Abel
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NAZI ZOMBIES: Samantha: 'Removing the Barrier' & 'Infinite'
Abel replied to Abel's topic in General Zombies Discussion
I was going to say this but you beat me two it.. XD but seriously it's not a terrible theory but its not very accurate either. Motd and origins were defiantly some sort of soap bubble universe (name that reference) with motd being one made by teddy and origins being made by samantha. Listen to samanthas quotes on moon and all the little hints. That demonic black voice you are talking about is what sam and richtofen refers to as teddy. Killing zombies as samantha says gives teddy more power. The blackness has always been there, a soul of the MPD and the aether. The world outside der riese wasnt destroyed, it was fine, the bubble wasnt protecting der riese from destruction, it was the only place on earth with destruction. How else would history have happened (ascension and five 30 years later, cotd 50 years later, tranzit further after that) Teddy, and samantha and richtofen to an extent are twisted people who just like to f*** with peoples heads because they can. Not to go on a tangent but all the announcer does is add power-ups and wall weapons, mystery box, perks, ect. they don't really control the zombies. Why would richtofen have the zombies attack you if he wanted the easter egg done? He gives you all of those things as tools to help you, and samantha added them in her time as she thought of it all as a game (listen to her quotes and listen to abracadavre) it wasnt until moon she realized it was all real, even then she dosent fully think it is. This post is old, I've longed scrapped the idea of another entity living within the Aether amongst Samantha, who keeps the link between our universe and the Aether separate- from my mind for some time. There is no other Entity as of right now, but the community does know that there are two versions of Samantha, one of which had actually been a mistake to bring on in the storyline, but since we are starting a new, Treyarch thought it wouldn' affect the storyline as much as it did. They introduced an American Samantha, a alternate of the original but from another universe. This rules out the idea of there being a never-seen-before demonic entity within the Aether and this is now the reason why the Power Drops are not announced by the German Samantha, but the American one. Was this a smart move? Kind of... This is just another sign that they're trying to get rid of this storyline and revert back to their old roots, which isn't bad at all, but it still rules out an idea of "The Blackness". SO bleh. this sort of sounds like an idea a friend and i had. That some form of samantha, i.e from the future, american samantha, origins!samantha, ect was the dark voice guiding her young self into becoming the monster she became. in her early days she just wanted revenge on richtofen, but later on she attacks innocent people (cotd, nuketown, origins) add that on top of the fact that there are quite clearly two voices both in origins and in the original story. That probably isn't the case, but I would tolerate that if it did happen. You've got the right idea, but Samantha wasn't really aware of everything that she was doing. She could just be our...'Narrator' of the storyline, putting it more simpler terms! I'm going to write a discussion soon talking about the possibilities of her true purpose, and where it might lead to...! -
NAZI ZOMBIES: Samantha: 'Removing the Barrier' & 'Infinite'
Abel replied to Abel's topic in General Zombies Discussion
I was going to say this but you beat me two it.. XD but seriously it's not a terrible theory but its not very accurate either. Motd and origins were defiantly some sort of soap bubble universe (name that reference) with motd being one made by teddy and origins being made by samantha. Listen to samanthas quotes on moon and all the little hints. That demonic black voice you are talking about is what sam and richtofen refers to as teddy. Killing zombies as samantha says gives teddy more power. The blackness has always been there, a soul of the MPD and the aether. The world outside der riese wasnt destroyed, it was fine, the bubble wasnt protecting der riese from destruction, it was the only place on earth with destruction. How else would history have happened (ascension and five 30 years later, cotd 50 years later, tranzit further after that) Teddy, and samantha and richtofen to an extent are twisted people who just like to f*** with peoples heads because they can. Not to go on a tangent but all the announcer does is add power-ups and wall weapons, mystery box, perks, ect. they don't really control the zombies. Why would richtofen have the zombies attack you if he wanted the easter egg done? He gives you all of those things as tools to help you, and samantha added them in her time as she thought of it all as a game (listen to her quotes and listen to abracadavre) it wasnt until moon she realized it was all real, even then she dosent fully think it is. I would go ahead and try and give an explanation to everything you've just said as well, but I've written to much in my previous replies to this post and it may or may not make you feel whole... The best advice I can only really give is to not look at Black Ops 2 as... as anything, really. -
NAZI ZOMBIES: Samantha: 'Removing the Barrier' & 'Infinite'
Abel replied to Abel's topic in General Zombies Discussion
