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skywhale0

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skywhale0 last won the day on October 19 2015

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  1. I had a match the other day where in the first two minutes I was hit in the back of the head with a baseball bat/mace/sword/crowbar at least 5 times and was oneshot by a camping locus another 3 or 4. already you know this isn't going to be a very fun game. lol Matches like these will make you glad that you enjoy playing zombies as well. I play about 5:1 zombies to multiplayer for this very reason. I also don't hate on the shotguns. just adjust your strategy and shoot them from a far, you can usually hear where they are from across the map anyways. but it does suck getting 4 out of 5 shots on them then they get their one half body shot to kill you first. I would rather people put down snipers instead of shotguns in this game all day though. so much more bull with those if you ask me. lol
  2. @Koslans @Greer yup. my bad.
  3. To save some time, walking, or eventual frustration on the KRM pile shot, you can hit the charge shot from the window next to the workbench. stand far left side of the window and look farthest right as you can. Aim the crosshair center at the spot on the smoke where the red/orange meets the gray. leaving a crawler or slow zombie is recommended because a running zombie can push you into a corner trap on the bench. Also its completely unnecessary to do this, but in a solo game where you take your time, get a useful double points, the right step sequence, you can have the upgraded storm bow by the end of 6 if you get a round 7 dogs. takes quite a bit of luck and planning but it can be done. its helpful if trying to do ee or something, but rnd 12 is really the earliest before any true ee progress can be made anyways.
  4. After hearing Blundell talk it sounds like you can only upgrade the WW if you have inserted all the Navcards properly in BO2. Wouldn't that be a nice use for them. lol. but seriously though I have always thought Treyarch would incorporate at least some easter egg in the early maps, significant or not, that can only be done at the end of the season. I'm no dev but it cant be hard to leave out now and add that last line of script in a later update to make it work after all? It would certainly add replay-ability if we can only do certain quests after all DLC are out. Maybe after all is done, we can spawn the cocoons easily all of a sudden, should they be a part of it, or end noire mode. who knows. I'm curious to hear some more of everyone's thoughts on this. Something like upgrading this thing is not game-breaking without it. maybe its meant to be a treat for those that bought the DLCs? Anyways keep up the great work everybody! we'll get this eventually.
  5. Also now you can see which Gobblegums are in your pack on the scoreboard/inventory screen (hitting the select or touchpad buttons). This is nice because I always forget what I equipped by round 10. its cool it shows how many megas you have left too.
  6. same scenario happened to me and it was actually during one of my first times going to the rocket launch area in solo. I had around 390 before the round ended. I can't possibly be the only one that thought of using this as a new form of NML. reminded me of the good ole days. I knew they would patch it though. lol.
  7. Sorry I'm late. Thought of this today. Look at the first song we heard for Black Ops 3, Paint It Black by the Rolling Stones. Ya know how 3arc loves their songs and stuff. First Line: I see a red door and I want it painted black. Ya never know. Has anyone tried absolutely lighting this thing up with explosives?? kinda like that old ascension step. lol
  8. Thanks for the help clarifying there ‌@PINNAZ. video editing is not a strength of mine. Great research as well. As for this being from campaign or zombies, I guess we'll find out in 10 DAYS!! also op has been edited.
