R102609
Member-
Posts
184 -
Joined
-
Last visited
Content Type
Profiles
News & Announcements
Zombies Library
Easter Egg Guides
Intel
Forums
Everything posted by R102609
-
Happends to me way to often I only depend on them while turning on gen. Or to help filling boxes if you get a zombie blood after the boxes and gen. Are done it helps finishing rounds a lil faster but DO NOT RELY ON MONKEYS TO GET OUT OF A JAM that seems to be when they glitch is after you get down or when getting overrun when you actualy need um
-
With the right teammates co op is easier (people that dont play like they are on solo ) but with randoms or a poor teteamplayer or a no mic game co op is going to be harder cause in this cases you are basicly playing solo wit people and a 50 50 on getting revived Solo is better for me but gets boring fast and easy to make a risky move that only ends a game so for me I say both are hard but can also be easy depends on how the game goes .
-
Wind and I think ice entrances ( portal areas ) have two ways to get in and out where fire and lighting only have one way in or out wind area works well stay close to the center rock seperating the two entrances to the portal area and dont go past where the crystal is the walls dont go down there and it gives u a lil bit more room to run its a big circlre high rounds in crazy place can be diff. With walls down aanyway u run it it is less than half the size of having um up
-
Jimmy's latest Tweet! Mule Kick-esque gift?
R102609 replied to DeathBringerZen's topic in General Zombies Discussion
The dream crusher has spoken lol. -
I heard him say the same while on solo at least something along those lines. It was a week or so ago but I am sure was when I bought the semitex wwould be awsome if anyone found a better use for them
-
Want to get some new ideas for a good strategy want a round 100 but my gameplay could use a lil help . And PLEASE leave buried out unless it is anything besides camping with the petrifier a.d vulture aid I need greatness please tell me what you do to get there hopefully this will not only help me but many others trying to do the same . Thanks
-
Jimmy's latest Tweet! Mule Kick-esque gift?
R102609 replied to DeathBringerZen's topic in General Zombies Discussion
Doubt any new perks or just adding one or so to other maps if anything would have to be wf.machine -
Jimmy's latest Tweet! Mule Kick-esque gift?
R102609 replied to DeathBringerZen's topic in General Zombies Discussion
That would bring tranzit back to life it would have to be in the fort in the corn field though just to give that area of the map more playability would be nice in die rise but not so much in buried( I hate that map ) it is already way to easy And nuke town would be freakin WAY better but just my thoughts. -
Mk 2 is a must for this map I really dont like the boomh. All that much is a good gun just not for me ray gun 1 is good only with phd and I run the base of the dig site so I get to divebomb um For the ones that use phd where are some good areas to use the divebomb at not alot of options from what I see If you run the crazy place without staves I would rec. two paped mgo8.'s and the stg for wall ammo jug q.r. Speed m.k. And d.t. With shield that worked out great for me round 40 with no problem
-
So guns of choice what do yall like to use myself I get either 2 pap mg08.s and a staff or either ray gun I just like the fact that you can have two mg08.s and a hammer at the same time And im bout to try that set up now
-
The z blood from the wagon is once a round not sure if it has a liimit though
-
So it is possible to get all nine perks at once but you would have to be insanly lucky or just have lot of time on ur hands If already posted sorry. You just need the golden shovel get z.blood and dig the glowing red dig spot they are usually not in the normal dig spots and are random as hell but u get a perk bottle and that allows you to buy an extra perk saving double tap for last makes it alot easier hope this helps anyone that may not know bout it.