I was going to say this but you beat me two it.. XD but seriously it's not a terrible theory but its not very accurate either. Motd and origins were defiantly some sort of soap bubble universe (name that reference) with motd being one made by teddy and origins being made by samantha. Listen to samanthas quotes on moon and all the little hints. That demonic black voice you are talking about is what sam and richtofen refers to as teddy. Killing zombies as samantha says gives teddy more power. The blackness has always been there, a soul of the MPD and the aether. The world outside der riese wasnt destroyed, it was fine, the bubble wasnt protecting der riese from destruction, it was the only place on earth with destruction. How else would history have happened (ascension and five 30 years later, cotd 50 years later, tranzit further after that) Teddy, and samantha and richtofen to an extent are twisted people who just like to f*** with peoples heads because they can. Not to go on a tangent but all the announcer does is add power-ups and wall weapons, mystery box, perks, ect. they don't really control the zombies. Why would richtofen have the zombies attack you if he wanted the easter egg done? He gives you all of those things as tools to help you, and samantha added them in her time as she thought of it all as a game (listen to her quotes and listen to abracadavre) it wasnt until moon she realized it was all real, even then she dosent fully think it is. This post is old, I've longed scrapped the idea of another entity living within the Aether amongst Samantha, who keeps the link between our universe and the Aether separate- from my mind for some time. There is no other Entity as of right now, but the community does know that there are two versions of Samantha, one of which had actually been a mistake to bring on in the storyline, but since we are starting a new, Treyarch thought it wouldn' affect the storyline as much as it did. They introduced an American Samantha, a alternate of the original but from another universe. This rules out the idea of there being a never-seen-before demonic entity within the Aether and this is now the reason why the Power Drops are not announced by the German Samantha, but the American one. Was this a smart move? Kind of... This is just another sign that they're trying to get rid of this storyline and revert back to their old roots, which isn't bad at all, but it still rules out an idea of "The Blackness". SO bleh. -
NAZI ZOMBIES: Samantha: 'Removing the Barrier' & 'Infinite'
Abel replied to Abel's topic in General Zombies Discussion
There's one thing you forgot to mention. Our characters died in Der Riese, it was portrayed in the music video. In fact our characters were meant to die in all the maps, given it's round based. Most users in the community cannot grasp onto the fact that this is an actual story to scare children. I personally hate telling people my theories, but you seem to heavily grasp it the story, so... I may as well tell you everything I think is going to happen in the next game. I will also talk about the Lost theory. Our "Original Characters" did not originate from Origins, Night, Swamp and so on... They originated from the future. They were born in the future to live in the future, they also come with different identities and different personalities. The future they were brought up in is quite different than ours however, the Zombie apocalypse is still amongst them. They were born with it, no idea how and no idea when. The reason their world is like this is because we broke a fix point in time. Once we break a fix point in time it would cause our reality to inevitably restart, as everything that happened before technically never existed in the eyes of humanity. With this being it would cause collateral damage, and this 'collateral damage' is causing the different realities to collide into one reality. In this case, it would be the reality foreseen in Green Run, where we see Night and even Five in this area. Green Run happened because of the rockets hitting Earth, however there is more to it. Once the rockets hit Earth, Ludwig Maxis knew that they would attempt to break the chain of maps, so he planned in advance that rockets hit Earth at this exact time. So that it wouldn't just hit it in real-time, but since multiple realities are caving into one the rockets would hit all realities at the same time. This includes parallel worlds like Origins. But time is running out. Humanity lives on after this, eradicating the horrors, forming moshes and surviving. This is when I think it starts, my eyes are on Thomas Dempsey for this- that won't be his name, but it could be anybody in the group. I think that Dempsey one night has a vivid dream, an epiphany maybe, where he dreamed of him of him fighting along side with his "crew" in a past life. Where in his adventures he discovers why his final endeavors lead him to be here. So he began to write about the story, then it became popular with people. Then eventually the story was used as a scare tactic to educate young people about what's really out. Then inevitably over the popularity of the story it soon became merchandise. This is somewhat the reason why Samantha is playing with her "Zombie toys" (merchandise), she is obviously convinced that it's real... Humanity is convinced as most of our population are convinced the stories in the Bible are real... (just saying) This is where are story begins, because well, time is messed up. The reason why we are going into these events happening within the storyline is because our crew were sent from the future to mend time. And there is a way to do this but it if it's true if might be very discrete... I call this the Dream Theory, but I could of chosen a less generic name. In their future they had no idea where the origin of their world came from until Thomas (Tank) had wrote about it. Once they understood that what they were dealing with derived from a vivid dream he had, they would then try to access his mind to find its routes, in which they did. To access his mind they would need to hook his head up to something called a machine that could handle Aether Projections, unveiling his third-eye. The Aether Projectionist knew a way for him to enter his dreams, but he couldn't do it alone. Here is a video that explains what I'm talking about: This is the part where I start posting links of importance. The science behind the Dream Theory is quite simple. Due to World's Colliding with eachother, it all has to transfer from somewhere in time and space. It is caused by a Crack in time (A lot of this stuff is from DW). This crack in time is either and entrance or a gateway to another reality. Even if I've said that all realities have collided, we can still travel back in time using this, however. It is highly dangerous and once a man enters this crack your body will eviscerate but your "soul" will live on; lost in another dimension. In this case, your Soul is what collects your memories, thoughts and traits until you your brain receives them. The