like anyone elses on here and should not be treated as factual. Time- Pockets have been relevant since the World at War incarnation of Nacht Der Un Toten and Verruckt. How else would the four marines be met with the writings on the wall and zombies. That's not just his theory, that's just common knowledge. This is caused due to the paradox being rewritten, the windows break and an entry point into this reality is made.
  21. With Origins in mind, but I'm talking about before Origins... I should have mentioned this. At the end of the cinematic they look at eachother pointing their guns, but something in the back of their minds tell them that it's not the right thing to do. They all look to Richotoven, and Edward looks down on his hands questioning his true self. It's like as soon as they met up, they somehow were in-sync with everything that was happening around them, then they continued on and met with their destiny. Anyway my point is, that something happened to their minds in that cutscene. Like I said in my post, something in the back of their minds unlocked. And the statues, the Templar Zombies escaping from the Tomb, will have to be something that happened far in the past but in the same reality. The thing is, being introduced to time travel we've been into places like Kino, Ascension, Shangri-La, Call of the Dead and Moon. And there's no logical way of answering how our characters even got into these events. However, there are ways this can be approached, for instance; Quantum Jumping, but I don't want to talk about that unless you do. I think, in short, the reason why we ended up ourselves into Ascension is because we were already there, in another reality. The same has to go for the other maps as well. But when WE aren't there, our characters die at round one. So there are reasons why you could say that our characters came from the past, Origins. Whilst there are even bigger reasons why there are different versions of them scattered around the space/time. So this makes the idea of our characters coming from the future or past is indifferent, me thinks.
  22. Since Maxis is no longer in the universe he abandoned his job as announcer. Hence the reason there is no announcer after buried. So the undead are no longer being controlled they are now just moving on pure instinct. Yes some of what used to be the person still remains trapped inside an endless torment... The Zombies were always moving on pure instinct, they were never controlled.
  23. Hi, This is going to be a short post and I've been meaning to mention this on here for a while. I'm sure you are all aware of the cycle of events taking place before Origins- and maybe how you all were synced in Origins in the first place. The idea of 'The Loop' was mentioned briefly by the alternate Samantha (making Origins set in a parallel reality, of course) and I've been looking around and I don't see much talk of it. With Zombies in mind, this is really the only aspect of the storyline I talk about, really. By a paradox being rewritten it only comes with consequences. First being in Tranzit where we see an abandoned World War II Bunker; Nacht Der Un Toten. The second in Tranzit we find the FIVE staircases through the window next to the Pack'a'Punch. This is all due to rewriting the cycle of events, and this is what we done in Black Ops [unknowingly]. All maps are in the exact order they should be and there is no 'secret' chronological order, now this is the reason why you might think all the maps/events take place in the same reality, in which it does [in Black Ops II: Tranzit], but that's a common mistake since we are seeing the Bunker in Tranzit. When you normally break a paradox, time usually becomes one, as in. Everything in that one reality- past or present- occurs at the same time. This was why they were showing you NIGHT & FIVE in the same reality as Tranzit, because it occurs in the same reality. Why it's on fire is somewhat simple, and the obvious answer is because of the events of Moon. However, Moon did not just account for one reality, Maxis was planning on striking the source, let me explain. The bubble-of-time [what I like to call it] surrounding the Earth at that time during Moon was originally set to hit places in the same time as Colorado...or wherever Green Run is. But since the Origins, we travel through the vortex which injects us into the Loop once again, to correct time and mend the loop. Now that Origins is subsequently a part of this loop it would mean that we achieved Maxis' plan, to strike the source. And there and behold; Paris is on Fire. But things become even more complicated. It was sheer destiny for Origins to become part of the cycle of events, and it will be dangerous to go back there, but I'm glad we won't again. The loop in Black Ops, of course acts as a constant, and the only time that the rockets hit Origins was its last. Again it only happened during the first seconds of entering the vortex, since we won't be visiting the moon again for sure. All the events are chronological from Origins to Moon. However, this time I think we'll be entering our damnation. More on that later... As for the title of my discussion, let us dwell. What if our Four Heroes came from the Future? There's something I forgot to add about the paradox which you should by now know already. Forgetting World at War; from Shi No Numa to Der Reise- because I think they just eventually died, like in the music video. Think about the future of the Zombies storyline. By breaking the cycle, rewriting a paradox, the final consequence comes swift. Everything you knew from before inevitably becomes erased, and a new world with new people emerge. No more Tank Dempsey's, no more Nikolai's and no more Richtoven's [And that Takeo guy]. Although they may still be there, but their story isn't. Although you may not approve with what I'm going to say, just go along with the ride. The idea itself has been spoken of since we all figured out this whole time paradox situation. In this new world, our old characters may be reborn or still awake to tell the tale [The Tale of the Zombies Storyline] why civilization ended up here and why there are giant mechanical men stood still like statues situated on our planet, and most important. Why the dead become un-dead? Nobody can know, except for our four heroes. However the only way for our characters to tell this tale is for a part of their minds to be unlocked. Of course, nobody knows yet when or how they will come to it, nor do they have any knowledge that it will. They're just normal people. I'm going off track here... The bottom line is; One part of the characters mind must unlock to reinstate their knowledge of their previous life. This would be their new beginning, rendering them not from the past, but born from the Future. Wherever that story goes I could go into it, but at the same time I don't want to somewhat pretentious to the members on this forum. But I do want to say something about Tank Dempsey. When all this happens, our characters are born with new identities. Something Treyarch was trying to hint at in the original cinematic for Origins. Thomas Dempsey is the only character to speak in third person, and he's not speaking to you in a sense. He is speaking to man who brought him there in the first place. I like to call him The Aether Projectionist, because as said in Kino', we are meant to "Return through Aether Projectionist"- instead of "Return through Aether". And this is the exact man who injects us into the Origins. Then we have the wall-writings which were written directly from The Darkness. The place we have to enter once entering the rabbit hole [the vortex in Origins]. Figure them out yourselves. There are wall writings in Der Reise and Kino Der Toten that set them apart from eachother, and I think i know what happens. Der Reise is the only event where the idea of "tEddy is a Liar" is set in stone. The same goes for Kino Der Toten for "Return through Aether Projection-ist". But what if this what needs to happen in order to Break the Cycle? This is the reason why Kino was set back for Black Ops 1, because it doesn't officially take part in what we call The Darkness. The idea of something happening to Eddy in the end was set in stone when Samantha in Origins said "Edward, you know what must be done." Like Arlington in Mob of the Dead, the same actor who played a guy called Teddy in Momentum (film), had friends with a person with chronic memory loss since his wife died to due to shock, was the same person who indeed murdered his wife. During the whole film he tattooed Teddy is a liar on the palm of his hands to remind him. So throughout the film Momentum he had trouble trusting Teddy. In Mob of the Dead, Albert Arlington was murdered by his three associates because they blamed him for his failures and murdered him, but. In order to break the cycle, Arlington must kill them first. This is exactly what is happening right now in the new Der Reise, but it's the opposite. Eddy is the liar, he knows the consequences and he must die in time. If doesn't then we will inevitably time-jump into Kino Der Toten and we will have to Return through Aether Projectionist. And everything will restart again, and the cycle will continue and The Darkness will spread into Ascension and so onto Moon. Thanks for reading this, I'll be glad if this sort of helps you. If you're confused about the whole Darkness thing, just remember the wall-writings they wrote that talk about it.
  24. I like the idea of talking Zombies, just like what they did with Brutas.
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