-
psn are you ready for origins or is it not a big deal for yo
R102609 replied to R102609's topic in General Zombies Discussion
I have problem getting set up for a game so many doors so little time Didn't know monkey would stop panzer but I did manage to get to round 30 thanks to some friends With time I will get it though the staffs kick ass -
all clocks on every map could have a connection
R102609 replied to R102609's topic in General Zombies Discussion
So far I have all but two clocks in transit with 7:50 on them one with 5;10 on it and the bank clock has no hands Die rise all clocks ( unless one overlooked ) are at 9:27.15 Buried only clock in courthouse it has 12:47 or 12:48 on it. I still need to do nuketown and origins as well as motd -
all clocks on every map could have a connection
R102609 replied to R102609's topic in General Zombies Discussion
Finally home and bout to start the list as soon as I get my kids settled down I'm goin on a clock hunt will post soon guys -
psn are you ready for origins or is it not a big deal for yo
R102609 replied to R102609's topic in General Zombies Discussion
Is by far the hardest map I have played yet I can't seem to get very far unless on solo with people I only get to round ten no joke I found all ice staff parts and shield is a must anyone else having the same problem -
all clocks on every map could have a connection
R102609 replied to R102609's topic in General Zombies Discussion
Haven't had a chance to really play been away from home for a few days but will be back home and on tonight(hopefully) not sure what if anything I may lead to was talking about bo2 clocks really but if anyone can help list bo1 map clocks would be grateful cause only have kino and five but thanks to all for any help in the matter I think there may be something to it -
all clocks on every map could have a connection
R102609 posted a topic in General Zombies Discussion
So tranzit clocks alone got us nowhere but every map have multiple clocks with diff. Times thanks.on them with transit bank clock being the only one without hands on it could their be a connection with all of them could it possible answer one of the big questions we have been wanting to know any ideas would be great I want to lost all times on every clock from every map and see if their is something to it or if it is just another deadend any help would be awesome -
psn are you ready for origins or is it not a big deal for yo
R102609 replied to R102609's topic in General Zombies Discussion
I was told by a few friends and randoms tonight after 12 I have not checked this to see how true though if anyone has a link they know that they want to share please do the suspense is killing me. -
Me personally I feel like a kid at Christmas tried playing a few games on multiple maps today but just so bored with them I know it will be an all night (probably all day tomorrow) gore fest of non-stop slaying but I have heard that a few people not really worried about even downloading it I just hope the hype I$ what it has been built up to be I couldn't have been more disappointed with buried many of you may like it but it just isn't challenging at all hopefully we won't have a repeat of that here. So where do you stand are you ready or not a biggie for you.
-
It sounds good and though I am not an expert on on the storyline ( you may want to get mmx's opinion)I think it is well thought out and seems like it is on the right track to finding an answer to a well basicallyn unclear subject if there is anyway I can help you find anymore info or anything in game you may want or need help finding let me know I would be glad to lend a hand. A
-
thanks for tthe help my phone sucks so hard to type on it but why so much unknow eextr added storyline that serves. no purposes I cant understand why they they. did all of this sorry bout typos will fix asap
-
On many maps their are so many things that have mislead us on the way and would like to get any info or ideas on why they may have done some of this things they did. Kino all the shootable stacks of papers all over the map ??? Transit the church, the electric zombie being able to tetrapod him in his cell in power with an emp why do this and many others. Die rise damn troll flopping assholes and the room below flooper IM on my phone so I'll add more later. Anything anyone has that they want to add please do so also info and ideas are welcome just looking for any fresh ideas on this matters thanks.
-
to bad that actualy works it is the olimpia hust have no tally marks on ur emblem buy olimpia shot all ammo out two to three times an d bam like the ray gun gods get tired of watcing you buy ammo for a crap gun and replace it. only til round ten though. really works
-
That is the most annoying thing in the game and most the time is the host after forever finding a lobby I think I'm going to find a good game just to have it end by round ten happens way to often.
ABOUT US
Call of Duty Zombies (CODZ) is a fan-managed gaming community centered around the popular Call of Duty franchise with central focus on the Zombies mode. Created in 2009, CoDZ is the ultimate platform for discussing Zombies theories, strategies, and connecting players.
Activision, Call of Duty, Call of Duty: Black Ops titles, Call of Duty: Infinite Warfare titles, Call of Duty: WWII are trademarks of Activision Publishing, Inc.
We are not affiliated with Activision nor its developers Treyarch, Sledgehammer, or Infinity Ward.
PARTNERS & AFFILIATES
Interested in becoming an affiliate/partner or looking for business opportunities? Shoot us an email at [email protected] to join the CODZ family. While you're here, show our partners some love!
SITE LINKS
Our most popular pages made convenient for easier navigating. More pages can be found in the navigation menu at the top of the site.