Aether Projectionist- let's just call him that- found a way to enter the crack in time as a means of safer travel. They would first need to pinpoint an origin, a place to meet up. In that case it would be in Origins, where after they complete a few steps they enter this vortex some people like to call... "The Rabbit Hole". After they have found the location in time they would need to need plug you into the machine that does the job. This machine is a Mine-Saver programmed to pinpoint the time and location from the "dream" and for it to initially transfer your mind and soul into the Crack in time putting you into a dreamstate, in which your mind reinstates itself into the mind of your previous ancestor's, in this case, you but from another reality. By doing this your soul from your original body replaces the constant and syncs within eachother. Meaning you have become that person, however the memories of which you had before have been eradicated, but. This time you are able to regain your memories each time you progress. Don't understand or believe it can't happen? Look at Samantha and compare her too how much we progress through the Easter Egg, she begins to sound more consumed and more demonic than usual. Also when our characters first meet up in Origins they begin- just for a second- to realise who they were, Richtoven didn't look happy either when he was sawing out Maxis' Brain. As we progress through this Easter Egg time slowly changes around us until everything we are all in sync. This became clear to me that once we enter The Rabbit Hole the man who brought us into Origins would have control of where they go. The Aether Projectionist. As I said the instructions were clear in Night leading upto the Theater were clear as day. All call these maps The Darkness. In the past we had been given instructions on what to do in the future; the writings on the walls mainly. I'll tell you what I think they mean quickly: "Ascend from Darkness" - Ascend from this Darkness "(T)Eddy is a Liar" - Here is a link talking about what it actually means, excuse the outlet... http://www.playthegame.co/forum/topics/eddy-is-a-liar-the-memento-theory-conclusions-answers "Embrace the Trinity and true power will be yours" - Other words, break the cyle of events. "Return through Aether" - Der Riese "Brimstone to Damnation" - In other words, this is only the beginning to something imaginably evil. "Return through Aether Projectionist" - Kino der Toten There's one thing I don't fully understand is why there are the Grim Reaper Blood Stains in Ascension and Five? Maybe it was a mistake Treyarch made, but before I realized they were in there as well as the old maps I thought it was mainly to do with The Darkness. And no, I do not think it is an entity. The Darkness, to me us what consumes everything that Samantha cannot barricade for us anymore. I don't know if it may become an entity, but there might be an external force that drives the horrors to consume us... Who knows man? Just ideas. I said I would talk about the Lost theory. The numbers we hear in Verrukt next to the generator once we turn on the power are the same numbers used in the number station and the same numbers Hugo used to win the Lottery in the show. They were having normal lives until they boarded Oceanic Flight: 815 and crashed into the island. Two realities served a purpose, one where they didn't crash on the Island and the other where they did. The purpose was for these realities served as their purgatory, their redemption. The reality in which they did not crash is the reality which served as their purgatory and the Island served as the place where they must rejuvenate themselves or just... recreate themselves. If they died on that island they would appear in other reality where they carried on living from not crashing on the Island. Then once everybody was ready to move on, to die on the island, they would do so. This is why that Easter Egg served its purpose in World at War. It was speaking about the other reality, and the other reality is Black Ops: Zombies. I actually don't know. She isn't aware that she is doing it, she is trapped in the Aether. I'm not entirely sure, I guess the real question you should be asking yourself is "Why has she?". We get it, we are her toys, she is the narrator of the storyline. Maybe something happens to her in the future? I mean in the next game future. Maybe she plugged into a machine which also transfers her soul into the Aether. That sounds weird, but to be honest I just thought of it in this moment in time. Maybe the reason why Samantha is American in Origins is because in another reality, she was. ]I don't know, I'm just thinking on the spot. Maybe it's this "Origins Samantha" that protects us, not the evil German one. Maybe, the reason our four heroes wrote "(T)Eddy is a Liar" in Der Riese is exactly when everyone's memories from their previous ancestry begin to sync in with everybody, including Samantha's, and they find out that all of this was Edwards fault. Afterwords they come to the crucial decision on whether they should keep Edward alive. Maybe by killing Edward we would be able to break the cycle, just like what happened in Alcatraz. Sorry if this was a long read. I tend to go full out when trying to get my ideas and theories across. You seemed interested so I couldn't stop myself! -
NAZI ZOMBIES: Samantha: 'Removing the Barrier' & 'Infinite'
Abel replied to Abel's topic in General Zombies Discussion
Then accept my apologies for being negative towards you, but I have found that several members from the PTG side of the community can tend to be very negative at times, so expected the same here. If you are talking about the forum, then yes. They are quite negative, but that's only because they are extremely tolerant towards eachother. In terms of creativity on the forum there isn't so much. This is why I sometimes come to this forum to get more feedback, yet still being very active on that one. There are reasons why they are negative towards certain things, and it's mostly because of the Zombie storyline- mainly because it's a Zombies driven forum. There used to be a lot of people who really invested their time in the game to create theories for the story and where it can take us, but that suddenly died down on the release of Black Ops II. Since its release a lot of their community had died down and most of them were replaced by these...new people who are not creative at all, to be quite honest. I'm not trying to bitch about them on here, we just don't have a "community" anymore. Extinction mode isn't bringing anybody back either and the story for that gamemode is starting to get really good, but no. There's no more "community" for us. This is why we are so negative for the most part, Zen. -
