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Hells Warrrior

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Everything posted by Hells Warrrior

  1. Hidden throughout Shi No Numa are several radios. You need to activate them by interacting with each radio. In the starting room are three radios and must all be activated for this to work. The location of the other radios are the storage hut and the Doctors quarters.
  2. The last of the EE's is at the dentist chair. While crouching at the wheel on the side of the dentist chair, hold (x), (square) or (F) THREE TIMES to interact. You will hear the dentist drill and a man screaming in the distance.
  3. The musical Easter egg Lullaby for a Dead Man composed by Kevin Sherwood and sung by Elena Siegman, is available on this map. To activate this, all you need to do is flush the left toilet upstairs three times.
  4. Click the 4 small buttons located in the spawn room at the same time to activate Eclipse Mode, all 4 players.
  5. IMPORTANT NOTES: This easter egg requires 4 players. Required items: Gersch Device Matryoshka Dolls Pack-A-Punched Guns: Ray Guns (Porter's X2 Ray Gun) Thunder Gun (Zeus Cannon) Buy the mystery box until you have acquired the Gersch Device Make your way towards PhD Flopper and when you get to the bottom of the stairs and facing the landers, look to the right and you should see a glowing generator outside of the playable area. If you go up to the PhD Flopper room and into the corner, you can hear a high-pitched noise. For this, you MUST have a Gersch Device. Position yourself where you would like, and throw the Gersch Device onto or near the generator to get it sucked into the Gersch. When sucked in, you will hear Samantha laugh.
  6. Knife the vault door to start the Easter Egg. The four Ultimis characters will begin talking behind the vault door, and the fuse will spawn in (see below). Replace the Fuse The fuse will spawn in one of three locations in the room with the PhD Flopper perk. Interact with it by pressing your action button to pick it up. Locations: 1. On the table beside PhD Flopper. 2. On the opposite table, near the stairs. 3. On the floor, beside the grey file cabinet Once you have picked it up, go back downstairs and interact with the electrical box to the right of the vault door to insert the fuse. Richtofen will say "now I can see the problem." Proceed to the next step.
  7. IMPORTANT STARTING NOTES: If you are playing the original Black Ops, completion of the “Moon” Easter Eggs require prior completion of the “Call of the Dead” and “Shangri La” Easter Eggs. This is not a requirement for Black Ops 3’s “Zombies Chronicles” remastered “Moon” map. The first Easter Egg, “Cryogenic Slumber Party” can be completed on solo, and must always be done in order to complete the second Easter Egg The second, “Big Bang Theory” can only be completed with 2 or more players, and requires completion of Cryogenic Slumber Party first Required Mystery Box Items (You can also collect these items from the Box during the Easter Egg): Wave Gun QED (Quantum Entanglement Device) Gersch Device Excavator “Pi” must be allowed to breach Tunnel 6. See step 3: Excavator Pi. Step 1 Activate Power Make your way through one of the two Tunnels outside of the Receiving Bay to the MPD Room (Tunnel 6 is recommended due to it being used in a later step). The power switch in front of the fuel tanks. Play “Samantha Says” (Simon says) on the Computer Terminal Once you have activated the power, return to the area below the “Receiving Bay.” The four computer terminals near the entrance to Tunnel 6 will be cycling four colors (left to right): 1. Red 2. Green 3. Blue 4. Yellow After each terminal displays its color, all four will flash the same color at the same time. Press the action button (X, Square, or "F") on the computer which previously flashed that color. Once you have done so, all four will flash twice. Repeat the process and using both colors. Continue to repeat the process, echoing the color sequence until all four screens rapidly flash green, then go dark. Proceed to Step 2.
  8. Activate the phone in the Comms Room. To activate it, interact with the phone three times & the song "The One," composed by Kevin Sherwood and sung by Elena Siegman will play.
  9. Throughout the map are several radios hidden. In World at War the radios these are not interactive, however, in Black Ops they are (or at least one of them is). The interactive radio located on a desk, which is visible from a window on the american side. If you shoot the radio, it will play music from the campaign.
  10. There are two minor Easter eggs on this map. Music Radio In the Help Room, to the right of the Mystery Box lies a radio. When that radio is stabbed or shot, it will play music. Doing so again, will cause the song to change. In World at War, it will play various songs including the Black Cats soundtrack, the Red Army theme, the Königgrätzer Marsch or WTF. In Black Ops, it will play many of the same songs from World at War along with new ones. In Black Ops III, it will play a variety of songs used throughout the Zombies game mode Undone The song "Undone" by Kevin Sherwood can be activated when you shoot three Explosive Barrels around the map. You do not need to make them explode, just shoot them once to trigger the song. All three barrels are visible from barriers in the starting room. This can only be done on the Black Ops and Black Ops III versions of Nacht der Untoten.
  11. You have now unlocked the achievement, making the following step optional. The rocks in the Crazy Place have stopped falling down, making the area a viable holdout location for high rounds, giving the player a wide open area with no threat from Panzersoldaten or the Giant Robots, as well as pedestals providing all four staffs in the vicinity. If you decide to proceed in freeing Samantha, deploy the Maxis drone in the Crazy Place which will fly in the blue portal in the sky. Now step on the central blue shrine and press the action button to "access the teleporter". Congratulations, you have completed the Easter Egg.
  12. Now head to the Crazy Place. The staffs must now be placed on their respective pedestals where you earlier retrieved the Elemental Crystals from (indicated by colour). Once the four staffs have been placed, around 100 Templar Zombies must be killed inside the Crazy Place. If done correctly, the souls of the undead will flow up into the center. When enough zombies are killed, the screen will flash bright, and the portal has now been opened, making the ceiling of the Crazy Place look like a vortex.
  13. All players must now obtain the One Inch Punch and upgrade it by hitting around 20 Crusader Zombies each inside the Dig Site with it. Merely hitting the zombie is enough, and the players do not necessarily need to kill the zombies with it. Once the player has hit enough zombies, a tablet with a white glow will drop, which can be picked up to obtain the Iron Fist, the upgrade for the One Inch Punch. All players in the game must obtain the Iron Fist. It is recommended to not hit Crusader Zombies that are yet spawning and coming in through the walls, as the tablet can drop out of the player's reach, making the rest of the Easter Egg impossible to complete.