  9. As we know, Treyarch has been streaming interviews every Fridays this month. This week is the third episode. Sidenote: This Friday they MAY talk a bit about zombies. If you wish to tune in its up on Call of Duty's youtube channel by Friday afternoon. I doubt there will be any huge spoilers. The first two episodes have been mostly just technical talk and q&a with a few devs. They have mentioned stuff like how improvements are being made to multiplayer spawn systems and AI, what has changed since the beta and they've showcased the new specialist and MP map. They've also shared their insight and stories about how they got their inspirations and how they set up maps for the new movement system. Stuff like that is quite interesting to some. Anyways as you're watching look for something that just seems to catch your eye, for example: a quickly scrolling text clearly visible behind the banners as the names pop up. Clearly nothing to take a second glance at right? Through a series of perfectly timed pauses on the youtube videos, the message is revealed. I checked they were the same for every scroll in both interviews. It will likely be that way in the last episodes too then. Well, if you're wondering what the message says. SPECIAL OPERATIONS 05/29/1905. ACCESS DENIED. AGENTS SPREAD OUT ACROSS THE GLOBE, COORDINANTS UNKNOWN, SEARCHING FOR TARGETS FOR SEVERAL MONTHS. SUSPECTS ARE LOCATED IN VARIOUS LOCATIONS FOR SECRET ILLEGAL EXPERIMENTATION CONDUCTED ON CIVILIANS AND VOLUNTEERS, AND NON- VOLUNTEERS AGAINST THEIR WILL. CHEMICAL AGENTS WERE CREATED IN LAB 90-3 NOVA AND USED ON UNWILLING SUBJECTS TO OBSERVE REACTIONS AND HOW THEY WERE AFFECTED. SIDE EFFECTS INCLUDED HALLUCINATIONS, UNCONSCIOUSNESS, VOMITING, AND IN MANY CASES DEATH. LAB GEAR MUST BE WORN AT ALL TIMES WHEN COMING IN CONTACT WITH NOVA GAS. THIS DOCUMENT MUST BE DESTROYED AFTER BEING READ. KNOWLEDGE OF INVOLVEMENT WITH THESE EXPERIMENTS MUST BE MINIMIZED AT ALL COSTS. ANY KNOWLEDGE DISCOVERED WILL BE IMMEDIATELY AND STRONGLY DENIED BY ALL PARTIES INVOLVED WITH THE EXPERIMENT. DO NOT INQUIRE FURTHER. END LOG 048136 (I'm unsure what the year of the date is exactly. looks like maybe 1905? I couldn't get a clear look at it no matter how hard I tried. A name seemed to always be in the way.) Seriously doubt this has any relevance to much of our story coming up, and it doesn't solve past questions either, but this is kinda cool that they would throw that in their stream. But if finding stuff is this easy we'll have the new EE's solved in half an hour. This is my first topic post so be easy with the criticism, or don't so I learn how to improve.
  10. @‌NaBrZHunter I'm down. I promise I will never kill the last zombie to get points to hit the mystery box. lol
  11. Pinnaz - I was thinking of mostly you Mix and DJ when I wrote the Asylum thing. KAM - Haha. Glad to see I'm not the only one. Thanks for the warm welcome everybody
  12. What's up everybody! Skywhale here. I've been a longtime lurker of this forum. For some reason it took me about 2 years to finally make an account and another 2 years to post anything. Didn't see the need until now. Anyways I'm a 22yo dude that works in a bowling alley on the east coast, US. exciting, right? I'm a fun person and most of my entertainment and free time consists of working out or chilling on my couch with a game in the console. I first started playing zombies at black ops. Kino to be exact. I remember when making it to the stage and turning on the power was a really good game. I bought jug and then died the next round without a gun, or bought bowie and then died cuz I didn't have jug. First dog round, that was my PB for so long. One day I said to myself, "why do I suck at this so much?" By browsing Youtube and google forever trying to find good strategies I found my way to this forum. I found several starting room and low round strategies, I got better, then needed the 30+ strategies (thanks go to Superhands and 5and5). Without any of that I probably would have quit, glad I didn't. Now I actually enjoy the game. Now I have every map and dlc (except WAW) and have enjoyed them all. I assure you now I have over a 1,000hrs played and have 60+'d most maps and 100'd a few. I've come a long way thanks to this forum. I can be a very useful teammate in any EE hunting or achievement attempts. An aspect of this site is the members with incredible storytelling abilities. I have always admired is those who find all this cryptic backstory stuff. I enjoy reading the incredibly mindblowing theories and research. Shout out to the Asylum crew. Keep it going! lol All in all with BO3 coming up I couldn't miss the chance to get to play with some of you guys. PS4: skywhale77. or xb360 for all the old games. Now let's go kill some zombies! -Skywhale
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