NAZI ZOMBIES: Samantha: 'Removing the Barrier' & 'Infinite'
Abel replied to Abel's topic in General Zombies Discussion
Right after that you should have an argument or statement ready. You should explain why the sky is of importance to your theory - you need to inform the reader why you've included this in your thread. But right after that comes a new paragraph about something completely different. Of course, you don't have to explain everything. But if your theory in general deviates a lot from most theories out there, then you should explain or elaborate the things that are most vital to your theory. All to avoid confusion. Hope this helps. It sure does. I do admit that I don't really word things well... It's an old post and I've improved since then. The idea I was trying to get was there are two worlds in the Zombies Universe. The first is where Samantha is watching us as if we are the toys in her sandbox- quite literally- and the second is the world...how would I best describe it? It would be as if we've been purged from her sandbox. The point I was trying to get at when looking up to the sky in 'Der Riese' was that, I think, may be to do with something happening in the future to make it appear like that. It's just general speculation really, and there probably isn't anything to it, however. This was only what sparked this idea I had in mind. I thought it be fun to write out the what I think of the science behind Zombies and what everything means to me in the storyline and end it with the conclusion of this discussion. I hope you enjoy reading my...spectrum of the storyline, it took me a while to string things together, to make you better understand the things I talk about in my discussions! Most of us now understand what this storyline now circles around; never-ending cycles and pockets in time (bubbles of time), and what do these bubbles of time consist of? Significant events that occurred in different cycles of the Zombie Storyline. Given what the storyline has succumbed to...timetravel... There is more than one version of the Zombie storyline, or I could just say that there are hundreds upon hundreds of different versions, but I will only be talking about the most significant versions. The strange thing about this story is that however it began, to me it's increasingly becoming more & more irrelevant as the story progresses. [LINE ONE] World at War At first we had a solid lines starting from Verrukt, Shi No Numa to Der Reise. This was the first Line where we understood our characters intentions, especially Edward's. I don't want to go far in-depth of the first storyline but I do want to talk about our characters (including Richtoven's) losing their memories. It was clear to us in World at War that Edward wanted to conduct experiments on his allies on the use of 'Ununpentium' (115) and log how it affect their behavior and how it may be the cause of them losing their minds. It was also implied that Element 115 was the cause of the Zombie outbreak, however this never seen the light of day because it wouldn't make sense for Element 115 on it's own to cause the dead to be undead, and I also have a theory on how- given past events- it actually happened. [LINE TWO] Black Ops The second line occurs in the Black Ops era, and this is the story where we think we all understand, but this theory proves otherwise. From start to finish, from Ascension to Moon, it's hard to accurately pinpoint where we are in the story, because from Ascension to Shangri-La, there is no storyline at all. There's no main object for our characters except for Richtoven's, but even he is losing his mind. "Why do our four characters appear in "Night" and "Asylum", as well as the last two?" - This question doesn't get answered very well because most just assume it's a marketing ploy; which is correct but everything must have a reason. A more detailed answer to that question will come eventually but right now I want to tell you what I think the whole premise of Black Ops: Zombies consists of and why. The more obvious answer would be "Time Travel", but hopping from Russia over to Siberia without the use of the "M-T-D" (Matter-Transference-Device) does not make any sense at all, but to be frank, the game in general does not make any sense at all. It has been said in the long run of Zombies by various fanatics that our characters that take place in 'Der Riese' are dying every second due to the cycle of things, this includes every map we see in Black Ops, except for Shangri-la. You can see the clock ticking back and forward on the same digit in the factory every time to you play it. The most important thing I like to say to people about Black Ops is that each event we find ourselves in do not take place in the same stream of time. They occur in different realities. There's a big hint towards it in Ascension, where the the Gersch Device sucks the Zombies into the vortex, the reason why the device is not sucking you into the device is because you belong in that reality of time, and the Zombies do not. If you don't know what I mean, just think of Doctor Who: Series Two: "Doomsday", where the rift vacuums anything that has parallel-particals will succumb to the vortex and be sent back to wherever it originated from. When our characters enter the vortex we are ported to the same reality, Ascension. This is the developers telling us straight up that we did not time-travel from the Kino to Ascension. As go for the rest of the maps...It's the same case. The amazing thing about these events happening, is that our characters may be dying the same death over and over again, but as soon as we start playing we are slowly mending time itself to make these event seem linear. Turning their defeats into victories, and this is