  14. Now obtain a Zombie Blood, which allows you to see a plane in the sky glowing yellow (similar to the one that dropped a piece for Staff of Fire). When it is shot down, its zombie pilot will drop down to the ground. The zombie will circle the Dig Site in a clockwise pattern, and like the plane it was in, it can only be seen in Zombie Blood. Kill it and retrieve the Maxis Drone it will drop, which now has an upgraded version of its machine gun.
  15. For this step you maxis drone is required You need to collect three parts around the map to build the drone. Brain, located on the table in the starting room Body, This can be found In the ice tunnel at generator 6 or, on the tank path leading from the church. Rotor, This can be foound in the ice tunnel at generator 6, near pack a punch or inside the mound on top of box on scaffolding. Take the maxis drone to the location in step (generator 5) and release the maxis drone. It will fly into the pit and soon after ten Panzer Soldaten will come out of it. Kill them all to proceed to the next step.
  16. After previous step has been completed, the giant robots will continuously wander the map until the following step is completed. This steps is best done with two players, and at least one player will require the "airstrike" beacon or G-strike, one player should enter the robot and press the red button. Immediately after the button has been pressed, the second player should throw the airstrike beacon into the field next to Generator 5. You should see a down plane which will make it easier to identify. If the G-Strike is thrown inaccurately, it will disappear and you will hear demonic laughter. If done correctly and soon enough from pressing the red button, the robots will fire an artillery on the seal, breaking it.
  17. Here are the steps to upgrade the staffs to the elemental staffs. Wind Staff: Yellow Location: Crazy place, accessed from tunnel at generator 5 Put the lights above the wind area in the crazy place, in the right order (see image below). Align the discs in order shown above by shooting them with your wind staff. Shoot the fire cauldrons around the map x3, remember that these must all be facing the dig site On mud path leading to the the church (route that the tank takes) Next to stamin up Next to Stamin-Up To complete the upgrade to the ultimate elemental staffs: There are 4 levers in the staff chamber, which turn the huge 4 parted cylindrical machine (shown below for Lighting) Turn the machine so that all the yellow stones are lined up with the blue part of the center ring, go to the bottom of the chamber &look up and shoot the yellow orb. Return to the Crazy place, insert the air staff into the air pedestal. Kill zombies around the pedestal, Pick up you ultimate elemental staff and enjoy. Fire Staff: Orange/Red Lighting Staff: Purple Ice Staff: Blue Once all four staffs have been upgraded, you must place each of them in the corresponding pedestals that have now appeared around the map. One of the pedestal spawns in front of the original staff pedestals under the Dig Site, the other three pedestals are located in each of the Giant Robots. It should be noted that these pedestals only spawn when all 115 Conversion Generators have been activated, so make sure power is on! Once a staff has been placed in a pedestal, it cannot be picked up until this step is fully completed, which is when they return to their original pedestals under the Dig Site. The correct combination of the staffs and pedestals are the following: Upgraded Fire Staff: In the pedestal under the Dig Site Upgraded Lightning Staff: In Thor, the robot that wanders around the spawning trenches Upgraded Wind Staff: In Odin, the most central robot that walks across the Dig Site. Upgraded Ice Staff: In Freya, the robot that roams around the Church area
  18. This is a two part step but as is with all zombies, without power, you cannot do much. So you'll need to switch on all the generators (6 in total). So where are these generators? Generator 1: In located in the spawn room. Generator 2: The door to the right of the first generator’s position. Through the next set of doors and you'll find the next generator Generator 3: Go through the opening to the left of the first generator and turn right, open that door and follow the path. Opening a second door, take a left up some steps to the next generator. Generator 4: Going up to no mans land, you can go left, right or straight ahead, turn right and you'll see the next generator at the back. Generator 5: Go straight ahead and you'll find the next generator next to juggernaug Generator 6: Go to the church and go up the stairs, out the back and you'll find generator 6 This map is quite handy, as it will also show you dig mound locations, staff locations, record locations, maxis drone and wunderfizz locations. Collect all four staffs by finding their parts. Each staff holds three parts followed by a record and their respective element. The locations and instructions on how to obtain these are as follows Wind Staff: Yellow Record: Near Stamin-up to the right of the perk machine On the ox-cart near generator 5 Inside the cave. Staff Parts: Enter the giant robots, all three contain one of the 3 staff parts. The feet will be lit up, only this foot can be entered. The other foot cannot. Fire Staff: Orange/red Record: bottom floor of the church stuck at the front of the Tank (tank must be absent to retrieve i think) entrance to generator 6 on the left on top of a box; (pretty sure there's one more location) Staff parts: Kill Panzer Soldat one time retrieve one part Shoot down glowing plane and follow part where it lands to pick up power generator 6, part comes out of reward chest Lighting Staff: Purple Record: On ox cart just outside of Jug/generator 4 area toward excavation site On table next to Der Wunderfizz machine by jugg in underground passage toward Crazy Place near Jugg Staff Parts: Jump off tank to wooden Deck just before trenches by generator 2, part is at end of trail After tank station, jump off tank left side toward deck near excavation site, trail leads toward part in the middle site near end of tank trail, jump off, acquire part in back of church Ice Staff: Blue Record: In various places around the tank station one to right of mystery box one just to right of entrance on generator 2 side on on shelf just before Tank dock exit Staff Parts: Must be dug up while it is snowing. ?They can all be dug up in the same round, no limit. It usually starts snowing around about round 3 & 9, we suggest as a team, that you'll have already decided on who has which staff & that when it does snow. That no one digs up other than the person obtaining the ice staff, so that parts can be obtained and other players help to open places that may be required to dig for parts.
  19. I've updated your profile photo, you've logged in with Facebook so I have synced your facebook profile picture.

  20. CoDz is a great place, the power though can only be kept on by Donations. Please donate if you can, we greatly appreciate the help to keep things running.

     

    It usually comes out of our own pockets and ad revenue, ad revenue has been down recently so extra help would be most welcome.

  21. It's been a while since I was last on browsing, man it's quiet. What has happened to the community Treyarch, what have you done.

    1. Show previous comments  1 more
    2. Inconcievable

      Inconcievable

      It's Infinity Ward's season, on a Treyarch-oriented Zombies forum. I think we're basically in the rut that is the off season, and it's honestly worse-off than the last off season. =I

    3. Tattoo247

      Tattoo247

      Short of saying "sorry we take back everything after Moon" I don't see myself or others returning to discuss storyline.

      I still think there is enough older stuff we have overlooked from W@W and BO1 that's still worth talking about.

      Multiverse in a story is a huge gamble, using that to tie in one man's vision to another was a terribe idea...I miss simple game play and hard to find back story  (without all the damn cyphers!)

    4. Hells Warrrior

      Hells Warrrior

      It is the off season but we are a zombies orientated site, dedicated to Call of Duty in whatever incarnation that may be. It just so happens to have been focused on Treyarch zombies previously as they were the only studio producing zombies content within CoD.

  22. Battlefield 1, the best game I have played in years.

    1. Spider3000

      Spider3000

      I'm debating on whether I should get it or not. I was excited by the game for months, and enjoyed Battlefield 4, but I was let down by the BF1 Beta. I might just get it anyway because there are no games I am really looking forward to this Christmas.

    2. Lenne

      Lenne

      Do you have it on PC?

       

      If so you can join the A-Team (me and @Slade) so we can cap those flags and pwn the no0bz... as soon as my internet is fixed. :)

  23. Good to be back after a week awy with the family.

  24. Aware of double posts, status updates - this is being looked into but won't get a proper look until after work.

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