the science of the Zombie storyline. What I'm trying to get to is that there might be a definitive point in the future of the storyline that tells us everything that had occurred-occurred for a reason, and by our characters realizing these two realities were separate would eventually have them come to the realization that there was a world before theirs and that their world is colliding with theirs. This may be the defining answer to why there are writing in chalk on the walls of the original maps in World at War, because it was our four heroes that originally wrote it in Black Ops. This was why I said World At War is increasingly becoming irrelevant. I said before that there are many different versions of the storyline that it took due to time travel, and you probably get the picture already. However I'd still like to add something about the Matter-Transference-Device. The majority think that this machine can make you travel backwards and forwards in time, more specifically the same time-stream. The truth is that it cannot make you travel backwards and forwards into, but it can however make you travel through time, meaning. That it will be able to port you into other realities. This theory immediately rules out the idea of Kino Der Toten occurring in the same time stream as World At War's, and it could potentially be the reason why Kino Der Toten was pushed back for the release of Black Ops, again everything has a reason. ["The Worlds Collide Theory"] DeathBringerZen thinks Benn was the first person to think of this theory. He is false. In fact, "Worlds Collide" is only a reference to a song title, there's no real recollection of them talking about what it actually means either on the their forum or their YouTube channel...until somebody in that side of the community gave it meaning. The theory is about our characters in the storyline whose soul purpose is to break the chain of events, by mending time itself. Right now it is unclear how they are able to jump from one reality into another, but it's pretty clear that the chain of events started ever since they entered the time-vortex in Origins once they completed their quest. Once you enter the vortex you land straight back into 'Night' and by doing certain things in these maps you break the chain of events for time to mend, this must be done for all four original maps. The main objective is to 'Break the Cycle', however by doing this may cause severe consequences. The problem we have encountered here is that in reality, they have done this before, and look where that has lead us to? Considering what the future may hold for us, it doesn't sound too good. It's probably the reason why we've come back to fix the cycle, because we have already done this...In Black Ops 1...understand? If you have read and understood all I've been saying, then you would understand that all the maps that our four heroes have been in occur in a linear stream of time, and theoretically if they broke the cycle once before, then the following would have been catastrophic due to the paradox being rewritten and the rockets from Moon hitting Earth. Maxis' initial plan was to launch the rockets into the Earth, so that once we break the cycle the events following would all occur at the same time in one linear time-stream for the rockets to not just hit in its own reality, but every reality following from Night to Moon. This is the reason why Tranzit exists and why we see Nacht there as well. And if you thought the storyline would just suddenly be over just like that, you are wrong. Our four heroes still need to 'Break the Cycle'and finally end it all...except something is missing, Samantha is watching us no more... Nobody really knows what else lurks in the Ether, but whatever it is, Samantha isn't there anymore to shield it from reality. "Mob of the Dead" is everything to expect if we are not in Samantha's "Sandbox", but the question still stands. What of Der Riese? Is the sky a real indicator of what is happening outside its bubble? What of Nacht? -
NAZI ZOMBIES: Samantha: 'Removing the Barrier' & 'Infinite'
Abel replied to Abel's topic in General Zombies Discussion
The arrogance and rude nature of your response is expected seeing as you are from "that" side of the community. Here is something worthwhile... This is not your theory... it's Benn's, and It is highly flawed. Why don't you come up with your own interpretation of events instead of passing someone else's off as your own!? He is NOT the messiah... he's a very naughty boy. Zen, why are you talking about Benn? This has nothing to do with him. -
NAZI ZOMBIES: Samantha: 'Removing the Barrier' & 'Infinite'
Abel replied to Abel's topic in General Zombies Discussion
You could of just PM'd me your problem instead of posting it on here. I actually thought you had something worthwhile to say. This is quite sad. -
NAZI ZOMBIES: Samantha: 'Removing the Barrier' & 'Infinite'
Abel replied to Abel's topic in General Zombies Discussion
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We do. The community in general are just not interested at all in the storyline anymore after that cutscene showed itself. It's extremely worrying, especially when Treyarch said to us themselves back in 2012 that 'we make the storyline'- as in You make the storyline. If this is genuinely true then I think it's very important for the community to make more 'Future Zombies' post'- and it's not just your forum that are taking these hits, the PLAYtheGAME Forum is too. I think this is the perfect opportunity for Treyarch to devise another plan to surprise the community, another "GKNova6". It wouldn't be called that now since everything about GK having something to do with the storyline has been liquidated, over the past 3-4 years- and yes, Gknova0 was to do with this- but I'm not saying I didn't like it. Since we're entering a new era of Zombies knowing that the next game won't be called "Black Ops III", it's about time another marketing campaign introduces itself, and no. It can't be about the Campaign like it did last time, because Zombies is bigger than it ever was now. Everything is changing, and I can't wait for what late 2014 will give us. Even if this means that everything we know and love about Zombies, will change forever...
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The Editor, A friend of mine and myself made a Zombies map idea. When we were discussing it, we both decided that I would provide some story elements to his discussion, with his own story elements in it as well. Meaning, I don't agree on everything he says in the video- especially the Orgones part. But it really did turn out to be a good map idea. Fairly simple actually if you think about it. It was made last year and didn't come around to thinking of sharing it with you guys until this morning. This idea takes place in year 2459, humanity is nearing extinction with the dead stalking their nights. Some people are set to the Cocoons; blocking off their knowledge of what's really out there in the open. Giants, Necromances, Hell. Not knowing who their Over-Rulers are, they accept their inevitable decision that they will never find out who made the Cocoons, and why the sick people leave. Until one man has the Dream. Ladies and Gentlemen, I present to you 'Inject', by GermanJagernaut (Transcript will be provided for the Discussions sake) '> ------------------------------------------------------------------------------------------------------------------------------------------------- The Editor, Thanks for reading/watching this, it's a pretty cool idea. I know I don't post much on here, but it's mainly because I'm on PTG most of the time. I go by the name "House" if you'd like to talk about the storyline with me. If you're the kind of person after reading this, who thinks it's "wrong", then don't be misguided. It's just a map and story idea. I would usually go on a huge rant about people that think that are f**king stupid, but (...) A'last, I'm a great guy to talk to about the storyline.
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NAZI ZOMBIES: "Nightmare mode": Welcome to Hell
Abel replied to Abel's topic in Research & Development
Can't wait! Uh, I mean, I hope this happens...! -
[uPDATE] This is an old post, my theories have changed since I made this. I don't actually think there is another entity called 'The Blackness', however, keep the idea of "Removing Samantha" in mind. In the comments section of this post I talk about two alternate Samantha's, two with completely separate goals. We have the Origins Samantha, and the German Samantha. For all we know, the Origins Samantha could be this so-called 'Blackness' that I was talking about. If you'd actually want to get into the discussion, refer to the reply section! It's fun talking about this! Men, welcome once again. I will be talking about 'the price of removing Samantha's barrier' and 'the infinite'. REMOVING THE BARRIER I assume that you all know by now that Samantha was the puppet of Satan (The Blackness) himself. From Night to Der Riese she haunted our hallways. We were her play-things, and we were in her sandbox. When playing in her sandbox, she would always liked to be alone. She loved her toys and her sets so much that if anybody else interfered her play things, she would f****** break you. Now that I've told you that, I'd like to talk about something quite small, and went unquestionable in the past. Imagine yourself in 'Der Reise' once again. I want you to look up to the sky. How messed up does the sky look? Doesn't it look absolutely f******? Now, let's look at the dates between Alcatraz and Der Riese. Alcatraz was set in 1933, and Der Riese is set in the 30's also. Now, I'm not saying that these two maps are in correlation with eachother, but the time frame in these two maps are very close to eachother. That being said, we all understand that every map we've seen so far isn't in real-time and they're in their own time-bubbles. But during all of this... I think the Storyline Team (The Future Zombies team) had always had something up there sleeves. An initial plan. And it could be the reason why Der Riese & Alcatraz are two most important maps in Nazi Zombie history. Not, of the storyline itself, but because they are both in direct correlation with eachother because they are both, 'Hell on Earth'. On that note, let's talk about Samantha now. Samantha was definitely in control, but above her part we have the Devil himself (Or The Editor). It's fair enough that she controls the rewards you get in this game, but it is definitely the Devil himself who controls her. She is the 'Barrier' between Hell (Argartha) & the real world- our world. Also, she is not the Demonic Announcer! Now, let me show you chart to reassure you of what I'm trying to explain to you. Samantha is basically, our shield. Outside of Der Riese is presumed 'Hell on Earth' like it is on Alcatraz. The whole of Der Riese is being protected by the entity that is Samantha. It's her play-box. Everything outside of that 'bubble of time' are two worlds colliding with eachother. 'Worlds Collide'. To restore balance to the world, we must put Samantha back in her place! The whole idea of the sky in Der Riese is basically space & time being collided into one dimension. It's the reason for Hellcatraz to even exist. Forget about The Editors 'time loop' and focus on why these two world initially collided? Why is Maxis doing this? What is his main goal? Sure, I bet you've heard that he wants to switch places with Samantha in Argartha, but what is his next goal? Time & space are collapsing in with eachother. Why would he put Samantha out in this world again? He as showed no real intention to be 'God-like', this is very unsettling. THE INFINITE I am going to make this short. I feel as if our world is slowly turning into infinite. Meaning, no time span. You see the past, you see the future. That is it. 'Hell' is also part of the Infinite. We know why Richthofen wants to do this. If we mend the rift he will be able to access the Infinite. What intrigues about the Buried Side Quest, is that we didn't even touch Vril technology or use Vril-energy to access the infinite at all. This just concludes Richthofen's power. I think we will be seeing more of the 'Infinite' in the next map. I also think that Maxis will need to get his hands on the real "Artifact" to research more into it's power. That's all I have to say about this. Thank you for reading my post! Leave your thoughts below please! -Dogdk
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NAZI ZOMBIES: "Nightmare mode": Welcome to Hell
Abel replied to Abel's topic in Research & Development
Is there anything you want to add to it? Like wonder-weapons for instance - do you want them to be buyable off the walls? What about the Artifact you see in Shangri-la? http://gyazo.com/68b5aff127dac908cea7571553d87985 Do think we should find more of those Artifact(s)? Just to build some sort of super weapon? -
I know we're not aloud to discuss leaks on this forum, and that's fine with me. They haven't forgot about the whole Nazi aspect. In fact, the Nazi aspect to storyline has only just begun.
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NAZI ZOMBIES: "Nightmare mode": Welcome to Hell
Abel replied to Abel's topic in Research & Development
I would think of it as from Griffin's Station to Area 51. That kind of scale. -
Men, In this topic I will be discussing my idea of different levels of hordes in the next map pack. More specifically, Hell. Now, we've all seen Alcatraz, and how that map looks absolutely horrific. I thought of this idea when I was playing in The Pentagon this morning. In The Pentagon, we go through different floors of Chaos.- The first floor; It's clean. Everything is clean. The Second Floor; it's mildly chaotic. As much gore as in Russia(Ascension), meaning not a lot. The third and bottom floor; horrific. Guts everywhere, Goats & gore. Now that you get my idea, I want to talk to you guys about 'different level's of Sheol'. As I was playing in The Pentagon, this suddenly clicked. As soon as I got to thee bottom floor of 'Five', I reminded myself of what my dear friend was talking about how Alcatraz (Hellcatraz) was in the lowest level of 'Sheol'. Hell, basically. We've had these long and interesting talks about Memnoch the Devil, and to be honest. Till now, I completely ignored it. Anyway, let's get on the good stuff! Forget the idea of Hell right now and let's talk about the state of mind. What "Sheol" initially is-is the lowest state of your morality. The animal instinct- as I like to call it. The lowest state of Sheol is when you have no initial morals to grasp. It is like the story of Lucifer (The Editor), he came to Earth and made forgetful intercourse with the women of Earth *giggles*, and as soon as he reached the gates of Heaven, God had rejected him because of his rebellious attitude towards God. Although, I am going a bit off topic here... He then was sent to Hell etc, etc to choose who stays in Hell and to choose who ascends into the Heaven. Blah, Blah, BLAH! Anyway, the lowest state of Sheol is basically Hell on Earth, You get the gist of it. Now, since I believe our future maps will be - disagree with me if you want - Will be basically Hell on Earth, I would like to discuss the actual game-mode- FINALLY! If we were to see 'Nightmare Mode' come to life in Rezurrection 2.0. It should be 3 different types of 'Sheol': Sheol One: The map will start like any other Zombies game you've ever played, slow Zombies at round 1 and the map itself will look 'clean', like The first floor of The Pentagon. However, bare in mind the map will progressively harder like any other map and so will the map detail. The map detail will change every round you succeed in. Sheol Two: The map detail will start to look a lot more chaotic during the first five rounds. The Zeds' are now sprinting towards you and the atmosphere will look a lot gloomier. Although, the impact on killing the Zed's will change. for instance: Round 1 is the new Round 2. And predictably, as you progress through the rounds, it will feel a lot more like 'Sheol Three'. Sheol Three: Welcome to Hell: I hope you've put aside some points, and transferred your weapons, because you're going to need them. You start at off in the first round, the Zed's jump & bash through the windows, the atmosphere you're settled in is horrific. Every round counts as Five rounds, it is Hell on Earth once again, but this time. This time you can choose whether you are against your friends, or working together (no friendly fire). All weapons are needed, including the staff. However, during all this. There would be place to end yourself. Once you end yourself, your soul will descend into what looks like an 'empty' place. You killed yourself for a reason, but the place you once thought you'd spend in eternity in, for complete damnation, is completely defunct. Empty. To be continued... -------------------------------------------------------------------------------------------------------------------------------------------------------- So guys, what do you think of this idea? It's a game-mode/map idea that I wanted to share with you guys. I genuinely think this is a cracking idea! Leave your bloody-thoughts below! Maybe you would like to build on my idea? Go ahead. If I think it fits to what I'm thinking, I'll add it in!
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NAZI ZOMBIES: Albert 'The Editor' Arlington: The Ascendance
Abel replied to Abel's topic in General Zombies Discussion
I don't understand what your point is, but the comic book you see is "Icarus" -
NAZI ZOMBIES: Albert 'The Editor' Arlington: The Ascendance
Abel replied to Abel's topic in General Zombies Discussion
This game looks to be the end of the Zombie Ultimatum. Now bring on the Nazi Zombies! :D -
NAZI ZOMBIES: Albert 'The Editor' Arlington: The Ascendance
Abel replied to Abel's topic in General Zombies Discussion
I sort of see Abel's point. If at least some maps DO return in Black Ops 2, then I see them having some slight changes. If they were to make, Verruckt for example, a third time with no changes, then why would I play it on Black Ops 2, the worst of the trilogy? Things will be implemented or taken away from the returning maps. I'm nu here too! Hello. I want you to look 'Der Riese'. Look at the map itself, the sky is BS. As for radios, subtract Richthofen. He doesn't exist anymore. These maps look to be pretty desolated since Maxis has taken over, and it is practically Hell on Earth, and what is Hellcatraz? Hell on Earth. There's finally a reason to actually buy Black Ops 2... -
NAZI ZOMBIES: Albert 'The Editor' Arlington: The Ascendance
Abel replied to Abel's topic in General Zombies Discussion
The Zombie Storyline is in a different dimension from our world. I don't really know what else you want me to explain to you? Here's a new, little idea. If you were to see the Classic Maps resurrected again, why will our four characters be in those designated areas again? Would it be to: re-write history, to feed the beast, to redeem ourselves? Maybe the demonic announcer you hear from World at War to Black Ops isn't Samantha? It would be hilarious if it actually was The Editor himself helping your way through the maps. However, those worlds are disintegrating- funnily enough, and the world could be what we had seen in Hellcatraz. What if from The Night to The Giant, it is literally Hell on Earth? What would you say to that? -
NAZI ZOMBIES: Albert 'The Editor' Arlington: The Ascendance
Abel replied to Abel's topic in General Zombies Discussion
I understand, but then again, this forum post was an idea. :roll: Anyway, for the journal you speak of; 'Weasel' doesn't know that he is The Editor. That's what I've been trying to say to you. I would just think of it as me pitching an idea to you. On that note, I'd like to think this idea from for Treyarch continues for their next title. Because why the HELL not? 8-) :ugeek: -
NAZI ZOMBIES: Albert 'The Editor' Arlington: The Ascendance
Abel replied to Abel's topic in General Zombies Discussion
I believe our Arlington has two split personalities. "The Weasel"- Being his innocent self, humane & smart- & "The Editor"- horrible, arrogant, distasteful, intelligent and evil. I think "The Weasel" is a self defense mechanism. "The Editor " could may as well be his real self. I also mentioned to one person (I actually thought you guys knew this already) That Alcatraz (Or Hellcatraz) are two Worlds colliding, and I believe that to be the future of Zombies. The real-world colliding with the Z-World. Think of the events of Moon, but on a BIGGER scale. Also, if you're talking about where the Zombies started to rise, I'd tell you to go two decades back, and to look at Alcatraz again. You should watch this video: http://www.youtube.com/watch?v=F_JiMah2o5A It's interesting. -
NAZI ZOMBIES: Albert 'The Editor' Arlington: The Ascendance
Abel replied to Abel's topic in General Zombies Discussion
Speaking of E115... The Collector http://images.wikia.com/resistancefallo ... rmer_1.jpg
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